/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "sci/sci.h" // for INCLUDE_OLDGFX #ifdef INCLUDE_OLDGFX #ifndef SCI_GFX_GFX_WIDGETS_H #define SCI_GFX_GFX_WIDGETS_H #include "common/rect.h" #include "sci/engine/vm.h" #include "sci/gfx/gfx_system.h" #include "sci/gfx/operations.h" namespace Sci { /** @name Widget Graphical State Management */ /** @{ */ struct GfxState; struct GfxBox; struct GfxDynView; struct GfxContainer; struct GfxList; struct GfxPort; struct GfxPrimitive; struct gfxw_snapshot_t; struct GfxText; struct GfxView; struct GfxVisual; struct GfxWidget; /* Enable the next line to keep a list of pointers to all widgets, with up to the specified amount ** of members (/SLOW/) */ //#define GFXW_DEBUG_WIDGETS 2048 /* Terminology ** ** Two special terms are used in here: /equivalent/ and /clear/. Their meanings ** in this context are as follows: ** ** /clear/: Clearing a widget means overwriting the space it occupies in the back ** buffer with data from the static buffer. This affects both the visual and the ** priority buffer, the static buffer (and any effect the widget may have had on ** it) is not touched. ** ** /equivalent/: Two Widgets A and B are equivalent if and only if either of the ** following conditions is met: ** a) Both A and B are text widgets, and they occupy the same bounding rectangle. ** b) Both A and B are dynview widgets, and they have the same unique ID ** Note that /equivalent/ is not really an equivalence relation- while it is ob- ** viously transitive and symmetrical, it is not reflexive (e.g. a box widget ** is not /equivalent/ to itself), although this might be a nice addition for the ** future. */ /*********************************/ /* Fundamental widget operations */ /*********************************/ /* gfxw_point_zero is declared in gfx/widgets.cpp */ extern Common::Point gfxw_point_zero; /*********************/ /* Widget operations */ /*********************/ /* These are for documentation purposes only. The actual declarations are in ** gfx_state_internal.h. ** ** ** ************************** ** ** Container operations ** ** ************************** ** ** ** -- free_tagged(GfxContainer *self) ** Frees all tagged resources in the container ** Parameters: (GfxContainer *) self: self reference ** Returns : (int) 0 ** The container itself is never freed in this way. ** ** ** -- free_contents(GfxContainer *self) ** Frees all resources contained in the container ** Parameters: (GfxContainer *) self: self reference ** Returns : (int) 0 ** ** ** -- add_dirty_abs(GfxContainer *self, rect_t dirty, int propagate) ** Adds a dirty rectangle to the container's list of dirty rects ** Parameters: (GfxContainer *) self: self reference ** (rect_t) dirty: The rectangular screen area that is to be flagged ** as dirty, absolute to the screen ** (int) propagate: Whether the dirty rect should be propagated to the ** widget's parents ** Returns : (int) 0 ** Transparent containers will usually pass this value to their next ancestor, ** because areas below them might have to be redrawn. ** ** ** -- add_dirty_rel(GfxContainer *self, rect_t dirty, int propagate) ** Adds a dirty rectangle to the container's list of dirty rects ** Parameters: (GfxContainer *) self: self reference ** (rect_t) dirty: The rectangular screen area that is to be flagged ** as dirty, relative to the widget ** (int) propagate: Whether the dirty rect should be propagated to the ** widget's parents ** Returns : (int) 0 ** Transparent containers will usually pass this value to their next ancestor, ** because areas below them might have to be redrawn. ** ** ** -- add(GfxContainer *self, GfxWidget *widget) ** Adds a widget to the list of contained widgets ** Parameters: (GfxContainer *) self: self reference ** (GfxWidget *) widget: The widget to add ** Returns : (int) 0 ** Sorted lists sort their content into the list rather than adding it to the ** end. */ /***************************/ /* Basic widget generation */ /***************************/ /*-- Primitive types --*/ /** * Creates a new box * * The graphics state, if non-NULL, is used here for some optimizations. * * @param[in] state The (optional) state * @param[in] area The box's dimensions, relative to its container * widget * @param[in] color1 The primary color * @param[in] color2 The secondary color (ignored if shading is disabled) * @param[in] shade_type The shade type for the box * @return The resulting box widget */ GfxBox *gfxw_new_box(GfxState *state, rect_t area, gfx_color_t color1, gfx_color_t color2, gfx_box_shade_t shade_type); /** * Creates a new rectangle * * @param[in] rect The rectangle area * @param[in] color The rectangle's color * @param[in] line_mode The line mode for the lines that make up the * rectangle * @param[in] line_style The rectangle's lines' style * @return The newly allocated rectangle widget (a Primitive) */ GfxPrimitive *gfxw_new_rect(rect_t rect, gfx_color_t color, gfx_line_mode_t line_mode, gfx_line_style_t line_style); /** * Creates a new line * * @param[in] start The line's origin * @param[in] end The line's end point * @param[in] color The line's color * @param[in] line_mode The line mode to use for drawing * @param[in] line_style The line style * @return The newly allocated line widget (a Primitive) */ GfxPrimitive *gfxw_new_line(Common::Point start, Common::Point end, gfx_color_t color, gfx_line_mode_t line_mode, gfx_line_style_t line_style); /** View flags */ enum { GFXW_VIEW_FLAG_STATIC = (1 << 0), /**< Whether the view should be static */ GFXW_VIEW_FLAG_DONT_MODIFY_OFFSET = (1 << 1) /**< Whether the view should _not_ apply its x/y offset modifyers */ }; /** * Creates a new view (a cel, actually) * * @param[in] state The graphics state * @param[in] pos The position to place the view at * @param[in] view The global cel ID * @param[in] loop The global cel ID * @param[in] cel The global cel ID * @param[in] palette The palette to use * @param[in] priority The priority to use for drawing, or -1 for none * @param[in] control The value to write to the control map, or -1 for none * @param[in] halign Horizontal cel alignment * @param[in] valign Vertical cel alignment * @param[in] flags Any combination of GFXW_VIEW_FLAGs * @return A newly allocated cel according to the specs */ GfxView *gfxw_new_view(GfxState *state, Common::Point pos, int view, int loop, int cel, int palette, int priority, int control, gfx_alignment_t halign, gfx_alignment_t valign, int flags); /** * Creates a new dyn view * * Dynamic views are non-pic views with a unique global identifyer. This allows for drawing optimizations when they move or change shape. * * @param[in] state The graphics state * @param[in] pos The position to place the dynamic view at * @param[in] z The z coordinate * @param[in] view The global cel ID * @param[in] loop The global cel ID * @param[in] cel The global cel ID * @param[in] palette The palette to use * @param[in] priority The priority to use for drawing, or -1 for none * @param[in] control The value to write to the control map, or -1 for none * @param[in] halign Horizontal cel alignment * @param[in] valign Vertical cel alignment * @param[in] sequence Sequence number: When sorting dynviews, this number is * considered last for sorting (ascending order) * @return A newly allocated cel according to the specs */ GfxDynView *gfxw_new_dyn_view(GfxState *state, Common::Point pos, int z, int view, int loop, int cel, int palette, int priority, int control, gfx_alignment_t halign, gfx_alignment_t valign, int sequence); /** * Creates a new text widget * * @param[in] state The state the text is to be calculated from * @param[in] area The area the text is to be confined to (the yl value is * only relevant for text aligment, though) * @param[in] font The number of the font to use * @param[in] text String to put in text widget * @param[in] halign Horizontal text alignment * @param[in] valign Vertical text alignment * @param[in] color1 Text foreground colors (if not equal, the foreground is * dithered between them) * @param[in] color2 Text foreground colors (if not equal, the foreground is * dithered between them) * @param[in] bgcolor Text background color * @param[in] flags GFXR_FONT_FLAGs, orred together (see gfx_resource.h) * @return The resulting text widget */ GfxText *gfxw_new_text(GfxState *state, rect_t area, int font, const char *text, gfx_alignment_t halign, gfx_alignment_t valign, gfx_color_t color1, gfx_color_t color2, gfx_color_t bgcolor, int flags); /** * Determines text widget meta-information * * @param[in] state The state to operate on * @param[in] text The widget to query * @param[out] lines_nr Number of lines used in the text * @param[out] lineheight Pixel height (SCI scale) of each text line * @param[out] offset Pixel offset (SCI scale) of the space after the last * character in the last line */ void gfxw_text_info(GfxState *state, GfxText *text, int *lines_nr, int *lineheight, int *offset); /** * Sets a widget's ID * * A widget ID is unique within the container it is stored in, if and only if it * was added to that container with gfxw_add(). This function handles widget == * NULL gracefully (by doing nothing and returning NULL). * * @param[in] widget The widget whose ID should be set * @param[in] ID The ID to set * @param[in] subID The ID to set * @return The widget */ GfxWidget *gfxw_set_id(GfxWidget *widget, int ID, int subID); /** * Finds a widget with a specific ID in a container and removes it from there * * Search is non-recursive; widgets with IDs hidden in subcontainers will not * be found. * * @param[in] container The container to search in * @param[in] ID The ID to look for * @param[in] subID The subID to look for, or GFXW_NO_ID for any * @return The resulting widget or NULL if no match was found */ GfxWidget *gfxw_remove_id(GfxContainer *container, int ID, int subID); /** * Initializes a dyn view's interpreter attributes * * @param[in] widget The widget affected * @param[in] under_bits Interpreter-dependant data * @param[in] under_bitsp Interpreter-dependant data * @param[in] signal Interpreter-dependant data * @param[in] signalp Interpreter-dependant data * @return The widget */ GfxDynView *gfxw_dyn_view_set_params(GfxDynView *widget, int under_bits, const ObjVarRef& under_bitsp, int signal, const ObjVarRef& signalp); /** * Makes a widget invisible without removing it from the list of widgets * * Has no effect on invisible widgets * * @param[in] widget The widget to invisibilize * @return The widget */ GfxWidget *gfxw_hide_widget(GfxWidget *widget); /** * Makes an invisible widget reappear * * Does not affect visible widgets * * @param[in] widget The widget to show again * @return The widget */ GfxWidget *gfxw_show_widget(GfxWidget *widget); /** * Marks a widget as "abandoned" * * @param[in] widget The widget to abandon * @return The widget */ GfxWidget *gfxw_abandon_widget(GfxWidget *widget); /** Container types */ enum { GFXW_LIST_UNSORTED = 0, GFXW_LIST_SORTED = 1 }; /** * Creates a new list widget * * List widgets are also referred to as Display Lists. * * @param[in] area The area covered by the list (absolute position) * @param[in] sorted Whether the list should be a sorted list * @return A newly allocated list widget */ GfxList *gfxw_new_list(rect_t area, int sorted); /** * Retrieves the default port from a visual * * The 'default port' is the last port to be instantiated; usually the topmost * or highest-ranking port. * * @param[in] visual The visual the port should be retrieved from * @return The default port, or NULL if no port is present */ GfxPort *gfxw_find_default_port(GfxVisual *visual); /** * Sets rectangle to be restored upon port removal * * @param[in] visual The visual to operate on * @param[in] window The affected window * @param[in] auto_rect The area to restore */ void gfxw_port_set_auto_restore(GfxVisual *visual, GfxPort *window, rect_t auto_rect); /** * Removes a port from a visual * * @param[in] visual The visual the port should be removed from * @param[in] port The port to remove * @return port's parent port, or NULL if it had none */ GfxPort *gfxw_remove_port(GfxVisual *visual, GfxPort *port); /** * Removes the widget from the specified port * * @param[in] container The container it should be removed from * @param[in] widget The widget to remove */ void gfxw_remove_widget_from_container(GfxContainer *container, GfxWidget *widget); /** * Makes a "snapshot" of a visual * * It's not really a full qualified snaphot, though. See gfxw_restore_snapshot * for a full discussion. This operation also increases the global serial number * counter by one. * * @param[in] visual The visual a snapshot is to be taken of * @param[in] area The area a snapshot should be taken of * @return The resulting, newly allocated snapshot */ gfxw_snapshot_t *gfxw_make_snapshot(GfxVisual *visual, rect_t area); /** * Predicate to test whether a widget would be destroyed by applying a snapshot * * @param[in] snapshot The snapshot to test against * @param[in] widget The widget to test * @return An appropriate boolean value */ int gfxw_widget_matches_snapshot(gfxw_snapshot_t *snapshot, GfxWidget *widget); /** * Restores a snapshot to a visual * * The snapshot is not really restored; only more recent widgets touching * the snapshotted area are destroyed. * * @param[in] visual The visual to operate on * @param[in] snapshot The snapshot to restore * @return The snapshot (still needs to be freed) */ gfxw_snapshot_t *gfxw_restore_snapshot(GfxVisual *visual, gfxw_snapshot_t *snapshot); /** * As widget->widfree(widget), but destroys all overlapping widgets * * This operation calls widget->widfree(widget), but it also destroys all * widgets with a higher or equal priority drawn after this widget. * * @param[in] widget The widget to use */ void gfxw_annihilate(GfxWidget *widget); /** * Turns a dynview into a picview * * The only changes are in function and type variables, actually. * * @param[in] dynview The victim * @return The victim, after his transformation */ GfxDynView *gfxw_picviewize_dynview(GfxDynView *dynview); /** * Tags a window widget as automatically restoring the visual background * upon removal. * * Also records the specified background rectangle, for later recovery. * * @param[in] visual The base visual * @param[in] window The window to tag * @param[in] auto_rect The background to remember */ void gfxw_port_auto_restore_background(GfxVisual *visual, GfxPort *window, rect_t auto_rect); /** @} */ } // End of namespace Sci #endif // SCI_GFX_GFX_WIDGETS_H #endif