/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "sci/engine/kernel.h" #include "sci/engine/object.h" #include "sci/engine/script.h" #include "sci/engine/seg_manager.h" #ifdef ENABLE_SCI32 #include "sci/engine/features.h" #endif namespace Sci { extern bool relocateBlock(Common::Array &block, int block_location, SegmentId segment, int location, uint32 heapOffset); void Object::init(const Script &owner, reg_t obj_pos, bool initVariables) { const SciSpan buf = owner.getSpan(0); const SciSpan data = owner.getSpan(obj_pos.getOffset()); _baseObj = data; _pos = obj_pos; // Calling Object::init more than once will screw up _baseVars/_baseMethod // by duplicating data. This could be turned into a soft error by warning // instead and clearing arrays, but there does not currently seem to be any // reason for an object to be initialized multiple times if (_baseVars.size() || _baseMethod.size()) { error("Attempt to reinitialize already-initialized object %04x:%04x in script %u", PRINT_REG(obj_pos), owner.getScriptNumber()); } if (getSciVersion() <= SCI_VERSION_1_LATE) { const SciSpan header = buf.subspan(obj_pos.getOffset() - kOffsetHeaderSize); _variables.resize(header.getUint16LEAt(kOffsetHeaderSelectorCounter)); // Non-class objects do not have a baseVars section const uint16 infoSelector = data.getUint16SEAt((_offset + 2) * sizeof(uint16)); if (infoSelector & kInfoFlagClass) { _baseVars.reserve(_variables.size()); uint baseVarsOffset = _variables.size() * sizeof(uint16); for (uint i = 0; i < _variables.size(); ++i) { _baseVars.push_back(data.getUint16SEAt(baseVarsOffset)); baseVarsOffset += sizeof(uint16); } } // method block structure: // uint16 count; // uint16 selectorNos[count]; // uint16 zero; // uint16 codeOffsets[count]; const uint16 methodBlockOffset = header.getUint16LEAt(kOffsetHeaderFunctionArea) - 2; _methodCount = data.getUint16LEAt(methodBlockOffset); const uint32 methodBlockSize = _methodCount * 2 * sizeof(uint16) + /* zero-terminator after selector list */ sizeof(uint16); SciSpan methodEntries = data.subspan(methodBlockOffset + /* count */ sizeof(uint16), methodBlockSize); // If this happens, then there is either a corrupt script or this code // misunderstands the structure of the SCI0/1 method block if (methodEntries.getUint16SEAt(_methodCount) != 0) { warning("Object %04x:%04x in script %u has a value (0x%04x) in its zero-terminator field", PRINT_REG(obj_pos), owner.getScriptNumber(), methodEntries.getUint16SEAt(_methodCount)); } _baseMethod.reserve(_methodCount * 2); for (uint i = 0; i < _methodCount; ++i) { _baseMethod.push_back(methodEntries.getUint16SEAt(0)); _baseMethod.push_back(methodEntries.getUint16SEAt(_methodCount + /* zero-terminator */ 1)); ++methodEntries; } } else if (getSciVersion() >= SCI_VERSION_1_1 && getSciVersion() <= SCI_VERSION_2_1_LATE) { _variables.resize(data.getUint16SEAt(2)); // Non-class objects do not have a baseVars section const uint16 infoSelector = data.getUint16SEAt((_offset + 2) * sizeof(uint16)); if (infoSelector & kInfoFlagClass) { _baseVars.reserve(_variables.size()); uint baseVarsOffset = data.getUint16SEAt(4); for (uint i = 0; i < _variables.size(); ++i) { _baseVars.push_back(buf.getUint16SEAt(baseVarsOffset)); baseVarsOffset += sizeof(uint16); } } // method block structure: // uint16 count; // struct { // uint16 selectorNo; // uint16 codeOffset; // } entries[count]; const uint16 methodBlockOffset = data.getUint16SEAt(6); _methodCount = buf.getUint16SEAt(methodBlockOffset); // Each entry in _baseMethod is actually two values; the first field is // a selector number, and the second field is an offset to the method's // code in the script const uint32 methodBlockSize = _methodCount * 2 * sizeof(uint16); _baseMethod.reserve(_methodCount * 2); SciSpan methodEntries = buf.subspan(methodBlockOffset + /* count */ sizeof(uint16), methodBlockSize); for (uint i = 0; i < _methodCount; ++i) { _baseMethod.push_back(methodEntries.getUint16SEAt(0)); _baseMethod.push_back(methodEntries.getUint16SEAt(1)); methodEntries += 2; } #ifdef ENABLE_SCI32 } else if (getSciVersion() == SCI_VERSION_3) { initSelectorsSci3(buf, initVariables); #endif } // Some objects, like the unnamed LarryTalker instance in LSL6hires script // 610, and the File class in Torin script 64993, have a `name` property // that is assigned dynamically by game scripts, overriding the static name // value that is normally created by the SC compiler. When this happens, the // value can be set to anything: in LSL6hires it becomes a Str object; in // Torin, it becomes a dynamically allocated string that is disposed before // the corresponding File instance is disposed. // To ensure `SegManager::getObjectName` works consistently and correctly, // without hacks to bypass unexpected/invalid types of dynamic `name` data, // the reg_t pointer to the original static name value for the object is // stored here, ensuring that it is constant and guaranteed to be either a // valid dereferenceable string or NULL_REG. if (getSciVersion() != SCI_VERSION_3) { const uint32 heapOffset = owner.getHeapOffset(); const uint32 nameOffset = (obj_pos.getOffset() - heapOffset) + (_offset + 3) * sizeof(uint16); const uint32 relocOffset = owner.getRelocationOffset(nameOffset); if (relocOffset != kNoRelocation) { _name = make_reg(obj_pos.getSegment(), relocOffset + _baseObj.getUint16SEAt((_offset + 3) * sizeof(uint16))); } #ifdef ENABLE_SCI32 } else if (_propertyOffsetsSci3.size()) { const uint32 nameOffset = _propertyOffsetsSci3[0]; const uint32 relocOffset = owner.getRelocationOffset(nameOffset); if (relocOffset != kNoRelocation) { _name = make_reg32(obj_pos.getSegment(), relocOffset + buf.getUint16SEAt(nameOffset)); } #endif } if (initVariables) { #ifdef ENABLE_SCI32 if (getSciVersion() == SCI_VERSION_3) { _infoSelectorSci3 = make_reg(0, data.getUint16SEAt(10)); } else { #else { #endif for (uint i = 0; i < _variables.size(); i++) _variables[i] = make_reg(0, data.getUint16SEAt(i * sizeof(uint16))); } } } const Object *Object::getClass(SegManager *segMan) const { return isClass() ? this : segMan->getObject(getSuperClassSelector()); } int Object::locateVarSelector(SegManager *segMan, Selector slc) const { const Common::Array *buf; uint varCount; #ifdef ENABLE_SCI32 if (getSciVersion() == SCI_VERSION_3) { buf = &_baseVars; varCount = getVarCount(); } else { #else { #endif const Object *obj = getClass(segMan); buf = &obj->_baseVars; varCount = obj->getVarCount(); } for (uint i = 0; i < varCount; i++) if ((*buf)[i] == slc) // Found it? return i; // report success return -1; // Failed } bool Object::relocateSci0Sci21(SegmentId segment, int location, uint32 heapOffset) { return relocateBlock(_variables, getPos().getOffset(), segment, location, heapOffset); } #ifdef ENABLE_SCI32 bool Object::relocateSci3(SegmentId segment, uint32 location, int offset, uint32 scriptSize) { assert(offset >= 0 && (uint)offset < scriptSize); for (uint i = 0; i < _variables.size(); ++i) { if (location == _propertyOffsetsSci3[i]) { _variables[i].setSegment(segment); _variables[i].incOffset(offset); return true; } } return false; } #endif int Object::propertyOffsetToId(SegManager *segMan, int propertyOffset) const { int selectors = getVarCount(); if (propertyOffset < 0 || (propertyOffset >> 1) >= selectors) { error("Applied propertyOffsetToId to invalid property offset %x (property #%d not in [0..%d])", propertyOffset, propertyOffset >> 1, selectors - 1); return -1; } if (getSciVersion() < SCI_VERSION_1_1) { const SciSpan selectoroffset = _baseObj.subspan(kOffsetSelectorSegment + selectors * 2); return selectoroffset.getUint16SEAt(propertyOffset); } else { const Object *obj = this; if (!isClass()) obj = segMan->getObject(getSuperClassSelector()); return obj->_baseVars[propertyOffset >> 1]; } } void Object::initSpecies(SegManager *segMan, reg_t addr, bool applyScriptPatches) { uint16 speciesOffset = getSpeciesSelector().getOffset(); if (speciesOffset == 0xffff) // -1 setSpeciesSelector(NULL_REG); // no species else { reg_t species = segMan->getClassAddress(speciesOffset, SCRIPT_GET_LOCK, addr.getSegment(), applyScriptPatches); setSpeciesSelector(species); } } void Object::initSuperClass(SegManager *segMan, reg_t addr, bool applyScriptPatches) { uint16 superClassOffset = getSuperClassSelector().getOffset(); if (superClassOffset == 0xffff) // -1 setSuperClassSelector(NULL_REG); // no superclass else { reg_t classAddress = segMan->getClassAddress(superClassOffset, SCRIPT_GET_LOCK, addr.getSegment(), applyScriptPatches); setSuperClassSelector(classAddress); } } bool Object::initBaseObject(SegManager *segMan, reg_t addr, bool doInitSuperClass, bool applyScriptPatches) { const Object *baseObj = segMan->getObject(getSpeciesSelector()); if (baseObj) { uint originalVarCount = _variables.size(); if (_variables.size() != baseObj->getVarCount()) _variables.resize(baseObj->getVarCount()); // Copy base from species class, as we need its selector IDs _baseObj = baseObj->_baseObj; assert(_baseObj); if (doInitSuperClass) initSuperClass(segMan, addr, applyScriptPatches); if (_variables.size() != originalVarCount) { // These objects are probably broken. // An example is 'witchCage' in script 200 in KQ5 (#3034714), // but also 'girl' in script 216 and 'door' in script 22. // In LSL3 a number of sound objects trigger this right away. // SQ4-floppy's bug #3037938 also seems related. // The effect is that a number of its method selectors may be // treated as variable selectors, causing unpredictable effects. int objScript = segMan->getScript(_pos.getSegment())->getScriptNumber(); // We have to do a little bit of work to get the name of the object // before any relocations are done. reg_t nameReg = getNameSelector(); const char *name; if (nameReg.isNull()) { name = ""; } else { nameReg.setSegment(_pos.getSegment()); name = segMan->derefString(nameReg); if (!name) name = ""; } debugC(kDebugLevelVM, "Object %04x:%04x (name %s, script %d) " "varnum doesn't match baseObj's: obj %d, base %d", PRINT_REG(_pos), name, objScript, originalVarCount, baseObj->getVarCount()); #if 0 // We enumerate the methods selectors which could be hidden here if (getSciVersion() <= SCI_VERSION_2_1) { const SegmentRef objRef = segMan->dereference(baseObj->_pos); assert(objRef.isRaw); uint segBound = objRef.maxSize/2 - baseObj->getVarCount(); const byte* buf = (const byte *)baseObj->_baseVars; if (!buf) { // While loading this may happen due to objects being loaded // out of order, and we can't proceed then, unfortunately. segBound = 0; } for (uint i = baseObj->getVarCount(); i < originalVarCount && i < segBound; ++i) { uint16 slc = READ_SCI11ENDIAN_UINT16(buf + 2*i); // Skip any numbers which happen to be varselectors too bool found = false; for (uint j = 0; j < baseObj->getVarCount() && !found; ++j) found = READ_SCI11ENDIAN_UINT16(buf + 2*j) == slc; if (found) continue; // Skip any selectors which aren't method selectors, // so couldn't be mistaken for varselectors if (lookupSelector(segMan, _pos, slc, 0, 0) != kSelectorMethod) continue; warning(" Possibly affected selector: %02x (%s)", slc, g_sci->getKernel()->getSelectorName(slc).c_str()); } } #endif } return true; } return false; } #ifdef ENABLE_SCI32 bool Object::mustSetViewVisible(int index, const bool fromPropertyOp) const { if (getSciVersion() == SCI_VERSION_3) { // In SCI3, visible flag lookups are based on selectors if (!fromPropertyOp) { // varindexes must be converted to selectors index = getVarSelector(index); } if (index == -1) { error("Selector %d is invalid for object %04x:%04x", index, PRINT_REG(_pos)); } return _mustSetViewVisible[index >> 5]; } else { // In SCI2, visible flag lookups are based on varindexes if (fromPropertyOp) { // property offsets must be converted to varindexes assert((index % 2) == 0); index >>= 1; } int minIndex, maxIndex; if (g_sci->_features->usesAlternateSelectors()) { minIndex = 24; maxIndex = 43; } else { minIndex = 26; maxIndex = 44; } return index >= minIndex && index <= maxIndex; } } void Object::initSelectorsSci3(const SciSpan &buf, const bool initVariables) { enum { kExtraGroups = 3, kGroupSize = 32 }; const SciSpan groupInfo = _baseObj.subspan(16); const SciSpan selectorBase = groupInfo.subspan(kExtraGroups * kGroupSize * sizeof(uint16)); int numGroups = g_sci->getKernel()->getSelectorNamesSize() / kGroupSize; if (g_sci->getKernel()->getSelectorNamesSize() % kGroupSize) ++numGroups; _mustSetViewVisible.resize(numGroups); int numMethods = 0; int numProperties = 0; // Selectors are divided into groups of 32, of which the first // two selectors are always reserved (because their storage // space is used by the typeMask). // We don't know beforehand how many methods and properties // there are, so we count them first. for (int groupNr = 0; groupNr < numGroups; ++groupNr) { byte groupLocation = groupInfo[groupNr]; const SciSpan seeker = selectorBase.subspan(groupLocation * kGroupSize * sizeof(uint16)); if (groupLocation != 0) { // This object actually has selectors belonging to this group int typeMask = seeker.getUint32SEAt(0); _mustSetViewVisible[groupNr] = (typeMask & 1); for (int bit = 2; bit < kGroupSize; ++bit) { int value = seeker.getUint16SEAt(bit * sizeof(uint16)); if (typeMask & (1 << bit)) { // Property ++numProperties; } else if (value != 0xffff) { // Method ++numMethods; } else { // Undefined selector } } } else _mustSetViewVisible[groupNr] = false; } _methodCount = numMethods; _variables.resize(numProperties); _baseVars.resize(numProperties); _propertyOffsetsSci3.resize(numProperties); // Go through the whole thing again to get the property values // and method pointers int propertyCounter = 0; for (int groupNr = 0; groupNr < numGroups; ++groupNr) { byte groupLocation = groupInfo[groupNr]; const SciSpan seeker = selectorBase.subspan(groupLocation * kGroupSize * sizeof(uint16)); if (groupLocation != 0) { // This object actually has selectors belonging to this group int typeMask = seeker.getUint32SEAt(0); int groupBaseId = groupNr * kGroupSize; for (int bit = 2; bit < kGroupSize; ++bit) { int value = seeker.getUint16SEAt(bit * sizeof(uint16)); if (typeMask & (1 << bit)) { // Property _baseVars[propertyCounter] = groupBaseId + bit; if (initVariables) { _variables[propertyCounter] = make_reg(0, value); } uint32 propertyOffset = (seeker + bit * sizeof(uint16)) - buf; _propertyOffsetsSci3[propertyCounter] = propertyOffset; ++propertyCounter; } else if (value != 0xffff) { // Method _baseMethod.push_back(groupBaseId + bit); const uint32 offset = value + buf.getUint32SEAt(0); assert(offset <= kOffsetMask); _baseMethod.push_back(offset); } else { // Undefined selector } } } } if (initVariables) { _speciesSelectorSci3 = make_reg(0, _baseObj.getUint16SEAt(4)); _superClassPosSci3 = make_reg(0, _baseObj.getUint16SEAt(8)); } } #endif } // End of namespace Sci