/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ /* This file isn't used directly; rather, it's included by a different file. */ /* Note that memcpy() is assumed to be an inlineable built-in. If it isn't, ** performance will suck... badly. */ /* Config parameters: ** FUNCTION_NAME: Name of the blitter function ** USE_PRIORITY: Whether to care about the priority buffer ** BYTESPP: Bytes per pixel */ #include "common/scummsys.h" /* set optimisations for Win32: */ /* g on: enable global optimizations */ /* t on: use fast code */ /* y on: suppress creation of frame pointers on stack */ /* s off: disable minimize size code */ #ifdef WIN32 # include # ifndef SATISFY_PURIFY # pragma optimize( "s", off ) # pragma optimize( "gty", on ) # pragma intrinsic( memcpy, memset ) # endif #endif static void FUNCTION_NAME(byte *dest, byte *src, int bytes_per_dest_line, int bytes_per_src_line, int xl, int yl, byte *alpha, int bytes_per_alpha_line, int bytes_per_alpha_pixel, unsigned int alpha_test_mask, unsigned int alpha_min #ifdef USE_PRIORITY , byte *priority_buffer, int bytes_per_priority_line, int bytes_per_priority_pixel, int priority #endif /* USE_PRIORITY */ ) { int x, y; int alpha_end = xl * bytes_per_alpha_pixel; for (y = 0; y < yl; y++) { int pixel_offset = 0; int alpha_offset = 0; #ifdef USE_PRIORITY int priority_offset = 0; #endif /* USE_PRIORITY */ for (x = 0; x < alpha_end; x += bytes_per_alpha_pixel) { if ((alpha_test_mask & alpha[x]) #ifdef REVERSE_ALPHA >= #else < #endif alpha_min) #ifdef USE_PRIORITY if (priority_buffer[priority_offset] <= priority) { priority_buffer[priority_offset] = priority; #endif /* USE_PRIORITY */ memcpy(dest + pixel_offset, src + pixel_offset, BYTESPP); #ifdef USE_PRIORITY } #endif /* USE_PRIORITY */ pixel_offset += BYTESPP; alpha_offset += bytes_per_alpha_pixel; #ifdef USE_PRIORITY priority_offset += bytes_per_priority_pixel; #endif /* USE_PRIORITY */ } dest += bytes_per_dest_line; src += bytes_per_src_line; alpha += bytes_per_alpha_line; #ifdef USE_PRIORITY priority_buffer += bytes_per_priority_line; #endif /* USE_PRIORITY */ } } /* reset to original optimisations for Win32: */ /* (does not reset intrinsics) */ #ifdef WIN32 # pragma optimize( "", on ) #endif