/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "common/scummsys.h" #include "common/system.h" #include "common/events.h" #include "graphics/primitives.h" #include "sci/gfx/gfx_driver.h" #include "sci/gfx/gfx_tools.h" namespace Sci { struct _scummvm_driver_state { gfx_pixmap_t *priority[2]; byte *visual[2]; uint8 *pointer_data; int xsize, ysize; }; #define S ((struct _scummvm_driver_state *)(drv->state)) int _modifierStates; static int scummvm_init_specific(gfx_driver_t *drv, int xfact, int yfact, int bytespp) { int i; if (!drv->state) // = S drv->state = new _scummvm_driver_state; if (!drv->state) return GFX_FATAL; S->xsize = xfact * 320; S->ysize = yfact * 200; S->pointer_data = NULL; //S->buckystate = 0; for (i = 0; i < 2; i++) { S->priority[i] = gfx_pixmap_alloc_index_data(gfx_new_pixmap(S->xsize, S->ysize, GFX_RESID_NONE, -i, -777)); if (!S->priority[i]) { printf("Out of memory: Could not allocate priority maps! (%dx%d)\n", S->xsize, S->ysize); return GFX_FATAL; } } // create the visual buffers for (i = 0; i < 2; i++) { S->visual[i] = NULL; S->visual[i] = new byte[S->xsize * S->ysize]; if (!S->visual[i]) { printf("Out of memory: Could not allocate visual buffers! (%dx%d)\n", S->xsize, S->ysize); return GFX_FATAL; } memset(S->visual[i], 0, S->xsize * S->ysize); } Graphics::PixelFormat format = { bytespp, 0, 0, 0, 0, 0, 0, 0, 0 }; drv->mode = gfx_new_mode(xfact, yfact, format, 256, 0); return GFX_OK; } static int scummvm_init(gfx_driver_t *drv) { _modifierStates = 0; return scummvm_init_specific(drv, 1, 1, GFX_COLOR_MODE_INDEX); } static void scummvm_exit(gfx_driver_t *drv) { int i; if (S) { for (i = 0; i < 2; i++) { gfx_free_pixmap(drv, S->priority[i]); S->priority[i] = NULL; } for (i = 0; i < 2; i++) { delete[] S->visual[i]; S->visual[i] = NULL; } delete[] S->pointer_data; S->pointer_data = NULL; delete S; } } // Drawing operations static void drawProc(int x, int y, int c, void *data) { gfx_driver_t *drv = (gfx_driver_t *)data; uint8 *p = S->visual[0]; p[y * 320*drv->mode->xfact + x] = c; } static int scummvm_draw_line(gfx_driver_t *drv, Common::Point start, Common::Point end, gfx_color_t color, gfx_line_mode_t line_mode, gfx_line_style_t line_style) { uint32 scolor = color.visual.global_index; int xfact = (line_mode == GFX_LINE_MODE_FINE)? 1: drv->mode->xfact; int yfact = (line_mode == GFX_LINE_MODE_FINE)? 1: drv->mode->yfact; int xsize = S->xsize; int ysize = S->ysize; if (color.mask & GFX_MASK_VISUAL) { Common::Point nstart, nend; for (int xc = 0; xc < xfact; xc++) { for (int yc = 0; yc < yfact; yc++) { nstart.x = CLIP(start.x + xc, 0, xsize); nstart.y = CLIP(start.y + yc, 0, ysize); nend.x = CLIP(end.x + xc, 0, xsize - 1); nend.y = CLIP(end.y + yc, 0, ysize - 1); Graphics::drawLine(nstart.x, nstart.y, nend.x, nend.y, scolor, drawProc, drv); if (color.mask & GFX_MASK_PRIORITY) { gfx_draw_line_pixmap_i(S->priority[0], nstart, nend, color.priority); } } } } return GFX_OK; } static int scummvm_draw_filled_rect(gfx_driver_t *drv, rect_t rect, gfx_color_t color1, gfx_color_t color2, gfx_rectangle_fill_t shade_mode) { if (color1.mask & GFX_MASK_VISUAL) { for (int i = rect.y; i < rect.y + rect.yl; i++) { memset(S->visual[0] + i * S->xsize + rect.x, color1.visual.global_index, rect.xl); } } if (color1.mask & GFX_MASK_PRIORITY) gfx_draw_box_pixmap_i(S->priority[0], rect, color1.priority); return GFX_OK; } // Pixmap operations static int scummvm_draw_pixmap(gfx_driver_t *drv, gfx_pixmap_t *pxm, int priority, rect_t src, rect_t dest, gfx_buffer_t buffer) { int bufnr = (buffer == GFX_BUFFER_STATIC) ? 1 : 0; if (dest.xl != src.xl || dest.yl != src.yl) { printf("Attempt to scale pixmap (%dx%d)->(%dx%d): Not supported\n", src.xl, src.yl, dest.xl, dest.yl); return GFX_ERROR; } gfx_crossblit_pixmap(drv->mode, pxm, priority, src, dest, S->visual[bufnr], S->xsize, S->priority[bufnr]->index_data, S->priority[bufnr]->index_xl, 1, 0); return GFX_OK; } static int scummvm_grab_pixmap(gfx_driver_t *drv, rect_t src, gfx_pixmap_t *pxm, gfx_map_mask_t map) { if (src.x < 0 || src.y < 0) { printf("Attempt to grab pixmap from invalid coordinates (%d,%d)\n", src.x, src.y); return GFX_ERROR; } if (!pxm->data) { printf("Attempt to grab pixmap to unallocated memory\n"); return GFX_ERROR; } switch (map) { case GFX_MASK_VISUAL: pxm->xl = src.xl; pxm->yl = src.yl; for (int i = 0; i < src.yl; i++) { memcpy(pxm->data + i * src.xl, S->visual[0] + (i + src.y) * S->xsize + src.x, src.xl); } break; case GFX_MASK_PRIORITY: printf("FIXME: priority map grab not implemented yet!\n"); break; default: printf("Attempt to grab pixmap from invalid map 0x%02x\n", map); return GFX_ERROR; } return GFX_OK; } // Buffer operations static int scummvm_update(gfx_driver_t *drv, rect_t src, Common::Point dest, gfx_buffer_t buffer) { //TODO /* if (src.x != dest.x || src.y != dest.y) { printf("Updating %d (%d,%d)(%dx%d) to (%d,%d) on %d\n", buffer, src.x, src.y, src.xl, src.yl, dest.x, dest.y, data_dest); } else { printf("Updating %d (%d,%d)(%dx%d) to %d\n", buffer, src.x, src.y, src.xl, src.yl, data_dest); } */ switch (buffer) { case GFX_BUFFER_BACK: for (int i = 0; i < src.yl; i++) { memcpy(S->visual[0] + (dest.y + i) * S->xsize + dest.x, S->visual[1] + (src.y + i) * S->xsize + src.x, src.xl); } if ((src.x == dest.x) && (src.y == dest.y)) gfx_copy_pixmap_box_i(S->priority[0], S->priority[1], src); break; case GFX_BUFFER_FRONT: g_system->copyRectToScreen(S->visual[0] + src.x + src.y * S->xsize, S->xsize, dest.x, dest.y, src.xl, src.yl); g_system->updateScreen(); break; default: GFXERROR("Invalid buffer %d in update!\n", buffer); return GFX_ERROR; } return GFX_OK; } static int scummvm_set_static_buffer(gfx_driver_t *drv, gfx_pixmap_t *pic, gfx_pixmap_t *priority) { memcpy(S->visual[1], pic->data, S->xsize * S->ysize); gfx_copy_pixmap_box_i(S->priority[1], priority, gfx_rect(0, 0, S->xsize, S->ysize)); return GFX_OK; } // Mouse pointer operations // Scale cursor and map its colors to the global palette static uint8 *create_cursor(gfx_driver_t *drv, gfx_pixmap_t *pointer, int mode) { int linewidth = pointer->xl; int lines = pointer->yl; uint8 *data = new uint8[linewidth*lines]; uint8 *linebase = data, *pos; uint8 *src = pointer->index_data; for (int yc = 0; yc < pointer->index_yl; yc++) { pos = linebase; for (int xc = 0; xc < pointer->index_xl; xc++) { uint8 color = *src; if (color != 255) color = pointer->colors[color].global_index; for (int scalectr = 0; scalectr < drv->mode->xfact; scalectr++) { *pos++ = color; } src++; } for (int scalectr = 1; scalectr < drv->mode->yfact; scalectr++) memcpy(linebase + linewidth * scalectr, linebase, linewidth); linebase += linewidth * drv->mode->yfact; } return data; } static int scummvm_set_pointer(gfx_driver_t *drv, gfx_pixmap_t *pointer) { if (pointer == NULL) { g_system->showMouse(false); } else { delete[] S->pointer_data; S->pointer_data = create_cursor(drv, pointer, 1); g_system->setMouseCursor(S->pointer_data, pointer->xl, pointer->yl, pointer->xoffset, pointer->yoffset); g_system->showMouse(true); } return GFX_OK; } // Palette operations static int scummvm_set_palette(gfx_driver_t *drv, int index, byte red, byte green, byte blue) { if (index < 0 || index > 255) { GFXERROR("Attempt to set invalid palette entry %d\n", index); return GFX_ERROR; } byte color[] = {red, green, blue, 255}; g_system->setPalette(color, index, 1); return GFX_OK; } // Event management static sci_event_t scummvm_get_event(gfx_driver_t *drv) { sci_event_t input = { SCI_EVT_NONE, 0, 0, 0 }; Common::EventManager *em = g_system->getEventManager(); Common::Event ev; bool found = em->pollEvent(ev); Common::Point p = ev.mouse; // Don't generate events for mouse movement while (found && ev.type == Common::EVENT_MOUSEMOVE) { drv->pointer_x = ev.mouse.x; drv->pointer_y = ev.mouse.y; found = em->pollEvent(ev); } if (found && !ev.synthetic && ev.type != Common::EVENT_MOUSEMOVE) { int modifiers = em->getModifierState(); // We add the modifier key status to buckybits // SDL sends a keydown event if a modifier key is turned on and a keyup event if it's off // // FIXME: This code is semi-bogus. It only records the modifier key being *pressed*. // It does not track correctly whether capslock etc. is active. To do that, we // would have to record the fact that the modifier was pressed in global var, // and also watch for Common::EVENT_KEYUP events. // But this is still not quite good enough, because not all events might // pass through here (e.g. the GUI might be running with its own event loop). // // The best solution likely would be to add code to the EventManager class // for tracking which keys are pressed and which are not... if (ev.type == Common::EVENT_KEYDOWN || ev.type == Common::EVENT_KEYUP) { switch (ev.kbd.keycode) { case Common::KEYCODE_CAPSLOCK: if (ev.type == Common::EVENT_KEYDOWN) { _modifierStates |= SCI_EVM_CAPSLOCK; } else { _modifierStates &= ~SCI_EVM_CAPSLOCK; } break; case Common::KEYCODE_NUMLOCK: if (ev.type == Common::EVENT_KEYDOWN) { _modifierStates |= SCI_EVM_NUMLOCK; } else { _modifierStates &= ~SCI_EVM_NUMLOCK; } break; case Common::KEYCODE_SCROLLOCK: if (ev.type == Common::EVENT_KEYDOWN) { _modifierStates |= SCI_EVM_SCRLOCK; } else { _modifierStates &= ~SCI_EVM_SCRLOCK; } break; default: break; } } //TODO: SCI_EVM_INSERT input.buckybits = ((modifiers & Common::KBD_ALT) ? SCI_EVM_ALT : 0) | ((modifiers & Common::KBD_CTRL) ? SCI_EVM_CTRL : 0) | ((modifiers & Common::KBD_SHIFT) ? SCI_EVM_LSHIFT | SCI_EVM_RSHIFT : 0) | _modifierStates; switch (ev.type) { // Keyboard events case Common::EVENT_KEYDOWN: input.data = ev.kbd.keycode; input.character = ev.kbd.ascii; if (!(input.data & 0xFF00)) { // Directly accept most common keys without conversion input.type = SCI_EVT_KEYBOARD; if (input.data == Common::KEYCODE_TAB) { // Tab input.type = SCI_EVT_KEYBOARD; input.data = SCI_K_TAB; if (input.buckybits & (SCI_EVM_LSHIFT | SCI_EVM_RSHIFT)) input.character = SCI_K_SHIFT_TAB; else input.character = SCI_K_TAB; } } else if ((input.data >= Common::KEYCODE_F1) && input.data <= Common::KEYCODE_F10) { // F1-F10 input.type = SCI_EVT_KEYBOARD; // SCI_K_F1 == 59 << 8 // SCI_K_SHIFT_F1 == 84 << 8 input.data = SCI_K_F1 + ((input.data - Common::KEYCODE_F1)<<8); if (input.buckybits & (SCI_EVM_LSHIFT | SCI_EVM_RSHIFT)) input.character = input.data + SCI_K_SHIFT_F1 - SCI_K_F1; else input.character = input.data; } else { // Special keys that need conversion input.type = SCI_EVT_KEYBOARD; switch (ev.kbd.keycode) { case Common::KEYCODE_UP: input.data = SCI_K_UP; break; case Common::KEYCODE_DOWN: input.data = SCI_K_DOWN; break; case Common::KEYCODE_RIGHT: input.data = SCI_K_RIGHT; break; case Common::KEYCODE_LEFT: input.data = SCI_K_LEFT; break; case Common::KEYCODE_INSERT: input.data = SCI_K_INSERT; break; case Common::KEYCODE_HOME: input.data = SCI_K_HOME; break; case Common::KEYCODE_END: input.data = SCI_K_END; break; case Common::KEYCODE_PAGEUP: input.data = SCI_K_PGUP; break; case Common::KEYCODE_PAGEDOWN: input.data = SCI_K_PGDOWN; break; case Common::KEYCODE_DELETE: input.data = SCI_K_DELETE; break; // Keypad keys case Common::KEYCODE_KP8: // up if (!(_modifierStates & SCI_EVM_NUMLOCK)) input.data = SCI_K_UP; break; case Common::KEYCODE_KP2: // down if (!(_modifierStates & SCI_EVM_NUMLOCK)) input.data = SCI_K_DOWN; break; case Common::KEYCODE_KP6: // right if (!(_modifierStates & SCI_EVM_NUMLOCK)) input.data = SCI_K_RIGHT; break; case Common::KEYCODE_KP4: // left if (!(_modifierStates & SCI_EVM_NUMLOCK)) input.data = SCI_K_LEFT; break; case Common::KEYCODE_KP5: // center if (!(_modifierStates & SCI_EVM_NUMLOCK)) input.data = SCI_K_CENTER; break; default: input.type = SCI_EVT_NONE; break; } input.character = input.data; } break; // Mouse events case Common::EVENT_LBUTTONDOWN: input.type = SCI_EVT_MOUSE_PRESS; input.data = 1; drv->pointer_x = p.x; drv->pointer_y = p.y; break; case Common::EVENT_RBUTTONDOWN: input.type = SCI_EVT_MOUSE_PRESS; input.data = 2; drv->pointer_x = p.x; drv->pointer_y = p.y; break; case Common::EVENT_LBUTTONUP: input.type = SCI_EVT_MOUSE_RELEASE; input.data = 1; drv->pointer_x = p.x; drv->pointer_y = p.y; break; case Common::EVENT_RBUTTONUP: input.type = SCI_EVT_MOUSE_RELEASE; input.data = 2; drv->pointer_x = p.x; drv->pointer_y = p.y; break; // Misc events case Common::EVENT_QUIT: input.type = SCI_EVT_QUIT; break; default: break; } } return input; } gfx_driver_t gfx_driver_scummvm = { NULL, 0, 0, 0, // flags here 0, NULL, scummvm_init_specific, scummvm_init, scummvm_exit, scummvm_draw_line, scummvm_draw_filled_rect, scummvm_draw_pixmap, scummvm_grab_pixmap, scummvm_update, scummvm_set_static_buffer, scummvm_set_pointer, scummvm_set_palette, scummvm_get_event, NULL }; } // End of namespace Sci