/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "sci/sci.h" // for INCLUDE_OLDGFX #ifdef INCLUDE_OLDGFX #include "common/scummsys.h" #include "common/system.h" #include "graphics/cursorman.h" #include "graphics/primitives.h" #include "graphics/surface.h" #include "sci/gui/gui_screen.h" #include "sci/gfx/gfx_driver.h" #include "sci/gfx/gfx_tools.h" #include "sci/gui/gui_screen.h" namespace Sci { GfxDriver::GfxDriver(SciGuiScreen *screen, int scaleFactor) : _screen(screen) { _mode = gfx_new_mode(scaleFactor, new Palette(256)); if (_mode->palette) _mode->palette->name = "global"; } GfxDriver::~GfxDriver() { } // Drawing operations static void drawProc(int x, int y, int c, void *data) { GfxDriver *drv = (GfxDriver *)data; byte *p = drv->_screen->_displayScreen; uint8 col = c; memcpy(p + (y * drv->_screen->_width * drv->getMode()->scaleFactor + x), &col, 1); } void GfxDriver::drawLine(Common::Point start, Common::Point end, gfx_color_t color, gfx_line_mode_t line_mode, gfx_line_style_t line_style) { uint32 scolor = color.visual.getParentIndex(); int scaleFactor = (line_mode == GFX_LINE_MODE_FINE)? 1: _mode->scaleFactor; int xsize = _mode->xsize; int ysize = _mode->ysize; if (color.mask & GFX_MASK_VISUAL) { Common::Point nstart, nend; for (int xc = 0; xc < scaleFactor; xc++) { for (int yc = 0; yc < scaleFactor; yc++) { nstart.x = CLIP(start.x + xc, 0, xsize); nstart.y = CLIP(start.y + yc, 0, ysize); nend.x = CLIP(end.x + xc, 0, xsize - 1); nend.y = CLIP(end.y + yc, 0, ysize - 1); Graphics::drawLine(nstart.x, nstart.y, nend.x, nend.y, scolor, drawProc, this); if (color.mask & GFX_MASK_PRIORITY) { gfx_draw_line_buffer(_screen->_priorityScreen, 1, 1, nstart, nend, color.priority); } } } } } void GfxDriver::drawFilledRect(rect_t rect, gfx_color_t color1, gfx_color_t color2, gfx_rectangle_fill_t shade_mode) { if (color1.mask & GFX_MASK_VISUAL) { for (int i = rect.y; i < rect.y + rect.height; i++) { memset(_screen->_displayScreen + (i * _mode->xsize + rect.x), color1.visual.getParentIndex(), rect.width); } } if (color1.mask & GFX_MASK_PRIORITY) { gfx_clip_box_basic(&rect, _screen->_width - 1, _screen->_height - 1); gfx_draw_box_buffer(_screen->_priorityScreen, _screen->_width, rect, color1.priority); } } // Pixmap operations void GfxDriver::drawPixmap(gfx_pixmap_t *pxm, int priority, rect_t src, rect_t dest, gfx_buffer_t buffer) { byte *destBuffer = (buffer == GFX_BUFFER_STATIC) ? _screen->_visualScreen : _screen->_displayScreen; byte *destPriority = (buffer == GFX_BUFFER_STATIC) ? _screen->_controlScreen : _screen->_priorityScreen; if (dest.width != src.width || dest.height != src.height) { warning("Attempt to scale pixmap (%dx%d)->(%dx%d): Not supported\n", src.width, src.height, dest.width, dest.height); return; } gfx_crossblit_pixmap(_mode, pxm, priority, src, dest, destBuffer, _mode->xsize, destPriority, _screen->_width, 1); } void GfxDriver::grabPixmap(rect_t src, gfx_pixmap_t *pxm, gfx_map_mask_t map) { if (src.x < 0 || src.y < 0) error("Attempt to grab pixmap from invalid coordinates (%d,%d)", src.x, src.y); if (!pxm->data) error("Attempt to grab pixmap to unallocated memory"); switch (map) { case GFX_MASK_VISUAL: pxm->width = src.width; pxm->height = src.height; for (int i = 0; i < src.height; i++) { memcpy(pxm->data + i * src.width, _screen->_displayScreen + ((i + src.y) * _mode->xsize + src.x), src.width); } break; case GFX_MASK_PRIORITY: warning("FIXME: priority map grab not implemented yet"); break; default: error("Attempt to grab pixmap from invalid map 0x%02x", map); } } // Buffer operations void GfxDriver::update(rect_t src, Common::Point dest, gfx_buffer_t buffer) { switch (buffer) { case GFX_BUFFER_BACK: for (int i = 0; i < src.height; i++) { memcpy(_screen->_displayScreen + ( (dest.y + i) * _mode->xsize + dest.x), _screen->_visualScreen + ( (src.y + i) * _mode->xsize + src.x), src.width ); } if ((src.x == dest.x) && (src.y == dest.y)) { int offset = src.x + (src.y * _screen->_width); gfx_clip_box_basic(&src, _screen->_width, _screen->_height); while (src.height--) { memcpy(_screen->_priorityScreen + offset, _screen->_controlScreen + offset, _screen->_width); offset += _screen->_width; } } break; case GFX_BUFFER_FRONT: { // TODO: we need to call SciGuiCursor::refreshPosition() before each screen update to limit the mouse cursor position g_system->copyRectToScreen(_screen->_displayScreen + (src.x + src.y * _mode->xsize), _mode->xsize, dest.x, dest.y, src.width, src.height); g_system->updateScreen(); break; } default: error("Invalid buffer %d in update", buffer); } } void GfxDriver::setStaticBuffer(gfx_pixmap_t *pic, gfx_pixmap_t *priority) { memcpy(_screen->_visualScreen, pic->data, _mode->xsize * _mode->ysize); memcpy(_screen->_controlScreen, priority->index_data, _mode->xsize * _mode->ysize); } void GfxDriver::animatePalette(int fromColor, int toColor, int stepCount) { int i; PaletteEntry firstColor = _mode->palette->getColor(fromColor); PaletteEntry loopColor; for (i = fromColor + 1; i <= toColor; i++) { loopColor = _mode->palette->getColor(i); loopColor.r = 0; loopColor.g = 0; loopColor.b = 0; _mode->palette->makeSystemColor(i-1, loopColor); // loopColor.r, loopColor.g, loopColor.b); } // _mode->palette->setColor(toColor, firstColor.r, firstColor.g, firstColor.b); _mode->palette->makeSystemColor(toColor, firstColor); } } // End of namespace Sci #endif