/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "sci/sci.h" #include "sci/resource.h" #include "sci/engine/state.h" #include "sci/engine/kernel.h" #include "sci/engine/script.h" #include "common/util.h" namespace Sci { #define END Script_None opcode_format g_opcode_formats[128][4] = { /*00*/ {Script_None}, {Script_None}, {Script_None}, {Script_None}, /*04*/ {Script_None}, {Script_None}, {Script_None}, {Script_None}, /*08*/ {Script_None}, {Script_None}, {Script_None}, {Script_None}, /*0C*/ {Script_None}, {Script_None}, {Script_None}, {Script_None}, /*10*/ {Script_None}, {Script_None}, {Script_None}, {Script_None}, /*14*/ {Script_None}, {Script_None}, {Script_None}, {Script_SRelative, END}, /*18*/ {Script_SRelative, END}, {Script_SRelative, END}, {Script_SVariable, END}, {Script_None}, /*1C*/ {Script_SVariable, END}, {Script_None}, {Script_None}, {Script_Variable, END}, /*20*/ {Script_SRelative, Script_Byte, END}, {Script_Variable, Script_Byte, END}, {Script_Variable, Script_Byte, END}, {Script_Variable, Script_SVariable, Script_Byte, END}, /*24 (24=ret)*/ {Script_End}, {Script_Byte, END}, {Script_Invalid}, {Script_Invalid}, /*28*/ {Script_Variable, END}, {Script_Invalid}, {Script_Byte, END}, {Script_Variable, Script_Byte, END}, /*2C*/ {Script_SVariable, END}, {Script_SVariable, Script_Variable, END}, {Script_None}, {Script_Invalid}, /*30*/ {Script_None}, {Script_Property, END}, {Script_Property, END}, {Script_Property, END}, /*34*/ {Script_Property, END}, {Script_Property, END}, {Script_Property, END}, {Script_Property, END}, /*38*/ {Script_Property, END}, {Script_SRelative, END}, {Script_SRelative, END}, {Script_None}, /*3C*/ {Script_None}, {Script_None}, {Script_None}, {Script_Word}, /*40-4F*/ {Script_Global, END}, {Script_Local, END}, {Script_Temp, END}, {Script_Param, END}, {Script_Global, END}, {Script_Local, END}, {Script_Temp, END}, {Script_Param, END}, {Script_Global, END}, {Script_Local, END}, {Script_Temp, END}, {Script_Param, END}, {Script_Global, END}, {Script_Local, END}, {Script_Temp, END}, {Script_Param, END}, /*50-5F*/ {Script_Global, END}, {Script_Local, END}, {Script_Temp, END}, {Script_Param, END}, {Script_Global, END}, {Script_Local, END}, {Script_Temp, END}, {Script_Param, END}, {Script_Global, END}, {Script_Local, END}, {Script_Temp, END}, {Script_Param, END}, {Script_Global, END}, {Script_Local, END}, {Script_Temp, END}, {Script_Param, END}, /*60-6F*/ {Script_Global, END}, {Script_Local, END}, {Script_Temp, END}, {Script_Param, END}, {Script_Global, END}, {Script_Local, END}, {Script_Temp, END}, {Script_Param, END}, {Script_Global, END}, {Script_Local, END}, {Script_Temp, END}, {Script_Param, END}, {Script_Global, END}, {Script_Local, END}, {Script_Temp, END}, {Script_Param, END}, /*70-7F*/ {Script_Global, END}, {Script_Local, END}, {Script_Temp, END}, {Script_Param, END}, {Script_Global, END}, {Script_Local, END}, {Script_Temp, END}, {Script_Param, END}, {Script_Global, END}, {Script_Local, END}, {Script_Temp, END}, {Script_Param, END}, {Script_Global, END}, {Script_Local, END}, {Script_Temp, END}, {Script_Param, END} }; #undef END // TODO: script_adjust_opcode_formats should probably be part of the // constructor (?) of a VirtualMachine or a ScriptManager class. void script_adjust_opcode_formats(EngineState *s) { // TODO: Check that this is correct if (s->_features->detectLofsType() != SCI_VERSION_0_EARLY) { g_opcode_formats[op_lofsa][0] = Script_Offset; g_opcode_formats[op_lofss][0] = Script_Offset; } #ifdef ENABLE_SCI32 // In SCI32, some arguments are now words instead of bytes if (getSciVersion() >= SCI_VERSION_2) { g_opcode_formats[op_calle][2] = Script_Word; g_opcode_formats[op_callk][1] = Script_Word; g_opcode_formats[op_super][1] = Script_Word; g_opcode_formats[op_send][0] = Script_Word; g_opcode_formats[op_self][0] = Script_Word; g_opcode_formats[op_call][1] = Script_Word; g_opcode_formats[op_callb][1] = Script_Word; } #endif } #define INST_LOOKUP_CLASS(id) ((id == 0xffff)? NULL_REG : segMan->getClassAddress(id, SCRIPT_GET_LOCK, reg)) void SegManager::createClassTable() { Resource *vocab996 = _resMan->findResource(ResourceId(kResourceTypeVocab, 996), 1); if (!vocab996) error("SegManager: failed to open vocab 996"); int totalClasses = vocab996->size >> 2; _classtable.resize(totalClasses); for (uint16 classNr = 0; classNr < totalClasses; classNr++) { uint16 scriptNr = READ_LE_UINT16(vocab996->data + classNr * 4 + 2); _classtable[classNr].reg = NULL_REG; _classtable[classNr].script = scriptNr; } _resMan->unlockResource(vocab996); } reg_t SegManager::getClassAddress(int classnr, ScriptLoadType lock, reg_t caller) { if (classnr == 0xffff) return NULL_REG; if (classnr < 0 || (int)_classtable.size() <= classnr || _classtable[classnr].script < 0) { error("[VM] Attempt to dereference class %x, which doesn't exist (max %x)", classnr, _classtable.size()); return NULL_REG; } else { Class *the_class = &_classtable[classnr]; if (!the_class->reg.segment) { getScriptSegment(the_class->script, lock); if (!the_class->reg.segment) { error("[VM] Trying to instantiate class %x by instantiating script 0x%x (%03d) failed;" " Entering debugger.", classnr, the_class->script, the_class->script); return NULL_REG; } } else if (caller.segment != the_class->reg.segment) getScript(the_class->reg.segment)->incrementLockers(); return the_class->reg; } } void SegManager::scriptInitialiseLocalsZero(SegmentId seg, int count) { Script *scr = getScript(seg); scr->_localsOffset = -count * 2; // Make sure it's invalid allocLocalsSegment(scr, count); } void SegManager::scriptInitialiseLocals(reg_t location) { Script *scr = getScript(location.segment); unsigned int count; VERIFY(location.offset + 1 < (uint16)scr->_bufSize, "Locals beyond end of script\n"); if (getSciVersion() >= SCI_VERSION_1_1) count = READ_LE_UINT16(scr->_buf + location.offset - 2); else count = (READ_LE_UINT16(scr->_buf + location.offset - 2) - 4) >> 1; // half block size scr->_localsOffset = location.offset; if (!(location.offset + count * 2 + 1 < scr->_bufSize)) { warning("Locals extend beyond end of script: offset %04x, count %x vs size %x", location.offset, count, (uint)scr->_bufSize); count = (scr->_bufSize - location.offset) >> 1; } LocalVariables *locals = allocLocalsSegment(scr, count); if (locals) { uint i; byte *base = (byte *)(scr->_buf + location.offset); for (i = 0; i < count; i++) locals->_locals[i].offset = READ_LE_UINT16(base + i * 2); } } void SegManager::scriptRelocateExportsSci11(SegmentId seg) { Script *scr = getScript(seg); for (int i = 0; i < scr->_numExports; i++) { /* We are forced to use an ugly heuristic here to distinguish function exports from object/class exports. The former kind points into the script resource, the latter into the heap resource. */ uint16 location = READ_LE_UINT16((byte *)(scr->_exportTable + i)); if ((location < scr->_heapSize - 1) && (READ_LE_UINT16(scr->_heapStart + location) == SCRIPT_OBJECT_MAGIC_NUMBER)) { WRITE_LE_UINT16((byte *)(scr->_exportTable + i), location + scr->_heapStart - scr->_buf); } else { // Otherwise it's probably a function export, // and we don't need to do anything. } } } void SegManager::scriptInitialiseObjectsSci11(SegmentId seg) { Script *scr = getScript(seg); byte *seeker = scr->_heapStart + 4 + READ_LE_UINT16(scr->_heapStart + 2) * 2; while (READ_LE_UINT16(seeker) == SCRIPT_OBJECT_MAGIC_NUMBER) { if (READ_LE_UINT16(seeker + 14) & SCRIPT_INFO_CLASS) { int classpos = seeker - scr->_buf; int species = READ_LE_UINT16(seeker + 10); if (species < 0 || species >= (int)_classtable.size()) { error("Invalid species %d(0x%x) not in interval [0,%d) while instantiating script %d", species, species, _classtable.size(), scr->_nr); return; } _classtable[species].reg.segment = seg; _classtable[species].reg.offset = classpos; } seeker += READ_LE_UINT16(seeker + 2) * 2; } seeker = scr->_heapStart + 4 + READ_LE_UINT16(scr->_heapStart + 2) * 2; while (READ_LE_UINT16(seeker) == SCRIPT_OBJECT_MAGIC_NUMBER) { reg_t reg; Object *obj; reg.segment = seg; reg.offset = seeker - scr->_buf; obj = scr->scriptObjInit(reg); #if 0 if (obj->_variables[5].offset != 0xffff) { obj->_variables[5] = INST_LOOKUP_CLASS(obj->_variables[5].offset); baseObj = getObject(obj->_variables[5]); obj->variable_names_nr = baseObj->variables_nr; obj->_baseObj = baseObj->_baseObj; } #endif // Copy base from species class, as we need its selector IDs obj->setSuperClassSelector( getClassAddress(obj->getSuperClassSelector().offset, SCRIPT_GET_LOCK, NULL_REG)); // Set the -classScript- selector to the script number. // FIXME: As this selector is filled in at run-time, it is likely // that it is supposed to hold a pointer. The Obj::isKindOf method // uses this selector together with -propDict- to compare classes. // For the purpose of Obj::isKindOf, using the script number appears // to be sufficient. obj->setClassScriptSelector(make_reg(0, scr->_nr)); seeker += READ_LE_UINT16(seeker + 2) * 2; } } int script_instantiate_common(ResourceManager *resMan, SegManager *segMan, int script_nr, Resource **script, Resource **heap, int *was_new) { *was_new = 1; *script = resMan->findResource(ResourceId(kResourceTypeScript, script_nr), 0); if (getSciVersion() >= SCI_VERSION_1_1) *heap = resMan->findResource(ResourceId(kResourceTypeHeap, script_nr), 0); if (!*script || (getSciVersion() >= SCI_VERSION_1_1 && !heap)) { warning("Script 0x%x requested but not found", script_nr); if (getSciVersion() >= SCI_VERSION_1_1) { if (*heap) warning("Inconsistency: heap resource WAS found"); else if (*script) warning("Inconsistency: script resource WAS found"); } return 0; } SegmentId seg_id = segMan->getScriptSegment(script_nr); Script *scr = segMan->getScriptIfLoaded(seg_id); if (scr) { if (!scr->isMarkedAsDeleted()) { scr->incrementLockers(); return seg_id; } else { scr->freeScript(); } } else { scr = segMan->allocateScript(script_nr, &seg_id); if (!scr) { // ALL YOUR SCRIPT BASE ARE BELONG TO US error("Not enough heap space for script size 0x%x of script 0x%x (Should this happen?)", (*script)->size, script_nr); return 0; } } scr->init(script_nr, resMan); reg_t reg; reg.segment = seg_id; reg.offset = 0; // Set heap position (beyond the size word) scr->setLockers(1); scr->setExportTableOffset(0); scr->setSynonymsOffset(0); scr->setSynonymsNr(0); *was_new = 0; return seg_id; } int script_instantiate_sci0(ResourceManager *resMan, SegManager *segMan, int script_nr) { int objtype; unsigned int objlength; int relocation = -1; int magic_pos_adder; // Usually 0; 2 for older SCI versions Resource *script; int was_new; bool oldScriptHeader = (getSciVersion() == SCI_VERSION_0_EARLY); const int seg_id = script_instantiate_common(resMan, segMan, script_nr, &script, NULL, &was_new); if (was_new) return seg_id; Script *scr = segMan->getScript(seg_id); if (oldScriptHeader) { // int locals_nr = READ_LE_UINT16(script->data); // Old script block // There won't be a localvar block in this case // Instead, the script starts with a 16 bit int specifying the // number of locals we need; these are then allocated and zeroed. scr->mcpyInOut(0, script->data, script->size); magic_pos_adder = 2; // Step over the funny prefix if (locals_nr) segMan->scriptInitialiseLocalsZero(seg_id, locals_nr); } else { scr->mcpyInOut(0, script->data, script->size); magic_pos_adder = 0; } // Now do a first pass through the script objects to find the // export table and local variable block reg_t reg; reg.segment = seg_id; reg.offset = magic_pos_adder; objlength = 0; do { reg_t data_base; reg_t addr; reg.offset += objlength; // Step over the last checked object objtype = scr->getHeap(reg.offset); if (!objtype) break; objlength = scr->getHeap(reg.offset + 2); // This happens in some demos (e.g. the EcoQuest 1 demo). Not sure what is the // actual cause of it, but the scripts of these demos can't be loaded properly // and we're stuck forever in this loop, as objlength never changes if (!objlength) { warning("script_instantiate_sci0: objlength is 0, unable to parse script"); return 0; } data_base = reg; data_base.offset += 4; addr = data_base; switch (objtype) { case SCI_OBJ_EXPORTS: { scr->setExportTableOffset(data_base.offset); } break; case SCI_OBJ_SYNONYMS: scr->setSynonymsOffset(addr.offset); // +4 is to step over the header scr->setSynonymsNr((objlength) / 4); break; case SCI_OBJ_LOCALVARS: segMan->scriptInitialiseLocals(data_base); break; case SCI_OBJ_CLASS: { int classpos = addr.offset - SCRIPT_OBJECT_MAGIC_OFFSET; int species; species = scr->getHeap(addr.offset - SCRIPT_OBJECT_MAGIC_OFFSET + SCRIPT_SPECIES_OFFSET); if (species < 0 || species >= (int)segMan->_classtable.size()) { if (species == (int)segMan->_classtable.size()) { // Happens in the LSL2 demo warning("Applying workaround for an off-by-one invalid species access"); segMan->_classtable.resize(segMan->_classtable.size() + 1); } else { warning("Invalid species %d(0x%x) not in interval " "[0,%d) while instantiating script %d\n", species, species, segMan->_classtable.size(), script_nr); return 0; } } segMan->_classtable[species].reg = addr; segMan->_classtable[species].reg.offset = classpos; // Set technical class position-- into the block allocated for it } break; default: break; } } while (objtype != 0); // And now a second pass to adjust objects and class pointers, and the general pointers objlength = 0; reg.offset = magic_pos_adder; // Reset counter do { reg_t addr; reg.offset += objlength; // Step over the last checked object objtype = scr->getHeap(reg.offset); if (!objtype) break; objlength = scr->getHeap(reg.offset + 2); addr = reg; addr.offset += 4; // Step over header switch (objtype) { case SCI_OBJ_CODE: scr->scriptAddCodeBlock(addr); break; case SCI_OBJ_OBJECT: case SCI_OBJ_CLASS: { // object or class? Object *obj = scr->scriptObjInit(addr); // Instantiate the superclass, if neccessary obj->setSpeciesSelector(INST_LOOKUP_CLASS(obj->getSpeciesSelector().offset)); Object *baseObj = segMan->getObject(obj->getSpeciesSelector()); if (baseObj) { obj->setVarCount(baseObj->getVarCount()); // Copy base from species class, as we need its selector IDs obj->_baseObj = baseObj->_baseObj; obj->setSuperClassSelector(INST_LOOKUP_CLASS(obj->getSuperClassSelector().offset)); } else { warning("Failed to locate base object for object at %04X:%04X; skipping", PRINT_REG(addr)); scr->scriptObjRemove(addr); } } // if object or class break; case SCI_OBJ_POINTERS: // A relocation table relocation = addr.offset; break; default: break; } } while (objtype != 0 && reg.offset < script->size - 2); if (relocation >= 0) scr->scriptRelocate(make_reg(seg_id, relocation)); return reg.segment; // instantiation successful } int script_instantiate_sci11(ResourceManager *resMan, SegManager *segMan, int script_nr) { Resource *script, *heap; int _heapStart; reg_t reg; int was_new; const int seg_id = script_instantiate_common(resMan, segMan, script_nr, &script, &heap, &was_new); if (was_new) return seg_id; Script *scr = segMan->getScript(seg_id); _heapStart = script->size; if (script->size & 2) _heapStart ++; scr->mcpyInOut(0, script->data, script->size); scr->mcpyInOut(_heapStart, heap->data, heap->size); if (READ_LE_UINT16(script->data + 6) > 0) scr->setExportTableOffset(6); reg.segment = seg_id; reg.offset = _heapStart + 4; segMan->scriptInitialiseLocals(reg); segMan->scriptRelocateExportsSci11(seg_id); segMan->scriptInitialiseObjectsSci11(seg_id); reg.offset = READ_LE_UINT16(heap->data); scr->heapRelocate(reg); return seg_id; } int script_instantiate(ResourceManager *resMan, SegManager *segMan, int script_nr) { if (getSciVersion() >= SCI_VERSION_1_1) return script_instantiate_sci11(resMan, segMan, script_nr); else return script_instantiate_sci0(resMan, segMan, script_nr); } void script_uninstantiate_sci0(SegManager *segMan, int script_nr, SegmentId seg) { bool oldScriptHeader = (getSciVersion() == SCI_VERSION_0_EARLY); reg_t reg = make_reg(seg, oldScriptHeader ? 2 : 0); int objtype, objlength; Script *scr = segMan->getScript(seg); // Make a pass over the object in order uninstantiate all superclasses objlength = 0; do { reg.offset += objlength; // Step over the last checked object objtype = scr->getHeap(reg.offset); if (!objtype) break; objlength = scr->getHeap(reg.offset + 2); // use SEG_UGET_HEAP ?? reg.offset += 4; // Step over header if ((objtype == SCI_OBJ_OBJECT) || (objtype == SCI_OBJ_CLASS)) { // object or class? int superclass; reg.offset -= SCRIPT_OBJECT_MAGIC_OFFSET; superclass = scr->getHeap(reg.offset + SCRIPT_SUPERCLASS_OFFSET); // Get superclass... if (superclass >= 0) { int superclass_script = segMan->_classtable[superclass].script; if (superclass_script == script_nr) { if (scr->getLockers()) scr->decrementLockers(); // Decrease lockers if this is us ourselves } else script_uninstantiate(segMan, superclass_script); // Recurse to assure that the superclass lockers number gets decreased } reg.offset += SCRIPT_OBJECT_MAGIC_OFFSET; } // if object or class reg.offset -= 4; // Step back on header } while (objtype != 0); } void script_uninstantiate(SegManager *segMan, int script_nr) { SegmentId segment = segMan->getScriptSegment(script_nr); Script *scr = segMan->getScriptIfLoaded(segment); if (!scr) { // Is it already loaded? //warning("unloading script 0x%x requested although not loaded", script_nr); // This is perfectly valid SCI behaviour return; } scr->decrementLockers(); // One less locker if (scr->getLockers() > 0) return; // Free all classtable references to this script for (uint i = 0; i < segMan->_classtable.size(); i++) if (segMan->_classtable[i].reg.segment == segment) segMan->_classtable[i].reg = NULL_REG; if (getSciVersion() < SCI_VERSION_1_1) script_uninstantiate_sci0(segMan, script_nr, segment); // FIXME: Add proper script uninstantiation for SCI 1.1 if (scr->getLockers()) return; // if xxx.lockers > 0 // Otherwise unload it completely // Explanation: I'm starting to believe that this work is done by SCI itself. scr->markDeleted(); debugC(kDebugLevelScripts, "Unloaded script 0x%x.", script_nr); return; } } // End of namespace Sci