/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef SCI_ENGINE_SCRIPTDEBUG_H #define SCI_ENGINE_SCRIPTDEBUG_H namespace Sci { #ifndef REDUCE_MEMORY_USAGE extern const char *opcodeNames[]; #endif void debugSelectorCall(reg_t send_obj, Selector selector, int argc, StackPtr argp, ObjVarRef &varp, reg_t funcp, SegManager *segMan, SelectorType selectorType); void debugPropertyAccess(Object *obj, reg_t objp, unsigned int index, reg_t curValue, reg_t newValue, SegManager *segMan, BreakpointType breakpointType); void logKernelCall(const KernelFunction *kernelCall, const KernelSubFunction *kernelSubCall, EngineState *s, int argc, reg_t *argv, reg_t result); void logBacktrace(); bool printObject(reg_t obj); bool matchKernelBreakpointPattern(const Common::String &pattern, const Common::String &name); } #endif