/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ // Graphical operations, called from the widget state manager #include "sci/sci.h" #include "sci/gfx/operations.h" #include "sci/gfx/font.h" #include "sci/console.h" #include "common/system.h" #include "common/events.h" namespace Sci { #define PRECISE_PRIORITY_MAP // Duplicate all operations on the local priority map as appropriate #undef GFXW_DEBUG_DIRTY // Enable to debug stuff relevant for dirty rectsin widget management #ifdef GFXW_DEBUG_DIRTY # define DDIRTY fprintf(stderr, "%s:%5d| ", __FILE__, __LINE__); fprintf #else # define DDIRTY if (0) fprintf #endif // Default color maps #define DEFAULT_COLORS_NR 16 gfx_pixmap_color_t default_colors[DEFAULT_COLORS_NR] = {{GFX_COLOR_SYSTEM, 0x00, 0x00, 0x00}, {GFX_COLOR_SYSTEM, 0x00, 0x00, 0xaa}, {GFX_COLOR_SYSTEM, 0x00, 0xaa, 0x00}, {GFX_COLOR_SYSTEM, 0x00, 0xaa, 0xaa}, {GFX_COLOR_SYSTEM, 0xaa, 0x00, 0x00}, {GFX_COLOR_SYSTEM, 0xaa, 0x00, 0xaa}, {GFX_COLOR_SYSTEM, 0xaa, 0x55, 0x00}, {GFX_COLOR_SYSTEM, 0xaa, 0xaa, 0xaa}, {GFX_COLOR_SYSTEM, 0x55, 0x55, 0x55}, {GFX_COLOR_SYSTEM, 0x55, 0x55, 0xff}, {GFX_COLOR_SYSTEM, 0x55, 0xff, 0x55}, {GFX_COLOR_SYSTEM, 0x55, 0xff, 0xff}, {GFX_COLOR_SYSTEM, 0xff, 0x55, 0x55}, {GFX_COLOR_SYSTEM, 0xff, 0x55, 0xff}, {GFX_COLOR_SYSTEM, 0xff, 0xff, 0x55}, {GFX_COLOR_SYSTEM, 0xff, 0xff, 0xff} }; // "Normal" EGA #define POINTER_VISIBLE_BUT_CLIPPED 2 // Performs basic checks that apply to most functions #define BASIC_CHECKS(error_retval) \ if (!state) { \ GFXERROR("Null state!\n"); \ return error_retval; \ } // How to determine whether colors have to be allocated #define PALETTE_MODE state->driver->getMode()->palette //#define GFXOP_DEBUG_DIRTY // Internal operations static void _gfxop_scale_rect(rect_t *rect, gfx_mode_t *mode) { rect->x *= mode->xfact; rect->y *= mode->yfact; rect->width *= mode->xfact; rect->height *= mode->yfact; } static void _gfxop_scale_point(Common::Point *point, gfx_mode_t *mode) { point->x *= mode->xfact; point->y *= mode->yfact; } int _gfxop_clip(rect_t *rect, rect_t clipzone) { // Returns 1 if nothing is left */ #if 0 printf("Clipping (%d, %d) size (%d, %d) by (%d,%d)(%d,%d)\n", rect->x, rect->y, rect->width, rect->height, clipzone.x, clipzone.y, clipzone.width, clipzone.height); #endif if (rect->x < clipzone.x) { rect->width -= (clipzone.x - rect->x); rect->x = clipzone.x; } if (rect->y < clipzone.y) { rect->height -= (clipzone.y - rect->y); rect->y = clipzone.y; } if (rect->x + rect->width > clipzone.x + clipzone.width) rect->width = (clipzone.x + clipzone.width) - rect->x; if (rect->y + rect->height > clipzone.y + clipzone.height) rect->height = (clipzone.y + clipzone.height) - rect->y; if (rect->width < 0) rect->width = 0; if (rect->height < 0) rect->height = 0; #if 0 printf(" => (%d, %d) size (%d, %d)\n", rect->x, rect->y, rect->width, rect->height); #endif return (rect->width <= 0 || rect->height <= 0); } static int _gfxop_grab_pixmap(GfxState *state, gfx_pixmap_t **pxmp, int x, int y, int xl, int yl, int priority, rect_t *zone) { // Returns 1 if the resulting data size was zero, GFX_OK or an error code otherwise */ int xfact = state->driver->getMode()->xfact; int yfact = state->driver->getMode()->yfact; int unscaled_xl = (xl + xfact - 1) / xfact; int unscaled_yl = (yl + yfact - 1) / yfact; *zone = gfx_rect(x, y, xl, yl); if (_gfxop_clip(zone, gfx_rect(0, 0, 320 * state->driver->getMode()->xfact, 200 * state->driver->getMode()->yfact))) return GFX_ERROR; if (!*pxmp) *pxmp = gfx_new_pixmap(unscaled_xl, unscaled_yl, GFX_RESID_NONE, 0, 0); else if (xl * yl > (*pxmp)->width * (*pxmp)->height) { gfx_pixmap_free_data(*pxmp); (*pxmp)->data = NULL; } if (!(*pxmp)->data) { (*pxmp)->index_width = unscaled_xl + 1; (*pxmp)->index_height = unscaled_yl + 1; gfx_pixmap_alloc_data(*pxmp, state->driver->getMode()); } return state->driver->grabPixmap(*zone, *pxmp, priority ? GFX_MASK_PRIORITY : GFX_MASK_VISUAL); } #define DRAW_LOOP(condition) \ { \ rect_t drawrect = gfx_rect(pos.x, pos.y, pxm->index_width, pxm->index_height); \ int offset, base_offset; \ int read_offset, base_read_offset; \ int x,y; \ \ if (!pxm->index_data) { \ GFXERROR("Attempt to draw control color %d on pixmap %d/%d/%d without index data", color, pxm->ID, pxm->loop, pxm->cel); \ return; \ } \ \ if (_gfxop_clip(&drawrect, gfx_rect(0, 0, 320, 200))) \ return; \ \ offset = base_offset = drawrect.x + drawrect.y * 320; \ read_offset = base_read_offset = (drawrect.x - pos.x) + ((drawrect.y - pos.y) * pxm->index_width); \ \ for (y = 0; y < drawrect.height; y++) { \ for (x = 0; x < drawrect.width; x++) \ if (pxm->index_data[read_offset++] != pxm->color_key) { \ if (condition) \ map->index_data[offset++] = color; \ else \ ++offset; \ } else \ ++offset; \ \ offset = base_offset += 320; \ read_offset = base_read_offset += pxm->index_width; \ } \ } static void _gfxop_draw_control(gfx_pixmap_t *map, gfx_pixmap_t *pxm, int color, Common::Point pos) DRAW_LOOP(1) // Always draw #ifdef PRECISE_PRIORITY_MAP static void _gfxop_draw_priority(gfx_pixmap_t *map, gfx_pixmap_t *pxm, int color, Common::Point pos) DRAW_LOOP(map->index_data[offset] < color) // Draw only lower priority #endif #undef DRAW_LOOP static int _gfxop_install_pixmap(GfxDriver *driver, gfx_pixmap_t *pxm) { if (!driver->getMode()->palette) return GFX_OK; if (!pxm->palette) return GFX_OK; pxm->palette->mergeInto(driver->getMode()->palette); assert(pxm->palette->getParent() == driver->getMode()->palette); if (pxm->palette_revision != pxm->palette->getRevision()) gfx_xlate_pixmap(pxm, driver->getMode(), GFX_XLATE_FILTER_NONE); if (!driver->getMode()->palette->isDirty()) return GFX_OK; // TODO: We probably want to only update the colours used by this pixmap // here. This will require updating the 'dirty' system. byte paletteData[4*256]; const uint paletteSize = driver->getMode()->palette->size(); for (uint i = 0; i < paletteSize; ++i) { const PaletteEntry& c = (*driver->getMode()->palette)[i]; paletteData[4*i+0] = c.r; paletteData[4*i+1] = c.g; paletteData[4*i+2] = c.b; paletteData[4*i+3] = 255; } g_system->setPalette(paletteData, 0, paletteSize); driver->getMode()->palette->markClean(); return GFX_OK; } static int _gfxop_draw_pixmap(GfxDriver *driver, gfx_pixmap_t *pxm, int priority, int control, rect_t src, rect_t dest, rect_t clip, int static_buf, gfx_pixmap_t *control_map, gfx_pixmap_t *priority_map) { int err; rect_t clipped_dest = gfx_rect(dest.x, dest.y, dest.width, dest.height); if (control >= 0 || priority >= 0) { Common::Point original_pos = Common::Point(dest.x / driver->getMode()->xfact, dest.y / driver->getMode()->yfact); if (control >= 0) _gfxop_draw_control(control_map, pxm, control, original_pos); #ifdef PRECISE_PRIORITY_MAP if (priority >= 0) _gfxop_draw_priority(priority_map, pxm, priority, original_pos); #endif } if (_gfxop_clip(&clipped_dest, clip)) return GFX_OK; src.x += clipped_dest.x - dest.x; src.y += clipped_dest.y - dest.y; src.width = clipped_dest.width; src.height = clipped_dest.height; err = _gfxop_install_pixmap(driver, pxm); if (err) return err; DDIRTY(stderr, "\\-> Drawing to actual %d %d %d %d\n", clipped_dest.x / driver->getMode()->xfact, clipped_dest.y / driver->getMode()->yfact, clipped_dest.width / driver->getMode()->xfact, clipped_dest.height / driver->getMode()->yfact); err = driver->drawPixmap(pxm, priority, src, clipped_dest, static_buf ? GFX_BUFFER_STATIC : GFX_BUFFER_BACK); if (err) { GFXERROR("driver->draw_pixmap() returned err!\n"); return err; } return GFX_OK; } static void _gfxop_full_pointer_refresh(GfxState *state) { Common::Point mousePoint = g_system->getEventManager()->getMousePos(); state->pointer_pos.x = mousePoint.x / state->driver->getMode()->xfact; state->pointer_pos.y = mousePoint.y / state->driver->getMode()->yfact; } static int _gfxop_buffer_propagate_box(GfxState *state, rect_t box, gfx_buffer_t buffer); gfx_pixmap_t *_gfxr_get_cel(GfxState *state, int nr, int *loop, int *cel, int palette) { gfxr_view_t *view = state->gfxResMan->getView(nr, loop, cel, palette); gfxr_loop_t *indexed_loop; if (!view) return NULL; if (*loop >= view->loops_nr || *loop < 0) { warning("[GFX] Attempt to get cel from loop %d/%d inside view %d", *loop, view->loops_nr, nr); return NULL; } indexed_loop = view->loops + *loop; if (*cel >= indexed_loop->cels_nr || *cel < 0) { warning("[GFX] Attempt to get cel %d/%d from view %d/%d", *cel, indexed_loop->cels_nr, nr, *loop); return NULL; } return indexed_loop->cels[*cel]; // Yes, view->cels uses a malloced pointer list. } //** Dirty rectangle operations ** static int _gfxop_update_box(GfxState *state, rect_t box) { int retval; _gfxop_scale_rect(&box, state->driver->getMode()); if ((retval = _gfxop_buffer_propagate_box(state, box, GFX_BUFFER_FRONT))) { GFXERROR("Error occured while propagating box (%d,%d,%d,%d) to front buffer\n", box.x, box.y, box.width, box.height); return retval; } return GFX_OK; } void gfxdr_add_dirty(DirtyRectList &list, rect_t box, int strategy) { if (box.width < 0) { box.x += box.width; box.width = - box.width; } if (box.height < 0) { box.y += box.height; box.height = - box.height; } #ifdef GFXOP_DEBUG_DIRTY fprintf(stderr, "Adding new dirty (%d %d %d %d)\n", GFX_PRINT_RECT(box)); #endif if (_gfxop_clip(&box, gfx_rect(0, 0, 320, 200))) return; switch (strategy) { case GFXOP_DIRTY_FRAMES_ONE: if (!list.empty()) { Common::Rect tmp = toCommonRect(list.front()); tmp.extend(toCommonRect(box)); list.front() = toSCIRect(tmp); } else { list.push_back(box); } break; case GFXOP_DIRTY_FRAMES_CLUSTERS: { DirtyRectList::iterator dirty = list.begin(); while (dirty != list.end()) { if (gfx_rects_overlap(*dirty, box)) { Common::Rect tmp = toCommonRect(box); tmp.extend(toCommonRect(*dirty)); box = toSCIRect(tmp); dirty = list.erase(dirty); } else ++dirty; } list.push_back(box); } break; default: GFXERROR("Attempt to use invalid dirty frame mode %d!\nPlease refer to gfx_options.h.", strategy); } } static void _gfxop_add_dirty(GfxState *state, rect_t box) { if (state->disable_dirty) return; #ifdef CUSTOM_GRAPHICS_OPTIONS gfxdr_add_dirty(state->_dirtyRects, box, state->options->dirty_frames); #else gfxdr_add_dirty(state->_dirtyRects, box, GFXOP_DIRTY_FRAMES_CLUSTERS); #endif } static void _gfxop_add_dirty_x(GfxState *state, rect_t box) { // Extends the box size by one before adding (used for lines) if (box.width < 0) box.width--; else box.width++; if (box.height < 0) box.height--; else box.height++; _gfxop_add_dirty(state, box); } static int _gfxop_clear_dirty_rec(GfxState *state, DirtyRectList &dirtyRects) { int retval = GFX_OK; DirtyRectList::iterator dirty = dirtyRects.begin(); while (dirty != dirtyRects.end()) { #ifdef GFXOP_DEBUG_DIRTY fprintf(stderr, "\tClearing dirty (%d %d %d %d)\n", GFX_PRINT_RECT(*dirty)); #endif if (!state->fullscreen_override) retval |= _gfxop_update_box(state, *dirty); ++dirty; } dirtyRects.clear(); return retval; } //** Exported operations ** static void init_aux_pixmap(gfx_pixmap_t **pixmap) { *pixmap = gfx_pixmap_alloc_index_data(gfx_new_pixmap(320, 200, GFX_RESID_NONE, 0, 0)); // FIXME: don't duplicate this palette for every aux_pixmap (*pixmap)->palette = new Palette(default_colors, DEFAULT_COLORS_NR); } int gfxop_init(int version, bool isVGA, GfxState *state, gfx_options_t *options, ResourceManager *resManager, int xfact, int yfact, gfx_color_mode_t bpp) { //int color_depth = bpp ? bpp : 1; //int initialized = 0; BASIC_CHECKS(GFX_FATAL); state->options = options; state->visible_map = GFX_MASK_VISUAL; state->fullscreen_override = NULL; // No magical override state->options = options; state->disable_dirty = 0; state->_events.clear(); state->pic = state->pic_unscaled = NULL; state->pic_nr = -1; // Set background pic number to an invalid value state->tag_mode = 0; state->pic_port_bounds = gfx_rect(0, 10, 320, 190); state->_dirtyRects.clear(); state->driver = new GfxDriver(xfact, yfact, bpp); state->gfxResMan = new GfxResManager(version, isVGA, state->options, state->driver, resManager); gfxop_set_clip_zone(state, gfx_rect(0, 0, 320, 200)); init_aux_pixmap(&(state->control_map)); init_aux_pixmap(&(state->priority_map)); init_aux_pixmap(&(state->static_priority_map)); return GFX_OK; } int gfxop_exit(GfxState *state) { BASIC_CHECKS(GFX_ERROR); state->gfxResMan->freeResManager(); if (state->control_map) { gfx_free_pixmap(state->control_map); state->control_map = NULL; } if (state->priority_map) { gfx_free_pixmap(state->priority_map); state->priority_map = NULL; } if (state->static_priority_map) { gfx_free_pixmap(state->static_priority_map); state->static_priority_map = NULL; } delete state->driver; return GFX_OK; } static int _gfxop_scan_one_bitmask(gfx_pixmap_t *pixmap, rect_t zone) { int retval = 0; int pixmap_xscale = pixmap->index_width / 320; int pixmap_yscale = pixmap->index_height / 200; int line_width = pixmap_yscale * pixmap->index_width; int startindex = (line_width * zone.y) + (zone.x * pixmap_xscale); startindex += pixmap_xscale >> 1; // Center on X startindex += (pixmap_yscale >> 1) * pixmap->index_width; // Center on Y if (_gfxop_clip(&zone, gfx_rect(0, 0, pixmap->index_width, pixmap->index_height))) return 0; while (zone.height--) { int i; for (i = 0; i < (zone.width * pixmap_xscale); i += pixmap_xscale) retval |= (1 << ((pixmap->index_data[startindex + i]) & 0xf)); startindex += line_width; } return retval; } int gfxop_scan_bitmask(GfxState *state, rect_t area, gfx_map_mask_t map) { gfxr_pic_t *pic = (state->pic_unscaled) ? state->pic_unscaled : state->pic; int retval = 0; _gfxop_clip(&area, gfx_rect(0, 10, 320, 200)); if (area.width <= 0 || area.height <= 0) return 0; if (map & GFX_MASK_VISUAL) retval |= _gfxop_scan_one_bitmask(pic->visual_map, area); if (map & GFX_MASK_PRIORITY) retval |= _gfxop_scan_one_bitmask(state->priority_map, area); if (map & GFX_MASK_CONTROL) retval |= _gfxop_scan_one_bitmask(state->control_map, area); return retval; } #define MIN_X 0 #define MIN_Y 0 #define MAX_X 319 #define MAX_Y 199 int gfxop_set_clip_zone(GfxState *state, rect_t zone) { int xfact, yfact; BASIC_CHECKS(GFX_ERROR); DDIRTY(stderr, "-- Setting clip zone %d %d %d %d\n", GFX_PRINT_RECT(zone)); xfact = state->driver->getMode()->xfact; yfact = state->driver->getMode()->yfact; if (zone.x < MIN_X) { zone.width -= (zone.x - MIN_X); zone.x = MIN_X; } if (zone.y < MIN_Y) { zone.height -= (zone.y - MIN_Y); zone.y = MIN_Y; } if (zone.x + zone.width > MAX_X) zone.width = MAX_X + 1 - zone.x; if (zone.y + zone.height > MAX_Y) zone.height = MAX_Y + 1 - zone.y; memcpy(&(state->clip_zone_unscaled), &zone, sizeof(rect_t)); state->clip_zone.x = state->clip_zone_unscaled.x * xfact; state->clip_zone.y = state->clip_zone_unscaled.y * yfact; state->clip_zone.width = state->clip_zone_unscaled.width * xfact; state->clip_zone.height = state->clip_zone_unscaled.height * yfact; return GFX_OK; } int gfxop_set_color(GfxState *state, gfx_color_t *color, int r, int g, int b, int a, int priority, int control) { int mask = ((r >= 0 && g >= 0 && b >= 0) ? GFX_MASK_VISUAL : 0) | ((priority >= 0) ? GFX_MASK_PRIORITY : 0) | ((control >= 0) ? GFX_MASK_CONTROL : 0); BASIC_CHECKS(GFX_FATAL); if (PALETTE_MODE && a >= GFXOP_ALPHA_THRESHOLD) mask &= ~GFX_MASK_VISUAL; color->mask = mask; color->priority = priority; color->control = control; if (mask & GFX_MASK_VISUAL) { color->visual.r = r; color->visual.g = g; color->visual.b = b; color->alpha = a; if (PALETTE_MODE) { color->visual.parent_index = state->driver->getMode()->palette->findNearbyColor(r,g,b,true); } } return GFX_OK; } // Wrapper for gfxop_set_color int gfxop_set_color(GfxState *state, gfx_color_t *colorOut, gfx_color_t &colorIn) { return gfxop_set_color(state, colorOut, (colorIn.mask & GFX_MASK_VISUAL) ? colorIn.visual.r : -1, (colorIn.mask & GFX_MASK_VISUAL) ? colorIn.visual.g : -1, (colorIn.mask & GFX_MASK_VISUAL) ? colorIn.visual.b : -1, (colorIn.mask & GFX_MASK_VISUAL) ? colorIn.alpha : -1, (colorIn.mask & GFX_MASK_PRIORITY) ? colorIn.priority : -1, (colorIn.mask & GFX_MASK_CONTROL) ? colorIn.control : -1); } int gfxop_set_system_color(GfxState *state, unsigned int index, gfx_color_t *color) { BASIC_CHECKS(GFX_FATAL); if (!PALETTE_MODE) return GFX_OK; if (index >= state->driver->getMode()->palette->size()) { GFXERROR("Attempt to set invalid color index %02x as system color\n", color->visual.parent_index); return GFX_ERROR; } state->driver->getMode()->palette->makeSystemColor(index, color->visual); return GFX_OK; } int gfxop_free_color(GfxState *state, gfx_color_t *color) { // FIXME: implement. (And call in the appropriate places!) return GFX_OK; } // Generic drawing operations static int line_check_bar(int *start, int *length, int clipstart, int cliplength) { int overlength; if (*start < clipstart) { *length -= (clipstart - *start); *start = clipstart; } overlength = 1 + (*start + *length) - (clipstart + cliplength); if (overlength > 0) *length -= overlength; return (*length < 0); } static void clip_line_partial(float *start, float *end, float delta_val, float pos_val, float start_val, float end_val) { float my_start = (start_val - pos_val) * delta_val; float my_end = (end_val - pos_val) * delta_val; if (my_end < *end) *end = my_end; if (my_start > *start) *start = my_start; } static int line_clip(rect_t *line, rect_t clip, int xfact, int yfact) { // returns 1 if nothing is left, or 0 if part of the line is in the clip window // Compensate for line thickness (should match precisely) clip.width -= xfact; clip.height -= yfact; if (!line->width) { // vbar if (line->x < clip.x || line->x >= (clip.x + clip.width)) return 1; return line_check_bar(&(line->y), &(line->height), clip.y, clip.height); } else { if (!line->height) {// hbar if (line->y < clip.y || line->y >= (clip.y + clip.height)) return 1; return line_check_bar(&(line->x), &(line->width), clip.x, clip.width); } else { // "normal" line float start = 0.0, end = 1.0; float xv = (float)line->width; float yv = (float)line->height; if (line->width < 0) clip_line_partial(&start, &end, (float)(1.0 / xv), (float)line->x, (float)(clip.x + clip.width), (float)clip.x); else clip_line_partial(&start, &end, (float)(1.0 / xv), (float)line->x, (float)clip.x, (float)(clip.x + clip.width)); if (line->height < 0) clip_line_partial(&start, &end, (float)(1.0 / yv), (float)line->y, (float)(clip.y + clip.height), (float)clip.y); else clip_line_partial(&start, &end, (float)(1.0 / yv), (float)line->y, (float)clip.y, (float)(clip.y + clip.height)); line->x += (int)(xv * start); line->y += (int)(yv * start); line->width = (int)(xv * (end - start)); line->height = (int)(yv * (end - start)); return (start > 1.0 || end < 0.0); } } return 0; } static int point_clip(Common::Point *start, Common::Point *end, rect_t clip, int xfact, int yfact) { rect_t line = gfx_rect(start->x, start->y, end->x - start->x, end->y - start->y); int retval = line_clip(&line, clip, xfact, yfact); start->x = line.x; start->y = line.y; end->x = line.x + line.width; end->y = line.y + line.height; return retval; } static void draw_line_to_control_map(GfxState *state, Common::Point start, Common::Point end, gfx_color_t color) { if (color.mask & GFX_MASK_CONTROL) if (!point_clip(&start, &end, state->clip_zone_unscaled, 0, 0)) gfx_draw_line_pixmap_i(state->control_map, start, end, color.control); } static int simulate_stippled_line_draw(GfxDriver *driver, int skipone, Common::Point start, Common::Point end, gfx_color_t color, gfx_line_mode_t line_mode) { // Draws a stippled line if this isn't supported by the driver (skipone is ignored ATM) int xl = end.x - start.x; int yl = end.y - start.y; int stepwidth = (xl) ? driver->getMode()->xfact : driver->getMode()->yfact; int dbl_stepwidth = 2 * stepwidth; int linelength = (line_mode == GFX_LINE_MODE_FINE) ? stepwidth - 1 : 0; int16 *posvar; int length; int delta; int length_left; if (!xl) { // xl = 0, so we move along yl posvar = &start.y; length = yl; delta = (yl < 0) ? -dbl_stepwidth : dbl_stepwidth; } else { assert(!yl); // We don't do diagonals; that's not needed ATM. posvar = &start.x; length = xl; delta = (xl < 0) ? -dbl_stepwidth : dbl_stepwidth; } length_left = length; if (skipone) { length_left -= stepwidth; *posvar += stepwidth; } length /= delta; length_left -= length * dbl_stepwidth; if (xl) xl = linelength; else yl = linelength; while (length--) { int retval; Common::Point nextpos = Common::Point(start.x + xl, start.y + yl); if ((retval = driver->drawLine(start, nextpos, color, line_mode, GFX_LINE_STYLE_NORMAL))) { GFXERROR("Failed to draw partial stippled line (%d,%d) -- (%d,%d)\n", start.x, start.y, nextpos.x, nextpos.y); return retval; } *posvar += delta; } if (length_left) { int retval; Common::Point nextpos; if (length_left > stepwidth) length_left = stepwidth; if (xl) xl = length_left; else if (yl) yl = length_left; nextpos = Common::Point(start.x + xl, start.y + yl); if ((retval = driver->drawLine(start, nextpos, color, line_mode, GFX_LINE_STYLE_NORMAL))) { GFXERROR("Failed to draw partial stippled line (%d,%d) -- (%d,%d)\n", start.x, start.y, nextpos.x, nextpos.y); return retval; } } return GFX_OK; } static int _gfxop_draw_line_clipped(GfxState *state, Common::Point start, Common::Point end, gfx_color_t color, gfx_line_mode_t line_mode, gfx_line_style_t line_style) { int retval; int skipone = (start.x ^ end.y) & 1; // Used for simulated line stippling BASIC_CHECKS(GFX_FATAL); _gfxop_full_pointer_refresh(state); // First, make sure that the line is normalized if (start.y > end.y) { Common::Point swap = start; start = end; end = swap; } if (start.x < state->clip_zone.x || start.y < state->clip_zone.y || end.x >= (state->clip_zone.x + state->clip_zone.width) || end.y >= (state->clip_zone.y + state->clip_zone.height)) if (point_clip(&start, &end, state->clip_zone, state->driver->getMode()->xfact - 1, state->driver->getMode()->yfact - 1)) return GFX_OK; // Clipped off if (line_style == GFX_LINE_STYLE_STIPPLED) { if (start.x != end.x && start.y != end.y) { warning("[GFX] Attempt to draw stippled line which is neither an hbar nor a vbar: (%d,%d) -- (%d,%d)", start.x, start.y, end.x, end.y); return GFX_ERROR; } return simulate_stippled_line_draw(state->driver, skipone, start, end, color, line_mode); } if ((retval = state->driver->drawLine(start, end, color, line_mode, line_style))) { GFXERROR("Failed to draw line (%d,%d) -- (%d,%d)\n", start.x, start.y, end.x, end.y); return retval; } return GFX_OK; } int gfxop_draw_line(GfxState *state, Common::Point start, Common::Point end, gfx_color_t color, gfx_line_mode_t line_mode, gfx_line_style_t line_style) { int xfact, yfact; BASIC_CHECKS(GFX_FATAL); _gfxop_add_dirty_x(state, gfx_rect(start.x, start.y, end.x - start.x, end.y - start.y)); xfact = state->driver->getMode()->xfact; yfact = state->driver->getMode()->yfact; draw_line_to_control_map(state, start, end, color); _gfxop_scale_point(&start, state->driver->getMode()); _gfxop_scale_point(&end, state->driver->getMode()); if (line_mode == GFX_LINE_MODE_FINE) { start.x += xfact >> 1; start.y += yfact >> 1; end.x += xfact >> 1; end.y += yfact >> 1; } if (color.visual.parent_index == GFX_COLOR_INDEX_UNMAPPED) gfxop_set_color(state, &color, color); return _gfxop_draw_line_clipped(state, start, end, color, line_mode, line_style); } int gfxop_draw_rectangle(GfxState *state, rect_t rect, gfx_color_t color, gfx_line_mode_t line_mode, gfx_line_style_t line_style) { int retval = 0; int xfact, yfact; int x, y, xl, yl; Common::Point upper_left_u, upper_right_u, lower_left_u, lower_right_u; Common::Point upper_left, upper_right, lower_left, lower_right; BASIC_CHECKS(GFX_FATAL); _gfxop_full_pointer_refresh(state); xfact = state->driver->getMode()->xfact; yfact = state->driver->getMode()->yfact; int offset = line_mode == GFX_LINE_MODE_FINE ? 1 : 0; x = rect.x * xfact + (xfact - 1) * offset; y = rect.y * yfact + (yfact - 1) * offset; xl = offset + (rect.width - offset) * xfact; yl = offset + (rect.height - offset) * yfact; upper_left_u = Common::Point(rect.x, rect.y); upper_right_u = Common::Point(rect.x + rect.width, rect.y); lower_left_u = Common::Point(rect.x, rect.y + rect.height); lower_right_u = Common::Point(rect.x + rect.width, rect.y + rect.height); upper_left = Common::Point(x, y); upper_right = Common::Point(x + xl, y); lower_left = Common::Point(x, y + yl); lower_right = Common::Point(x + xl, y + yl); #define PARTIAL_LINE(pt1, pt2) \ retval |= _gfxop_draw_line_clipped(state, pt1, pt2, color, line_mode, line_style); \ draw_line_to_control_map(state, pt1##_u, pt2##_u, color); \ _gfxop_add_dirty_x(state, gfx_rect(pt1##_u.x, pt1##_u.y, pt2##_u.x - pt1##_u.x, pt2##_u.y - pt1##_u.y)) PARTIAL_LINE(upper_left, upper_right); PARTIAL_LINE(upper_right, lower_right); PARTIAL_LINE(lower_right, lower_left); PARTIAL_LINE(lower_left, upper_left); #undef PARTIAL_LINE if (retval) { GFXERROR("Failed to draw rectangle (%d,%d)+(%d,%d)\n", rect.x, rect.y, rect.width, rect.height); return retval; } return GFX_OK; } #define COLOR_MIX(type, dist) ((color1.type * dist) + (color2.type * (1.0 - dist))) int gfxop_draw_box(GfxState *state, rect_t box, gfx_color_t color1, gfx_color_t color2, gfx_box_shade_t shade_type) { GfxDriver *drv = state->driver; int reverse = 0; // switch color1 and color2 float mod_offset = 0.0, mod_breadth = 1.0; // 0.0 to 1.0: Color adjustment gfx_rectangle_fill_t driver_shade_type; rect_t new_box; BASIC_CHECKS(GFX_FATAL); _gfxop_full_pointer_refresh(state); shade_type = GFX_BOX_SHADE_FLAT; _gfxop_add_dirty(state, box); if (color1.mask & GFX_MASK_CONTROL) { // Write control block, clipped by 320x200 memcpy(&new_box, &box, sizeof(rect_t)); _gfxop_clip(&new_box, gfx_rect(0, 0, 320, 200)); gfx_draw_box_pixmap_i(state->control_map, new_box, color1.control); } _gfxop_scale_rect(&box, state->driver->getMode()); if (!(color1.mask & (GFX_MASK_VISUAL | GFX_MASK_PRIORITY))) return GFX_OK; if (box.width <= 1 || box.height <= 1) { debugC(2, kDebugLevelGraphics, "Attempt to draw box with size %dx%d", box.width, box.height); return GFX_OK; } memcpy(&new_box, &box, sizeof(rect_t)); if (_gfxop_clip(&new_box, state->clip_zone)) return GFX_OK; switch (shade_type) { case GFX_BOX_SHADE_FLAT: driver_shade_type = GFX_SHADE_FLAT; break; case GFX_BOX_SHADE_LEFT: reverse = 1; case GFX_BOX_SHADE_RIGHT: driver_shade_type = GFX_SHADE_HORIZONTALLY; mod_offset = (float)(((new_box.x - box.x) * 1.0) / (box.width * 1.0)); mod_breadth = (float)((new_box.width * 1.0) / (box.width * 1.0)); break; case GFX_BOX_SHADE_UP: reverse = 1; case GFX_BOX_SHADE_DOWN: driver_shade_type = GFX_SHADE_VERTICALLY; mod_offset = (float)(((new_box.y - box.y) * 1.0) / (box.height * 1.0)); mod_breadth = (float)((new_box.height * 1.0) / (box.height * 1.0)); break; default: GFXERROR("Invalid shade type: %d\n", shade_type); return GFX_ERROR; } if (reverse) mod_offset = (float)(1.0 - (mod_offset + mod_breadth)); // Reverse offset if we have to interpret colors inversely if (shade_type == GFX_BOX_SHADE_FLAT) { color1.priority = 0; color1.control = 0; if (color1.visual.parent_index == GFX_COLOR_INDEX_UNMAPPED) gfxop_set_color(state, &color1, color1); return drv->drawFilledRect(new_box, color1, color1, GFX_SHADE_FLAT); } else { if (PALETTE_MODE) { warning("[GFX] Attempting to draw shaded box in palette mode"); return GFX_ERROR; } gfx_color_t draw_color1; // CHECKME gfx_color_t draw_color2; gfxop_set_color(state, &draw_color1, 0, 0, 0, 0, 0, 0); gfxop_set_color(state, &draw_color2, 0, 0, 0, 0, 0, 0); draw_color1.mask = draw_color2.mask = color1.mask; draw_color1.priority = draw_color2.priority = color1.priority; if (draw_color1.mask & GFX_MASK_VISUAL) { draw_color1.visual.r = (byte) COLOR_MIX(visual.r, mod_offset); draw_color1.visual.g = (byte) COLOR_MIX(visual.g, mod_offset); draw_color1.visual.b = (byte) COLOR_MIX(visual.b, mod_offset); draw_color1.alpha = (byte) COLOR_MIX(alpha, mod_offset); mod_offset += mod_breadth; draw_color2.visual.r = (byte) COLOR_MIX(visual.r, mod_offset); draw_color2.visual.g = (byte) COLOR_MIX(visual.g, mod_offset); draw_color2.visual.b = (byte) COLOR_MIX(visual.b, mod_offset); draw_color2.alpha = (byte) COLOR_MIX(alpha, mod_offset); } if (reverse) return drv->drawFilledRect(new_box, draw_color2, draw_color1, driver_shade_type); else return drv->drawFilledRect(new_box, draw_color1, draw_color2, driver_shade_type); } } #undef COLOR_MIX int gfxop_fill_box(GfxState *state, rect_t box, gfx_color_t color) { return gfxop_draw_box(state, box, color, color, GFX_BOX_SHADE_FLAT); } static int _gfxop_buffer_propagate_box(GfxState *state, rect_t box, gfx_buffer_t buffer) { int err; if (_gfxop_clip(&box, gfx_rect(0, 0, 320 * state->driver->getMode()->xfact, 200 * state->driver->getMode()->yfact))) return GFX_OK; if ((err = state->driver->update(box, Common::Point(box.x, box.y), buffer))) { GFXERROR("Error occured while updating region (%d,%d,%d,%d) in buffer %d\n", box.x, box.y, box.width, box.height, buffer); return err; } return GFX_OK; } extern int sci0_palette; int gfxop_clear_box(GfxState *state, rect_t box) { BASIC_CHECKS(GFX_FATAL); _gfxop_full_pointer_refresh(state); _gfxop_add_dirty(state, box); DDIRTY(stderr, "[] clearing box %d %d %d %d\n", GFX_PRINT_RECT(box)); _gfxop_clip(&box, gfx_rect(0, 0, 320, 200)); #ifdef PRECISE_PRIORITY_MAP if (state->pic_unscaled) gfx_copy_pixmap_box_i(state->priority_map, state->static_priority_map, box); #endif _gfxop_scale_rect(&box, state->driver->getMode()); return _gfxop_buffer_propagate_box(state, box, GFX_BUFFER_BACK); } int gfxop_set_visible_map(GfxState *state, gfx_map_mask_t visible_map) { switch (visible_map) { case GFX_MASK_VISUAL: state->fullscreen_override = NULL; if (visible_map != state->visible_map) { rect_t rect = gfx_rect(0, 0, 320, 200); gfxop_clear_box(state, rect); gfxop_update_box(state, rect); } break; case GFX_MASK_PRIORITY: state->fullscreen_override = state->priority_map; break; case GFX_MASK_CONTROL: state->fullscreen_override = state->control_map; break; default: warning("Invalid display map %d selected", visible_map); return GFX_ERROR; } state->visible_map = visible_map; return GFX_OK; } int gfxop_update(GfxState *state) { int retval; BASIC_CHECKS(GFX_FATAL); retval = _gfxop_clear_dirty_rec(state, state->_dirtyRects); if (state->fullscreen_override) { // We've been asked to re-draw the active full-screen image, essentially. rect_t rect = gfx_rect(0, 0, 320, 200); gfx_xlate_pixmap(state->fullscreen_override, state->driver->getMode(), GFX_XLATE_FILTER_NONE); gfxop_draw_pixmap(state, state->fullscreen_override, rect, Common::Point(0, 0)); retval |= _gfxop_update_box(state, rect); } if (retval) { GFXERROR("Clearing the dirty rectangles failed!\n"); } if (state->tag_mode) { // This usually happens after a pic and all resources have been drawn state->gfxResMan->freeTaggedResources(); state->tag_mode = 0; } return retval; } int gfxop_update_box(GfxState *state, rect_t box) { BASIC_CHECKS(GFX_FATAL); if (state->disable_dirty) _gfxop_update_box(state, box); else _gfxop_add_dirty(state, box); return gfxop_update(state); } int gfxop_enable_dirty_frames(GfxState *state) { BASIC_CHECKS(GFX_ERROR); state->disable_dirty = 0; return GFX_OK; } int gfxop_disable_dirty_frames(GfxState *state) { BASIC_CHECKS(GFX_ERROR); state->disable_dirty = 1; return GFX_OK; } // Pointer and IO ops int gfxop_sleep(GfxState *state, uint32 msecs) { BASIC_CHECKS(GFX_FATAL); uint32 time; const uint32 wakeup_time = g_system->getMillis() + msecs; while (true) { // let backend process events and update the screen gfxop_get_event(state, SCI_EVT_PEEK); g_system->updateScreen(); time = g_system->getMillis(); if (time + 10 < wakeup_time) { g_system->delayMillis(10); } else { if (time < wakeup_time) g_system->delayMillis(wakeup_time - time); break; } } return GFX_OK; } static int _gfxop_set_pointer(GfxState *state, gfx_pixmap_t *pxm, Common::Point *hotspot) { BASIC_CHECKS(GFX_FATAL); // FIXME: We may have to store this pxm somewhere, as the global palette // may change when a new PIC is loaded. The cursor has to be regenerated // from this pxm at that point. (An alternative might be to ensure the // cursor only uses colours in the static part of the palette?) if (pxm && pxm->palette) pxm->palette->mergeInto(state->driver->getMode()->palette); state->driver->setPointer(pxm, hotspot); return GFX_OK; } int gfxop_set_pointer_cursor(GfxState *state, int nr) { BASIC_CHECKS(GFX_FATAL); if (nr == GFXOP_NO_POINTER) return _gfxop_set_pointer(state, NULL, NULL); gfx_pixmap_t *new_pointer = state->gfxResMan->getCursor(nr); if (!new_pointer) { warning("[GFX] Attempt to set invalid pointer #%d\n", nr); return GFX_ERROR; } Common::Point p = Common::Point(new_pointer->xoffset, new_pointer->yoffset); return _gfxop_set_pointer(state, new_pointer, &p); } int gfxop_set_pointer_view(GfxState *state, int nr, int loop, int cel, Common::Point *hotspot) { BASIC_CHECKS(GFX_FATAL); int real_loop = loop; int real_cel = cel; // FIXME: For now, don't palettize pointers gfx_pixmap_t *new_pointer = _gfxr_get_cel(state, nr, &real_loop, &real_cel, 0); if (!new_pointer) { warning("[GFX] Attempt to set invalid pointer #%d", nr); return GFX_ERROR; } if (real_loop != loop || real_cel != cel) { debugC(2, kDebugLevelGraphics, "Changed loop/cel from %d/%d to %d/%d in view %d\n", loop, cel, real_loop, real_cel, nr); } // Eco Quest 1 uses a 1x1 transparent cursor to hide the cursor from the user. Some scalers don't seem to support this. if (new_pointer->width < 2 || new_pointer->height < 2) return _gfxop_set_pointer(state, NULL, NULL); if (hotspot) return _gfxop_set_pointer(state, new_pointer, hotspot); else { // Compute hotspot from xoffset/yoffset Common::Point p = Common::Point(new_pointer->xoffset + (new_pointer->width >> 1), new_pointer->yoffset + new_pointer->height - 1); return _gfxop_set_pointer(state, new_pointer, &p); } } int gfxop_set_pointer_position(GfxState *state, Common::Point pos) { BASIC_CHECKS(GFX_ERROR); state->pointer_pos = pos; if (pos.x > 320 || pos.y > 200) { warning("[GFX] Attempt to place pointer at invalid coordinates (%d, %d)", pos.x, pos.y); return 0; // Not fatal } g_system->warpMouse(pos.x * state->driver->getMode()->xfact, pos.y * state->driver->getMode()->yfact); _gfxop_full_pointer_refresh(state); return 0; } #define SCANCODE_ROWS_NR 3 struct scancode_row { int offset; const char *keys; } scancode_rows[SCANCODE_ROWS_NR] = { {0x10, "QWERTYUIOP[]"}, {0x1e, "ASDFGHJKL;'\\"}, {0x2c, "ZXCVBNM,./"} }; static int _gfxop_scancode(int ch) { // Calculates a PC keyboard scancode from a character */ int row; int c = toupper((char)ch); for (row = 0; row < SCANCODE_ROWS_NR; row++) { const char *keys = scancode_rows[row].keys; int offset = scancode_rows[row].offset; while (*keys) { if (*keys == c) return offset << 8; offset++; keys++; } } return ch; } int _gfxop_shiftify(int c) { char shifted_numbers[] = ")!@#$%^&*("; if (c < 256) { c = toupper((char)c); if (c >= 'A' && c <= 'Z') return c; if (c >= '0' && c <= '9') return shifted_numbers[c-'0']; switch (c) { case SCI_K_TAB: return SCI_K_SHIFT_TAB; case ']': return '}'; case '[': return '{'; case '`': return '~'; case '-': return '_'; case '=': return '+'; case ';': return ':'; case '\'': return '"'; case '\\': return '|'; case ',': return '<'; case '.': return '>'; case '/': return '?'; default: return c; // No match } } if (c >= SCI_K_F1 && c <= SCI_K_F10) return c + 25; return c; } static int _gfxop_numlockify(int c) { switch (c) { case SCI_K_DELETE: return '.'; case SCI_K_INSERT: return '0'; case SCI_K_END: return '1'; case SCI_K_DOWN: return '2'; case SCI_K_PGDOWN: return '3'; case SCI_K_LEFT: return '4'; case SCI_K_CENTER: return '5'; case SCI_K_RIGHT: return '6'; case SCI_K_HOME: return '7'; case SCI_K_UP: return '8'; case SCI_K_PGUP: return '9'; default: return c; // Unchanged } } static sci_event_t scummvm_get_event(GfxDriver *drv) { static int _modifierStates = 0; // FIXME: Avoid non-const global vars sci_event_t input = { SCI_EVT_NONE, 0, 0, 0 }; Common::EventManager *em = g_system->getEventManager(); Common::Event ev; bool found = em->pollEvent(ev); Common::Point p = ev.mouse; // Don't generate events for mouse movement while (found && ev.type == Common::EVENT_MOUSEMOVE) { found = em->pollEvent(ev); } if (found && !ev.synthetic && ev.type != Common::EVENT_MOUSEMOVE) { int modifiers = em->getModifierState(); // We add the modifier key status to buckybits // SDL sends a keydown event if a modifier key is turned on and a keyup event if it's off // // FIXME: This code is semi-bogus. It only records the modifier key being *pressed*. // It does not track correctly whether capslock etc. is active. To do that, we // would have to record the fact that the modifier was pressed in global var, // and also watch for Common::EVENT_KEYUP events. // But this is still not quite good enough, because not all events might // pass through here (e.g. the GUI might be running with its own event loop). // // The best solution likely would be to add code to the EventManager class // for tracking which keys are pressed and which are not... if (ev.type == Common::EVENT_KEYDOWN || ev.type == Common::EVENT_KEYUP) { switch (ev.kbd.keycode) { case Common::KEYCODE_CAPSLOCK: if (ev.type == Common::EVENT_KEYDOWN) { _modifierStates |= SCI_EVM_CAPSLOCK; } else { _modifierStates &= ~SCI_EVM_CAPSLOCK; } break; case Common::KEYCODE_NUMLOCK: if (ev.type == Common::EVENT_KEYDOWN) { _modifierStates |= SCI_EVM_NUMLOCK; } else { _modifierStates &= ~SCI_EVM_NUMLOCK; } break; case Common::KEYCODE_SCROLLOCK: if (ev.type == Common::EVENT_KEYDOWN) { _modifierStates |= SCI_EVM_SCRLOCK; } else { _modifierStates &= ~SCI_EVM_SCRLOCK; } break; default: break; } } //TODO: SCI_EVM_INSERT input.buckybits = ((modifiers & Common::KBD_ALT) ? SCI_EVM_ALT : 0) | ((modifiers & Common::KBD_CTRL) ? SCI_EVM_CTRL : 0) | ((modifiers & Common::KBD_SHIFT) ? SCI_EVM_LSHIFT | SCI_EVM_RSHIFT : 0) | _modifierStates; switch (ev.type) { // Keyboard events case Common::EVENT_KEYDOWN: input.data = ev.kbd.keycode; input.character = ev.kbd.ascii; // Debug console if (ev.kbd.flags == Common::KBD_CTRL && ev.kbd.keycode == Common::KEYCODE_d) { // Open debug console ((Sci::SciEngine*)g_engine)->getDebugger()->attach(); ((Sci::SciEngine*)g_engine)->getDebugger()->onFrame(); // Clear keyboard event input.type = SCI_EVT_NONE; input.character = 0; input.data = 0; input.buckybits = 0; return input; } if (!(input.data & 0xFF00)) { // Directly accept most common keys without conversion input.type = SCI_EVT_KEYBOARD; if (input.data == Common::KEYCODE_TAB) { // Tab input.type = SCI_EVT_KEYBOARD; input.data = SCI_K_TAB; if (input.buckybits & (SCI_EVM_LSHIFT | SCI_EVM_RSHIFT)) input.character = SCI_K_SHIFT_TAB; else input.character = SCI_K_TAB; } } else if ((input.data >= Common::KEYCODE_F1) && input.data <= Common::KEYCODE_F10) { // F1-F10 input.type = SCI_EVT_KEYBOARD; // SCI_K_F1 == 59 << 8 // SCI_K_SHIFT_F1 == 84 << 8 input.data = SCI_K_F1 + ((input.data - Common::KEYCODE_F1)<<8); if (input.buckybits & (SCI_EVM_LSHIFT | SCI_EVM_RSHIFT)) input.character = input.data + 25; else input.character = input.data; } else { // Special keys that need conversion input.type = SCI_EVT_KEYBOARD; switch (ev.kbd.keycode) { case Common::KEYCODE_UP: input.data = SCI_K_UP; break; case Common::KEYCODE_DOWN: input.data = SCI_K_DOWN; break; case Common::KEYCODE_RIGHT: input.data = SCI_K_RIGHT; break; case Common::KEYCODE_LEFT: input.data = SCI_K_LEFT; break; case Common::KEYCODE_INSERT: input.data = SCI_K_INSERT; break; case Common::KEYCODE_HOME: input.data = SCI_K_HOME; break; case Common::KEYCODE_END: input.data = SCI_K_END; break; case Common::KEYCODE_PAGEUP: input.data = SCI_K_PGUP; break; case Common::KEYCODE_PAGEDOWN: input.data = SCI_K_PGDOWN; break; case Common::KEYCODE_DELETE: input.data = SCI_K_DELETE; break; // Keypad keys case Common::KEYCODE_KP8: // up if (!(_modifierStates & SCI_EVM_NUMLOCK)) input.data = SCI_K_UP; break; case Common::KEYCODE_KP2: // down if (!(_modifierStates & SCI_EVM_NUMLOCK)) input.data = SCI_K_DOWN; break; case Common::KEYCODE_KP6: // right if (!(_modifierStates & SCI_EVM_NUMLOCK)) input.data = SCI_K_RIGHT; break; case Common::KEYCODE_KP4: // left if (!(_modifierStates & SCI_EVM_NUMLOCK)) input.data = SCI_K_LEFT; break; case Common::KEYCODE_KP5: // center if (!(_modifierStates & SCI_EVM_NUMLOCK)) input.data = SCI_K_CENTER; break; default: input.type = SCI_EVT_NONE; break; } input.character = input.data; } break; // Mouse events case Common::EVENT_LBUTTONDOWN: input.type = SCI_EVT_MOUSE_PRESS; input.data = 1; break; case Common::EVENT_RBUTTONDOWN: input.type = SCI_EVT_MOUSE_PRESS; input.data = 2; break; case Common::EVENT_LBUTTONUP: input.type = SCI_EVT_MOUSE_RELEASE; input.data = 1; break; case Common::EVENT_RBUTTONUP: input.type = SCI_EVT_MOUSE_RELEASE; input.data = 2; break; // Misc events case Common::EVENT_QUIT: input.type = SCI_EVT_QUIT; break; default: break; } } return input; } sci_event_t gfxop_get_event(GfxState *state, unsigned int mask) { sci_event_t error_event = { SCI_EVT_ERROR, 0, 0, 0 }; sci_event_t event = { 0, 0, 0, 0 }; BASIC_CHECKS(error_event); _gfxop_full_pointer_refresh(state); // Update the screen here, since it's called very often g_system->updateScreen(); // Get all queued events from graphics driver do { event = scummvm_get_event(state->driver); if (event.type != SCI_EVT_NONE) state->_events.push_back(event); } while (event.type != SCI_EVT_NONE); // Search for matching event in queue Common::List::iterator iter = state->_events.begin(); while (iter != state->_events.end() && !((*iter).type & mask)) ++iter; if (iter != state->_events.end()) { // Event found event = *iter; // If not peeking at the queue, remove the event if (!(mask & SCI_EVT_PEEK)) { state->_events.erase(iter); } } else { // No event found: we must return a SCI_EVT_NONE event. // Because event.type is SCI_EVT_NONE already here, // there is no need to change it. } _gfxop_full_pointer_refresh(state); if (event.type == SCI_EVT_KEYBOARD) { // Do we still have to translate the key? event.character = event.data; // Scancodify if appropriate if (event.buckybits & SCI_EVM_ALT) event.character = _gfxop_scancode(event.character); // Shift if appropriate else if (((event.buckybits & (SCI_EVM_RSHIFT | SCI_EVM_LSHIFT)) && !(event.buckybits & SCI_EVM_CAPSLOCK)) || (!(event.buckybits & (SCI_EVM_RSHIFT | SCI_EVM_LSHIFT)) && (event.buckybits & SCI_EVM_CAPSLOCK))) event.character = _gfxop_shiftify(event.character); // Numlockify if appropriate else if (event.buckybits & SCI_EVM_NUMLOCK) event.data = _gfxop_numlockify(event.data); } return event; } // View operations int gfxop_lookup_view_get_loops(GfxState *state, int nr) { int loop = 0, cel = 0; gfxr_view_t *view = NULL; BASIC_CHECKS(GFX_ERROR); view = state->gfxResMan->getView(nr, &loop, &cel, 0); if (!view) { warning("[GFX] Attempt to retrieve number of loops from invalid view %d", nr); return 0; } return view->loops_nr; } int gfxop_lookup_view_get_cels(GfxState *state, int nr, int loop) { int real_loop = loop, cel = 0; gfxr_view_t *view = NULL; BASIC_CHECKS(GFX_ERROR); view = state->gfxResMan->getView(nr, &real_loop, &cel, 0); if (!view) { warning("[GFX] Attempt to retrieve number of cels from invalid/broken view %d", nr); return 0; } else if (real_loop != loop) { warning("[GFX] Loop number was corrected from %d to %d in view %d", loop, real_loop, nr); } return view->loops[real_loop].cels_nr; } int gfxop_check_cel(GfxState *state, int nr, int *loop, int *cel) { BASIC_CHECKS(GFX_ERROR); gfxr_view_t *testView = state->gfxResMan->getView(nr, loop, cel, 0); if (!testView) { warning("[GFX] Attempt to verify loop/cel values for invalid view %d", nr); return GFX_ERROR; } return GFX_OK; } int gfxop_overflow_cel(GfxState *state, int nr, int *loop, int *cel) { int loop_v = *loop; int cel_v = *cel; BASIC_CHECKS(GFX_ERROR); gfxr_view_t *testView = state->gfxResMan->getView(nr, &loop_v, &cel_v, 0); if (!testView) { warning("[GFX] Attempt to verify loop/cel values for invalid view %d", nr); return GFX_ERROR; } if (loop_v != *loop) *loop = 0; if (loop_v != *loop || cel_v != *cel) *cel = 0; return GFX_OK; } int gfxop_get_cel_parameters(GfxState *state, int nr, int loop, int cel, int *width, int *height, Common::Point *offset) { gfxr_view_t *view = NULL; gfx_pixmap_t *pxm = NULL; BASIC_CHECKS(GFX_ERROR); view = state->gfxResMan->getView(nr, &loop, &cel, 0); if (!view) { warning("[GFX] Attempt to get cel parameters for invalid view %d", nr); return GFX_ERROR; } pxm = view->loops[loop].cels[cel]; *width = pxm->index_width; *height = pxm->index_height; offset->x = pxm->xoffset; offset->y = pxm->yoffset; return GFX_OK; } static int _gfxop_draw_cel_buffer(GfxState *state, int nr, int loop, int cel, Common::Point pos, gfx_color_t color, int static_buf, int palette) { int priority = (color.mask & GFX_MASK_PRIORITY) ? color.priority : -1; int control = (color.mask & GFX_MASK_CONTROL) ? color.control : -1; gfxr_view_t *view = NULL; gfx_pixmap_t *pxm = NULL; int old_x, old_y; BASIC_CHECKS(GFX_FATAL); view = state->gfxResMan->getView(nr, &loop, &cel, palette); if (!view) { warning("[GFX] Attempt to draw loop/cel %d/%d in invalid view %d\n", loop, cel, nr); return GFX_ERROR; } pxm = view->loops[loop].cels[cel]; old_x = pos.x -= pxm->xoffset; old_y = pos.y -= pxm->yoffset; pos.x *= state->driver->getMode()->xfact; pos.y *= state->driver->getMode()->yfact; if (!static_buf) _gfxop_add_dirty(state, gfx_rect(old_x, old_y, pxm->index_width, pxm->index_height)); return _gfxop_draw_pixmap(state->driver, pxm, priority, control, gfx_rect(0, 0, pxm->width, pxm->height), gfx_rect(pos.x, pos.y, pxm->width, pxm->height), state->clip_zone, static_buf , state->control_map, static_buf ? state->static_priority_map : state->priority_map); } int gfxop_draw_cel(GfxState *state, int nr, int loop, int cel, Common::Point pos, gfx_color_t color, int palette) { return _gfxop_draw_cel_buffer(state, nr, loop, cel, pos, color, 0, palette); } int gfxop_draw_cel_static(GfxState *state, int nr, int loop, int cel, Common::Point pos, gfx_color_t color, int palette) { int retval; rect_t oldclip = state->clip_zone; state->clip_zone = gfx_rect_fullscreen; _gfxop_scale_rect(&(state->clip_zone), state->driver->getMode()); retval = gfxop_draw_cel_static_clipped(state, nr, loop, cel, pos, color, palette); // Except that the area it's clipped against is... unusual ;-) state->clip_zone = oldclip; return retval; } int gfxop_draw_cel_static_clipped(GfxState *state, int nr, int loop, int cel, Common::Point pos, gfx_color_t color, int palette) { return _gfxop_draw_cel_buffer(state, nr, loop, cel, pos, color, 1, palette); } // Pic operations static int _gfxop_set_pic(GfxState *state) { gfx_copy_pixmap_box_i(state->control_map, state->pic->control_map, gfx_rect(0, 0, 320, 200)); gfx_copy_pixmap_box_i(state->priority_map, state->pic_unscaled->priority_map, gfx_rect(0, 0, 320, 200)); gfx_copy_pixmap_box_i(state->static_priority_map, state->pic_unscaled->priority_map, gfx_rect(0, 0, 320, 200)); // Reset global palette to this PIC's palette // FIXME: The _gfxop_install_pixmap call below updates the OSystem palette. // This is too soon, since it causes brief palette corruption until the // screen is updated too. (Possibly related: EngineState::pic_not_valid .) state->pic->visual_map->palette->forceInto(state->driver->getMode()->palette); _gfxop_install_pixmap(state->driver, state->pic->visual_map); #ifdef CUSTOM_GRAPHICS_OPTIONS if (state->options->pic0_unscaled) #endif state->pic->priority_map = gfx_pixmap_scale_index_data(state->pic->priority_map, state->driver->getMode()); return state->driver->setStaticBuffer(state->pic->visual_map, state->pic->priority_map); } int *gfxop_get_pic_metainfo(GfxState *state) { return (state->pic) ? state->pic->priorityTable : NULL; } int gfxop_new_pic(GfxState *state, int nr, int flags, int default_palette) { BASIC_CHECKS(GFX_FATAL); state->gfxResMan->tagResources(); state->tag_mode = 1; state->palette_nr = default_palette; state->pic = state->gfxResMan->getPic(nr, GFX_MASK_VISUAL, flags, default_palette, true); if (state->driver->getMode()->xfact == 1 && state->driver->getMode()->yfact == 1) { state->pic_unscaled = state->pic; } else { state->pic = state->gfxResMan->getPic(nr, GFX_MASK_VISUAL, flags, default_palette, false); } if (!state->pic || !state->pic_unscaled) { GFXERROR("Could not retrieve background pic %d!\n", nr); if (state->pic) { GFXERROR(" -- Inconsistency: scaled pic _was_ retrieved!\n"); } if (state->pic_unscaled) { GFXERROR(" -- Inconsistency: unscaled pic _was_ retrieved!\n"); } state->pic = state->pic_unscaled = NULL; return GFX_ERROR; } state->pic_nr = nr; return _gfxop_set_pic(state); } int gfxop_add_to_pic(GfxState *state, int nr, int flags, int default_palette) { BASIC_CHECKS(GFX_FATAL); if (!state->pic) { GFXERROR("Attempt to add to pic with no pic active!\n"); return GFX_ERROR; } state->pic = state->gfxResMan->addToPic(state->pic_nr, nr, flags, state->palette_nr, default_palette); if (!state->pic) { GFXERROR("Could not add pic #%d to pic #%d!\n", state->pic_nr, nr); return GFX_ERROR; } state->pic_unscaled = state->gfxResMan->addToPic(state->pic_nr, nr, flags, state->palette_nr, default_palette); return _gfxop_set_pic(state); } // Text operations // FIXME: only the resstate member of state is used -- inline the reference by: // replacing GfxState* state parameter with gfx_resstate_t* gfxResourceState and adjust callers accordingly int gfxop_get_font_height(GfxState *state, int font_nr) { gfx_bitmap_font_t *font; BASIC_CHECKS(GFX_FATAL); font = state->gfxResMan->getFont(font_nr); if (!font) return GFX_ERROR; return font->line_height; } int gfxop_get_text_params(GfxState *state, int font_nr, const char *text, int maxwidth, int *width, int *height, int text_flags, int *lines_nr, int *lineheight, int *lastline_width) { Common::Array fragments; bool textsplits; gfx_bitmap_font_t *font; BASIC_CHECKS(GFX_FATAL); font = state->gfxResMan->getFont(font_nr); if (!font) { GFXERROR("Attempt to calculate text size with invalid font #%d\n", font_nr); *width = *height = 0; return GFX_ERROR; } #ifdef CUSTOM_GRAPHICS_OPTIONS textsplits = gfxr_font_calculate_size(fragments, font, maxwidth, text, width, height, lineheight, lastline_width, (state->options->workarounds & GFX_WORKAROUND_WHITESPACE_COUNT) | text_flags); #else textsplits = gfxr_font_calculate_size(fragments, font, maxwidth, text, width, height, lineheight, lastline_width, text_flags); #endif if (!textsplits) { GFXERROR("Could not calculate text size!"); *width = *height = 0; return GFX_ERROR; } if (lines_nr) *lines_nr = fragments.size(); return GFX_OK; } TextHandle *gfxop_new_text(GfxState *state, int font_nr, const Common::String &text, int maxwidth, gfx_alignment_t halign, gfx_alignment_t valign, gfx_color_t color1, gfx_color_t color2, gfx_color_t bg_color, int flags) { TextHandle *handle; gfx_bitmap_font_t *font; int err = 0; BASIC_CHECKS(NULL); // mapping text colors to palette err |= gfxop_set_color(state, &color1, color1); err |= gfxop_set_color(state, &color2, color2); err |= gfxop_set_color(state, &bg_color, bg_color); if (err) { GFXERROR("Unable to set up colors"); return NULL; } font = state->gfxResMan->getFont(font_nr); if (!font) { GFXERROR("Attempt to draw text with invalid font #%d\n", font_nr); return NULL; } handle = new TextHandle(); handle->_text = text; handle->halign = halign; handle->valign = valign; handle->line_height = font->line_height; bool result; #ifdef CUSTOM_GRAPHICS_OPTIONS result = gfxr_font_calculate_size(handle->lines, font, maxwidth, handle->_text.c_str(), &(handle->width), &(handle->height), NULL, NULL, ((state->options->workarounds & GFX_WORKAROUND_WHITESPACE_COUNT) ? kFontCountWhitespace : 0) | flags); #else result = gfxr_font_calculate_size(handle->lines, font, maxwidth, handle->_text.c_str(), &(handle->width), &(handle->height), NULL, NULL, flags); #endif if (!result) { GFXERROR("Could not calculate text parameters in font #%d\n", font_nr); delete handle; return NULL; } if (flags & kFontNoNewlines) { handle->lines.resize(1); handle->lines[0].length = text.size(); } handle->text_pixmaps.resize(handle->lines.size()); for (uint i = 0; i < handle->lines.size(); i++) { int chars_nr = handle->lines[i].length; handle->text_pixmaps[i] = gfxr_draw_font(font, handle->lines[i].offset, chars_nr, (color1.mask & GFX_MASK_VISUAL) ? &color1.visual : NULL, (color2.mask & GFX_MASK_VISUAL) ? &color2.visual : NULL, (bg_color.mask & GFX_MASK_VISUAL) ? &bg_color.visual : NULL); if (!handle->text_pixmaps[i]) { GFXERROR("Failed to draw text pixmap for line %d/%d\n", i, handle->lines.size()); delete handle; return NULL; } } handle->font = font; handle->priority = (color1.mask & GFX_MASK_PRIORITY) ? color1.priority : -1; handle->control = (color1.mask & GFX_MASK_CONTROL) ? color1.control : -1; return handle; } int gfxop_free_text(GfxState *state, TextHandle *handle) { BASIC_CHECKS(GFX_ERROR); delete handle; return GFX_OK; } TextHandle::TextHandle() { line_height = 0; font = 0; width = height = 0; priority = control = 0; halign = valign = ALIGN_BOTTOM; } TextHandle::~TextHandle() { for (uint j = 0; j < text_pixmaps.size(); j++) if (text_pixmaps[j]) gfx_free_pixmap(text_pixmaps[j]); } int gfxop_draw_text(GfxState *state, TextHandle *handle, rect_t zone) { int line_height; rect_t pos; BASIC_CHECKS(GFX_FATAL); _gfxop_full_pointer_refresh(state); if (!handle) { GFXERROR("Attempt to draw text with NULL handle!\n"); return GFX_ERROR; } if (handle->lines.empty()) { debugC(2, kDebugLevelGraphics, "Skipping draw_text operation because number of lines is zero\n"); return GFX_OK; } _gfxop_scale_rect(&zone, state->driver->getMode()); line_height = handle->line_height * state->driver->getMode()->yfact; pos.y = zone.y; switch (handle->valign) { case ALIGN_TOP: break; case ALIGN_CENTER: pos.y += (zone.height - (line_height * handle->lines.size())) >> 1; break; case ALIGN_BOTTOM: pos.y += (zone.height - (line_height * handle->lines.size())); break; default: GFXERROR("Invalid vertical alignment %d!\n", handle->valign); return GFX_FATAL; // Internal error... } for (uint i = 0; i < handle->lines.size(); i++) { gfx_pixmap_t *pxm = handle->text_pixmaps[i]; if (!pxm->data) { #ifdef CUSTOM_GRAPHICS_OPTIONS gfx_xlate_pixmap(pxm, state->driver->getMode(), state->options->text_xlate_filter); #else gfx_xlate_pixmap(pxm, state->driver->getMode(), GFX_XLATE_FILTER_NONE); #endif } if (!pxm) { GFXERROR("Could not find text pixmap %d/%d\n", i, handle->lines.size()); return GFX_ERROR; } pos.x = zone.x; switch (handle->halign) { case ALIGN_LEFT: break; case ALIGN_CENTER: pos.x += (zone.width - pxm->width) >> 1; break; case ALIGN_RIGHT: pos.x += (zone.width - pxm->width); break; default: GFXERROR("Invalid vertical alignment %d!\n", handle->valign); return GFX_FATAL; // Internal error... } pos.width = pxm->width; pos.height = pxm->height; _gfxop_add_dirty(state, pos); _gfxop_draw_pixmap(state->driver, pxm, handle->priority, handle->control, gfx_rect(0, 0, pxm->width, pxm->height), pos, state->clip_zone, 0, state->control_map, state->priority_map); pos.y += line_height; } return GFX_OK; } gfx_pixmap_t *gfxop_grab_pixmap(GfxState *state, rect_t area) { gfx_pixmap_t *pixmap = NULL; rect_t resultzone; // Ignored for this application BASIC_CHECKS(NULL); _gfxop_full_pointer_refresh(state); _gfxop_scale_rect(&area, state->driver->getMode()); if (_gfxop_grab_pixmap(state, &pixmap, area.x, area.y, area.width, area.height, 0, &resultzone)) return NULL; // area CUT the visual screen had a null or negative size return pixmap; } int gfxop_draw_pixmap(GfxState *state, gfx_pixmap_t *pxm, rect_t zone, Common::Point pos) { rect_t target; BASIC_CHECKS(GFX_ERROR); if (!pxm) { GFXERROR("Attempt to draw NULL pixmap!\n"); return GFX_ERROR; } _gfxop_full_pointer_refresh(state); target = gfx_rect(pos.x, pos.y, zone.width, zone.height); _gfxop_add_dirty(state, target); if (!pxm) { GFXERROR("Attempt to draw_pixmap with pxm=NULL\n"); return GFX_ERROR; } _gfxop_scale_rect(&zone, state->driver->getMode()); _gfxop_scale_rect(&target, state->driver->getMode()); return _gfxop_draw_pixmap(state->driver, pxm, -1, -1, zone, target, gfx_rect(0, 0, 320*state->driver->getMode()->xfact, 200*state->driver->getMode()->yfact), 0, NULL, NULL); } int gfxop_free_pixmap(GfxState *state, gfx_pixmap_t *pxm) { BASIC_CHECKS(GFX_ERROR); gfx_free_pixmap(pxm); return GFX_OK; } } // End of namespace Sci