/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifndef SCI_GFX_GFX_OPTIONS_H #define SCI_GFX_GFX_OPTIONS_H #include "sci/gfx/gfx_resource.h" #include "sci/gfx/gfx_tools.h" // Define this to enable user-defined custom graphics options // TODO: Most of these options don't work in 256-color mode, plus there // is currently no way to actually set/change them somehow (other than // modifying the code) //#define CUSTOM_GRAPHICS_OPTIONS #ifdef CUSTOM_GRAPHICS_OPTIONS #include "sci/gfx/gfx_res_options.h" #endif namespace Sci { /** Dirty rectangle heuristics. */ enum { GFXOP_DIRTY_FRAMES_ONE = 1, /**< One: Redraw one rectangle surrounding the dirty area (insert is O(1)) */ GFXOP_DIRTY_FRAMES_CLUSTERS = 2 /**< Clusters: Accumulate dirty rects, merging those that overlap (insert is O(n)) */ }; /** * All user options to the rendering pipeline * * See note in sci_conf.h for config_entry_t before changing types of * variables */ struct gfx_options_t { #ifdef CUSTOM_GRAPHICS_OPTIONS int buffer_pics_nr; /* Number of unused pics to buffer */ /* SCI0 pic resource options */ int pic0_unscaled; /* Don't draw scaled SCI0 pics */ int pic0_dither_mode; /* Defined in gfx_resource.h */ int pic0_dither_pattern; /* Defined in gfx_resource.h */ gfx_brush_mode_t pic0_brush_mode; gfx_line_mode_t pic0_line_mode; gfx_xlate_filter_t cursor_xlate_filter; gfx_xlate_filter_t view_xlate_filter; gfx_xlate_filter_t pic_xlate_filter; /* Only relevant if (pic0_unscaled) */ gfx_xlate_filter_t text_xlate_filter; gfx_res_fullconf_t res_conf; /* Resource customisation: Per-resource palettes etc. */ int dirty_frames; int workarounds; // Workaround flags - see below #endif }; #ifdef CUSTOM_GRAPHICS_OPTIONS /* SQ3 counts whitespaces towards the total text size, as does gfxop_get_text_params() if this is set: */ #define GFX_WORKAROUND_WHITESPACE_COUNT (1 << 0) #endif } // End of namespace Sci #endif // SCI_GFX_GFX_OPTIONS_H