/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ /* Graphics support functions for drivers and replacements for driver functions ** for use with the graphical state manager */ #include "sci/gfx/gfx_system.h" #include "sci/gfx/gfx_tools.h" #include "graphics/primitives.h" namespace Sci { static void drawProc(int x, int y, int c, void *data) { gfx_pixmap_t *pxm = (gfx_pixmap_t *)data; byte *p = pxm->index_data; uint8 col = c; memcpy(p + (y * pxm->index_width + x), &col, 1); } void gfx_draw_line_pixmap_i(gfx_pixmap_t *pxm, Common::Point start, Common::Point end, int color) { Graphics::drawLine(start.x, start.y, end.x, end.y, color, drawProc, pxm); } void gfx_draw_box_buffer(byte *buffer, int linewidth, rect_t zone, int color) { byte *dest = buffer + zone.x + (linewidth * zone.y); int i; if (zone.width <= 0 || zone.height <= 0) return; for (i = 0; i < zone.height; i++) { memset(dest, color, zone.width); dest += linewidth; } } void gfx_draw_box_pixmap_i(gfx_pixmap_t *pxm, rect_t box, int color) { gfx_clip_box_basic(&box, pxm->index_width - 1, pxm->index_height - 1); gfx_draw_box_buffer(pxm->index_data, pxm->index_width, box, color); } void _gfx_crossblit(byte *dest, byte *src, int bytes_per_dest_line, int bytes_per_src_line, int xl, int yl, byte *alpha, int bytes_per_alpha_line, int bytes_per_alpha_pixel, unsigned int alpha_test_mask, unsigned int alpha_min, byte *priority_buffer, int bytes_per_priority_line, int bytes_per_priority_pixel, int priority, bool usePriority) { int x, y; int alpha_end = xl * bytes_per_alpha_pixel; for (y = 0; y < yl; y++) { int pixel_offset = 0; int alpha_offset = 0; int priority_offset = 0; for (x = 0; x < alpha_end; x += bytes_per_alpha_pixel) { if (((alpha_test_mask & alpha[x]) < alpha_min) ^ 1) { if (usePriority) { if (priority_buffer[priority_offset] <= priority) { priority_buffer[priority_offset] = priority; memcpy(dest + pixel_offset, src + pixel_offset, 1); } } else { memcpy(dest + pixel_offset, src + pixel_offset, 1); } } pixel_offset++; alpha_offset += bytes_per_alpha_pixel; if (usePriority) priority_offset += bytes_per_priority_pixel; } dest += bytes_per_dest_line; src += bytes_per_src_line; alpha += bytes_per_alpha_line; if (usePriority) priority_buffer += bytes_per_priority_line; } } void _gfx_crossblit_simple(byte *dest, byte *src, int dest_line_width, int src_line_width, int xl, int yl) { int line_width = xl; int i; for (i = 0; i < yl; i++) { memcpy(dest, src, line_width); dest += dest_line_width; src += src_line_width; } } void gfx_crossblit_pixmap(gfx_mode_t *mode, gfx_pixmap_t *pxm, int priority, rect_t src_coords, rect_t dest_coords, byte *dest, int dest_line_width, byte *priority_dest, int priority_line_width, int priority_skip, int flags) { int maxx = 320 * mode->scaleFactor; int maxy = 200 * mode->scaleFactor; byte *src = pxm->data; byte *alpha = pxm->alpha_map ? pxm->alpha_map : pxm->data; byte *priority_pos = priority_dest; unsigned int alpha_mask, alpha_min; int xl = pxm->width, yl = pxm->height; int xoffset = (dest_coords.x < 0) ? - dest_coords.x : 0; int yoffset = (dest_coords.y < 0) ? - dest_coords.y : 0; if (src_coords.x + src_coords.width > xl) src_coords.width = xl - src_coords.x; if (src_coords.y + src_coords.height > yl) src_coords.height = yl - src_coords.y; // --???-- if (src_coords.y > yl) return; if (src_coords.x > xl) return; // --???-- if (dest_coords.x + xl >= maxx) xl = maxx - dest_coords.x; if (dest_coords.y + yl >= maxy) yl = maxy - dest_coords.y; xl -= xoffset; yl -= yoffset; if (!pxm->data) error("Attempted to crossblit an empty pixmap"); if (xl <= 0 || yl <= 0) return; // Set destination offsets // Set x offsets if (!(flags & GFX_CROSSBLIT_FLAG_DATA_IS_HOMED)) dest += dest_coords.x; priority_pos += dest_coords.x * priority_skip; // Set y offsets if (!(flags & GFX_CROSSBLIT_FLAG_DATA_IS_HOMED)) dest += dest_coords.y * dest_line_width; priority_pos += dest_coords.y * priority_line_width; // Set source offsets if (xoffset += src_coords.x) { dest_coords.x = 0; src += xoffset; alpha += xoffset; } if (yoffset += src_coords.y) { dest_coords.y = 0; src += yoffset * pxm->width; alpha += yoffset * pxm->width; } // Adjust length for clip box if (xl > src_coords.width) xl = src_coords.width; if (yl > src_coords.height) yl = src_coords.height; // now calculate alpha if (pxm->alpha_map) alpha_mask = 0xff; else { int shift_nr = 0; alpha_mask = 0; if (!alpha_mask && pxm->alpha_map) error("Invalid alpha mode: both pxm->alpha_map and alpha_mask are white"); if (alpha_mask) { while (!(alpha_mask & 0xff)) { alpha_mask >>= 8; shift_nr++; } alpha_mask &= 0xff; } #ifdef SCUMM_BIG_ENDIAN alpha += 1 - (shift_nr + 1); #else alpha += shift_nr; #endif } /** * Crossblitting functions use this value as threshold for distinguishing * between transparent and opaque wrt alpha values. */ int gfx_crossblit_alpha_threshold = 0x90; // was 128 if (alpha_mask & 0xff) alpha_min = ((alpha_mask * gfx_crossblit_alpha_threshold) >> 8) & alpha_mask; else alpha_min = ((alpha_mask >> 8) * gfx_crossblit_alpha_threshold) & alpha_mask; alpha_min = 255 - alpha_min; // Since we use it for the reverse effect if (!alpha_mask) _gfx_crossblit_simple(dest, src, dest_line_width, pxm->width, xl, yl); else if (priority == GFX_NO_PRIORITY) { _gfx_crossblit(dest, src, dest_line_width, pxm->width, xl, yl, alpha, pxm->width, 1, alpha_mask, alpha_min, 0, 0, 0, 0, false); } else { // priority _gfx_crossblit(dest, src, dest_line_width, pxm->width, xl, yl, alpha, pxm->width, 1, alpha_mask, alpha_min, priority_pos, priority_line_width, priority_skip, priority, true); } } } // End of namespace Sci