/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ /* Savegame handling for state_t structs. Makes heavy use of cfsml magic. */ /* DON'T EDIT savegame.c ! Only modify savegame.cfsml, if something needs ** to be changed. Refer to freesci/docs/misc/cfsml.spec if you don't understand ** savegame.cfsml. If this doesn't solve your problem, contact the maintainer. */ #include "sci/include/sci_memory.h" #include "sci/include/gfx_operations.h" #include "sci/include/sfx_engine.h" #include "sci/include/engine.h" #include "sci/engine/heap.h" #ifdef _MSC_VER #include #endif #ifdef _WIN32 #pragma warning( disable : 4101 ) #endif #define HUNK_TYPE_GFX_SNAPSHOT_STRING "g\n" /* Missing: ** - SFXdriver ** - File input/output state (this is likely not to happen) */ static state_t *_global_save_state; // Needed for some graphical stuff. #define FILE_VERSION _global_save_state->savegame_version void write_reg_t(FILE *fh, reg_t *foo) { fprintf(fh, PREG, PRINT_REG(*foo)); } int read_reg_t(FILE *fh, reg_t *foo, const char *lastval, int *line, int *hiteof) { int segment, offset; if (sscanf(lastval, PREG, &segment, &offset) < 2) { sciprintf("Error parsing reg_t on line %d\n", *line); return 1; } *foo = make_reg(segment, offset); return 0; } void write_sci_version(FILE *fh, sci_version_t *foo) { fprintf(fh, "%d.%03d.%03d", SCI_VERSION_MAJOR(*foo), SCI_VERSION_MINOR(*foo), SCI_VERSION_PATCHLEVEL(*foo)); } int read_sci_version(FILE *fh, sci_version_t *foo, const char *lastval, int *line, int *hiteof) { return version_parse(lastval, foo); } void write_PTN(FILE *fh, parse_tree_node_t *foo) { if (foo->type == PARSE_TREE_NODE_LEAF) fprintf(fh, "L%d", foo->content.value); else fprintf(fh, "B(%d,%d)", foo->content.branches[0], foo->content.branches[1]); } int read_PTN(FILE *fh, parse_tree_node_t *foo, const char *lastval, int *line, int *hiteof) { if (lastval[0] == 'L') { const char *c = lastval + 1; char *strend; while (*c && isspace(*c)) ++c; if (!*c) return 1; foo->content.value = strtol(c, &strend, 0); return (strend == c); // Error if nothing could be read return 0; } else if (lastval[0] == 'B') { const char *c = lastval + 1; char *strend; while (*c && isspace(*c)) ++c; if (*c++ != '(') return 1; while (*c && isspace(*c)) ++c; foo->content.branches[0] = strtol(c, &strend, 0); if (strend == c) return 1; c = strend; while (*c && isspace(*c)) ++c; if (*c++ != ',') return 1; while (*c && isspace(*c)) ++c; foo->content.branches[1] = strtol(c, &strend, 0); if (strend == c) return 1; c = strend; while (*c && isspace(*c)) ++c; if (*c++ != ')') return 1; return 0; } else return 1; // failure to parse anything } void write_menubar_tp(FILE *fh, menubar_t **foo); int read_menubar_tp(FILE *fh, menubar_t **foo, const char *lastval, int *line, int *hiteof); void write_mem_obj_tp(FILE *fh, mem_obj_t **foo); int read_mem_obj_tp(FILE *fh, mem_obj_t **foo, const char *lastval, int *line, int *hiteof); void write_int_hash_map_tp(FILE *fh, int_hash_map_t **foo); int read_int_hash_map_tp(FILE *fh, int_hash_map_t **foo, const char *lastval, int *line, int *hiteof); void write_songlib_t(FILE *fh, songlib_t *foo); int read_songlib_t(FILE *fh, songlib_t *foo, const char *lastval, int *line, int *hiteof); void write_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo); int read_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo, const char *lastval, int *line, int *hiteof); int read_song_tp(FILE *fh, song_t **foo, const char *lastval, int *line, int *hiteof); typedef mem_obj_t *mem_obj_ptr; // Unused types /* TYPE long "long" LIKE int; TYPE gint16 "gint16" LIKE int; RECORD synonym_t "synonym_t" { int replaceant; int replacement; } */ // Auto-generated CFSML declaration and function block #line 740 "savegame.cfsml" #define CFSML_SUCCESS 0 #define CFSML_FAILURE 1 #line 102 "savegame.cfsml" #include // We need va_lists #include "sci/include/sci_memory.h" #ifdef CFSML_DEBUG_MALLOC /* #define free(p) dbg_sci_free(p) #define malloc(s) dbg_sci_malloc(s) #define calloc(n, s) dbg_sci_calloc(n, s) #define realloc(p, s) dbg_sci_realloc(p, s) */ #define free dbg_sci_free #define malloc dbg_sci_malloc #define calloc dbg_sci_calloc #define realloc dbg_sci_realloc #endif static void _cfsml_error(const char *fmt, ...) { va_list argp; fprintf(stderr, "Error: "); va_start(argp, fmt); vfprintf(stderr, fmt, argp); va_end(argp); } static struct _cfsml_pointer_refstruct { struct _cfsml_pointer_refstruct *next; void *ptr; } *_cfsml_pointer_references = NULL; static struct _cfsml_pointer_refstruct **_cfsml_pointer_references_current = &_cfsml_pointer_references; static char *_cfsml_last_value_retrieved = NULL; static char *_cfsml_last_identifier_retrieved = NULL; static void _cfsml_free_pointer_references_recursively(struct _cfsml_pointer_refstruct *refs, int free_pointers) { if (!refs) return; _cfsml_free_pointer_references_recursively(refs->next, free_pointers); if (free_pointers) free(refs->ptr); free(refs); } static void _cfsml_free_pointer_references(struct _cfsml_pointer_refstruct **meta_ref, int free_pointers) { _cfsml_free_pointer_references_recursively(*meta_ref, free_pointers); *meta_ref = NULL; _cfsml_pointer_references_current = meta_ref; } static struct _cfsml_pointer_refstruct **_cfsml_get_current_refpointer() { return _cfsml_pointer_references_current; } static void _cfsml_register_pointer(void *ptr) { struct _cfsml_pointer_refstruct *newref = (struct _cfsml_pointer_refstruct*)sci_malloc(sizeof (struct _cfsml_pointer_refstruct)); newref->next = *_cfsml_pointer_references_current; newref->ptr = ptr; *_cfsml_pointer_references_current = newref; } static char *_cfsml_mangle_string(const char *s) { const char *source = s; char c; char *target = (char *)sci_malloc(1 + strlen(s) * 2); // We will probably need less than that char *writer = target; while ((c = *source++)) { if (c < 32) { // Special character? *writer++ = '\\'; // Escape... c += ('a' - 1); } else if (c == '\\' || c == '"') *writer++ = '\\'; // Escape, but do not change *writer++ = c; } *writer = 0; // Terminate string return (char *)sci_realloc(target, strlen(target) + 1); } static char *_cfsml_unmangle_string(const char *s, unsigned int length) { char *target = (char *)sci_malloc(1 + strlen(s)); char *writer = target; const char *source = s; const char *end = s + length; char c; while ((source != end) && (c = *source++) && (c > 31)) { if (c == '\\') { // Escaped character? c = *source++; if ((c != '\\') && (c != '"')) // Un-escape 0-31 only c -= ('a' - 1); } *writer++ = c; } *writer = 0; // Terminate string return (char *)sci_realloc(target, strlen(target) + 1); } static char *_cfsml_get_identifier(FILE *fd, int *line, int *hiteof, int *assignment) { int c; int mem = 32; int pos = 0; int done = 0; char *retval = (char *)sci_malloc(mem); if (_cfsml_last_identifier_retrieved) { free(_cfsml_last_identifier_retrieved); _cfsml_last_identifier_retrieved = NULL; } while (isspace(c = fgetc(fd)) && (c != EOF)); if (c == EOF) { _cfsml_error("Unexpected end of file at line %d\n", *line); free(retval); *hiteof = 1; return NULL; } ungetc(c, fd); while (((c = fgetc(fd)) != EOF) && ((pos == 0) || (c != '\n')) && (c != '=')) { if (pos == mem - 1) // Need more memory? retval = (char *)sci_realloc(retval, mem *= 2); if (!isspace(c)) { if (done) { _cfsml_error("Single word identifier expected at line %d\n", *line); free(retval); return NULL; } retval[pos++] = c; } else if (pos != 0) done = 1; // Finished the variable name else if (c == '\n') ++(*line); } if (c == EOF) { _cfsml_error("Unexpected end of file at line %d\n", *line); free(retval); *hiteof = 1; return NULL; } if (c == '\n') { ++(*line); if (assignment) *assignment = 0; } else if (assignment) *assignment = 1; if (pos == 0) { _cfsml_error("Missing identifier in assignment at line %d\n", *line); free(retval); return NULL; } if (pos == mem - 1) // Need more memory? retval = (char *)sci_realloc(retval, mem += 1); retval[pos] = 0; // Terminate string #line 282 "savegame.cfsml" return _cfsml_last_identifier_retrieved = retval; } static char *_cfsml_get_value(FILE *fd, int *line, int *hiteof) { int c; int mem = 64; int pos = 0; char *retval = (char *)sci_malloc(mem); if (_cfsml_last_value_retrieved) { free(_cfsml_last_value_retrieved); _cfsml_last_value_retrieved = NULL; } while (((c = fgetc(fd)) != EOF) && (c != '\n')) { if (pos == mem - 1) // Need more memory? retval = (char *)sci_realloc(retval, mem *= 2); if (pos || (!isspace(c))) retval[pos++] = c; } while ((pos > 0) && (isspace(retval[pos - 1]))) --pos; // Strip trailing whitespace if (c == EOF) *hiteof = 1; if (pos == 0) { _cfsml_error("Missing value in assignment at line %d\n", *line); free(retval); return NULL; } if (c == '\n') ++(*line); if (pos == mem - 1) // Need more memory? retval = (char *)sci_realloc(retval, mem += 1); retval[pos] = 0; // Terminate string #line 334 "savegame.cfsml" return (_cfsml_last_value_retrieved = (char *)sci_realloc(retval, strlen(retval) + 1)); // Re-allocate; this value might be used for quite some while (if we are restoring a string) } #line 384 "savegame.cfsml" static void _cfsml_write_sfx_state_t(FILE *fh, sfx_state_t* save_struc); static int _cfsml_read_sfx_state_t(FILE *fh, sfx_state_t* save_struc, const char *lastval, int *line, int *hiteof); #line 384 "savegame.cfsml" static void _cfsml_write_clone_entry_t(FILE *fh, clone_entry_t* save_struc); static int _cfsml_read_clone_entry_t(FILE *fh, clone_entry_t* save_struc, const char *lastval, int *line, int *hiteof); #line 384 "savegame.cfsml" static void _cfsml_write_object_t(FILE *fh, object_t* save_struc); static int _cfsml_read_object_t(FILE *fh, object_t* save_struc, const char *lastval, int *line, int *hiteof); #line 384 "savegame.cfsml" static void _cfsml_write_string(FILE *fh, char ** save_struc); static int _cfsml_read_string(FILE *fh, char ** save_struc, const char *lastval, int *line, int *hiteof); #line 384 "savegame.cfsml" static void _cfsml_write_menubar_t(FILE *fh, menubar_t* save_struc); static int _cfsml_read_menubar_t(FILE *fh, menubar_t* save_struc, const char *lastval, int *line, int *hiteof); #line 384 "savegame.cfsml" static void _cfsml_write_size_t(FILE *fh, size_t* save_struc); static int _cfsml_read_size_t(FILE *fh, size_t* save_struc, const char *lastval, int *line, int *hiteof); #line 384 "savegame.cfsml" static void _cfsml_write_list_entry_t(FILE *fh, list_entry_t* save_struc); static int _cfsml_read_list_entry_t(FILE *fh, list_entry_t* save_struc, const char *lastval, int *line, int *hiteof); #line 384 "savegame.cfsml" static void _cfsml_write_int_hash_map_t(FILE *fh, int_hash_map_t* save_struc); static int _cfsml_read_int_hash_map_t(FILE *fh, int_hash_map_t* save_struc, const char *lastval, int *line, int *hiteof); #line 384 "savegame.cfsml" static void _cfsml_write_song_t(FILE *fh, song_t* save_struc); static int _cfsml_read_song_t(FILE *fh, song_t* save_struc, const char *lastval, int *line, int *hiteof); #line 384 "savegame.cfsml" static void _cfsml_write_menu_item_t(FILE *fh, menu_item_t* save_struc); static int _cfsml_read_menu_item_t(FILE *fh, menu_item_t* save_struc, const char *lastval, int *line, int *hiteof); #line 384 "savegame.cfsml" static void _cfsml_write_node_entry_t(FILE *fh, node_entry_t* save_struc); static int _cfsml_read_node_entry_t(FILE *fh, node_entry_t* save_struc, const char *lastval, int *line, int *hiteof); #line 384 "savegame.cfsml" static void _cfsml_write_seg_id_t(FILE *fh, seg_id_t* save_struc); static int _cfsml_read_seg_id_t(FILE *fh, seg_id_t* save_struc, const char *lastval, int *line, int *hiteof); #line 384 "savegame.cfsml" static void _cfsml_write_dynmem_t(FILE *fh, dynmem_t* save_struc); static int _cfsml_read_dynmem_t(FILE *fh, dynmem_t* save_struc, const char *lastval, int *line, int *hiteof); #line 384 "savegame.cfsml" static void _cfsml_write_local_variables_t(FILE *fh, local_variables_t* save_struc); static int _cfsml_read_local_variables_t(FILE *fh, local_variables_t* save_struc, const char *lastval, int *line, int *hiteof); #line 384 "savegame.cfsml" static void _cfsml_write_state_t(FILE *fh, state_t* save_struc); static int _cfsml_read_state_t(FILE *fh, state_t* save_struc, const char *lastval, int *line, int *hiteof); #line 384 "savegame.cfsml" static void _cfsml_write_node_table_t(FILE *fh, node_table_t* save_struc); static int _cfsml_read_node_table_t(FILE *fh, node_table_t* save_struc, const char *lastval, int *line, int *hiteof); #line 384 "savegame.cfsml" static void _cfsml_write_sys_strings_t(FILE *fh, sys_strings_t* save_struc); static int _cfsml_read_sys_strings_t(FILE *fh, sys_strings_t* save_struc, const char *lastval, int *line, int *hiteof); #line 384 "savegame.cfsml" static void _cfsml_write_byte(FILE *fh, byte* save_struc); static int _cfsml_read_byte(FILE *fh, byte* save_struc, const char *lastval, int *line, int *hiteof); #line 384 "savegame.cfsml" static void _cfsml_write_node_t(FILE *fh, node_t* save_struc); static int _cfsml_read_node_t(FILE *fh, node_t* save_struc, const char *lastval, int *line, int *hiteof); #line 384 "savegame.cfsml" static void _cfsml_write_list_table_t(FILE *fh, list_table_t* save_struc); static int _cfsml_read_list_table_t(FILE *fh, list_table_t* save_struc, const char *lastval, int *line, int *hiteof); #line 384 "savegame.cfsml" static void _cfsml_write_class_t(FILE *fh, class_t* save_struc); static int _cfsml_read_class_t(FILE *fh, class_t* save_struc, const char *lastval, int *line, int *hiteof); #line 384 "savegame.cfsml" static void _cfsml_write_song_handle_t(FILE *fh, song_handle_t* save_struc); static int _cfsml_read_song_handle_t(FILE *fh, song_handle_t* save_struc, const char *lastval, int *line, int *hiteof); #line 384 "savegame.cfsml" static void _cfsml_write_int(FILE *fh, int* save_struc); static int _cfsml_read_int(FILE *fh, int* save_struc, const char *lastval, int *line, int *hiteof); #line 384 "savegame.cfsml" static void _cfsml_write_menu_t(FILE *fh, menu_t* save_struc); static int _cfsml_read_menu_t(FILE *fh, menu_t* save_struc, const char *lastval, int *line, int *hiteof); #line 384 "savegame.cfsml" static void _cfsml_write_clone_table_t(FILE *fh, clone_table_t* save_struc); static int _cfsml_read_clone_table_t(FILE *fh, clone_table_t* save_struc, const char *lastval, int *line, int *hiteof); #line 384 "savegame.cfsml" static void _cfsml_write_clone_t(FILE *fh, clone_t* save_struc); static int _cfsml_read_clone_t(FILE *fh, clone_t* save_struc, const char *lastval, int *line, int *hiteof); #line 384 "savegame.cfsml" static void _cfsml_write_list_t(FILE *fh, list_t* save_struc); static int _cfsml_read_list_t(FILE *fh, list_t* save_struc, const char *lastval, int *line, int *hiteof); #line 384 "savegame.cfsml" static void _cfsml_write_sys_string_t(FILE *fh, sys_string_t* save_struc); static int _cfsml_read_sys_string_t(FILE *fh, sys_string_t* save_struc, const char *lastval, int *line, int *hiteof); #line 384 "savegame.cfsml" static void _cfsml_write_script_t(FILE *fh, script_t* save_struc); static int _cfsml_read_script_t(FILE *fh, script_t* save_struc, const char *lastval, int *line, int *hiteof); #line 384 "savegame.cfsml" static void _cfsml_write_seg_manager_t(FILE *fh, seg_manager_t* save_struc); static int _cfsml_read_seg_manager_t(FILE *fh, seg_manager_t* save_struc, const char *lastval, int *line, int *hiteof); #line 396 "savegame.cfsml" static void _cfsml_write_sfx_state_t(FILE *fh, sfx_state_t* save_struc) { int min, max, i; #line 416 "savegame.cfsml" fprintf(fh, "{\n"); fprintf(fh, "songlib = "); write_songlib_t(fh, (songlib_t*) &(save_struc->songlib)); fprintf(fh, "\n"); fprintf(fh, "}"); } #line 489 "savegame.cfsml" static int _cfsml_read_sfx_state_t(FILE *fh, sfx_state_t* save_struc, const char *lastval, int *line, int *hiteof) { char *token; int min, max, i; #line 547 "savegame.cfsml" int assignment, closed, done; if (strcmp(lastval, "{")) { _cfsml_error("Reading record sfx_state_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval); return CFSML_FAILURE; }; closed = 0; do { const char *value; token = _cfsml_get_identifier(fh, line, hiteof, &assignment); if (!token) { _cfsml_error("Expected token at line %d\n", *line); return CFSML_FAILURE; } if (!assignment) { if (!strcmp(token, "}")) closed = 1; else { _cfsml_error("Expected assignment or closing braces in line %d\n", *line); return CFSML_FAILURE; } } else { value = ""; while (!value || !strcmp(value, "")) value = _cfsml_get_value(fh, line, hiteof); if (!value) { _cfsml_error("Expected token at line %d\n", *line); return CFSML_FAILURE; } if (!strcmp(token, "songlib")) { #line 694 "savegame.cfsml" if (read_songlib_t(fh, (songlib_t*) &(save_struc->songlib), value, line, hiteof)) { _cfsml_error("Token expected by read_songlib_t() for songlib at line %d\n", *line); return CFSML_FAILURE; } } else #line 703 "savegame.cfsml" { _cfsml_error("sfx_state_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); return CFSML_FAILURE; } } } while (!closed); // Until closing braces are hit return CFSML_SUCCESS; } #line 396 "savegame.cfsml" static void _cfsml_write_clone_entry_t(FILE *fh, clone_entry_t* save_struc) { int min, max, i; #line 416 "savegame.cfsml" fprintf(fh, "{\n"); fprintf(fh, "next_free = "); _cfsml_write_int(fh, (int*) &(save_struc->next_free)); fprintf(fh, "\n"); fprintf(fh, "entry = "); _cfsml_write_clone_t(fh, (clone_t*) &(save_struc->entry)); fprintf(fh, "\n"); fprintf(fh, "}"); } #line 489 "savegame.cfsml" static int _cfsml_read_clone_entry_t(FILE *fh, clone_entry_t* save_struc, const char *lastval, int *line, int *hiteof) { char *token; int min, max, i; #line 547 "savegame.cfsml" int assignment, closed, done; if (strcmp(lastval, "{")) { _cfsml_error("Reading record clone_entry_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval); return CFSML_FAILURE; }; closed = 0; do { const char *value; token = _cfsml_get_identifier(fh, line, hiteof, &assignment); if (!token) { _cfsml_error("Expected token at line %d\n", *line); return CFSML_FAILURE; } if (!assignment) { if (!strcmp(token, "}")) closed = 1; else { _cfsml_error("Expected assignment or closing braces in line %d\n", *line); return CFSML_FAILURE; } } else { value = ""; while (!value || !strcmp(value, "")) value = _cfsml_get_value(fh, line, hiteof); if (!value) { _cfsml_error("Expected token at line %d\n", *line); return CFSML_FAILURE; } if (!strcmp(token, "next_free")) { #line 694 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->next_free), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for next_free at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "entry")) { #line 694 "savegame.cfsml" if (_cfsml_read_clone_t(fh, (clone_t*) &(save_struc->entry), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_clone_t() for entry at line %d\n", *line); return CFSML_FAILURE; } } else #line 703 "savegame.cfsml" { _cfsml_error("clone_entry_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); return CFSML_FAILURE; } } } while (!closed); // Until closing braces are hit return CFSML_SUCCESS; } #line 396 "savegame.cfsml" static void _cfsml_write_object_t(FILE *fh, object_t* save_struc) { int min, max, i; #line 416 "savegame.cfsml" fprintf(fh, "{\n"); fprintf(fh, "flags = "); _cfsml_write_int(fh, (int*) &(save_struc->flags)); fprintf(fh, "\n"); fprintf(fh, "pos = "); write_reg_t(fh, (reg_t*) &(save_struc->pos)); fprintf(fh, "\n"); fprintf(fh, "variables_nr = "); _cfsml_write_int(fh, (int*) &(save_struc->variables_nr)); fprintf(fh, "\n"); fprintf(fh, "variable_names_nr = "); _cfsml_write_int(fh, (int*) &(save_struc->variable_names_nr)); fprintf(fh, "\n"); fprintf(fh, "methods_nr = "); _cfsml_write_int(fh, (int*) &(save_struc->methods_nr)); fprintf(fh, "\n"); fprintf(fh, "variables = "); min = max = save_struc->variables_nr; if (!save_struc->variables) min = max = 0; /* Don't write if it points to NULL */ #line 442 "savegame.cfsml" fprintf(fh, "[%d][\n", max); for (i = 0; i < min; i++) { write_reg_t(fh, &(save_struc->variables[i])); fprintf(fh, "\n"); } fprintf(fh, "]"); fprintf(fh, "\n"); fprintf(fh, "}"); } #line 489 "savegame.cfsml" static int _cfsml_read_object_t(FILE *fh, object_t* save_struc, const char *lastval, int *line, int *hiteof) { char *token; int min, max, i; #line 547 "savegame.cfsml" int assignment, closed, done; if (strcmp(lastval, "{")) { _cfsml_error("Reading record object_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval); return CFSML_FAILURE; }; closed = 0; do { const char *value; token = _cfsml_get_identifier(fh, line, hiteof, &assignment); if (!token) { _cfsml_error("Expected token at line %d\n", *line); return CFSML_FAILURE; } if (!assignment) { if (!strcmp(token, "}")) closed = 1; else { _cfsml_error("Expected assignment or closing braces in line %d\n", *line); return CFSML_FAILURE; } } else { value = ""; while (!value || !strcmp(value, "")) value = _cfsml_get_value(fh, line, hiteof); if (!value) { _cfsml_error("Expected token at line %d\n", *line); return CFSML_FAILURE; } if (!strcmp(token, "flags")) { #line 694 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->flags), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for flags at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "pos")) { #line 694 "savegame.cfsml" if (read_reg_t(fh, (reg_t*) &(save_struc->pos), value, line, hiteof)) { _cfsml_error("Token expected by read_reg_t() for pos at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "variables_nr")) { #line 694 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->variables_nr), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for variables_nr at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "variable_names_nr")) { #line 694 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->variable_names_nr), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for variable_names_nr at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "methods_nr")) { #line 694 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->methods_nr), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for methods_nr at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "variables")) { #line 609 "savegame.cfsml" if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) { _cfsml_error("Opening brackets expected at line %d\n", *line); return CFSML_FAILURE; } #line 619 "savegame.cfsml" // Prepare to restore dynamic array max = strtol(value + 1, NULL, 0); if (max < 0) { _cfsml_error("Invalid number of elements to allocate for dynamic array '%s' at line %d\n", token, *line); return CFSML_FAILURE; } if (max) { save_struc->variables = (reg_t *)sci_malloc(max * sizeof(reg_t)); #ifdef SATISFY_PURIFY memset(save_struc->variables, 0, max * sizeof(reg_t)); #endif _cfsml_register_pointer(save_struc->variables); } else save_struc->variables = NULL; #line 643 "savegame.cfsml" done = i = 0; do { if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) { #line 651 "savegame.cfsml" _cfsml_error("Token expected at line %d\n", *line); return 1; } if (strcmp(value, "]")) { if (i == max) { _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line); return CFSML_FAILURE; } if (read_reg_t(fh, &(save_struc->variables[i++]), value, line, hiteof)) { _cfsml_error("Token expected by read_reg_t() for variables[i++] at line %d\n", *line); return CFSML_FAILURE; } } else done = 1; } while (!done); save_struc->variables_nr = max ; // Set array size accordingly } else #line 703 "savegame.cfsml" { _cfsml_error("object_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); return CFSML_FAILURE; } } } while (!closed); // Until closing braces are hit return CFSML_SUCCESS; } #line 396 "savegame.cfsml" static void _cfsml_write_string(FILE *fh, char ** save_struc) { #line 406 "savegame.cfsml" if (!(*save_struc)) fprintf(fh, "\\null\\"); else { char *token = _cfsml_mangle_string((const char *) *save_struc); fprintf(fh, "\"%s\"", token); free(token); } } #line 489 "savegame.cfsml" static int _cfsml_read_string(FILE *fh, char ** save_struc, const char *lastval, int *line, int *hiteof) { char *token; #line 525 "savegame.cfsml" if (strcmp(lastval, "\\null\\")) { // null pointer? unsigned int length = strlen(lastval); if (*lastval == '"') { // Quoted string? while (lastval[length] != '"') --length; if (!length) { // No matching double-quotes? _cfsml_error("Unbalanced quotes at line %d\n", *line); return CFSML_FAILURE; } lastval++; // ...and skip the opening quotes locally length--; } *save_struc = _cfsml_unmangle_string(lastval, length); _cfsml_register_pointer(*save_struc); return CFSML_SUCCESS; } else { *save_struc = NULL; return CFSML_SUCCESS; } } #line 396 "savegame.cfsml" static void _cfsml_write_menubar_t(FILE *fh, menubar_t* save_struc) { int min, max, i; #line 416 "savegame.cfsml" fprintf(fh, "{\n"); fprintf(fh, "menus = "); min = max = save_struc->menus_nr; if (!save_struc->menus) min = max = 0; /* Don't write if it points to NULL */ #line 442 "savegame.cfsml" fprintf(fh, "[%d][\n", max); for (i = 0; i < min; i++) { _cfsml_write_menu_t(fh, &(save_struc->menus[i])); fprintf(fh, "\n"); } fprintf(fh, "]"); fprintf(fh, "\n"); fprintf(fh, "}"); } #line 489 "savegame.cfsml" static int _cfsml_read_menubar_t(FILE *fh, menubar_t* save_struc, const char *lastval, int *line, int *hiteof) { char *token; int min, max, i; #line 547 "savegame.cfsml" int assignment, closed, done; if (strcmp(lastval, "{")) { _cfsml_error("Reading record menubar_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval); return CFSML_FAILURE; }; closed = 0; do { const char *value; token = _cfsml_get_identifier(fh, line, hiteof, &assignment); if (!token) { _cfsml_error("Expected token at line %d\n", *line); return CFSML_FAILURE; } if (!assignment) { if (!strcmp(token, "}")) closed = 1; else { _cfsml_error("Expected assignment or closing braces in line %d\n", *line); return CFSML_FAILURE; } } else { value = ""; while (!value || !strcmp(value, "")) value = _cfsml_get_value(fh, line, hiteof); if (!value) { _cfsml_error("Expected token at line %d\n", *line); return CFSML_FAILURE; } if (!strcmp(token, "menus")) { #line 609 "savegame.cfsml" if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) { _cfsml_error("Opening brackets expected at line %d\n", *line); return CFSML_FAILURE; } #line 619 "savegame.cfsml" // Prepare to restore dynamic array max = strtol(value + 1, NULL, 0); if (max < 0) { _cfsml_error("Invalid number of elements to allocate for dynamic array '%s' at line %d\n", token, *line); return CFSML_FAILURE; } if (max) { save_struc->menus = (menu_t *)sci_malloc(max * sizeof(menu_t)); #ifdef SATISFY_PURIFY memset(save_struc->menus, 0, max * sizeof(menu_t)); #endif _cfsml_register_pointer(save_struc->menus); } else save_struc->menus = NULL; #line 643 "savegame.cfsml" done = i = 0; do { if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) { #line 651 "savegame.cfsml" _cfsml_error("Token expected at line %d\n", *line); return 1; } if (strcmp(value, "]")) { if (i == max) { _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line); return CFSML_FAILURE; } if (_cfsml_read_menu_t(fh, &(save_struc->menus[i++]), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_menu_t() for menus[i++] at line %d\n", *line); return CFSML_FAILURE; } } else done = 1; } while (!done); save_struc->menus_nr = max ; // Set array size accordingly } else #line 703 "savegame.cfsml" { _cfsml_error("menubar_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); return CFSML_FAILURE; } } } while (!closed); // Until closing braces are hit return CFSML_SUCCESS; } #line 396 "savegame.cfsml" static void _cfsml_write_size_t(FILE *fh, size_t* save_struc) { fprintf(fh, "%li", (long)*save_struc); } #line 489 "savegame.cfsml" static int _cfsml_read_size_t(FILE *fh, size_t* save_struc, const char *lastval, int *line, int *hiteof) { char *token; #line 513 "savegame.cfsml" *save_struc = strtol(lastval, &token, 0); if ((*save_struc == 0) && (token == lastval)) { _cfsml_error("strtol failed at line %d\n", *line); return CFSML_FAILURE; } if (*token != 0) { _cfsml_error("Non-integer encountered while parsing int value at line %d\n", *line); return CFSML_FAILURE; } return CFSML_SUCCESS; } #line 396 "savegame.cfsml" static void _cfsml_write_list_entry_t(FILE *fh, list_entry_t* save_struc) { int min, max, i; #line 416 "savegame.cfsml" fprintf(fh, "{\n"); fprintf(fh, "next_free = "); _cfsml_write_int(fh, (int*) &(save_struc->next_free)); fprintf(fh, "\n"); fprintf(fh, "entry = "); _cfsml_write_list_t(fh, (list_t*) &(save_struc->entry)); fprintf(fh, "\n"); fprintf(fh, "}"); } #line 489 "savegame.cfsml" static int _cfsml_read_list_entry_t(FILE *fh, list_entry_t* save_struc, const char *lastval, int *line, int *hiteof) { char *token; int min, max, i; #line 547 "savegame.cfsml" int assignment, closed, done; if (strcmp(lastval, "{")) { _cfsml_error("Reading record list_entry_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval); return CFSML_FAILURE; }; closed = 0; do { const char *value; token = _cfsml_get_identifier(fh, line, hiteof, &assignment); if (!token) { _cfsml_error("Expected token at line %d\n", *line); return CFSML_FAILURE; } if (!assignment) { if (!strcmp(token, "}")) closed = 1; else { _cfsml_error("Expected assignment or closing braces in line %d\n", *line); return CFSML_FAILURE; } } else { value = ""; while (!value || !strcmp(value, "")) value = _cfsml_get_value(fh, line, hiteof); if (!value) { _cfsml_error("Expected token at line %d\n", *line); return CFSML_FAILURE; } if (!strcmp(token, "next_free")) { #line 694 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->next_free), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for next_free at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "entry")) { #line 694 "savegame.cfsml" if (_cfsml_read_list_t(fh, (list_t*) &(save_struc->entry), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_list_t() for entry at line %d\n", *line); return CFSML_FAILURE; } } else #line 703 "savegame.cfsml" { _cfsml_error("list_entry_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); return CFSML_FAILURE; } } } while (!closed); // Until closing braces are hit return CFSML_SUCCESS; } #line 396 "savegame.cfsml" static void _cfsml_write_int_hash_map_t(FILE *fh, int_hash_map_t* save_struc) { int min, max, i; #line 416 "savegame.cfsml" fprintf(fh, "{\n"); fprintf(fh, "base_value = "); _cfsml_write_int(fh, (int*) &(save_struc->base_value)); fprintf(fh, "\n"); fprintf(fh, "nodes = "); min = max = DCS_INT_HASH_MAX+1; #line 442 "savegame.cfsml" fprintf(fh, "[%d][\n", max); for (i = 0; i < min; i++) { write_int_hash_map_node_tp(fh, &(save_struc->nodes[i])); fprintf(fh, "\n"); } fprintf(fh, "]"); fprintf(fh, "\n"); fprintf(fh, "}"); } #line 489 "savegame.cfsml" static int _cfsml_read_int_hash_map_t(FILE *fh, int_hash_map_t* save_struc, const char *lastval, int *line, int *hiteof) { char *token; int min, max, i; #line 547 "savegame.cfsml" int assignment, closed, done; if (strcmp(lastval, "{")) { _cfsml_error("Reading record int_hash_map_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval); return CFSML_FAILURE; }; closed = 0; do { const char *value; token = _cfsml_get_identifier(fh, line, hiteof, &assignment); if (!token) { _cfsml_error("Expected token at line %d\n", *line); return CFSML_FAILURE; } if (!assignment) { if (!strcmp(token, "}")) closed = 1; else { _cfsml_error("Expected assignment or closing braces in line %d\n", *line); return CFSML_FAILURE; } } else { value = ""; while (!value || !strcmp(value, "")) value = _cfsml_get_value(fh, line, hiteof); if (!value) { _cfsml_error("Expected token at line %d\n", *line); return CFSML_FAILURE; } if (!strcmp(token, "base_value")) { #line 694 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->base_value), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for base_value at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "nodes")) { #line 609 "savegame.cfsml" if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) { _cfsml_error("Opening brackets expected at line %d\n", *line); return CFSML_FAILURE; } // Prepare to restore static array max = DCS_INT_HASH_MAX+1; #line 643 "savegame.cfsml" done = i = 0; do { if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) { #line 651 "savegame.cfsml" _cfsml_error("Token expected at line %d\n", *line); return 1; } if (strcmp(value, "]")) { if (i == max) { _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line); return CFSML_FAILURE; } if (read_int_hash_map_node_tp(fh, &(save_struc->nodes[i++]), value, line, hiteof)) { _cfsml_error("Token expected by read_int_hash_map_node_tp() for nodes[i++] at line %d\n", *line); return CFSML_FAILURE; } } else done = 1; } while (!done); } else #line 703 "savegame.cfsml" { _cfsml_error("int_hash_map_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); return CFSML_FAILURE; } } } while (!closed); // Until closing braces are hit return CFSML_SUCCESS; } #line 396 "savegame.cfsml" static void _cfsml_write_song_t(FILE *fh, song_t* save_struc) { int min, max, i; #line 416 "savegame.cfsml" fprintf(fh, "{\n"); fprintf(fh, "handle = "); _cfsml_write_song_handle_t(fh, (song_handle_t*) &(save_struc->handle)); fprintf(fh, "\n"); fprintf(fh, "resource_num = "); _cfsml_write_int(fh, (int*) &(save_struc->resource_num)); fprintf(fh, "\n"); fprintf(fh, "priority = "); _cfsml_write_int(fh, (int*) &(save_struc->priority)); fprintf(fh, "\n"); fprintf(fh, "status = "); _cfsml_write_int(fh, (int*) &(save_struc->status)); fprintf(fh, "\n"); fprintf(fh, "restore_behavior = "); _cfsml_write_int(fh, (int*) &(save_struc->restore_behavior)); fprintf(fh, "\n"); fprintf(fh, "restore_time = "); _cfsml_write_int(fh, (int*) &(save_struc->restore_time)); fprintf(fh, "\n"); fprintf(fh, "loops = "); _cfsml_write_int(fh, (int*) &(save_struc->loops)); fprintf(fh, "\n"); fprintf(fh, "hold = "); _cfsml_write_int(fh, (int*) &(save_struc->hold)); fprintf(fh, "\n"); fprintf(fh, "}"); } #line 489 "savegame.cfsml" static int _cfsml_read_song_t(FILE *fh, song_t* save_struc, const char *lastval, int *line, int *hiteof) { char *token; int min, max, i; #line 547 "savegame.cfsml" int assignment, closed, done; if (strcmp(lastval, "{")) { _cfsml_error("Reading record song_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval); return CFSML_FAILURE; }; closed = 0; do { const char *value; token = _cfsml_get_identifier(fh, line, hiteof, &assignment); if (!token) { _cfsml_error("Expected token at line %d\n", *line); return CFSML_FAILURE; } if (!assignment) { if (!strcmp(token, "}")) closed = 1; else { _cfsml_error("Expected assignment or closing braces in line %d\n", *line); return CFSML_FAILURE; } } else { value = ""; while (!value || !strcmp(value, "")) value = _cfsml_get_value(fh, line, hiteof); if (!value) { _cfsml_error("Expected token at line %d\n", *line); return CFSML_FAILURE; } if (!strcmp(token, "handle")) { #line 694 "savegame.cfsml" if (_cfsml_read_song_handle_t(fh, (song_handle_t*) &(save_struc->handle), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_song_handle_t() for handle at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "resource_num")) { #line 694 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->resource_num), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for resource_num at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "priority")) { #line 694 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->priority), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for priority at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "status")) { #line 694 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->status), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for status at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "restore_behavior")) { #line 694 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->restore_behavior), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for restore_behavior at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "restore_time")) { #line 694 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->restore_time), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for restore_time at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "loops")) { #line 694 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->loops), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for loops at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "hold")) { #line 694 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->hold), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for hold at line %d\n", *line); return CFSML_FAILURE; } } else #line 703 "savegame.cfsml" { _cfsml_error("song_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); return CFSML_FAILURE; } } } while (!closed); // Until closing braces are hit return CFSML_SUCCESS; } #line 396 "savegame.cfsml" static void _cfsml_write_menu_item_t(FILE *fh, menu_item_t* save_struc) { int min, max, i; #line 416 "savegame.cfsml" fprintf(fh, "{\n"); fprintf(fh, "type = "); _cfsml_write_int(fh, (int*) &(save_struc->type)); fprintf(fh, "\n"); fprintf(fh, "keytext = "); _cfsml_write_string(fh, (char **) &(save_struc->keytext)); fprintf(fh, "\n"); fprintf(fh, "keytext_size = "); _cfsml_write_int(fh, (int*) &(save_struc->keytext_size)); fprintf(fh, "\n"); fprintf(fh, "flags = "); _cfsml_write_int(fh, (int*) &(save_struc->flags)); fprintf(fh, "\n"); fprintf(fh, "said = "); min = max = MENU_SAID_SPEC_SIZE; #line 442 "savegame.cfsml" fprintf(fh, "[%d][\n", max); for (i = 0; i < min; i++) { _cfsml_write_byte(fh, &(save_struc->said[i])); fprintf(fh, "\n"); } fprintf(fh, "]"); fprintf(fh, "\n"); fprintf(fh, "said_pos = "); write_reg_t(fh, (reg_t*) &(save_struc->said_pos)); fprintf(fh, "\n"); fprintf(fh, "text = "); _cfsml_write_string(fh, (char **) &(save_struc->text)); fprintf(fh, "\n"); fprintf(fh, "text_pos = "); write_reg_t(fh, (reg_t*) &(save_struc->text_pos)); fprintf(fh, "\n"); fprintf(fh, "modifiers = "); _cfsml_write_int(fh, (int*) &(save_struc->modifiers)); fprintf(fh, "\n"); fprintf(fh, "key = "); _cfsml_write_int(fh, (int*) &(save_struc->key)); fprintf(fh, "\n"); fprintf(fh, "enabled = "); _cfsml_write_int(fh, (int*) &(save_struc->enabled)); fprintf(fh, "\n"); fprintf(fh, "tag = "); _cfsml_write_int(fh, (int*) &(save_struc->tag)); fprintf(fh, "\n"); fprintf(fh, "}"); } #line 489 "savegame.cfsml" static int _cfsml_read_menu_item_t(FILE *fh, menu_item_t* save_struc, const char *lastval, int *line, int *hiteof) { char *token; int min, max, i; #line 547 "savegame.cfsml" int assignment, closed, done; if (strcmp(lastval, "{")) { _cfsml_error("Reading record menu_item_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval); return CFSML_FAILURE; }; closed = 0; do { const char *value; token = _cfsml_get_identifier(fh, line, hiteof, &assignment); if (!token) { _cfsml_error("Expected token at line %d\n", *line); return CFSML_FAILURE; } if (!assignment) { if (!strcmp(token, "}")) closed = 1; else { _cfsml_error("Expected assignment or closing braces in line %d\n", *line); return CFSML_FAILURE; } } else { value = ""; while (!value || !strcmp(value, "")) value = _cfsml_get_value(fh, line, hiteof); if (!value) { _cfsml_error("Expected token at line %d\n", *line); return CFSML_FAILURE; } if (!strcmp(token, "type")) { #line 694 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->type), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for type at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "keytext")) { #line 694 "savegame.cfsml" if (_cfsml_read_string(fh, (char **) &(save_struc->keytext), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_string() for keytext at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "keytext_size")) { #line 694 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->keytext_size), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for keytext_size at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "flags")) { #line 694 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->flags), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for flags at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "said")) { #line 609 "savegame.cfsml" if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) { _cfsml_error("Opening brackets expected at line %d\n", *line); return CFSML_FAILURE; } // Prepare to restore static array max = MENU_SAID_SPEC_SIZE; #line 643 "savegame.cfsml" done = i = 0; do { if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) { #line 651 "savegame.cfsml" _cfsml_error("Token expected at line %d\n", *line); return 1; } if (strcmp(value, "]")) { if (i == max) { _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line); return CFSML_FAILURE; } if (_cfsml_read_byte(fh, &(save_struc->said[i++]), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_byte() for said[i++] at line %d\n", *line); return CFSML_FAILURE; } } else done = 1; } while (!done); } else if (!strcmp(token, "said_pos")) { #line 694 "savegame.cfsml" if (read_reg_t(fh, (reg_t*) &(save_struc->said_pos), value, line, hiteof)) { _cfsml_error("Token expected by read_reg_t() for said_pos at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "text")) { #line 694 "savegame.cfsml" if (_cfsml_read_string(fh, (char **) &(save_struc->text), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_string() for text at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "text_pos")) { #line 694 "savegame.cfsml" if (read_reg_t(fh, (reg_t*) &(save_struc->text_pos), value, line, hiteof)) { _cfsml_error("Token expected by read_reg_t() for text_pos at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "modifiers")) { #line 694 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->modifiers), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for modifiers at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "key")) { #line 694 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->key), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for key at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "enabled")) { #line 694 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->enabled), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for enabled at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "tag")) { #line 694 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->tag), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for tag at line %d\n", *line); return CFSML_FAILURE; } } else #line 703 "savegame.cfsml" { _cfsml_error("menu_item_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); return CFSML_FAILURE; } } } while (!closed); // Until closing braces are hit return CFSML_SUCCESS; } #line 396 "savegame.cfsml" static void _cfsml_write_node_entry_t(FILE *fh, node_entry_t* save_struc) { int min, max, i; #line 416 "savegame.cfsml" fprintf(fh, "{\n"); fprintf(fh, "next_free = "); _cfsml_write_int(fh, (int*) &(save_struc->next_free)); fprintf(fh, "\n"); fprintf(fh, "entry = "); _cfsml_write_node_t(fh, (node_t*) &(save_struc->entry)); fprintf(fh, "\n"); fprintf(fh, "}"); } #line 489 "savegame.cfsml" static int _cfsml_read_node_entry_t(FILE *fh, node_entry_t* save_struc, const char *lastval, int *line, int *hiteof) { char *token; int min, max, i; #line 547 "savegame.cfsml" int assignment, closed, done; if (strcmp(lastval, "{")) { _cfsml_error("Reading record node_entry_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval); return CFSML_FAILURE; }; closed = 0; do { const char *value; token = _cfsml_get_identifier(fh, line, hiteof, &assignment); if (!token) { _cfsml_error("Expected token at line %d\n", *line); return CFSML_FAILURE; } if (!assignment) { if (!strcmp(token, "}")) closed = 1; else { _cfsml_error("Expected assignment or closing braces in line %d\n", *line); return CFSML_FAILURE; } } else { value = ""; while (!value || !strcmp(value, "")) value = _cfsml_get_value(fh, line, hiteof); if (!value) { _cfsml_error("Expected token at line %d\n", *line); return CFSML_FAILURE; } if (!strcmp(token, "next_free")) { #line 694 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->next_free), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for next_free at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "entry")) { #line 694 "savegame.cfsml" if (_cfsml_read_node_t(fh, (node_t*) &(save_struc->entry), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_node_t() for entry at line %d\n", *line); return CFSML_FAILURE; } } else #line 703 "savegame.cfsml" { _cfsml_error("node_entry_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); return CFSML_FAILURE; } } } while (!closed); // Until closing braces are hit return CFSML_SUCCESS; } #line 396 "savegame.cfsml" static void _cfsml_write_seg_id_t(FILE *fh, seg_id_t* save_struc) { fprintf(fh, "%li", (long)*save_struc); } #line 489 "savegame.cfsml" static int _cfsml_read_seg_id_t(FILE *fh, seg_id_t* save_struc, const char *lastval, int *line, int *hiteof) { char *token; #line 513 "savegame.cfsml" *save_struc = strtol(lastval, &token, 0); if ((*save_struc == 0) && (token == lastval)) { _cfsml_error("strtol failed at line %d\n", *line); return CFSML_FAILURE; } if (*token != 0) { _cfsml_error("Non-integer encountered while parsing int value at line %d\n", *line); return CFSML_FAILURE; } return CFSML_SUCCESS; } #line 396 "savegame.cfsml" static void _cfsml_write_dynmem_t(FILE *fh, dynmem_t* save_struc) { int min, max, i; #line 416 "savegame.cfsml" fprintf(fh, "{\n"); fprintf(fh, "size = "); _cfsml_write_int(fh, (int*) &(save_struc->size)); fprintf(fh, "\n"); fprintf(fh, "description = "); _cfsml_write_string(fh, (char **) &(save_struc->description)); fprintf(fh, "\n"); fprintf(fh, "buf = "); min = max = save_struc->size; if (!save_struc->buf) min = max = 0; /* Don't write if it points to NULL */ #line 442 "savegame.cfsml" fprintf(fh, "[%d][\n", max); for (i = 0; i < min; i++) { _cfsml_write_byte(fh, &(save_struc->buf[i])); fprintf(fh, "\n"); } fprintf(fh, "]"); fprintf(fh, "\n"); fprintf(fh, "}"); } #line 489 "savegame.cfsml" static int _cfsml_read_dynmem_t(FILE *fh, dynmem_t* save_struc, const char *lastval, int *line, int *hiteof) { char *token; int min, max, i; #line 547 "savegame.cfsml" int assignment, closed, done; if (strcmp(lastval, "{")) { _cfsml_error("Reading record dynmem_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval); return CFSML_FAILURE; }; closed = 0; do { const char *value; token = _cfsml_get_identifier(fh, line, hiteof, &assignment); if (!token) { _cfsml_error("Expected token at line %d\n", *line); return CFSML_FAILURE; } if (!assignment) { if (!strcmp(token, "}")) closed = 1; else { _cfsml_error("Expected assignment or closing braces in line %d\n", *line); return CFSML_FAILURE; } } else { value = ""; while (!value || !strcmp(value, "")) value = _cfsml_get_value(fh, line, hiteof); if (!value) { _cfsml_error("Expected token at line %d\n", *line); return CFSML_FAILURE; } if (!strcmp(token, "size")) { #line 694 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->size), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for size at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "description")) { #line 694 "savegame.cfsml" if (_cfsml_read_string(fh, (char **) &(save_struc->description), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_string() for description at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "buf")) { #line 609 "savegame.cfsml" if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) { _cfsml_error("Opening brackets expected at line %d\n", *line); return CFSML_FAILURE; } #line 619 "savegame.cfsml" // Prepare to restore dynamic array max = strtol(value + 1, NULL, 0); if (max < 0) { _cfsml_error("Invalid number of elements to allocate for dynamic array '%s' at line %d\n", token, *line); return CFSML_FAILURE; } if (max) { save_struc->buf = (byte *)sci_malloc(max * sizeof(byte)); #ifdef SATISFY_PURIFY memset(save_struc->buf, 0, max * sizeof(byte)); #endif _cfsml_register_pointer(save_struc->buf); } else save_struc->buf = NULL; #line 643 "savegame.cfsml" done = i = 0; do { if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) { #line 651 "savegame.cfsml" _cfsml_error("Token expected at line %d\n", *line); return 1; } if (strcmp(value, "]")) { if (i == max) { _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line); return CFSML_FAILURE; } if (_cfsml_read_byte(fh, &(save_struc->buf[i++]), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_byte() for buf[i++] at line %d\n", *line); return CFSML_FAILURE; } } else done = 1; } while (!done); save_struc->size = max ; // Set array size accordingly } else #line 703 "savegame.cfsml" { _cfsml_error("dynmem_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); return CFSML_FAILURE; } } } while (!closed); // Until closing braces are hit return CFSML_SUCCESS; } #line 396 "savegame.cfsml" static void _cfsml_write_local_variables_t(FILE *fh, local_variables_t* save_struc) { int min, max, i; #line 416 "savegame.cfsml" fprintf(fh, "{\n"); fprintf(fh, "script_id = "); _cfsml_write_int(fh, (int*) &(save_struc->script_id)); fprintf(fh, "\n"); fprintf(fh, "nr = "); _cfsml_write_int(fh, (int*) &(save_struc->nr)); fprintf(fh, "\n"); fprintf(fh, "locals = "); min = max = save_struc->nr; if (!save_struc->locals) min = max = 0; /* Don't write if it points to NULL */ #line 442 "savegame.cfsml" fprintf(fh, "[%d][\n", max); for (i = 0; i < min; i++) { write_reg_t(fh, &(save_struc->locals[i])); fprintf(fh, "\n"); } fprintf(fh, "]"); fprintf(fh, "\n"); fprintf(fh, "}"); } #line 489 "savegame.cfsml" static int _cfsml_read_local_variables_t(FILE *fh, local_variables_t* save_struc, const char *lastval, int *line, int *hiteof) { char *token; int min, max, i; #line 547 "savegame.cfsml" int assignment, closed, done; if (strcmp(lastval, "{")) { _cfsml_error("Reading record local_variables_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval); return CFSML_FAILURE; }; closed = 0; do { const char *value; token = _cfsml_get_identifier(fh, line, hiteof, &assignment); if (!token) { _cfsml_error("Expected token at line %d\n", *line); return CFSML_FAILURE; } if (!assignment) { if (!strcmp(token, "}")) closed = 1; else { _cfsml_error("Expected assignment or closing braces in line %d\n", *line); return CFSML_FAILURE; } } else { value = ""; while (!value || !strcmp(value, "")) value = _cfsml_get_value(fh, line, hiteof); if (!value) { _cfsml_error("Expected token at line %d\n", *line); return CFSML_FAILURE; } if (!strcmp(token, "script_id")) { #line 694 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->script_id), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for script_id at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "nr")) { #line 694 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->nr), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for nr at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "locals")) { #line 609 "savegame.cfsml" if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) { _cfsml_error("Opening brackets expected at line %d\n", *line); return CFSML_FAILURE; } #line 619 "savegame.cfsml" // Prepare to restore dynamic array max = strtol(value + 1, NULL, 0); if (max < 0) { _cfsml_error("Invalid number of elements to allocate for dynamic array '%s' at line %d\n", token, *line); return CFSML_FAILURE; } if (max) { save_struc->locals = (reg_t *)sci_malloc(max * sizeof(reg_t)); #ifdef SATISFY_PURIFY memset(save_struc->locals, 0, max * sizeof(reg_t)); #endif _cfsml_register_pointer(save_struc->locals); } else save_struc->locals = NULL; #line 643 "savegame.cfsml" done = i = 0; do { if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) { #line 651 "savegame.cfsml" _cfsml_error("Token expected at line %d\n", *line); return 1; } if (strcmp(value, "]")) { if (i == max) { _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line); return CFSML_FAILURE; } if (read_reg_t(fh, &(save_struc->locals[i++]), value, line, hiteof)) { _cfsml_error("Token expected by read_reg_t() for locals[i++] at line %d\n", *line); return CFSML_FAILURE; } } else done = 1; } while (!done); save_struc->nr = max ; // Set array size accordingly } else #line 703 "savegame.cfsml" { _cfsml_error("local_variables_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); return CFSML_FAILURE; } } } while (!closed); // Until closing braces are hit return CFSML_SUCCESS; } #line 396 "savegame.cfsml" static void _cfsml_write_state_t(FILE *fh, state_t* save_struc) { int min, max, i; #line 416 "savegame.cfsml" fprintf(fh, "{\n"); fprintf(fh, "savegame_version = "); _cfsml_write_int(fh, (int*) &(save_struc->savegame_version)); fprintf(fh, "\n"); fprintf(fh, "game_version = "); _cfsml_write_string(fh, (char **) &(save_struc->game_version)); fprintf(fh, "\n"); fprintf(fh, "version = "); write_sci_version(fh, (sci_version_t*) &(save_struc->version)); fprintf(fh, "\n"); fprintf(fh, "menubar = "); write_menubar_tp(fh, (menubar_t **) &(save_struc->menubar)); fprintf(fh, "\n"); fprintf(fh, "status_bar_foreground = "); _cfsml_write_int(fh, (int*) &(save_struc->status_bar_foreground)); fprintf(fh, "\n"); fprintf(fh, "status_bar_background = "); _cfsml_write_int(fh, (int*) &(save_struc->status_bar_background)); fprintf(fh, "\n"); fprintf(fh, "seg_manager = "); _cfsml_write_seg_manager_t(fh, (seg_manager_t*) &(save_struc->seg_manager)); fprintf(fh, "\n"); fprintf(fh, "classtable_size = "); _cfsml_write_int(fh, (int*) &(save_struc->classtable_size)); fprintf(fh, "\n"); fprintf(fh, "classtable = "); min = max = save_struc->classtable_size; if (!save_struc->classtable) min = max = 0; /* Don't write if it points to NULL */ #line 442 "savegame.cfsml" fprintf(fh, "[%d][\n", max); for (i = 0; i < min; i++) { _cfsml_write_class_t(fh, &(save_struc->classtable[i])); fprintf(fh, "\n"); } fprintf(fh, "]"); fprintf(fh, "\n"); fprintf(fh, "sound = "); _cfsml_write_sfx_state_t(fh, (sfx_state_t*) &(save_struc->sound)); fprintf(fh, "\n"); fprintf(fh, "}"); } #line 489 "savegame.cfsml" static int _cfsml_read_state_t(FILE *fh, state_t* save_struc, const char *lastval, int *line, int *hiteof) { char *token; int min, max, i; #line 547 "savegame.cfsml" int assignment, closed, done; if (strcmp(lastval, "{")) { _cfsml_error("Reading record state_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval); return CFSML_FAILURE; }; closed = 0; do { const char *value; token = _cfsml_get_identifier(fh, line, hiteof, &assignment); if (!token) { _cfsml_error("Expected token at line %d\n", *line); return CFSML_FAILURE; } if (!assignment) { if (!strcmp(token, "}")) closed = 1; else { _cfsml_error("Expected assignment or closing braces in line %d\n", *line); return CFSML_FAILURE; } } else { value = ""; while (!value || !strcmp(value, "")) value = _cfsml_get_value(fh, line, hiteof); if (!value) { _cfsml_error("Expected token at line %d\n", *line); return CFSML_FAILURE; } if (!strcmp(token, "savegame_version")) { #line 694 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->savegame_version), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for savegame_version at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "game_version")) { #line 694 "savegame.cfsml" if (_cfsml_read_string(fh, (char **) &(save_struc->game_version), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_string() for game_version at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "version")) { #line 694 "savegame.cfsml" if (read_sci_version(fh, (sci_version_t*) &(save_struc->version), value, line, hiteof)) { _cfsml_error("Token expected by read_sci_version() for version at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "menubar")) { #line 694 "savegame.cfsml" if (read_menubar_tp(fh, (menubar_t **) &(save_struc->menubar), value, line, hiteof)) { _cfsml_error("Token expected by read_menubar_tp() for menubar at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "status_bar_foreground")) { #line 694 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->status_bar_foreground), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for status_bar_foreground at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "status_bar_background")) { #line 694 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->status_bar_background), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for status_bar_background at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "seg_manager")) { #line 694 "savegame.cfsml" if (_cfsml_read_seg_manager_t(fh, (seg_manager_t*) &(save_struc->seg_manager), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_seg_manager_t() for seg_manager at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "classtable_size")) { #line 694 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->classtable_size), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for classtable_size at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "classtable")) { #line 609 "savegame.cfsml" if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) { _cfsml_error("Opening brackets expected at line %d\n", *line); return CFSML_FAILURE; } #line 619 "savegame.cfsml" // Prepare to restore dynamic array max = strtol(value + 1, NULL, 0); if (max < 0) { _cfsml_error("Invalid number of elements to allocate for dynamic array '%s' at line %d\n", token, *line); return CFSML_FAILURE; } if (max) { save_struc->classtable = (class_t *)sci_malloc(max * sizeof(class_t)); #ifdef SATISFY_PURIFY memset(save_struc->classtable, 0, max * sizeof(class_t)); #endif _cfsml_register_pointer(save_struc->classtable); } else save_struc->classtable = NULL; #line 643 "savegame.cfsml" done = i = 0; do { if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) { #line 651 "savegame.cfsml" _cfsml_error("Token expected at line %d\n", *line); return 1; } if (strcmp(value, "]")) { if (i == max) { _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line); return CFSML_FAILURE; } if (_cfsml_read_class_t(fh, &(save_struc->classtable[i++]), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_class_t() for classtable[i++] at line %d\n", *line); return CFSML_FAILURE; } } else done = 1; } while (!done); save_struc->classtable_size = max ; // Set array size accordingly } else if (!strcmp(token, "sound")) { #line 694 "savegame.cfsml" if (_cfsml_read_sfx_state_t(fh, (sfx_state_t*) &(save_struc->sound), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_sfx_state_t() for sound at line %d\n", *line); return CFSML_FAILURE; } } else #line 703 "savegame.cfsml" { _cfsml_error("state_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); return CFSML_FAILURE; } } } while (!closed); // Until closing braces are hit return CFSML_SUCCESS; } #line 396 "savegame.cfsml" static void _cfsml_write_node_table_t(FILE *fh, node_table_t* save_struc) { int min, max, i; #line 416 "savegame.cfsml" fprintf(fh, "{\n"); fprintf(fh, "entries_nr = "); _cfsml_write_int(fh, (int*) &(save_struc->entries_nr)); fprintf(fh, "\n"); fprintf(fh, "first_free = "); _cfsml_write_int(fh, (int*) &(save_struc->first_free)); fprintf(fh, "\n"); fprintf(fh, "entries_used = "); _cfsml_write_int(fh, (int*) &(save_struc->entries_used)); fprintf(fh, "\n"); fprintf(fh, "max_entry = "); _cfsml_write_int(fh, (int*) &(save_struc->max_entry)); fprintf(fh, "\n"); fprintf(fh, "table = "); min = max = save_struc->entries_nr; if (!save_struc->table) min = max = 0; /* Don't write if it points to NULL */ #line 442 "savegame.cfsml" fprintf(fh, "[%d][\n", max); for (i = 0; i < min; i++) { _cfsml_write_node_entry_t(fh, &(save_struc->table[i])); fprintf(fh, "\n"); } fprintf(fh, "]"); fprintf(fh, "\n"); fprintf(fh, "}"); } #line 489 "savegame.cfsml" static int _cfsml_read_node_table_t(FILE *fh, node_table_t* save_struc, const char *lastval, int *line, int *hiteof) { char *token; int min, max, i; #line 547 "savegame.cfsml" int assignment, closed, done; if (strcmp(lastval, "{")) { _cfsml_error("Reading record node_table_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval); return CFSML_FAILURE; }; closed = 0; do { const char *value; token = _cfsml_get_identifier(fh, line, hiteof, &assignment); if (!token) { _cfsml_error("Expected token at line %d\n", *line); return CFSML_FAILURE; } if (!assignment) { if (!strcmp(token, "}")) closed = 1; else { _cfsml_error("Expected assignment or closing braces in line %d\n", *line); return CFSML_FAILURE; } } else { value = ""; while (!value || !strcmp(value, "")) value = _cfsml_get_value(fh, line, hiteof); if (!value) { _cfsml_error("Expected token at line %d\n", *line); return CFSML_FAILURE; } if (!strcmp(token, "entries_nr")) { #line 694 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->entries_nr), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for entries_nr at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "first_free")) { #line 694 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->first_free), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for first_free at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "entries_used")) { #line 694 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->entries_used), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for entries_used at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "max_entry")) { #line 694 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->max_entry), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for max_entry at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "table")) { #line 609 "savegame.cfsml" if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) { _cfsml_error("Opening brackets expected at line %d\n", *line); return CFSML_FAILURE; } #line 619 "savegame.cfsml" // Prepare to restore dynamic array max = strtol(value + 1, NULL, 0); if (max < 0) { _cfsml_error("Invalid number of elements to allocate for dynamic array '%s' at line %d\n", token, *line); return CFSML_FAILURE; } if (max) { save_struc->table = (node_entry_t *)sci_malloc(max * sizeof(node_entry_t)); #ifdef SATISFY_PURIFY memset(save_struc->table, 0, max * sizeof(node_entry_t)); #endif _cfsml_register_pointer(save_struc->table); } else save_struc->table = NULL; #line 643 "savegame.cfsml" done = i = 0; do { if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) { #line 651 "savegame.cfsml" _cfsml_error("Token expected at line %d\n", *line); return 1; } if (strcmp(value, "]")) { if (i == max) { _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line); return CFSML_FAILURE; } if (_cfsml_read_node_entry_t(fh, &(save_struc->table[i++]), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_node_entry_t() for table[i++] at line %d\n", *line); return CFSML_FAILURE; } } else done = 1; } while (!done); save_struc->entries_nr = max ; // Set array size accordingly } else #line 703 "savegame.cfsml" { _cfsml_error("node_table_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); return CFSML_FAILURE; } } } while (!closed); // Until closing braces are hit return CFSML_SUCCESS; } #line 396 "savegame.cfsml" static void _cfsml_write_sys_strings_t(FILE *fh, sys_strings_t* save_struc) { int min, max, i; #line 416 "savegame.cfsml" fprintf(fh, "{\n"); fprintf(fh, "strings = "); min = max = SYS_STRINGS_MAX; #line 442 "savegame.cfsml" fprintf(fh, "[%d][\n", max); for (i = 0; i < min; i++) { _cfsml_write_sys_string_t(fh, &(save_struc->strings[i])); fprintf(fh, "\n"); } fprintf(fh, "]"); fprintf(fh, "\n"); fprintf(fh, "}"); } #line 489 "savegame.cfsml" static int _cfsml_read_sys_strings_t(FILE *fh, sys_strings_t* save_struc, const char *lastval, int *line, int *hiteof) { char *token; int min, max, i; #line 547 "savegame.cfsml" int assignment, closed, done; if (strcmp(lastval, "{")) { _cfsml_error("Reading record sys_strings_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval); return CFSML_FAILURE; }; closed = 0; do { const char *value; token = _cfsml_get_identifier(fh, line, hiteof, &assignment); if (!token) { _cfsml_error("Expected token at line %d\n", *line); return CFSML_FAILURE; } if (!assignment) { if (!strcmp(token, "}")) closed = 1; else { _cfsml_error("Expected assignment or closing braces in line %d\n", *line); return CFSML_FAILURE; } } else { value = ""; while (!value || !strcmp(value, "")) value = _cfsml_get_value(fh, line, hiteof); if (!value) { _cfsml_error("Expected token at line %d\n", *line); return CFSML_FAILURE; } if (!strcmp(token, "strings")) { #line 609 "savegame.cfsml" if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) { _cfsml_error("Opening brackets expected at line %d\n", *line); return CFSML_FAILURE; } // Prepare to restore static array max = SYS_STRINGS_MAX; #line 643 "savegame.cfsml" done = i = 0; do { if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) { #line 651 "savegame.cfsml" _cfsml_error("Token expected at line %d\n", *line); return 1; } if (strcmp(value, "]")) { if (i == max) { _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line); return CFSML_FAILURE; } if (_cfsml_read_sys_string_t(fh, &(save_struc->strings[i++]), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_sys_string_t() for strings[i++] at line %d\n", *line); return CFSML_FAILURE; } } else done = 1; } while (!done); } else #line 703 "savegame.cfsml" { _cfsml_error("sys_strings_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); return CFSML_FAILURE; } } } while (!closed); // Until closing braces are hit return CFSML_SUCCESS; } #line 396 "savegame.cfsml" static void _cfsml_write_byte(FILE *fh, byte* save_struc) { fprintf(fh, "%li", (long)*save_struc); } #line 489 "savegame.cfsml" static int _cfsml_read_byte(FILE *fh, byte* save_struc, const char *lastval, int *line, int *hiteof) { char *token; #line 513 "savegame.cfsml" *save_struc = strtol(lastval, &token, 0); if ((*save_struc == 0) && (token == lastval)) { _cfsml_error("strtol failed at line %d\n", *line); return CFSML_FAILURE; } if (*token != 0) { _cfsml_error("Non-integer encountered while parsing int value at line %d\n", *line); return CFSML_FAILURE; } return CFSML_SUCCESS; } #line 396 "savegame.cfsml" static void _cfsml_write_node_t(FILE *fh, node_t* save_struc) { int min, max, i; #line 416 "savegame.cfsml" fprintf(fh, "{\n"); fprintf(fh, "pred = "); write_reg_t(fh, (reg_t*) &(save_struc->pred)); fprintf(fh, "\n"); fprintf(fh, "succ = "); write_reg_t(fh, (reg_t*) &(save_struc->succ)); fprintf(fh, "\n"); fprintf(fh, "key = "); write_reg_t(fh, (reg_t*) &(save_struc->key)); fprintf(fh, "\n"); fprintf(fh, "value = "); write_reg_t(fh, (reg_t*) &(save_struc->value)); fprintf(fh, "\n"); fprintf(fh, "}"); } #line 489 "savegame.cfsml" static int _cfsml_read_node_t(FILE *fh, node_t* save_struc, const char *lastval, int *line, int *hiteof) { char *token; int min, max, i; #line 547 "savegame.cfsml" int assignment, closed, done; if (strcmp(lastval, "{")) { _cfsml_error("Reading record node_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval); return CFSML_FAILURE; }; closed = 0; do { const char *value; token = _cfsml_get_identifier(fh, line, hiteof, &assignment); if (!token) { _cfsml_error("Expected token at line %d\n", *line); return CFSML_FAILURE; } if (!assignment) { if (!strcmp(token, "}")) closed = 1; else { _cfsml_error("Expected assignment or closing braces in line %d\n", *line); return CFSML_FAILURE; } } else { value = ""; while (!value || !strcmp(value, "")) value = _cfsml_get_value(fh, line, hiteof); if (!value) { _cfsml_error("Expected token at line %d\n", *line); return CFSML_FAILURE; } if (!strcmp(token, "pred")) { #line 694 "savegame.cfsml" if (read_reg_t(fh, (reg_t*) &(save_struc->pred), value, line, hiteof)) { _cfsml_error("Token expected by read_reg_t() for pred at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "succ")) { #line 694 "savegame.cfsml" if (read_reg_t(fh, (reg_t*) &(save_struc->succ), value, line, hiteof)) { _cfsml_error("Token expected by read_reg_t() for succ at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "key")) { #line 694 "savegame.cfsml" if (read_reg_t(fh, (reg_t*) &(save_struc->key), value, line, hiteof)) { _cfsml_error("Token expected by read_reg_t() for key at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "value")) { #line 694 "savegame.cfsml" if (read_reg_t(fh, (reg_t*) &(save_struc->value), value, line, hiteof)) { _cfsml_error("Token expected by read_reg_t() for value at line %d\n", *line); return CFSML_FAILURE; } } else #line 703 "savegame.cfsml" { _cfsml_error("node_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); return CFSML_FAILURE; } } } while (!closed); // Until closing braces are hit return CFSML_SUCCESS; } #line 396 "savegame.cfsml" static void _cfsml_write_list_table_t(FILE *fh, list_table_t* save_struc) { int min, max, i; #line 416 "savegame.cfsml" fprintf(fh, "{\n"); fprintf(fh, "entries_nr = "); _cfsml_write_int(fh, (int*) &(save_struc->entries_nr)); fprintf(fh, "\n"); fprintf(fh, "first_free = "); _cfsml_write_int(fh, (int*) &(save_struc->first_free)); fprintf(fh, "\n"); fprintf(fh, "entries_used = "); _cfsml_write_int(fh, (int*) &(save_struc->entries_used)); fprintf(fh, "\n"); fprintf(fh, "max_entry = "); _cfsml_write_int(fh, (int*) &(save_struc->max_entry)); fprintf(fh, "\n"); fprintf(fh, "table = "); min = max = save_struc->entries_nr; if (!save_struc->table) min = max = 0; /* Don't write if it points to NULL */ #line 442 "savegame.cfsml" fprintf(fh, "[%d][\n", max); for (i = 0; i < min; i++) { _cfsml_write_list_entry_t(fh, &(save_struc->table[i])); fprintf(fh, "\n"); } fprintf(fh, "]"); fprintf(fh, "\n"); fprintf(fh, "}"); } #line 489 "savegame.cfsml" static int _cfsml_read_list_table_t(FILE *fh, list_table_t* save_struc, const char *lastval, int *line, int *hiteof) { char *token; int min, max, i; #line 547 "savegame.cfsml" int assignment, closed, done; if (strcmp(lastval, "{")) { _cfsml_error("Reading record list_table_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval); return CFSML_FAILURE; }; closed = 0; do { const char *value; token = _cfsml_get_identifier(fh, line, hiteof, &assignment); if (!token) { _cfsml_error("Expected token at line %d\n", *line); return CFSML_FAILURE; } if (!assignment) { if (!strcmp(token, "}")) closed = 1; else { _cfsml_error("Expected assignment or closing braces in line %d\n", *line); return CFSML_FAILURE; } } else { value = ""; while (!value || !strcmp(value, "")) value = _cfsml_get_value(fh, line, hiteof); if (!value) { _cfsml_error("Expected token at line %d\n", *line); return CFSML_FAILURE; } if (!strcmp(token, "entries_nr")) { #line 694 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->entries_nr), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for entries_nr at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "first_free")) { #line 694 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->first_free), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for first_free at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "entries_used")) { #line 694 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->entries_used), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for entries_used at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "max_entry")) { #line 694 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->max_entry), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for max_entry at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "table")) { #line 609 "savegame.cfsml" if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) { _cfsml_error("Opening brackets expected at line %d\n", *line); return CFSML_FAILURE; } #line 619 "savegame.cfsml" // Prepare to restore dynamic array max = strtol(value + 1, NULL, 0); if (max < 0) { _cfsml_error("Invalid number of elements to allocate for dynamic array '%s' at line %d\n", token, *line); return CFSML_FAILURE; } if (max) { save_struc->table = (list_entry_t *)sci_malloc(max * sizeof(list_entry_t)); #ifdef SATISFY_PURIFY memset(save_struc->table, 0, max * sizeof(list_entry_t)); #endif _cfsml_register_pointer(save_struc->table); } else save_struc->table = NULL; #line 643 "savegame.cfsml" done = i = 0; do { if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) { #line 651 "savegame.cfsml" _cfsml_error("Token expected at line %d\n", *line); return 1; } if (strcmp(value, "]")) { if (i == max) { _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line); return CFSML_FAILURE; } if (_cfsml_read_list_entry_t(fh, &(save_struc->table[i++]), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_list_entry_t() for table[i++] at line %d\n", *line); return CFSML_FAILURE; } } else done = 1; } while (!done); save_struc->entries_nr = max ; // Set array size accordingly } else #line 703 "savegame.cfsml" { _cfsml_error("list_table_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); return CFSML_FAILURE; } } } while (!closed); // Until closing braces are hit return CFSML_SUCCESS; } #line 396 "savegame.cfsml" static void _cfsml_write_class_t(FILE *fh, class_t* save_struc) { int min, max, i; #line 416 "savegame.cfsml" fprintf(fh, "{\n"); fprintf(fh, "script = "); _cfsml_write_int(fh, (int*) &(save_struc->script)); fprintf(fh, "\n"); fprintf(fh, "reg = "); write_reg_t(fh, (reg_t*) &(save_struc->reg)); fprintf(fh, "\n"); fprintf(fh, "}"); } #line 489 "savegame.cfsml" static int _cfsml_read_class_t(FILE *fh, class_t* save_struc, const char *lastval, int *line, int *hiteof) { char *token; int min, max, i; #line 547 "savegame.cfsml" int assignment, closed, done; if (strcmp(lastval, "{")) { _cfsml_error("Reading record class_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval); return CFSML_FAILURE; }; closed = 0; do { const char *value; token = _cfsml_get_identifier(fh, line, hiteof, &assignment); if (!token) { _cfsml_error("Expected token at line %d\n", *line); return CFSML_FAILURE; } if (!assignment) { if (!strcmp(token, "}")) closed = 1; else { _cfsml_error("Expected assignment or closing braces in line %d\n", *line); return CFSML_FAILURE; } } else { value = ""; while (!value || !strcmp(value, "")) value = _cfsml_get_value(fh, line, hiteof); if (!value) { _cfsml_error("Expected token at line %d\n", *line); return CFSML_FAILURE; } if (!strcmp(token, "script")) { #line 694 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->script), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for script at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "reg")) { #line 694 "savegame.cfsml" if (read_reg_t(fh, (reg_t*) &(save_struc->reg), value, line, hiteof)) { _cfsml_error("Token expected by read_reg_t() for reg at line %d\n", *line); return CFSML_FAILURE; } } else #line 703 "savegame.cfsml" { _cfsml_error("class_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); return CFSML_FAILURE; } } } while (!closed); // Until closing braces are hit return CFSML_SUCCESS; } #line 396 "savegame.cfsml" static void _cfsml_write_song_handle_t(FILE *fh, song_handle_t* save_struc) { fprintf(fh, "%li", (long)*save_struc); } #line 489 "savegame.cfsml" static int _cfsml_read_song_handle_t(FILE *fh, song_handle_t* save_struc, const char *lastval, int *line, int *hiteof) { char *token; #line 513 "savegame.cfsml" *save_struc = strtol(lastval, &token, 0); if ((*save_struc == 0) && (token == lastval)) { _cfsml_error("strtol failed at line %d\n", *line); return CFSML_FAILURE; } if (*token != 0) { _cfsml_error("Non-integer encountered while parsing int value at line %d\n", *line); return CFSML_FAILURE; } return CFSML_SUCCESS; } #line 396 "savegame.cfsml" static void _cfsml_write_int(FILE *fh, int* save_struc) { fprintf(fh, "%li", (long)*save_struc); } #line 489 "savegame.cfsml" static int _cfsml_read_int(FILE *fh, int* save_struc, const char *lastval, int *line, int *hiteof) { char *token; #line 513 "savegame.cfsml" *save_struc = strtol(lastval, &token, 0); if ((*save_struc == 0) && (token == lastval)) { _cfsml_error("strtol failed at line %d\n", *line); return CFSML_FAILURE; } if (*token != 0) { _cfsml_error("Non-integer encountered while parsing int value at line %d\n", *line); return CFSML_FAILURE; } return CFSML_SUCCESS; } #line 396 "savegame.cfsml" static void _cfsml_write_menu_t(FILE *fh, menu_t* save_struc) { int min, max, i; #line 416 "savegame.cfsml" fprintf(fh, "{\n"); fprintf(fh, "title = "); _cfsml_write_string(fh, (char **) &(save_struc->title)); fprintf(fh, "\n"); fprintf(fh, "title_width = "); _cfsml_write_int(fh, (int*) &(save_struc->title_width)); fprintf(fh, "\n"); fprintf(fh, "width = "); _cfsml_write_int(fh, (int*) &(save_struc->width)); fprintf(fh, "\n"); fprintf(fh, "items = "); min = max = save_struc->items_nr; if (!save_struc->items) min = max = 0; /* Don't write if it points to NULL */ #line 442 "savegame.cfsml" fprintf(fh, "[%d][\n", max); for (i = 0; i < min; i++) { _cfsml_write_menu_item_t(fh, &(save_struc->items[i])); fprintf(fh, "\n"); } fprintf(fh, "]"); fprintf(fh, "\n"); fprintf(fh, "}"); } #line 489 "savegame.cfsml" static int _cfsml_read_menu_t(FILE *fh, menu_t* save_struc, const char *lastval, int *line, int *hiteof) { char *token; int min, max, i; #line 547 "savegame.cfsml" int assignment, closed, done; if (strcmp(lastval, "{")) { _cfsml_error("Reading record menu_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval); return CFSML_FAILURE; }; closed = 0; do { const char *value; token = _cfsml_get_identifier(fh, line, hiteof, &assignment); if (!token) { _cfsml_error("Expected token at line %d\n", *line); return CFSML_FAILURE; } if (!assignment) { if (!strcmp(token, "}")) closed = 1; else { _cfsml_error("Expected assignment or closing braces in line %d\n", *line); return CFSML_FAILURE; } } else { value = ""; while (!value || !strcmp(value, "")) value = _cfsml_get_value(fh, line, hiteof); if (!value) { _cfsml_error("Expected token at line %d\n", *line); return CFSML_FAILURE; } if (!strcmp(token, "title")) { #line 694 "savegame.cfsml" if (_cfsml_read_string(fh, (char **) &(save_struc->title), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_string() for title at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "title_width")) { #line 694 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->title_width), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for title_width at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "width")) { #line 694 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->width), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for width at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "items")) { #line 609 "savegame.cfsml" if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) { _cfsml_error("Opening brackets expected at line %d\n", *line); return CFSML_FAILURE; } #line 619 "savegame.cfsml" // Prepare to restore dynamic array max = strtol(value + 1, NULL, 0); if (max < 0) { _cfsml_error("Invalid number of elements to allocate for dynamic array '%s' at line %d\n", token, *line); return CFSML_FAILURE; } if (max) { save_struc->items = (menu_item_t *)sci_malloc(max * sizeof(menu_item_t)); #ifdef SATISFY_PURIFY memset(save_struc->items, 0, max * sizeof(menu_item_t)); #endif _cfsml_register_pointer(save_struc->items); } else save_struc->items = NULL; #line 643 "savegame.cfsml" done = i = 0; do { if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) { #line 651 "savegame.cfsml" _cfsml_error("Token expected at line %d\n", *line); return 1; } if (strcmp(value, "]")) { if (i == max) { _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line); return CFSML_FAILURE; } if (_cfsml_read_menu_item_t(fh, &(save_struc->items[i++]), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_menu_item_t() for items[i++] at line %d\n", *line); return CFSML_FAILURE; } } else done = 1; } while (!done); save_struc->items_nr = max ; // Set array size accordingly } else #line 703 "savegame.cfsml" { _cfsml_error("menu_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); return CFSML_FAILURE; } } } while (!closed); // Until closing braces are hit return CFSML_SUCCESS; } #line 396 "savegame.cfsml" static void _cfsml_write_clone_table_t(FILE *fh, clone_table_t* save_struc) { int min, max, i; #line 416 "savegame.cfsml" fprintf(fh, "{\n"); fprintf(fh, "entries_nr = "); _cfsml_write_int(fh, (int*) &(save_struc->entries_nr)); fprintf(fh, "\n"); fprintf(fh, "first_free = "); _cfsml_write_int(fh, (int*) &(save_struc->first_free)); fprintf(fh, "\n"); fprintf(fh, "entries_used = "); _cfsml_write_int(fh, (int*) &(save_struc->entries_used)); fprintf(fh, "\n"); fprintf(fh, "max_entry = "); _cfsml_write_int(fh, (int*) &(save_struc->max_entry)); fprintf(fh, "\n"); fprintf(fh, "table = "); min = max = save_struc->entries_nr; if (!save_struc->table) min = max = 0; /* Don't write if it points to NULL */ #line 442 "savegame.cfsml" fprintf(fh, "[%d][\n", max); for (i = 0; i < min; i++) { _cfsml_write_clone_entry_t(fh, &(save_struc->table[i])); fprintf(fh, "\n"); } fprintf(fh, "]"); fprintf(fh, "\n"); fprintf(fh, "}"); } #line 489 "savegame.cfsml" static int _cfsml_read_clone_table_t(FILE *fh, clone_table_t* save_struc, const char *lastval, int *line, int *hiteof) { char *token; int min, max, i; #line 547 "savegame.cfsml" int assignment, closed, done; if (strcmp(lastval, "{")) { _cfsml_error("Reading record clone_table_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval); return CFSML_FAILURE; }; closed = 0; do { const char *value; token = _cfsml_get_identifier(fh, line, hiteof, &assignment); if (!token) { _cfsml_error("Expected token at line %d\n", *line); return CFSML_FAILURE; } if (!assignment) { if (!strcmp(token, "}")) closed = 1; else { _cfsml_error("Expected assignment or closing braces in line %d\n", *line); return CFSML_FAILURE; } } else { value = ""; while (!value || !strcmp(value, "")) value = _cfsml_get_value(fh, line, hiteof); if (!value) { _cfsml_error("Expected token at line %d\n", *line); return CFSML_FAILURE; } if (!strcmp(token, "entries_nr")) { #line 694 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->entries_nr), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for entries_nr at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "first_free")) { #line 694 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->first_free), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for first_free at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "entries_used")) { #line 694 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->entries_used), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for entries_used at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "max_entry")) { #line 694 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->max_entry), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for max_entry at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "table")) { #line 609 "savegame.cfsml" if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) { _cfsml_error("Opening brackets expected at line %d\n", *line); return CFSML_FAILURE; } #line 619 "savegame.cfsml" // Prepare to restore dynamic array max = strtol(value + 1, NULL, 0); if (max < 0) { _cfsml_error("Invalid number of elements to allocate for dynamic array '%s' at line %d\n", token, *line); return CFSML_FAILURE; } if (max) { save_struc->table = (clone_entry_t *)sci_malloc(max * sizeof(clone_entry_t)); #ifdef SATISFY_PURIFY memset(save_struc->table, 0, max * sizeof(clone_entry_t)); #endif _cfsml_register_pointer(save_struc->table); } else save_struc->table = NULL; #line 643 "savegame.cfsml" done = i = 0; do { if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) { #line 651 "savegame.cfsml" _cfsml_error("Token expected at line %d\n", *line); return 1; } if (strcmp(value, "]")) { if (i == max) { _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line); return CFSML_FAILURE; } if (_cfsml_read_clone_entry_t(fh, &(save_struc->table[i++]), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_clone_entry_t() for table[i++] at line %d\n", *line); return CFSML_FAILURE; } } else done = 1; } while (!done); save_struc->entries_nr = max ; // Set array size accordingly } else #line 703 "savegame.cfsml" { _cfsml_error("clone_table_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); return CFSML_FAILURE; } } } while (!closed); // Until closing braces are hit return CFSML_SUCCESS; } #line 396 "savegame.cfsml" static void _cfsml_write_clone_t(FILE *fh, clone_t* save_struc) { int min, max, i; #line 416 "savegame.cfsml" fprintf(fh, "{\n"); fprintf(fh, "flags = "); _cfsml_write_int(fh, (int*) &(save_struc->flags)); fprintf(fh, "\n"); fprintf(fh, "pos = "); write_reg_t(fh, (reg_t*) &(save_struc->pos)); fprintf(fh, "\n"); fprintf(fh, "variables_nr = "); _cfsml_write_int(fh, (int*) &(save_struc->variables_nr)); fprintf(fh, "\n"); fprintf(fh, "variable_names_nr = "); _cfsml_write_int(fh, (int*) &(save_struc->variable_names_nr)); fprintf(fh, "\n"); fprintf(fh, "methods_nr = "); _cfsml_write_int(fh, (int*) &(save_struc->methods_nr)); fprintf(fh, "\n"); fprintf(fh, "variables = "); min = max = save_struc->variables_nr; if (!save_struc->variables) min = max = 0; /* Don't write if it points to NULL */ #line 442 "savegame.cfsml" fprintf(fh, "[%d][\n", max); for (i = 0; i < min; i++) { write_reg_t(fh, &(save_struc->variables[i])); fprintf(fh, "\n"); } fprintf(fh, "]"); fprintf(fh, "\n"); fprintf(fh, "}"); } #line 489 "savegame.cfsml" static int _cfsml_read_clone_t(FILE *fh, clone_t* save_struc, const char *lastval, int *line, int *hiteof) { char *token; int min, max, i; #line 547 "savegame.cfsml" int assignment, closed, done; if (strcmp(lastval, "{")) { _cfsml_error("Reading record clone_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval); return CFSML_FAILURE; }; closed = 0; do { const char *value; token = _cfsml_get_identifier(fh, line, hiteof, &assignment); if (!token) { _cfsml_error("Expected token at line %d\n", *line); return CFSML_FAILURE; } if (!assignment) { if (!strcmp(token, "}")) closed = 1; else { _cfsml_error("Expected assignment or closing braces in line %d\n", *line); return CFSML_FAILURE; } } else { value = ""; while (!value || !strcmp(value, "")) value = _cfsml_get_value(fh, line, hiteof); if (!value) { _cfsml_error("Expected token at line %d\n", *line); return CFSML_FAILURE; } if (!strcmp(token, "flags")) { #line 694 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->flags), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for flags at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "pos")) { #line 694 "savegame.cfsml" if (read_reg_t(fh, (reg_t*) &(save_struc->pos), value, line, hiteof)) { _cfsml_error("Token expected by read_reg_t() for pos at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "variables_nr")) { #line 694 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->variables_nr), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for variables_nr at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "variable_names_nr")) { #line 694 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->variable_names_nr), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for variable_names_nr at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "methods_nr")) { #line 694 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->methods_nr), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for methods_nr at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "variables")) { #line 609 "savegame.cfsml" if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) { _cfsml_error("Opening brackets expected at line %d\n", *line); return CFSML_FAILURE; } #line 619 "savegame.cfsml" // Prepare to restore dynamic array max = strtol(value + 1, NULL, 0); if (max < 0) { _cfsml_error("Invalid number of elements to allocate for dynamic array '%s' at line %d\n", token, *line); return CFSML_FAILURE; } if (max) { save_struc->variables = (reg_t *)sci_malloc(max * sizeof(reg_t)); #ifdef SATISFY_PURIFY memset(save_struc->variables, 0, max * sizeof(reg_t)); #endif _cfsml_register_pointer(save_struc->variables); } else save_struc->variables = NULL; #line 643 "savegame.cfsml" done = i = 0; do { if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) { #line 651 "savegame.cfsml" _cfsml_error("Token expected at line %d\n", *line); return 1; } if (strcmp(value, "]")) { if (i == max) { _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line); return CFSML_FAILURE; } if (read_reg_t(fh, &(save_struc->variables[i++]), value, line, hiteof)) { _cfsml_error("Token expected by read_reg_t() for variables[i++] at line %d\n", *line); return CFSML_FAILURE; } } else done = 1; } while (!done); save_struc->variables_nr = max ; // Set array size accordingly } else #line 703 "savegame.cfsml" { _cfsml_error("clone_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); return CFSML_FAILURE; } } } while (!closed); // Until closing braces are hit return CFSML_SUCCESS; } #line 396 "savegame.cfsml" static void _cfsml_write_list_t(FILE *fh, list_t* save_struc) { int min, max, i; #line 416 "savegame.cfsml" fprintf(fh, "{\n"); fprintf(fh, "first = "); write_reg_t(fh, (reg_t*) &(save_struc->first)); fprintf(fh, "\n"); fprintf(fh, "last = "); write_reg_t(fh, (reg_t*) &(save_struc->last)); fprintf(fh, "\n"); fprintf(fh, "}"); } #line 489 "savegame.cfsml" static int _cfsml_read_list_t(FILE *fh, list_t* save_struc, const char *lastval, int *line, int *hiteof) { char *token; int min, max, i; #line 547 "savegame.cfsml" int assignment, closed, done; if (strcmp(lastval, "{")) { _cfsml_error("Reading record list_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval); return CFSML_FAILURE; }; closed = 0; do { const char *value; token = _cfsml_get_identifier(fh, line, hiteof, &assignment); if (!token) { _cfsml_error("Expected token at line %d\n", *line); return CFSML_FAILURE; } if (!assignment) { if (!strcmp(token, "}")) closed = 1; else { _cfsml_error("Expected assignment or closing braces in line %d\n", *line); return CFSML_FAILURE; } } else { value = ""; while (!value || !strcmp(value, "")) value = _cfsml_get_value(fh, line, hiteof); if (!value) { _cfsml_error("Expected token at line %d\n", *line); return CFSML_FAILURE; } if (!strcmp(token, "first")) { #line 694 "savegame.cfsml" if (read_reg_t(fh, (reg_t*) &(save_struc->first), value, line, hiteof)) { _cfsml_error("Token expected by read_reg_t() for first at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "last")) { #line 694 "savegame.cfsml" if (read_reg_t(fh, (reg_t*) &(save_struc->last), value, line, hiteof)) { _cfsml_error("Token expected by read_reg_t() for last at line %d\n", *line); return CFSML_FAILURE; } } else #line 703 "savegame.cfsml" { _cfsml_error("list_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); return CFSML_FAILURE; } } } while (!closed); // Until closing braces are hit return CFSML_SUCCESS; } #line 396 "savegame.cfsml" static void _cfsml_write_sys_string_t(FILE *fh, sys_string_t* save_struc) { int min, max, i; #line 416 "savegame.cfsml" fprintf(fh, "{\n"); fprintf(fh, "name = "); _cfsml_write_string(fh, (char **) &(save_struc->name)); fprintf(fh, "\n"); fprintf(fh, "max_size = "); _cfsml_write_int(fh, (int*) &(save_struc->max_size)); fprintf(fh, "\n"); fprintf(fh, "value = "); _cfsml_write_string(fh, (char **) &(save_struc->value)); fprintf(fh, "\n"); fprintf(fh, "}"); } #line 489 "savegame.cfsml" static int _cfsml_read_sys_string_t(FILE *fh, sys_string_t* save_struc, const char *lastval, int *line, int *hiteof) { char *token; int min, max, i; #line 547 "savegame.cfsml" int assignment, closed, done; if (strcmp(lastval, "{")) { _cfsml_error("Reading record sys_string_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval); return CFSML_FAILURE; }; closed = 0; do { const char *value; token = _cfsml_get_identifier(fh, line, hiteof, &assignment); if (!token) { _cfsml_error("Expected token at line %d\n", *line); return CFSML_FAILURE; } if (!assignment) { if (!strcmp(token, "}")) closed = 1; else { _cfsml_error("Expected assignment or closing braces in line %d\n", *line); return CFSML_FAILURE; } } else { value = ""; while (!value || !strcmp(value, "")) value = _cfsml_get_value(fh, line, hiteof); if (!value) { _cfsml_error("Expected token at line %d\n", *line); return CFSML_FAILURE; } if (!strcmp(token, "name")) { #line 694 "savegame.cfsml" if (_cfsml_read_string(fh, (char **) &(save_struc->name), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_string() for name at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "max_size")) { #line 694 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->max_size), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for max_size at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "value")) { #line 694 "savegame.cfsml" if (_cfsml_read_string(fh, (char **) &(save_struc->value), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_string() for value at line %d\n", *line); return CFSML_FAILURE; } } else #line 703 "savegame.cfsml" { _cfsml_error("sys_string_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); return CFSML_FAILURE; } } } while (!closed); // Until closing braces are hit return CFSML_SUCCESS; } #line 396 "savegame.cfsml" static void _cfsml_write_script_t(FILE *fh, script_t* save_struc) { int min, max, i; #line 416 "savegame.cfsml" fprintf(fh, "{\n"); fprintf(fh, "nr = "); _cfsml_write_int(fh, (int*) &(save_struc->nr)); fprintf(fh, "\n"); fprintf(fh, "buf_size = "); _cfsml_write_size_t(fh, (size_t*) &(save_struc->buf_size)); fprintf(fh, "\n"); fprintf(fh, "script_size = "); _cfsml_write_size_t(fh, (size_t*) &(save_struc->script_size)); fprintf(fh, "\n"); fprintf(fh, "heap_size = "); _cfsml_write_size_t(fh, (size_t*) &(save_struc->heap_size)); fprintf(fh, "\n"); fprintf(fh, "obj_indices = "); write_int_hash_map_tp(fh, (int_hash_map_t **) &(save_struc->obj_indices)); fprintf(fh, "\n"); fprintf(fh, "exports_nr = "); _cfsml_write_int(fh, (int*) &(save_struc->exports_nr)); fprintf(fh, "\n"); fprintf(fh, "synonyms_nr = "); _cfsml_write_int(fh, (int*) &(save_struc->synonyms_nr)); fprintf(fh, "\n"); fprintf(fh, "lockers = "); _cfsml_write_int(fh, (int*) &(save_struc->lockers)); fprintf(fh, "\n"); fprintf(fh, "objects_allocated = "); _cfsml_write_int(fh, (int*) &(save_struc->objects_allocated)); fprintf(fh, "\n"); fprintf(fh, "objects_nr = "); _cfsml_write_int(fh, (int*) &(save_struc->objects_nr)); fprintf(fh, "\n"); fprintf(fh, "objects = "); min = max = save_struc->objects_allocated; if (!save_struc->objects) min = max = 0; /* Don't write if it points to NULL */ #line 442 "savegame.cfsml" fprintf(fh, "[%d][\n", max); for (i = 0; i < min; i++) { _cfsml_write_object_t(fh, &(save_struc->objects[i])); fprintf(fh, "\n"); } fprintf(fh, "]"); fprintf(fh, "\n"); fprintf(fh, "locals_offset = "); _cfsml_write_int(fh, (int*) &(save_struc->locals_offset)); fprintf(fh, "\n"); fprintf(fh, "locals_segment = "); _cfsml_write_int(fh, (int*) &(save_struc->locals_segment)); fprintf(fh, "\n"); fprintf(fh, "marked_as_deleted = "); _cfsml_write_int(fh, (int*) &(save_struc->marked_as_deleted)); fprintf(fh, "\n"); fprintf(fh, "}"); } #line 489 "savegame.cfsml" static int _cfsml_read_script_t(FILE *fh, script_t* save_struc, const char *lastval, int *line, int *hiteof) { char *token; int min, max, i; #line 547 "savegame.cfsml" int assignment, closed, done; if (strcmp(lastval, "{")) { _cfsml_error("Reading record script_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval); return CFSML_FAILURE; }; closed = 0; do { const char *value; token = _cfsml_get_identifier(fh, line, hiteof, &assignment); if (!token) { _cfsml_error("Expected token at line %d\n", *line); return CFSML_FAILURE; } if (!assignment) { if (!strcmp(token, "}")) closed = 1; else { _cfsml_error("Expected assignment or closing braces in line %d\n", *line); return CFSML_FAILURE; } } else { value = ""; while (!value || !strcmp(value, "")) value = _cfsml_get_value(fh, line, hiteof); if (!value) { _cfsml_error("Expected token at line %d\n", *line); return CFSML_FAILURE; } if (!strcmp(token, "nr")) { #line 694 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->nr), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for nr at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "buf_size")) { #line 694 "savegame.cfsml" if (_cfsml_read_size_t(fh, (size_t*) &(save_struc->buf_size), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_size_t() for buf_size at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "script_size")) { #line 694 "savegame.cfsml" if (_cfsml_read_size_t(fh, (size_t*) &(save_struc->script_size), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_size_t() for script_size at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "heap_size")) { #line 694 "savegame.cfsml" if (_cfsml_read_size_t(fh, (size_t*) &(save_struc->heap_size), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_size_t() for heap_size at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "obj_indices")) { #line 694 "savegame.cfsml" if (read_int_hash_map_tp(fh, (int_hash_map_t **) &(save_struc->obj_indices), value, line, hiteof)) { _cfsml_error("Token expected by read_int_hash_map_tp() for obj_indices at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "exports_nr")) { #line 694 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->exports_nr), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for exports_nr at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "synonyms_nr")) { #line 694 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->synonyms_nr), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for synonyms_nr at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "lockers")) { #line 694 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->lockers), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for lockers at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "objects_allocated")) { #line 694 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->objects_allocated), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for objects_allocated at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "objects_nr")) { #line 694 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->objects_nr), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for objects_nr at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "objects")) { #line 609 "savegame.cfsml" if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) { _cfsml_error("Opening brackets expected at line %d\n", *line); return CFSML_FAILURE; } #line 619 "savegame.cfsml" // Prepare to restore dynamic array max = strtol(value + 1, NULL, 0); if (max < 0) { _cfsml_error("Invalid number of elements to allocate for dynamic array '%s' at line %d\n", token, *line); return CFSML_FAILURE; } if (max) { save_struc->objects = (object_t *)sci_malloc(max * sizeof(object_t)); #ifdef SATISFY_PURIFY memset(save_struc->objects, 0, max * sizeof(object_t)); #endif _cfsml_register_pointer(save_struc->objects); } else save_struc->objects = NULL; #line 643 "savegame.cfsml" done = i = 0; do { if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) { #line 651 "savegame.cfsml" _cfsml_error("Token expected at line %d\n", *line); return 1; } if (strcmp(value, "]")) { if (i == max) { _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line); return CFSML_FAILURE; } if (_cfsml_read_object_t(fh, &(save_struc->objects[i++]), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_object_t() for objects[i++] at line %d\n", *line); return CFSML_FAILURE; } } else done = 1; } while (!done); save_struc->objects_allocated = max ; // Set array size accordingly } else if (!strcmp(token, "locals_offset")) { #line 694 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->locals_offset), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for locals_offset at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "locals_segment")) { #line 694 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->locals_segment), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for locals_segment at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "marked_as_deleted")) { #line 694 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->marked_as_deleted), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for marked_as_deleted at line %d\n", *line); return CFSML_FAILURE; } } else #line 703 "savegame.cfsml" { _cfsml_error("script_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); return CFSML_FAILURE; } } } while (!closed); // Until closing braces are hit return CFSML_SUCCESS; } #line 396 "savegame.cfsml" static void _cfsml_write_seg_manager_t(FILE *fh, seg_manager_t* save_struc) { int min, max, i; #line 416 "savegame.cfsml" fprintf(fh, "{\n"); fprintf(fh, "id_seg_map = "); write_int_hash_map_tp(fh, (int_hash_map_t **) &(save_struc->id_seg_map)); fprintf(fh, "\n"); fprintf(fh, "heap = "); min = max = save_struc->heap_size; if (!save_struc->heap) min = max = 0; /* Don't write if it points to NULL */ #line 442 "savegame.cfsml" fprintf(fh, "[%d][\n", max); for (i = 0; i < min; i++) { write_mem_obj_tp(fh, &(save_struc->heap[i])); fprintf(fh, "\n"); } fprintf(fh, "]"); fprintf(fh, "\n"); fprintf(fh, "heap_size = "); _cfsml_write_int(fh, (int*) &(save_struc->heap_size)); fprintf(fh, "\n"); fprintf(fh, "reserved_id = "); _cfsml_write_int(fh, (int*) &(save_struc->reserved_id)); fprintf(fh, "\n"); fprintf(fh, "exports_wide = "); _cfsml_write_int(fh, (int*) &(save_struc->exports_wide)); fprintf(fh, "\n"); fprintf(fh, "sci1_1 = "); _cfsml_write_int(fh, (int*) &(save_struc->sci1_1)); fprintf(fh, "\n"); fprintf(fh, "gc_mark_bits = "); _cfsml_write_int(fh, (int*) &(save_struc->gc_mark_bits)); fprintf(fh, "\n"); fprintf(fh, "mem_allocated = "); _cfsml_write_size_t(fh, (size_t*) &(save_struc->mem_allocated)); fprintf(fh, "\n"); fprintf(fh, "clones_seg_id = "); _cfsml_write_seg_id_t(fh, (seg_id_t*) &(save_struc->clones_seg_id)); fprintf(fh, "\n"); fprintf(fh, "lists_seg_id = "); _cfsml_write_seg_id_t(fh, (seg_id_t*) &(save_struc->lists_seg_id)); fprintf(fh, "\n"); fprintf(fh, "nodes_seg_id = "); _cfsml_write_seg_id_t(fh, (seg_id_t*) &(save_struc->nodes_seg_id)); fprintf(fh, "\n"); fprintf(fh, "}"); } #line 489 "savegame.cfsml" static int _cfsml_read_seg_manager_t(FILE *fh, seg_manager_t* save_struc, const char *lastval, int *line, int *hiteof) { char *token; int min, max, i; #line 547 "savegame.cfsml" int assignment, closed, done; if (strcmp(lastval, "{")) { _cfsml_error("Reading record seg_manager_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval); return CFSML_FAILURE; }; closed = 0; do { const char *value; token = _cfsml_get_identifier(fh, line, hiteof, &assignment); if (!token) { _cfsml_error("Expected token at line %d\n", *line); return CFSML_FAILURE; } if (!assignment) { if (!strcmp(token, "}")) closed = 1; else { _cfsml_error("Expected assignment or closing braces in line %d\n", *line); return CFSML_FAILURE; } } else { value = ""; while (!value || !strcmp(value, "")) value = _cfsml_get_value(fh, line, hiteof); if (!value) { _cfsml_error("Expected token at line %d\n", *line); return CFSML_FAILURE; } if (!strcmp(token, "id_seg_map")) { #line 694 "savegame.cfsml" if (read_int_hash_map_tp(fh, (int_hash_map_t **) &(save_struc->id_seg_map), value, line, hiteof)) { _cfsml_error("Token expected by read_int_hash_map_tp() for id_seg_map at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "heap")) { #line 609 "savegame.cfsml" if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) { _cfsml_error("Opening brackets expected at line %d\n", *line); return CFSML_FAILURE; } #line 619 "savegame.cfsml" // Prepare to restore dynamic array max = strtol(value + 1, NULL, 0); if (max < 0) { _cfsml_error("Invalid number of elements to allocate for dynamic array '%s' at line %d\n", token, *line); return CFSML_FAILURE; } if (max) { save_struc->heap = (mem_obj_ptr *)sci_malloc(max * sizeof(mem_obj_ptr)); #ifdef SATISFY_PURIFY memset(save_struc->heap, 0, max * sizeof(mem_obj_ptr)); #endif _cfsml_register_pointer(save_struc->heap); } else save_struc->heap = NULL; #line 643 "savegame.cfsml" done = i = 0; do { if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) { #line 651 "savegame.cfsml" _cfsml_error("Token expected at line %d\n", *line); return 1; } if (strcmp(value, "]")) { if (i == max) { _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line); return CFSML_FAILURE; } if (read_mem_obj_tp(fh, &(save_struc->heap[i++]), value, line, hiteof)) { _cfsml_error("Token expected by read_mem_obj_tp() for heap[i++] at line %d\n", *line); return CFSML_FAILURE; } } else done = 1; } while (!done); save_struc->heap_size = max ; // Set array size accordingly } else if (!strcmp(token, "heap_size")) { #line 694 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->heap_size), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for heap_size at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "reserved_id")) { #line 694 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->reserved_id), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for reserved_id at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "exports_wide")) { #line 694 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->exports_wide), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for exports_wide at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "sci1_1")) { #line 694 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->sci1_1), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for sci1_1 at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "gc_mark_bits")) { #line 694 "savegame.cfsml" if (_cfsml_read_int(fh, (int*) &(save_struc->gc_mark_bits), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_int() for gc_mark_bits at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "mem_allocated")) { #line 694 "savegame.cfsml" if (_cfsml_read_size_t(fh, (size_t*) &(save_struc->mem_allocated), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_size_t() for mem_allocated at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "clones_seg_id")) { #line 694 "savegame.cfsml" if (_cfsml_read_seg_id_t(fh, (seg_id_t*) &(save_struc->clones_seg_id), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_seg_id_t() for clones_seg_id at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "lists_seg_id")) { #line 694 "savegame.cfsml" if (_cfsml_read_seg_id_t(fh, (seg_id_t*) &(save_struc->lists_seg_id), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_seg_id_t() for lists_seg_id at line %d\n", *line); return CFSML_FAILURE; } } else if (!strcmp(token, "nodes_seg_id")) { #line 694 "savegame.cfsml" if (_cfsml_read_seg_id_t(fh, (seg_id_t*) &(save_struc->nodes_seg_id), value, line, hiteof)) { _cfsml_error("Token expected by _cfsml_read_seg_id_t() for nodes_seg_id at line %d\n", *line); return CFSML_FAILURE; } } else #line 703 "savegame.cfsml" { _cfsml_error("seg_manager_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); return CFSML_FAILURE; } } } while (!closed); // Until closing braces are hit return CFSML_SUCCESS; } // Auto-generated CFSML declaration and function block ends here // Auto-generation performed by cfsml.pl 0.8.2 #line 384 "savegame.cfsml" void write_songlib_t(FILE *fh, songlib_t *songlib) { song_t *seeker = *(songlib->lib); int songcount = song_lib_count(*songlib); fprintf(fh, "{\n"); fprintf(fh, "songcount = %d\n", songcount); fprintf(fh, "list = \n"); fprintf(fh, "[\n"); while (seeker) { seeker->restore_time = seeker->it->get_timepos(seeker->it); #line 819 "savegame.cfsml" // Auto-generated CFSML data writer code _cfsml_write_song_t(fh, seeker); fprintf(fh, "\n"); // End of auto-generated CFSML data writer code #line 396 "savegame.cfsml" seeker = seeker->next; } fprintf(fh, "]\n"); fprintf(fh, "}\n"); } int read_songlib_t(FILE *fh, songlib_t *songlib, const char *lastval, int *line, int *hiteof) { int songcount; int i; song_t *newsong; int oldstatus; fscanf(fh, "{\n"); fscanf(fh, "songcount = %d\n", &songcount); fscanf(fh, "list = \n"); fscanf(fh, "[\n"); *line += 4; song_lib_init(songlib); for (i = 0; i < songcount; i++) { // Auto-generated CFSML data reader code #line 767 "savegame.cfsml" { #line 778 "savegame.cfsml" int _cfsml_eof = 0, _cfsml_error; int dummy; #line 783 "savegame.cfsml" const char *_cfsml_inp = lastval; #line 790 "savegame.cfsml" _cfsml_error = read_song_tp(fh, &newsong, _cfsml_inp, &(*line), &_cfsml_eof); #line 794 "savegame.cfsml" *hiteof = _cfsml_error; #line 801 "savegame.cfsml" if (_cfsml_last_value_retrieved) { free(_cfsml_last_value_retrieved); _cfsml_last_value_retrieved = NULL; } if (_cfsml_last_identifier_retrieved) { free(_cfsml_last_identifier_retrieved); _cfsml_last_identifier_retrieved = NULL; } } // End of auto-generated CFSML data reader code #line 416 "savegame.cfsml" song_lib_add(*songlib, newsong); } fscanf(fh, "]\n"); fscanf(fh, "}\n");; *line += 2; return 0; } struct { int type; const char *name; } mem_obj_string_names[] = { {MEM_OBJ_INVALID, "INVALID"}, {MEM_OBJ_SCRIPT, "SCRIPT"}, {MEM_OBJ_CLONES, "CLONES"}, {MEM_OBJ_LOCALS, "LOCALS"}, {MEM_OBJ_STACK, "STACK"}, {MEM_OBJ_SYS_STRINGS,"SYS_STRINGS"}, {MEM_OBJ_LISTS,"LISTS"}, {MEM_OBJ_NODES,"NODES"}, {MEM_OBJ_HUNK,"HUNK"}, {MEM_OBJ_DYNMEM,"DYNMEM"}}; int mem_obj_string_to_enum(const char *str) { int i; for (i = 0; i <= MEM_OBJ_MAX; i++) { if (!scumm_stricmp(mem_obj_string_names[i].name, str)) return i; } return -1; } static int bucket_length; void write_int_hash_map_tp(FILE *fh, int_hash_map_t **foo) { #line 819 "savegame.cfsml" // Auto-generated CFSML data writer code _cfsml_write_int_hash_map_t(fh, *foo); fprintf(fh, "\n"); // End of auto-generated CFSML data writer code #line 454 "savegame.cfsml" } void write_song_tp(FILE *fh, song_t **foo) { #line 819 "savegame.cfsml" // Auto-generated CFSML data writer code _cfsml_write_song_t(fh, *foo); fprintf(fh, "\n"); // End of auto-generated CFSML data writer code #line 458 "savegame.cfsml" } song_iterator_t *build_iterator(state_t *s, int song_nr, int type, songit_id_t id); int read_song_tp(FILE *fh, song_t **foo, const char *lastval, int *line, int *hiteof) { char *token; int assignment; *foo = (song_t*) malloc(sizeof(song_t)); token = _cfsml_get_identifier(fh, line, hiteof, &assignment); // Auto-generated CFSML data reader code #line 767 "savegame.cfsml" { #line 778 "savegame.cfsml" int _cfsml_eof = 0, _cfsml_error; int dummy; #line 783 "savegame.cfsml" const char *_cfsml_inp = token; #line 790 "savegame.cfsml" _cfsml_error = _cfsml_read_song_t(fh, (*foo), _cfsml_inp, &(*line), &_cfsml_eof); #line 794 "savegame.cfsml" *hiteof = _cfsml_error; #line 801 "savegame.cfsml" if (_cfsml_last_value_retrieved) { free(_cfsml_last_value_retrieved); _cfsml_last_value_retrieved = NULL; } if (_cfsml_last_identifier_retrieved) { free(_cfsml_last_identifier_retrieved); _cfsml_last_identifier_retrieved = NULL; } } // End of auto-generated CFSML data reader code #line 468 "savegame.cfsml" (*foo)->delay = 0; (*foo)->it = NULL; (*foo)->next_playing = (*foo)->next_stopping = (*foo)->next = NULL; return 0; } int read_int_hash_map_tp(FILE *fh, int_hash_map_t **foo, const char *lastval, int *line, int *hiteof) { *foo = new int_hash_map_t; // Auto-generated CFSML data reader code #line 767 "savegame.cfsml" { #line 778 "savegame.cfsml" int _cfsml_eof = 0, _cfsml_error; int dummy; #line 783 "savegame.cfsml" const char *_cfsml_inp = lastval; #line 790 "savegame.cfsml" _cfsml_error = _cfsml_read_int_hash_map_t(fh, (*foo), _cfsml_inp, &(*line), &_cfsml_eof); #line 794 "savegame.cfsml" *hiteof = _cfsml_error; #line 801 "savegame.cfsml" if (_cfsml_last_value_retrieved) { free(_cfsml_last_value_retrieved); _cfsml_last_value_retrieved = NULL; } if (_cfsml_last_identifier_retrieved) { free(_cfsml_last_identifier_retrieved); _cfsml_last_identifier_retrieved = NULL; } } // End of auto-generated CFSML data reader code #line 477 "savegame.cfsml" (*foo)->holes = NULL; return 0; } void write_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo) { if (!(*foo)) { fputs("\\null", fh); } else { fprintf(fh,"[\n%d=>%d\n", (*foo)->name, (*foo)->value); if ((*foo)->next) { #line 819 "savegame.cfsml" // Auto-generated CFSML data writer code write_int_hash_map_node_tp(fh, &((*foo)->next)); fprintf(fh, "\n"); // End of auto-generated CFSML data writer code #line 488 "savegame.cfsml" } else fputc('L', fh); fputs("]", fh); } } int read_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo, const char *lastval, int *line, int *hiteof) { static char buffer[80]; if (lastval[0] == '\\') { *foo = NULL; // No hash map node } else { *foo = (int_hash_map_t::node_t*)malloc(sizeof(int_hash_map_t::node_t)); if (lastval[0] != '[') { sciprintf("Expected opening bracket in hash_map_node_t on line %d\n", *line); return 1; } do { (*line)++; fgets(buffer, 80, fh); if (buffer[0] == 'L') { (*foo)->next = NULL; buffer[0] = buffer[1]; } // HACK: deliberately no else clause here if (buffer[0] == ']') { break; } else if (buffer[0] == '[') { if (read_int_hash_map_node_tp(fh, &((*foo)->next), buffer, line, hiteof)) return 1; } else if (sscanf(buffer, "%d=>%d", &((*foo)->name), &((*foo)->value))<2) { sciprintf("Error parsing hash_map_node_t on line %d\n", *line); return 1; } } while (1); } return 0; } void write_menubar_tp(FILE *fh, menubar_t **foo) { if (*foo) { #line 819 "savegame.cfsml" // Auto-generated CFSML data writer code _cfsml_write_menubar_t(fh, (*foo)); fprintf(fh, "\n"); // End of auto-generated CFSML data writer code #line 533 "savegame.cfsml" } else { // Nothing to write fputs("\\null\\", fh); } } int read_menubar_tp(FILE *fh, menubar_t **foo, const char *lastval, int *line, int *hiteof) { if (lastval[0] == '\\') { *foo = NULL; // No menu bar } else { *foo = (menubar_t *) sci_malloc(sizeof(menubar_t)); // Auto-generated CFSML data reader code #line 767 "savegame.cfsml" { #line 778 "savegame.cfsml" int _cfsml_eof = 0, _cfsml_error; int dummy; #line 783 "savegame.cfsml" const char *_cfsml_inp = lastval; #line 790 "savegame.cfsml" _cfsml_error = _cfsml_read_menubar_t(fh, (*foo), _cfsml_inp, &(*line), &_cfsml_eof); #line 794 "savegame.cfsml" *hiteof = _cfsml_error; #line 801 "savegame.cfsml" if (_cfsml_last_value_retrieved) { free(_cfsml_last_value_retrieved); _cfsml_last_value_retrieved = NULL; } if (_cfsml_last_identifier_retrieved) { free(_cfsml_last_identifier_retrieved); _cfsml_last_identifier_retrieved = NULL; } } // End of auto-generated CFSML data reader code #line 545 "savegame.cfsml" } return *hiteof; } void write_mem_obj_t(FILE *fh, mem_obj_t *foo) { fprintf(fh, "%s\n", mem_obj_string_names[foo->type].name); #line 819 "savegame.cfsml" // Auto-generated CFSML data writer code _cfsml_write_int(fh, &foo->segmgr_id); fprintf(fh, "\n"); // End of auto-generated CFSML data writer code #line 552 "savegame.cfsml" switch (foo->type) { case MEM_OBJ_SCRIPT: #line 819 "savegame.cfsml" // Auto-generated CFSML data writer code _cfsml_write_script_t(fh, &foo->data.script); fprintf(fh, "\n"); // End of auto-generated CFSML data writer code #line 555 "savegame.cfsml" break; case MEM_OBJ_CLONES: #line 819 "savegame.cfsml" // Auto-generated CFSML data writer code _cfsml_write_clone_table_t(fh, &foo->data.clones); fprintf(fh, "\n"); // End of auto-generated CFSML data writer code #line 558 "savegame.cfsml" break; case MEM_OBJ_LOCALS: #line 819 "savegame.cfsml" // Auto-generated CFSML data writer code _cfsml_write_local_variables_t(fh, &foo->data.locals); fprintf(fh, "\n"); // End of auto-generated CFSML data writer code #line 561 "savegame.cfsml" break; case MEM_OBJ_SYS_STRINGS: #line 819 "savegame.cfsml" // Auto-generated CFSML data writer code _cfsml_write_sys_strings_t(fh, &foo->data.sys_strings); fprintf(fh, "\n"); // End of auto-generated CFSML data writer code #line 564 "savegame.cfsml" break; case MEM_OBJ_STACK: #line 819 "savegame.cfsml" // Auto-generated CFSML data writer code _cfsml_write_int(fh, &foo->data.stack.nr); fprintf(fh, "\n"); // End of auto-generated CFSML data writer code #line 567 "savegame.cfsml" break; case MEM_OBJ_HUNK: break; case MEM_OBJ_LISTS: #line 819 "savegame.cfsml" // Auto-generated CFSML data writer code _cfsml_write_list_table_t(fh, &foo->data.lists); fprintf(fh, "\n"); // End of auto-generated CFSML data writer code #line 572 "savegame.cfsml" break; case MEM_OBJ_NODES: #line 819 "savegame.cfsml" // Auto-generated CFSML data writer code _cfsml_write_node_table_t(fh, &foo->data.nodes); fprintf(fh, "\n"); // End of auto-generated CFSML data writer code #line 575 "savegame.cfsml" break; case MEM_OBJ_DYNMEM: #line 819 "savegame.cfsml" // Auto-generated CFSML data writer code _cfsml_write_dynmem_t(fh, &foo->data.dynmem); fprintf(fh, "\n"); // End of auto-generated CFSML data writer code #line 578 "savegame.cfsml" break; } } int read_mem_obj_t(FILE *fh, mem_obj_t *foo, const char *lastval, int *line, int *hiteof) { char buffer[80]; foo->type = mem_obj_string_to_enum(lastval); if (foo->type < 0) { sciprintf("Unknown mem_obj_t type %s on line %d\n", lastval, *line); return 1; } // Auto-generated CFSML data reader code #line 767 "savegame.cfsml" { #line 778 "savegame.cfsml" int _cfsml_eof = 0, _cfsml_error; int dummy; #line 786 "savegame.cfsml" const char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy); #line 790 "savegame.cfsml" _cfsml_error = _cfsml_read_int(fh, &foo->segmgr_id, _cfsml_inp, &(*line), &_cfsml_eof); #line 794 "savegame.cfsml" *hiteof = _cfsml_error; #line 801 "savegame.cfsml" if (_cfsml_last_value_retrieved) { free(_cfsml_last_value_retrieved); _cfsml_last_value_retrieved = NULL; } if (_cfsml_last_identifier_retrieved) { free(_cfsml_last_identifier_retrieved); _cfsml_last_identifier_retrieved = NULL; } } // End of auto-generated CFSML data reader code #line 591 "savegame.cfsml" switch (foo->type) { case MEM_OBJ_SCRIPT: // Auto-generated CFSML data reader code #line 767 "savegame.cfsml" { #line 778 "savegame.cfsml" int _cfsml_eof = 0, _cfsml_error; int dummy; #line 786 "savegame.cfsml" const char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy); #line 790 "savegame.cfsml" _cfsml_error = _cfsml_read_script_t(fh, &foo->data.script, _cfsml_inp, &(*line), &_cfsml_eof); #line 794 "savegame.cfsml" *hiteof = _cfsml_error; #line 801 "savegame.cfsml" if (_cfsml_last_value_retrieved) { free(_cfsml_last_value_retrieved); _cfsml_last_value_retrieved = NULL; } if (_cfsml_last_identifier_retrieved) { free(_cfsml_last_identifier_retrieved); _cfsml_last_identifier_retrieved = NULL; } } // End of auto-generated CFSML data reader code #line 594 "savegame.cfsml" break; case MEM_OBJ_CLONES: // Auto-generated CFSML data reader code #line 767 "savegame.cfsml" { #line 778 "savegame.cfsml" int _cfsml_eof = 0, _cfsml_error; int dummy; #line 786 "savegame.cfsml" const char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy); #line 790 "savegame.cfsml" _cfsml_error = _cfsml_read_clone_table_t(fh, &foo->data.clones, _cfsml_inp, &(*line), &_cfsml_eof); #line 794 "savegame.cfsml" *hiteof = _cfsml_error; #line 801 "savegame.cfsml" if (_cfsml_last_value_retrieved) { free(_cfsml_last_value_retrieved); _cfsml_last_value_retrieved = NULL; } if (_cfsml_last_identifier_retrieved) { free(_cfsml_last_identifier_retrieved); _cfsml_last_identifier_retrieved = NULL; } } // End of auto-generated CFSML data reader code #line 597 "savegame.cfsml" break; case MEM_OBJ_LOCALS: // Auto-generated CFSML data reader code #line 767 "savegame.cfsml" { #line 778 "savegame.cfsml" int _cfsml_eof = 0, _cfsml_error; int dummy; #line 786 "savegame.cfsml" const char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy); #line 790 "savegame.cfsml" _cfsml_error = _cfsml_read_local_variables_t(fh, &foo->data.locals, _cfsml_inp, &(*line), &_cfsml_eof); #line 794 "savegame.cfsml" *hiteof = _cfsml_error; #line 801 "savegame.cfsml" if (_cfsml_last_value_retrieved) { free(_cfsml_last_value_retrieved); _cfsml_last_value_retrieved = NULL; } if (_cfsml_last_identifier_retrieved) { free(_cfsml_last_identifier_retrieved); _cfsml_last_identifier_retrieved = NULL; } } // End of auto-generated CFSML data reader code #line 600 "savegame.cfsml" break; case MEM_OBJ_SYS_STRINGS: // Auto-generated CFSML data reader code #line 767 "savegame.cfsml" { #line 778 "savegame.cfsml" int _cfsml_eof = 0, _cfsml_error; int dummy; #line 786 "savegame.cfsml" const char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy); #line 790 "savegame.cfsml" _cfsml_error = _cfsml_read_sys_strings_t(fh, &foo->data.sys_strings, _cfsml_inp, &(*line), &_cfsml_eof); #line 794 "savegame.cfsml" *hiteof = _cfsml_error; #line 801 "savegame.cfsml" if (_cfsml_last_value_retrieved) { free(_cfsml_last_value_retrieved); _cfsml_last_value_retrieved = NULL; } if (_cfsml_last_identifier_retrieved) { free(_cfsml_last_identifier_retrieved); _cfsml_last_identifier_retrieved = NULL; } } // End of auto-generated CFSML data reader code #line 603 "savegame.cfsml" break; case MEM_OBJ_LISTS: // Auto-generated CFSML data reader code #line 767 "savegame.cfsml" { #line 778 "savegame.cfsml" int _cfsml_eof = 0, _cfsml_error; int dummy; #line 786 "savegame.cfsml" const char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy); #line 790 "savegame.cfsml" _cfsml_error = _cfsml_read_list_table_t(fh, &foo->data.lists, _cfsml_inp, &(*line), &_cfsml_eof); #line 794 "savegame.cfsml" *hiteof = _cfsml_error; #line 801 "savegame.cfsml" if (_cfsml_last_value_retrieved) { free(_cfsml_last_value_retrieved); _cfsml_last_value_retrieved = NULL; } if (_cfsml_last_identifier_retrieved) { free(_cfsml_last_identifier_retrieved); _cfsml_last_identifier_retrieved = NULL; } } // End of auto-generated CFSML data reader code #line 606 "savegame.cfsml" break; case MEM_OBJ_NODES: // Auto-generated CFSML data reader code #line 767 "savegame.cfsml" { #line 778 "savegame.cfsml" int _cfsml_eof = 0, _cfsml_error; int dummy; #line 786 "savegame.cfsml" const char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy); #line 790 "savegame.cfsml" _cfsml_error = _cfsml_read_node_table_t(fh, &foo->data.nodes, _cfsml_inp, &(*line), &_cfsml_eof); #line 794 "savegame.cfsml" *hiteof = _cfsml_error; #line 801 "savegame.cfsml" if (_cfsml_last_value_retrieved) { free(_cfsml_last_value_retrieved); _cfsml_last_value_retrieved = NULL; } if (_cfsml_last_identifier_retrieved) { free(_cfsml_last_identifier_retrieved); _cfsml_last_identifier_retrieved = NULL; } } // End of auto-generated CFSML data reader code #line 609 "savegame.cfsml" break; case MEM_OBJ_STACK: // Auto-generated CFSML data reader code #line 767 "savegame.cfsml" { #line 778 "savegame.cfsml" int _cfsml_eof = 0, _cfsml_error; int dummy; #line 786 "savegame.cfsml" const char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy); #line 790 "savegame.cfsml" _cfsml_error = _cfsml_read_int(fh, &foo->data.stack.nr, _cfsml_inp, &(*line), &_cfsml_eof); #line 794 "savegame.cfsml" *hiteof = _cfsml_error; #line 801 "savegame.cfsml" if (_cfsml_last_value_retrieved) { free(_cfsml_last_value_retrieved); _cfsml_last_value_retrieved = NULL; } if (_cfsml_last_identifier_retrieved) { free(_cfsml_last_identifier_retrieved); _cfsml_last_identifier_retrieved = NULL; } } // End of auto-generated CFSML data reader code #line 612 "savegame.cfsml" foo->data.stack.entries = (reg_t *)sci_calloc(foo->data.stack.nr, sizeof(reg_t)); break; case MEM_OBJ_HUNK: init_hunk_table(&foo->data.hunks); break; case MEM_OBJ_DYNMEM: // Auto-generated CFSML data reader code #line 767 "savegame.cfsml" { #line 778 "savegame.cfsml" int _cfsml_eof = 0, _cfsml_error; int dummy; #line 786 "savegame.cfsml" const char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy); #line 790 "savegame.cfsml" _cfsml_error = _cfsml_read_dynmem_t(fh, &foo->data.dynmem, _cfsml_inp, &(*line), &_cfsml_eof); #line 794 "savegame.cfsml" *hiteof = _cfsml_error; #line 801 "savegame.cfsml" if (_cfsml_last_value_retrieved) { free(_cfsml_last_value_retrieved); _cfsml_last_value_retrieved = NULL; } if (_cfsml_last_identifier_retrieved) { free(_cfsml_last_identifier_retrieved); _cfsml_last_identifier_retrieved = NULL; } } // End of auto-generated CFSML data reader code #line 619 "savegame.cfsml" break; } return *hiteof; } void write_mem_obj_tp(FILE *fh, mem_obj_t **foo) { if (*foo) { #line 819 "savegame.cfsml" // Auto-generated CFSML data writer code write_mem_obj_t(fh, (*foo)); fprintf(fh, "\n"); // End of auto-generated CFSML data writer code #line 628 "savegame.cfsml" } else { // Nothing to write fputs("\\null\\", fh); } } int read_mem_obj_tp(FILE *fh, mem_obj_t **foo, const char *lastval, int *line, int *hiteof) { if (lastval[0] == '\\') { *foo = NULL; // No menu bar } else { *foo = (mem_obj_t *)sci_malloc(sizeof(mem_obj_t)); // Auto-generated CFSML data reader code #line 767 "savegame.cfsml" { #line 778 "savegame.cfsml" int _cfsml_eof = 0, _cfsml_error; int dummy; #line 783 "savegame.cfsml" const char *_cfsml_inp = lastval; #line 790 "savegame.cfsml" _cfsml_error = read_mem_obj_t(fh, (*foo), _cfsml_inp, &(*line), &_cfsml_eof); #line 794 "savegame.cfsml" *hiteof = _cfsml_error; #line 801 "savegame.cfsml" if (_cfsml_last_value_retrieved) { free(_cfsml_last_value_retrieved); _cfsml_last_value_retrieved = NULL; } if (_cfsml_last_identifier_retrieved) { free(_cfsml_last_identifier_retrieved); _cfsml_last_identifier_retrieved = NULL; } } // End of auto-generated CFSML data reader code #line 639 "savegame.cfsml" return *hiteof; } return 0; } // This function is called to undo some strange stuff done in preparation // to writing a gamestate to disk void _gamestate_unfrob(state_t *s) { } int gamestate_save(state_t *s, char *dirname) { FILE *fh; sci_dir_t dir; char *filename; int fd; _global_save_state = s; s->savegame_version = FREESCI_CURRENT_SAVEGAME_VERSION; s->dyn_views_list_serial = (s->dyn_views)? s->dyn_views->serial : -2; s->drop_views_list_serial = (s->drop_views)? s->drop_views->serial : -2; s->port_serial = (s->port)? s->port->serial : -2; if (s->execution_stack_base) { sciprintf("Cannot save from below kernel function\n"); return 1; } scimkdir (dirname, 0700); if (chdir(dirname)) { sciprintf("Could not enter directory '%s'\n", dirname); return 1; } sci_init_dir(&dir); filename = sci_find_first(&dir, "*"); while (filename) { if (strcmp(filename, "..") && strcmp(filename, ".")) unlink(filename); // Delete all files in directory filename = sci_find_next(&dir); } sci_finish_find(&dir); /* if (s->sound_server) { if ((s->sound_server->save)(s, dirname)) { sciprintf("Saving failed for the sound subsystem\n"); chdir(".."); return 1; } } */ fh = fopen("state", "w" FO_TEXT); // Calculate the time spent with this game s->game_time = time(NULL) - s->game_start_time.tv_sec; #line 819 "savegame.cfsml" // Auto-generated CFSML data writer code _cfsml_write_state_t(fh, s); fprintf(fh, "\n"); // End of auto-generated CFSML data writer code #line 699 "savegame.cfsml" fclose(fh); _gamestate_unfrob(s); chdir(".."); return 0; } static seg_id_t find_unique_seg_by_type(seg_manager_t *self, int type) { int i; for (i = 0; i < self->heap_size; i++) if (self->heap[i] && self->heap[i]->type == type) return i; return -1; } static byte *find_unique_script_block(state_t *s, byte *buf, int type) { int magic_pos_adder = s->version >= SCI_VERSION_FTU_NEW_SCRIPT_HEADER ? 0 : 2; buf += magic_pos_adder; do { int seeker_type = getUInt16(buf); int seeker_size; if (seeker_type == 0) break; if (seeker_type == type) return buf; seeker_size = getUInt16(buf + 2); buf += seeker_size; } while(1); return NULL; } static void reconstruct_stack(state_t *retval) { seg_id_t stack_seg = find_unique_seg_by_type(&retval->seg_manager, MEM_OBJ_STACK); dstack_t *stack = &(retval->seg_manager.heap[stack_seg]->data.stack); retval->stack_segment = stack_seg; retval->stack_base = stack->entries; retval->stack_top = retval->stack_base + VM_STACK_SIZE; } static int clone_entry_used(clone_table_t *table, int n) { int backup; int seeker = table->first_free; clone_entry_t *entries = table->table; if (seeker == HEAPENTRY_INVALID) return 1; do { if (seeker == n) return 0; backup = seeker; seeker = entries[seeker].next_free; } while (entries[backup].next_free != HEAPENTRY_INVALID); return 1; } static void load_script(state_t *s, seg_id_t seg) { resource_t *script, *heap = NULL; script_t *scr = &(s->seg_manager.heap[seg]->data.script); scr->buf = (byte *)malloc(scr->buf_size); script = scir_find_resource(s->resmgr, sci_script, scr->nr, 0); if (s->version >= SCI_VERSION(1,001,000)) heap = scir_find_resource(s->resmgr, sci_heap, scr->nr, 0); switch (s->seg_manager.sci1_1) { case 0 : sm_mcpy_in_out(&s->seg_manager, 0, script->data, script->size, seg, SEG_ID); break; case 1 : sm_mcpy_in_out(&s->seg_manager, 0, script->data, script->size, seg, SEG_ID); sm_mcpy_in_out(&s->seg_manager, scr->script_size, heap->data, heap->size, seg, SEG_ID); break; } } static void reconstruct_scripts(state_t *s, seg_manager_t *self) { int i; mem_obj_t *mobj; object_t **objects; int *objects_nr; for (i = 0; i < self->heap_size; i++) { if (self->heap[i]) { mobj = self->heap[i]; switch (mobj->type) { case MEM_OBJ_SCRIPT: { int j; script_t *scr = &mobj->data.script; load_script(s, i); scr->locals_block = scr->locals_segment == 0 ? NULL : &s->seg_manager.heap[scr->locals_segment]->data.locals; scr->export_table = (guint16 *) find_unique_script_block(s, scr->buf, sci_obj_exports); scr->synonyms = find_unique_script_block(s, scr->buf, sci_obj_synonyms); scr->code = NULL; scr->code_blocks_nr = 0; scr->code_blocks_allocated = 0; if (!self->sci1_1) scr->export_table += 3; for (j = 0; j < scr->objects_nr; j++) { byte *data = scr->buf + scr->objects[j].pos.offset; scr->objects[j].base = scr->buf; scr->objects[j].base_obj = data; } } } } } for (i = 0; i < self->heap_size; i++) { if (self->heap[i]) { mobj = self->heap[i]; switch (mobj->type) { case MEM_OBJ_SCRIPT: { int j; script_t *scr = &mobj->data.script; for (j = 0; j < scr->objects_nr; j++) { byte *data = scr->buf + scr->objects[j].pos.offset; if (self->sci1_1) { guint16 *funct_area = (guint16 *) (scr->buf + getUInt16( data + 6 )); guint16 *prop_area = (guint16 *) (scr->buf + getUInt16( data + 4 )); scr->objects[j].base_method = funct_area; scr->objects[j].base_vars = prop_area; } else { int funct_area = getUInt16( data + SCRIPT_FUNCTAREAPTR_OFFSET ); object_t *base_obj; base_obj = obj_get(s, scr->objects[j].variables[SCRIPT_SPECIES_SELECTOR]); if (!base_obj) { sciprintf("Object without a base class: Script %d, index %d (reg address "PREG"\n", scr->nr, j, PRINT_REG(scr->objects[j].variables[SCRIPT_SPECIES_SELECTOR])); continue; } scr->objects[j].variable_names_nr = base_obj->variables_nr; scr->objects[j].base_obj = base_obj->base_obj; scr->objects[j].base_method = (guint16 *) (data + funct_area); scr->objects[j].base_vars = (guint16 *) (data + scr->objects[j].variable_names_nr * 2 + SCRIPT_SELECTOR_OFFSET); } } } } } } } void reconstruct_clones(state_t *s, seg_manager_t *self) { int i; mem_obj_t *mobj; for (i = 0; i < self->heap_size; i++) { if (self->heap[i]) { mobj = self->heap[i]; switch (mobj->type) { case MEM_OBJ_CLONES: { int j; clone_entry_t *seeker = mobj->data.clones.table; sciprintf("Free list: "); for (j = mobj->data.clones.first_free; j != HEAPENTRY_INVALID; j = mobj->data.clones.table[j].next_free) { sciprintf("%d ", j); } sciprintf("\n"); sciprintf("Entries w/zero vars: "); for (j = 0; j < mobj->data.clones.max_entry; j++) { if (mobj->data.clones.table[j].entry.variables == NULL) sciprintf("%d ", j); } sciprintf("\n"); for (j = 0; j < mobj->data.clones.max_entry; j++) { object_t *base_obj; if (!clone_entry_used(&mobj->data.clones, j)) { seeker++; continue; } base_obj = obj_get(s, seeker->entry.variables[SCRIPT_SPECIES_SELECTOR]); if (!base_obj) { sciprintf("Clone entry without a base class: %d\n", j); seeker->entry.base = seeker->entry.base_obj = NULL; seeker->entry.base_vars = seeker->entry.base_method = NULL; continue; } seeker->entry.base = base_obj->base; seeker->entry.base_obj = base_obj->base_obj; seeker->entry.base_vars = base_obj->base_vars; seeker->entry.base_method = base_obj->base_method; seeker++; } break; } } } } } int _reset_graphics_input(state_t *s); song_iterator_t *new_fast_forward_iterator(song_iterator_t *it, int delta); static void reconstruct_sounds(state_t *s) { song_t *seeker; int it_type = s->resmgr->sci_version >= SCI_VERSION_01 ? SCI_SONG_ITERATOR_TYPE_SCI1 : SCI_SONG_ITERATOR_TYPE_SCI0; if (s->sound.songlib.lib) seeker = *(s->sound.songlib.lib); else { song_lib_init(&s->sound.songlib); seeker = NULL; } while (seeker) { song_iterator_t *base, *ff; int oldstatus; song_iterator_message_t msg; base = ff = build_iterator(s, seeker->resource_num, it_type, seeker->handle); if (seeker->restore_behavior == RESTORE_BEHAVIOR_CONTINUE) ff = (song_iterator_t *)new_fast_forward_iterator(base, seeker->restore_time); ff->init(ff); msg = songit_make_message(seeker->handle, SIMSG_SET_LOOPS(seeker->loops)); songit_handle_message(&ff, msg); msg = songit_make_message(seeker->handle, SIMSG_SET_HOLD(seeker->hold)); songit_handle_message(&ff, msg); oldstatus = seeker->status; seeker->status = SOUND_STATUS_STOPPED; seeker->it = ff; sfx_song_set_status(&s->sound, seeker->handle, oldstatus); seeker = seeker->next; } } state_t *gamestate_restore(state_t *s, char *dirname) { FILE *fh; int fd; int i; int read_eof = 0; state_t *retval; songlib_t temp; if (chdir(dirname)) { sciprintf("Game state '%s' does not exist\n", dirname); return NULL; } /* if (s->sound_server) { if ((s->sound_server->restore)(s, dirname)) { sciprintf("Restoring failed for the sound subsystem\n"); return NULL; } } */ retval = (state_t *) sci_malloc(sizeof(state_t)); memset(retval, 0, sizeof(state_t)); retval->savegame_version = -1; _global_save_state = retval; retval->gfx_state = s->gfx_state; fh = fopen("state", "r" FO_TEXT); if (!fh) { free(retval); return NULL; } // Backwards compatibility settings retval->dyn_views = NULL; retval->drop_views = NULL; retval->port = NULL; retval->save_dir_copy_buf = NULL; retval->sound_mute = s->sound_mute; retval->sound_volume = s->sound_volume; // Auto-generated CFSML data reader code #line 767 "savegame.cfsml" { #line 770 "savegame.cfsml" int _cfsml_line_ctr = 0; #line 775 "savegame.cfsml" struct _cfsml_pointer_refstruct **_cfsml_myptrrefptr = _cfsml_get_current_refpointer(); #line 778 "savegame.cfsml" int _cfsml_eof = 0, _cfsml_error; int dummy; #line 786 "savegame.cfsml" const char *_cfsml_inp = _cfsml_get_identifier(fh, &(_cfsml_line_ctr), &_cfsml_eof, &dummy); #line 790 "savegame.cfsml" _cfsml_error = _cfsml_read_state_t(fh, retval, _cfsml_inp, &(_cfsml_line_ctr), &_cfsml_eof); #line 794 "savegame.cfsml" read_eof = _cfsml_error; #line 798 "savegame.cfsml" _cfsml_free_pointer_references(_cfsml_myptrrefptr, _cfsml_error); #line 801 "savegame.cfsml" if (_cfsml_last_value_retrieved) { free(_cfsml_last_value_retrieved); _cfsml_last_value_retrieved = NULL; } if (_cfsml_last_identifier_retrieved) { free(_cfsml_last_identifier_retrieved); _cfsml_last_identifier_retrieved = NULL; } } // End of auto-generated CFSML data reader code #line 997 "savegame.cfsml" fclose(fh); if ((retval->savegame_version < FREESCI_MINIMUM_SAVEGAME_VERSION) || (retval->savegame_version > FREESCI_CURRENT_SAVEGAME_VERSION)) { if (retval->savegame_version < FREESCI_MINIMUM_SAVEGAME_VERSION) sciprintf("Old savegame version detected- can't load\n"); else sciprintf("Savegame version is %d- maximum supported is %0d\n", retval->savegame_version, FREESCI_CURRENT_SAVEGAME_VERSION); chdir(".."); free(retval); return NULL; } sfx_exit(&s->sound); _gamestate_unfrob(retval); // Set exec stack base to zero retval->execution_stack_base = 0; retval->execution_stack_pos = 0; // Now copy all current state information // Graphics and input state: retval->animation_delay = s->animation_delay; retval->animation_granularity = s->animation_granularity; retval->gfx_state = s->gfx_state; retval->resmgr = s->resmgr; temp = retval->sound.songlib; sfx_init(&retval->sound, retval->resmgr, s->sfx_init_flags); retval->sfx_init_flags = s->sfx_init_flags; song_lib_free(retval->sound.songlib); retval->sound.songlib = temp; _reset_graphics_input(retval); reconstruct_stack(retval); reconstruct_scripts(retval, &retval->seg_manager); reconstruct_clones(retval, &retval->seg_manager); retval->game_obj = s->game_obj; retval->script_000 = &retval->seg_manager.heap[script_get_segment(s, 0, SCRIPT_GET_DONT_LOAD)]->data.script; retval->gc_countdown = GC_INTERVAL - 1; retval->save_dir_copy = make_reg(s->sys_strings_segment, SYS_STRING_SAVEDIR); retval->save_dir_edit_offset = 0; retval->sys_strings_segment = find_unique_seg_by_type(&retval->seg_manager, MEM_OBJ_SYS_STRINGS); retval->sys_strings = &(((mem_obj_t *)(GET_SEGMENT(retval->seg_manager, retval->sys_strings_segment, MEM_OBJ_SYS_STRINGS)))->data.sys_strings); sys_strings_restore(retval->sys_strings, s->sys_strings); // Time state: sci_get_current_time(&(retval->last_wait_time)); retval->game_start_time.tv_sec = time(NULL) - retval->game_time; retval->game_start_time.tv_usec = 0; // File IO state: retval->file_handles_nr = 2; retval->file_handles = (FILE **)sci_calloc(2, sizeof(FILE *)); // static parser information: retval->parser_rules = s->parser_rules; retval->parser_words_nr = s->parser_words_nr; retval->parser_words = s->parser_words; retval->parser_suffices_nr = s->parser_suffices_nr; retval->parser_suffices = s->parser_suffices; retval->parser_branches_nr = s->parser_branches_nr; retval->parser_branches = s->parser_branches; // static VM/Kernel information: retval->selector_names_nr = s->selector_names_nr; retval->selector_names = s->selector_names; retval->kernel_names_nr = s->kernel_names_nr; retval->kernel_names = s->kernel_names; retval->kfunct_table = s->kfunct_table; retval->kfunct_nr = s->kfunct_nr; retval->opcodes = s->opcodes; memcpy(&(retval->selector_map), &(s->selector_map), sizeof(selector_map_t)); retval->max_version = retval->version; retval->min_version = retval->version; retval->parser_base = make_reg(s->sys_strings_segment, SYS_STRING_PARSER_BASE); // Copy breakpoint information from current game instance retval->have_bp = s->have_bp; retval->bp_list = s->bp_list; retval->debug_mode = s->debug_mode; retval->resource_dir = s->resource_dir; retval->work_dir = s->work_dir; retval->kernel_opt_flags = 0; retval->have_mouse_flag = 1; retval->successor = NULL; retval->pic_priority_table = (int*)gfxop_get_pic_metainfo(retval->gfx_state); retval->game_name = sci_strdup(obj_get_name(retval, retval->game_obj)); retval->sound.it = NULL; retval->sound.flags = s->sound.flags; retval->sound.song = NULL; retval->sound.suspended = s->sound.suspended; retval->sound.debug = s->sound.debug; reconstruct_sounds(retval); chdir (".."); return retval; }