/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "sci/sci.h" #include "sci/resource.h" #include "sci/engine/state.h" #include "common/util.h" namespace Sci { #define END Script_None opcode_format g_opcode_formats[128][4] = { /*00*/ {Script_None}, {Script_None}, {Script_None}, {Script_None}, /*04*/ {Script_None}, {Script_None}, {Script_None}, {Script_None}, /*08*/ {Script_None}, {Script_None}, {Script_None}, {Script_None}, /*0C*/ {Script_None}, {Script_None}, {Script_None}, {Script_None}, /*10*/ {Script_None}, {Script_None}, {Script_None}, {Script_None}, /*14*/ {Script_None}, {Script_None}, {Script_None}, {Script_SRelative, END}, /*18*/ {Script_SRelative, END}, {Script_SRelative, END}, {Script_SVariable, END}, {Script_None}, /*1C*/ {Script_SVariable, END}, {Script_None}, {Script_None}, {Script_Variable, END}, /*20*/ {Script_SRelative, Script_Byte, END}, {Script_Variable, Script_Byte, END}, {Script_Variable, Script_Byte, END}, {Script_Variable, Script_SVariable, Script_Byte, END}, /*24 (24=ret)*/ {Script_End}, {Script_Byte, END}, {Script_Invalid}, {Script_Invalid}, /*28*/ {Script_Variable, END}, {Script_Invalid}, {Script_Byte, END}, {Script_Variable, Script_Byte, END}, /*2C*/ {Script_SVariable, END}, {Script_SVariable, Script_Variable, END}, {Script_None}, {Script_Invalid}, /*30*/ {Script_None}, {Script_Property, END}, {Script_Property, END}, {Script_Property, END}, /*34*/ {Script_Property, END}, {Script_Property, END}, {Script_Property, END}, {Script_Property, END}, /*38*/ {Script_Property, END}, {Script_SRelative, END}, {Script_SRelative, END}, {Script_None}, /*3C*/ {Script_None}, {Script_None}, {Script_None}, {Script_Invalid}, /*40-4F*/ {Script_Global, END}, {Script_Local, END}, {Script_Temp, END}, {Script_Param, END}, {Script_Global, END}, {Script_Local, END}, {Script_Temp, END}, {Script_Param, END}, {Script_Global, END}, {Script_Local, END}, {Script_Temp, END}, {Script_Param, END}, {Script_Global, END}, {Script_Local, END}, {Script_Temp, END}, {Script_Param, END}, /*50-5F*/ {Script_Global, END}, {Script_Local, END}, {Script_Temp, END}, {Script_Param, END}, {Script_Global, END}, {Script_Local, END}, {Script_Temp, END}, {Script_Param, END}, {Script_Global, END}, {Script_Local, END}, {Script_Temp, END}, {Script_Param, END}, {Script_Global, END}, {Script_Local, END}, {Script_Temp, END}, {Script_Param, END}, /*60-6F*/ {Script_Global, END}, {Script_Local, END}, {Script_Temp, END}, {Script_Param, END}, {Script_Global, END}, {Script_Local, END}, {Script_Temp, END}, {Script_Param, END}, {Script_Global, END}, {Script_Local, END}, {Script_Temp, END}, {Script_Param, END}, {Script_Global, END}, {Script_Local, END}, {Script_Temp, END}, {Script_Param, END}, /*70-7F*/ {Script_Global, END}, {Script_Local, END}, {Script_Temp, END}, {Script_Param, END}, {Script_Global, END}, {Script_Local, END}, {Script_Temp, END}, {Script_Param, END}, {Script_Global, END}, {Script_Local, END}, {Script_Temp, END}, {Script_Param, END}, {Script_Global, END}, {Script_Local, END}, {Script_Temp, END}, {Script_Param, END} }; #undef END void script_adjust_opcode_formats(EngineState *s) { // TODO: Check that this is correct if (s->detectLofsType() != SCI_VERSION_0_EARLY) { g_opcode_formats[op_lofsa][0] = Script_Offset; g_opcode_formats[op_lofss][0] = Script_Offset; } #ifdef ENABLE_SCI32 SciVersion version = s->resMan->sciVersion(); // In SCI32, some arguments are now words instead of bytes if (version >= SCI_VERSION_2) { g_opcode_formats[op_calle][2] = Script_Word; g_opcode_formats[op_callk][1] = Script_Word; g_opcode_formats[op_super][1] = Script_Word; g_opcode_formats[op_send][0] = Script_Word; g_opcode_formats[op_self][0] = Script_Word; g_opcode_formats[op_call][1] = Script_Word; g_opcode_formats[op_callb][1] = Script_Word; } #endif } #if 1 #define FIND_SELECTOR(_slc_) _selectorMap._slc_ = findSelector(#_slc_) #define FIND_SELECTOR2(_slc_, _slcstr_) _selectorMap._slc_ = findSelector(_slcstr_) #else // The defines below can be used to construct static selector tables for games which don't have // a vocab.997 resource, by dumping the selector table from other similar versions or games #define FIND_SELECTOR(_slc_) _selectorMap._slc_ = findSelector(#_slc_); \ printf("\t{ \"%s\", %d },\n", #_slc_, _selectorMap._slc_) #define FIND_SELECTOR2(_slc_, _slcstr_) _selectorMap._slc_ = findSelector(_slcstr_); \ printf("\t{ \"%s\", %d },\n", _slcstr_, _selectorMap._slc_) #endif void Kernel::mapSelectors() { // species // superClass // -info- FIND_SELECTOR(y); FIND_SELECTOR(x); FIND_SELECTOR(view); FIND_SELECTOR(loop); FIND_SELECTOR(cel); FIND_SELECTOR(underBits); FIND_SELECTOR(nsTop); FIND_SELECTOR(nsLeft); FIND_SELECTOR(nsBottom); FIND_SELECTOR(lsTop); FIND_SELECTOR(lsLeft); FIND_SELECTOR(lsBottom); FIND_SELECTOR(lsRight); FIND_SELECTOR(nsRight); FIND_SELECTOR(signal); FIND_SELECTOR(illegalBits); FIND_SELECTOR(brTop); FIND_SELECTOR(brLeft); FIND_SELECTOR(brBottom); FIND_SELECTOR(brRight); // name // key // time FIND_SELECTOR(text); FIND_SELECTOR(elements); // color // back FIND_SELECTOR(mode); // style FIND_SELECTOR(state); FIND_SELECTOR(font); FIND_SELECTOR(type); // window FIND_SELECTOR(cursor); FIND_SELECTOR(max); // mark // who FIND_SELECTOR(message); // edit FIND_SELECTOR(play); FIND_SELECTOR(number); FIND_SELECTOR(handle); // nodePtr FIND_SELECTOR(client); FIND_SELECTOR(dx); FIND_SELECTOR(dy); FIND_SELECTOR2(b_movCnt, "b-moveCnt"); FIND_SELECTOR2(b_i1, "b-i1"); FIND_SELECTOR2(b_i2, "b-i2"); FIND_SELECTOR2(b_di, "b-di"); FIND_SELECTOR2(b_xAxis, "b-xAxis"); FIND_SELECTOR2(b_incr, "b-incr"); FIND_SELECTOR(xStep); FIND_SELECTOR(yStep); FIND_SELECTOR(moveSpeed); FIND_SELECTOR(canBeHere); // cantBeHere FIND_SELECTOR(heading); FIND_SELECTOR(mover); FIND_SELECTOR(doit); FIND_SELECTOR(isBlocked); FIND_SELECTOR(looper); FIND_SELECTOR(priority); FIND_SELECTOR(modifiers); FIND_SELECTOR(replay); // setPri // at // next // done // width FIND_SELECTOR(wordFail); FIND_SELECTOR(syntaxFail); // semanticFail // pragmaFail // said FIND_SELECTOR(claimed); // value // save // restore // title // button // icon // draw FIND_SELECTOR2(delete_, "delete"); FIND_SELECTOR(z); // ----------------------------- FIND_SELECTOR(init); FIND_SELECTOR(dispose); FIND_SELECTOR(size); FIND_SELECTOR(caller); FIND_SELECTOR(cue); FIND_SELECTOR(owner); FIND_SELECTOR(completed); FIND_SELECTOR(cycler); FIND_SELECTOR(moveDone); FIND_SELECTOR(vol); FIND_SELECTOR(pri); FIND_SELECTOR(min); FIND_SELECTOR(sec); FIND_SELECTOR(frame); FIND_SELECTOR(dataInc); FIND_SELECTOR(palette); FIND_SELECTOR(cantBeHere); FIND_SELECTOR(nodePtr); FIND_SELECTOR(flags); FIND_SELECTOR(points); FIND_SELECTOR(syncCue); FIND_SELECTOR(syncTime); FIND_SELECTOR(printLang); FIND_SELECTOR(subtitleLang); FIND_SELECTOR(parseLang); FIND_SELECTOR(motionCue); FIND_SELECTOR(setCursor); } void Kernel::dumpScriptObject(char *data, int seeker, int objsize) { int selectors, overloads, selectorsize; int species = (int16)READ_LE_UINT16((unsigned char *) data + 8 + seeker); int superclass = (int16)READ_LE_UINT16((unsigned char *) data + 10 + seeker); int namepos = (int16)READ_LE_UINT16((unsigned char *) data + 14 + seeker); int i = 0; printf("Object\n"); Common::hexdump((unsigned char *) data + seeker, objsize - 4, 16, seeker); //-4 because the size includes the two-word header printf("Name: %s\n", namepos ? ((char *)(data + namepos)) : ""); printf("Superclass: %x\n", superclass); printf("Species: %x\n", species); printf("-info-:%x\n", (int16)READ_LE_UINT16((unsigned char *) data + 12 + seeker) & 0xffff); printf("Function area offset: %x\n", (int16)READ_LE_UINT16((unsigned char *) data + seeker + 4)); printf("Selectors [%x]:\n", selectors = (selectorsize = (int16)READ_LE_UINT16((unsigned char *) data + seeker + 6))); seeker += 8; while (selectors--) { printf(" [#%03x] = 0x%x\n", i++, (int16)READ_LE_UINT16((unsigned char *)data + seeker) & 0xffff); seeker += 2; } printf("Overridden functions: %x\n", selectors = overloads = (int16)READ_LE_UINT16((unsigned char *)data + seeker)); seeker += 2; if (overloads < 100) while (overloads--) { int selector = (int16)READ_LE_UINT16((unsigned char *) data + (seeker)); printf(" [%03x] %s: @", selector & 0xffff, (selector >= 0 && selector < (int)_selectorNames.size()) ? _selectorNames[selector].c_str() : ""); printf("%04x\n", (int16)READ_LE_UINT16((unsigned char *)data + seeker + selectors*2 + 2) & 0xffff); seeker += 2; } } void Kernel::dumpScriptClass(char *data, int seeker, int objsize) { int selectors, overloads, selectorsize; int species = (int16)READ_LE_UINT16((unsigned char *) data + 8 + seeker); int superclass = (int16)READ_LE_UINT16((unsigned char *) data + 10 + seeker); int namepos = (int16)READ_LE_UINT16((unsigned char *) data + 14 + seeker); printf("Class\n"); Common::hexdump((unsigned char *) data + seeker, objsize - 4, 16, seeker); printf("Name: %s\n", namepos ? ((char *)data + namepos) : ""); printf("Superclass: %x\n", superclass); printf("Species: %x\n", species); printf("-info-:%x\n", (int16)READ_LE_UINT16((unsigned char *)data + 12 + seeker) & 0xffff); printf("Function area offset: %x\n", (int16)READ_LE_UINT16((unsigned char *)data + seeker + 4)); printf("Selectors [%x]:\n", selectors = (selectorsize = (int16)READ_LE_UINT16((unsigned char *)data + seeker + 6))); seeker += 8; selectorsize <<= 1; while (selectors--) { int selector = (int16)READ_LE_UINT16((unsigned char *) data + (seeker) + selectorsize); printf(" [%03x] %s = 0x%x\n", 0xffff & selector, (selector >= 0 && selector < (int)_selectorNames.size()) ? _selectorNames[selector].c_str() : "", (int16)READ_LE_UINT16((unsigned char *)data + seeker) & 0xffff); seeker += 2; } seeker += selectorsize; printf("Overloaded functions: %x\n", selectors = overloads = (int16)READ_LE_UINT16((unsigned char *)data + seeker)); seeker += 2; while (overloads--) { int selector = (int16)READ_LE_UINT16((unsigned char *)data + (seeker)); fprintf(stderr, "selector=%d; selectorNames.size() =%d\n", selector, _selectorNames.size()); printf(" [%03x] %s: @", selector & 0xffff, (selector >= 0 && selector < (int)_selectorNames.size()) ? _selectorNames[selector].c_str() : ""); printf("%04x\n", (int16)READ_LE_UINT16((unsigned char *)data + seeker + selectors * 2 + 2) & 0xffff); seeker += 2; } } void Kernel::dissectScript(int scriptNumber, Vocabulary *vocab) { int objectctr[11] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; unsigned int _seeker = 0; Resource *script = _resMan->findResource(ResourceId(kResourceTypeScript, scriptNumber), 0); if (!script) { warning("dissectScript(): Script not found!\n"); return; } while (_seeker < script->size) { int objtype = (int16)READ_LE_UINT16(script->data + _seeker); int objsize; unsigned int seeker = _seeker + 4; if (!objtype) { printf("End of script object (#0) encountered.\n"); printf("Classes: %i, Objects: %i, Export: %i,\n Var: %i (all base 10)", objectctr[6], objectctr[1], objectctr[7], objectctr[10]); return; } printf("\n"); objsize = (int16)READ_LE_UINT16(script->data + _seeker + 2); printf("Obj type #%x, size 0x%x: ", objtype, objsize); _seeker += objsize; objectctr[objtype]++; switch (objtype) { case SCI_OBJ_OBJECT: dumpScriptObject((char *)script->data, seeker, objsize); break; case SCI_OBJ_CODE: { printf("Code\n"); Common::hexdump(script->data + seeker, objsize - 4, 16, seeker); }; break; case 3: { printf("\n"); Common::hexdump(script->data + seeker, objsize - 4, 16, seeker); }; break; case SCI_OBJ_SAID: { printf("Said\n"); Common::hexdump(script->data + seeker, objsize - 4, 16, seeker); printf("%04x: ", seeker); while (seeker < _seeker) { unsigned char nextitem = script->data [seeker++]; if (nextitem == 0xFF) printf("\n%04x: ", seeker); else if (nextitem >= 0xF0) { switch (nextitem) { case 0xf0: printf(", "); break; case 0xf1: printf("& "); break; case 0xf2: printf("/ "); break; case 0xf3: printf("( "); break; case 0xf4: printf(") "); break; case 0xf5: printf("[ "); break; case 0xf6: printf("] "); break; case 0xf7: printf("# "); break; case 0xf8: printf("< "); break; case 0xf9: printf("> "); break; } } else { nextitem = nextitem << 8 | script->data [seeker++]; printf("%s[%03x] ", vocab->getAnyWordFromGroup(nextitem), nextitem); } } printf("\n"); } break; case SCI_OBJ_STRINGS: { printf("Strings\n"); while (script->data [seeker]) { printf("%04x: %s\n", seeker, script->data + seeker); seeker += strlen((char *)script->data + seeker) + 1; } seeker++; // the ending zero byte }; break; case SCI_OBJ_CLASS: dumpScriptClass((char *)script->data, seeker, objsize); break; case SCI_OBJ_EXPORTS: { printf("Exports\n"); Common::hexdump((unsigned char *)script->data + seeker, objsize - 4, 16, seeker); }; break; case SCI_OBJ_POINTERS: { printf("Pointers\n"); Common::hexdump(script->data + seeker, objsize - 4, 16, seeker); }; break; case 9: { printf("\n"); Common::hexdump(script->data + seeker, objsize - 4, 16, seeker); }; break; case SCI_OBJ_LOCALVARS: { printf("Local vars\n"); Common::hexdump(script->data + seeker, objsize - 4, 16, seeker); }; break; default: printf("Unsupported!\n"); return; } } printf("Script ends without terminator\n"); } } // End of namespace Sci