/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef SCI_ENGINE_OBJECT_H #define SCI_ENGINE_OBJECT_H #include "common/array.h" #include "common/serializer.h" #include "common/textconsole.h" #include "sci/sci.h" // for the SCI versions #include "sci/engine/vm_types.h" // for reg_t #include "sci/util.h" namespace Sci { class SegManager; class Script; enum infoSelectorFlags { kInfoFlagClone = 0x0001, #ifdef ENABLE_SCI32 /** * When set, indicates to game scripts that a screen * item can be updated. */ kInfoFlagViewVisible = 0x0008, /** * When set, the VM object has an associated ScreenItem in * the rendering tree. */ kInfoFlagViewInserted = 0x0010, #endif kInfoFlagClass = 0x8000 }; enum ObjectOffsets { kOffsetHeaderSize = 6, kOffsetHeaderLocalVariables = 0, kOffsetHeaderFunctionArea = 2, kOffsetHeaderSelectorCounter = 4, kOffsetSelectorSegment = 0, kOffsetInfoSelectorSci0 = 4, kOffsetNamePointerSci0 = 6, kOffsetInfoSelectorSci11 = 14, kOffsetNamePointerSci11 = 16 }; class Object : public Common::Serializable { public: Object() : _name(NULL_REG), _offset(getSciVersion() < SCI_VERSION_1_1 ? 0 : 5), _isFreed(false), _baseObj(), _baseVars(), _methodCount(0) #ifdef ENABLE_SCI32 , _propertyOffsetsSci3() #endif {} Object &operator=(const Object &other) { _name = other._name; _baseObj = other._baseObj; _baseMethod = other._baseMethod; _variables = other._variables; _methodCount = other._methodCount; _isFreed = other._isFreed; _offset = other._offset; _pos = other._pos; _baseVars = other._baseVars; #ifdef ENABLE_SCI32 if (getSciVersion() == SCI_VERSION_3) { _propertyOffsetsSci3 = other._propertyOffsetsSci3; _superClassPosSci3 = other._superClassPosSci3; _speciesSelectorSci3 = other._speciesSelectorSci3; _infoSelectorSci3 = other._infoSelectorSci3; _mustSetViewVisible = other._mustSetViewVisible; } #endif return *this; } reg_t getSpeciesSelector() const { #ifdef ENABLE_SCI32 if (getSciVersion() == SCI_VERSION_3) return _speciesSelectorSci3; else #endif return _variables[_offset]; } void setSpeciesSelector(reg_t value) { #ifdef ENABLE_SCI32 if (getSciVersion() == SCI_VERSION_3) _speciesSelectorSci3 = value; else #endif _variables[_offset] = value; } reg_t getSuperClassSelector() const { #ifdef ENABLE_SCI32 if (getSciVersion() == SCI_VERSION_3) return _superClassPosSci3; else #endif return _variables[_offset + 1]; } void setSuperClassSelector(reg_t value) { #ifdef ENABLE_SCI32 if (getSciVersion() == SCI_VERSION_3) _superClassPosSci3 = value; else #endif _variables[_offset + 1] = value; } reg_t getInfoSelector() const { #ifdef ENABLE_SCI32 if (getSciVersion() == SCI_VERSION_3) return _infoSelectorSci3; else #endif return _variables[_offset + 2]; } void setInfoSelector(reg_t info) { #ifdef ENABLE_SCI32 if (getSciVersion() == SCI_VERSION_3) _infoSelectorSci3 = info; else #endif _variables[_offset + 2] = info; } #ifdef ENABLE_SCI32 void setInfoSelectorFlag(infoSelectorFlags flag) { if (getSciVersion() == SCI_VERSION_3) { _infoSelectorSci3 |= flag; } else { _variables[_offset + 2] |= flag; } } // NOTE: In real engine, -info- is treated as byte size void clearInfoSelectorFlag(infoSelectorFlags flag) { if (getSciVersion() == SCI_VERSION_3) { _infoSelectorSci3 &= ~flag; } else { _variables[_offset + 2] &= ~flag; } } bool isInserted() const { return getInfoSelector().toUint16() & kInfoFlagViewInserted; } #endif reg_t getNameSelector() const { return _name; } // No setter for the name selector reg_t getPropDictSelector() const { #ifdef ENABLE_SCI32 if (getSciVersion() == SCI_VERSION_3) // This should never occur, this is called from a SCI1.1 - SCI2.1 only function error("getPropDictSelector called for SCI3"); else #endif return _variables[2]; } void setPropDictSelector(reg_t value) { #ifdef ENABLE_SCI32 if (getSciVersion() == SCI_VERSION_3) // This should never occur, this is called from a SCI1.1 - SCI2.1 only function error("setPropDictSelector called for SCI3"); else #endif _variables[2] = value; } reg_t getClassScriptSelector() const { #ifdef ENABLE_SCI32 if (getSciVersion() == SCI_VERSION_3) return make_reg(0, _baseObj.getUint16SEAt(6)); else #endif return _variables[4]; } void setClassScriptSelector(reg_t value) { #ifdef ENABLE_SCI32 if (getSciVersion() == SCI_VERSION_3) // This should never occur, this is called from a SCI1.1 - SCI2.1 only function error("setClassScriptSelector called for SCI3"); else #endif _variables[4] = value; } Selector getVarSelector(uint16 i) const { return _baseVars[i]; } /** * @returns A pointer to the code for the method at the given index. */ reg_t getFunction(const uint16 index) const { reg_t addr; addr.setSegment(_pos.getSegment()); addr.setOffset(_baseMethod[index * 2 + 1]); return addr; } /** * @returns The selector for the method at the given index. */ Selector getFuncSelector(const uint16 index) const { return _baseMethod[index * 2]; } /** * Determines if this object is a class and explicitly defines the * selector as a funcselector. Does NOT say anything about the object's * superclasses, i.e. failure may be returned even if one of the * superclasses defines the funcselector */ int funcSelectorPosition(Selector sel) const { for (uint i = 0; i < _methodCount; i++) if (getFuncSelector(i) == sel) return i; return -1; } /** * Determines if the object explicitly defines slc as a varselector. * Returns -1 if not found. */ int locateVarSelector(SegManager *segMan, Selector slc) const; bool isClass() const { return (getInfoSelector().getOffset() & kInfoFlagClass); } const Object *getClass(SegManager *segMan) const; void markAsFreed() { _isFreed = true; } bool isFreed() const { return _isFreed; } uint getVarCount() const { return _variables.size(); } void init(const Script &owner, reg_t obj_pos, bool initVariables = true); reg_t getVariable(uint var) const { return _variables[var]; } reg_t &getVariableRef(uint var) { return _variables[var]; } uint16 getMethodCount() const { return _methodCount; } reg_t getPos() const { return _pos; } void saveLoadWithSerializer(Common::Serializer &ser); void cloneFromObject(const Object *obj) { _name = obj ? obj->_name : NULL_REG; _baseObj = obj ? obj->_baseObj : SciSpan(); _baseMethod = obj ? obj->_baseMethod : Common::Array(); _baseVars = obj ? obj->_baseVars : Common::Array(); #ifdef ENABLE_SCI32 if (getSciVersion() == SCI_VERSION_3) { _mustSetViewVisible = obj ? obj->_mustSetViewVisible : Common::Array(); } #endif } bool relocateSci0Sci21(SegmentId segment, int location, uint32 heapOffset); #ifdef ENABLE_SCI32 bool relocateSci3(SegmentId segment, uint32 location, int offset, uint32 scriptSize); #endif int propertyOffsetToId(SegManager *segMan, int propertyOffset) const; void initSpecies(SegManager *segMan, reg_t addr); void initSuperClass(SegManager *segMan, reg_t addr); bool initBaseObject(SegManager *segMan, reg_t addr, bool doInitSuperClass = true); #ifdef ENABLE_SCI32 bool mustSetViewVisible(const int index, const bool fromPropertyOp) const; #endif private: #ifdef ENABLE_SCI32 void initSelectorsSci3(const SciSpan &buf, const bool initVariables); #endif /** * The name of the object. */ reg_t _name; /** * A pointer to the raw object data within the object's owner script. */ SciSpan _baseObj; /** * A lookup table from a property index to its corresponding selector * number. */ Common::Array _baseVars; /** * A lookup table from a method index to its corresponding selector number * or offset to code. The table contains selector + offset in pairs. */ Common::Array _baseMethod; /** * A lookup table from a property index to the property's current value. */ Common::Array _variables; #ifdef ENABLE_SCI32 /** * A lookup table from a property index to the property's original absolute * offset within the raw script data. This absolute offset is coded into the * script's relocation table, and is used to look up 32-bit values for * properties in the relocation table (which is used to break the 16-bit * barrier, since the script format still only holds 16-bit values inline). */ Common::Array _propertyOffsetsSci3; #endif /** * The number of methods on the object. */ uint16 _methodCount; /** * Whether or not a clone object has been marked as 'freed'. */ bool _isFreed; /** * For SCI0 through SCI2.1, an extra index offset used when looking up * special object properties -species-, -super-, -info-, and name. */ uint16 _offset; reg_t _pos; /**< Object offset within its script; for clones, this is their base */ #ifdef ENABLE_SCI32 reg_t _superClassPosSci3; /**< reg_t pointing to superclass for SCI3 */ reg_t _speciesSelectorSci3; /**< reg_t containing species "selector" for SCI3 */ reg_t _infoSelectorSci3; /**< reg_t containing info "selector" for SCI3 */ Common::Array _mustSetViewVisible; /** cached bit of info to make lookup fast, SCI3 only */ #endif }; } // End of namespace Sci #endif // SCI_ENGINE_OBJECT_H