/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifndef SCI_GFX_GFX_STATE_INTERNAL_H #define SCI_GFX_GFX_STATE_INTERNAL_H #include "sci/gfx/gfx_tools.h" #include "sci/gfx/gfx_options.h" #include "sci/gfx/operations.h" #include "sci/gfx/gfx_resmgr.h" #include "sci/gfx/gfx_system.h" namespace Sci { #define GFXW_FLAG_VISIBLE (1<<0) #define GFXW_FLAG_OPAQUE (1<<1) #define GFXW_FLAG_CONTAINER (1<<2) #define GFXW_FLAG_DIRTY (1<<3) #define GFXW_FLAG_TAGGED (1<<4) #define GFXW_FLAG_MULTI_ID (1<<5) /**< Means that the ID used herein may be used more than once, i.e. is not unique */ #define GFXW_FLAG_IMMUNE_TO_SNAPSHOTS (1<<6) /**< Snapshot restoring doesn't kill this widget, and +5 bonus to saving throws vs. Death Magic */ #define GFXW_FLAG_NO_IMPLICIT_SWITCH (1<<7) /**< Ports: Don't implicitly switch to this port when disposing windows */ struct gfxw_snapshot_t { int serial; /**< The first serial number to kill */ rect_t area; }; enum gfxw_widget_type_t { GFXW_, /**< Base widget */ GFXW_BOX, GFXW_RECT, GFXW_LINE, /* For lines, the bounding rectangle's xl, yl determine the line's expansion: ** (x2, y2) = (x+xl, y+yl) */ GFXW_VIEW, GFXW_STATIC_VIEW, GFXW_DYN_VIEW, GFXW_PIC_VIEW, GFXW_TEXT, GFXW_CONTAINER, GFXW_LIST, GFXW_SORTED_LIST, GFXW_VISUAL, GFXW_PORT }; #define GFXW_MAGIC_VALID 0xC001 #define GFXW_MAGIC_INVALID 0xbad #define GFXW_NO_ID -1 struct GfxWidget; struct GfxContainer; struct GfxVisual; struct GfxPort; typedef int gfxw_bin_op(GfxWidget *, GfxWidget *); struct GfxWidget { public: int _magic; /**< Extra check after typecasting */ int _serial; /**< Serial number */ int _flags; /**< Widget flags */ gfxw_widget_type_t _type; rect_t _bounds; /**< Boundaries */ GfxWidget *_next; /**< Next widget in widget list */ int _ID; /**< Unique ID or GFXW_NO_ID */ int _subID; /**< A 'sub-ID', or GFXW_NO_ID */ GfxContainer *_parent; /**< The parent widget, or NULL if not owned */ GfxVisual *_visual; /**< The owner visual */ int _widgetPriority; /**< Drawing priority, or -1 */ public: GfxWidget(gfxw_widget_type_t type); /** * The widget automatically removes itself from its owner, if it has one. * Deleting a container will recursively free all of its * contents. */ virtual ~GfxWidget(); /** * Draws the widget. * * The widget is drawn iff it is flagged as dirty. Invoking this operation on * a container widget will recursively draw all of its contents. * * @param pos The position to draw to (added to the widget's internal position) */ virtual int draw(const Common::Point &pos) = 0; /** * Tags the specified widget. * * If invoked on a container widget, this will also tag all of the container's * contents (but not the contents' contents!) * FIXME: Actually, the code in GfxContainer::tag contradicts the last claim! */ virtual void tag() { _flags |= GFXW_FLAG_TAGGED; } /** * Prints a string representation of the widget with sciprintf. * * Will recursively print all of the widget's contents if the widget contains * further sub-widgets * * @param indentation Number of double spaces to indent */ virtual void print(int indentation) const; /** * Compares two comparable widgets by their screen position. * * This comparison only applies to some widgets; compare_to(a,a)=0 is not * guaranteed. It may be used for sorting for all widgets. * * @param other other widget * @return <0, 0, or >0 if other is, respectively, less than, equal * to, or greater than self */ gfxw_bin_op *compare_to; /** * Compares two compareable widgets for equality. * * This operation checks whether two widgets describe the same graphical data. * It is used to determine whether a new widget should be discarded because it * describes the same graphical data as an old widget that has already been * drawn. For lists, it also checks whether all contents are in an identical * order. * * @param other other widget * @return false if the widgets are not equal, true if they match */ gfxw_bin_op *equals; /** * Determine whether other should replace this even though they are equivalent. * * When 'equals' returns true, this means that no new widget will be added. * However, in some cases newer widgets may contain information that should * cause the older widget to be removed nonetheless; this is indicated by this * function. * * @param other other widget * @return false if this should be kept, true if this should be replaced by the 'other' */ gfxw_bin_op *should_replace; /** * Tests whether drawing this after other would reduce all traces of other. * * /a superarea_of b <=> for each pixel of b there exists an opaque pixel in a at the same location * * @param other the widget to compare for containment * @return true if this is superarea_of other, false otherwise */ gfxw_bin_op *superarea_of; /** * Sets the visual for the widget * This function is called by container->add() and need not be invoked explicitly. * It also makes sure that dirty rectangles are passed to parent containers. */ virtual int setVisual(GfxVisual *); //protected: void printIntern(int indentation) const; }; #define GFXW_IS_BOX(widget) ((widget)->_type == GFXW_BOX) struct GfxBox : public GfxWidget { gfx_color_t _color1, _color2; gfx_box_shade_t _shadeType; public: GfxBox(GfxState *state, rect_t area, gfx_color_t color1, gfx_color_t color2, gfx_box_shade_t shade_type); virtual int draw(const Common::Point &pos); virtual void print(int indentation) const; }; #define GFXW_IS_PRIMITIVE(widget) ((widget)->_type == GFXW_RECT || (widget)->_type == GFXW_LINE) struct GfxPrimitive : public GfxWidget { gfx_color_t _color; gfx_line_mode_t _lineMode; gfx_line_style_t _lineStyle; public: GfxPrimitive(rect_t area, gfx_color_t color, gfx_line_mode_t mode, gfx_line_style_t style, gfxw_widget_type_t type); }; #define GFXW_IS_VIEW(widget) ((widget)->_type == GFXW_VIEW || (widget)->_type == GFXW_STATIC_VIEW \ || (widget)->_type == GFXW_DYN_VIEW || (widget)->_type == GFXW_PIC_VIEW) struct GfxView : public GfxWidget { Common::Point _pos; /**< Implies the value of 'bounds' in GfxWidget */ gfx_color_t _color; int _view, _loop, _cel; int _palette; public: GfxView(GfxState *state, Common::Point pos, int view_nr, int loop, int cel, int palette, int priority, int control, gfx_alignment_t halign, gfx_alignment_t valign, int flags); virtual int draw(const Common::Point &pos); virtual void print(int indentation) const; }; #define GFXW_IS_DYN_VIEW(widget) ((widget)->_type == GFXW_DYN_VIEW || (widget)->_type == GFXW_PIC_VIEW) struct GfxDynView : public GfxView { /* FIXME: This code is specific to SCI */ rect_t draw_bounds; /* The correct position to draw to */ ObjVarRef under_bitsp; ObjVarRef signalp; int under_bits, signal; int _z; /**< The z coordinate: Added to y, but used for sorting */ int sequence; /**< Sequence number: For sorting */ int force_precedence; /**< Precedence enforcement variable for sorting- defaults to 0 */ bool _isDrawn; // FIXME: This is specific to GFXW_PIC_VIEW public: GfxDynView(GfxState *state, Common::Point pos, int z, int view, int loop, int cel, int palette, int priority, int control, gfx_alignment_t halign, gfx_alignment_t valign, int sequence); virtual int draw(const Common::Point &pos); virtual void print(int indentation) const; }; #define GFXW_IS_TEXT(widget) ((widget)->_type == GFXW_TEXT) struct GfxText : public GfxWidget { int _font; int lines_nr, lineheight, lastline_width; Common::String _text; gfx_alignment_t halign, valign; gfx_color_t _color1, _color2, _bgcolor; int _textFlags; int width; /**< Real text width */ int height; /**< Real text height */ TextHandle *_textHandle; public: GfxText(GfxState *state, rect_t area, int font, const char *text, gfx_alignment_t halign, gfx_alignment_t valign, gfx_color_t color1, gfx_color_t color2, gfx_color_t bgcolor, int text_flags); ~GfxText(); virtual int draw(const Common::Point &pos); virtual void print(int indentation) const; }; /* Container widgets */ typedef int gfxw_unary_container_op(GfxContainer *); typedef int gfxw_container_op(GfxContainer *, GfxWidget *); typedef int gfxw_rect_op(GfxContainer *, rect_t, int); struct GfxContainer : public GfxWidget { rect_t zone; /**< The writeable zone (absolute) for contained objects */ DirtyRectList _dirtyRects; /**< List of dirty rectangles */ GfxWidget *_contents; GfxWidget **_nextpp; /**< Pointer to the 'next' pointer in the last entry in contents */ public: // TODO: Replace the following with virtual methods gfxw_unary_container_op *free_tagged; /**< Free all tagged contained widgets */ gfxw_unary_container_op *free_contents; /**< Free all contained widgets */ gfxw_rect_op *add_dirty_abs; /**< Add an absolute dirty rectangle */ gfxw_rect_op *add_dirty_rel; /**< Add a relative dirty rectangle */ gfxw_container_op *add; /**< Append widget to an appropriate position (for view and control lists) */ public: // FIXME: This should be a virtual base class, mark it so somehow? GfxContainer(rect_t area, gfxw_widget_type_t type); ~GfxContainer(); virtual void tag(); virtual void print(int indentation) const; virtual int setVisual(GfxVisual *); }; #define GFXW_IS_CONTAINER(widget) ((widget)->_type == GFXW_PORT || (widget)->_type == GFXW_VISUAL || \ (widget)->_type == GFXW_SORTED_LIST || (widget)->_type == GFXW_LIST) #define GFXW_IS_LIST(widget) ((widget)->_type == GFXW_LIST || (widget)->_type == GFXW_SORTED_LIST) #define GFXW_IS_SORTED_LIST(widget) ((widget)->_type == GFXW_SORTED_LIST) struct GfxList : public GfxContainer { public: GfxList(rect_t area, bool sorted); virtual int draw(const Common::Point &pos); virtual void print(int indentation) const; }; #define GFXW_IS_VISUAL(widget) ((widget)->_type == GFXW_VISUAL) struct GfxVisual : public GfxContainer { Common::Array _portRefs; /**< References to ports */ int _font; /**< Default font */ GfxState *_gfxState; public: GfxVisual(GfxState *state, int font); ~GfxVisual(); virtual int draw(const Common::Point &pos); virtual void print(int indentation) const; virtual int setVisual(GfxVisual *); GfxPort *getPort(int portId) { return (portId < 0 || portId >= (int)_portRefs.size()) ? NULL : _portRefs[portId]; } }; #define GFXW_IS_PORT(widget) ((widget)->_type == GFXW_PORT) struct GfxPort : public GfxContainer { GfxList *_decorations; /**< optional window decorations - drawn before the contents */ GfxWidget *port_bg; /**< Port background widget or NULL */ gfx_color_t _color, _bgcolor; int _font; Common::Point draw_pos; /**< Drawing position */ gfxw_snapshot_t *restore_snap; /**< Snapshot to be restored automagically, experimental feature used in the PQ3 interpreter */ int port_flags; /**< interpreter-dependant flags */ const char *title_text; byte gray_text; /**< Whether text is 'grayed out' (dithered) */ public: /* Creates a new port widget with the default settings ** Paramaters: (GfxVisual *) visual: The visual the port is added to ** (GfxPort *) predecessor: The port's predecessor ** (rect_t) area: The screen area covered by the port (absolute position) ** (gfx_color_t) fgcolor: Foreground drawing color ** (gfx_color_t) bgcolor: Background color ** A port differentiates itself from a list in that it contains additional information, ** and an optional title (stored in a display list). ** Ports are assigned implicit IDs identifying their position within the port stack. */ GfxPort(GfxVisual *visual, rect_t area, gfx_color_t fgcolor, gfx_color_t bgcolor); ~GfxPort(); virtual int draw(const Common::Point &pos); virtual void print(int indentation) const; virtual int setVisual(GfxVisual *); }; } // End of namespace Sci #endif // SCI_GFX_GFX_STATE_INTERNAL_H