/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifndef SCI_GRAPHICS_FONT_H #define SCI_GRAPHICS_FONT_H #include "sci/graphics/helpers.h" namespace Sci { class GfxFont { public: GfxFont() {} virtual ~GfxFont() {} virtual GuiResourceId getResourceId() { return 0; } virtual byte getHeight() { return 0; } virtual bool isDoubleByte(uint16 chr) { return false; } virtual byte getCharWidth(uint16 chr) { return 0; } virtual void draw(uint16 chr, int16 top, int16 left, byte color, bool greyedOutput) {} }; /** * Font class, handles loading of font resources and drawing characters to screen * every font resource has its own instance of this class */ class GfxFontFromResource : public GfxFont { public: GfxFontFromResource(ResourceManager *resMan, GfxScreen *screen, GuiResourceId resourceId); ~GfxFontFromResource(); GuiResourceId getResourceId(); byte getHeight(); byte getCharWidth(uint16 chr); void draw(uint16 chr, int16 top, int16 left, byte color, bool greyedOutput); #ifdef ENABLE_SCI32 // SCI2/2.1 equivalent void drawToBuffer(uint16 chr, int16 top, int16 left, byte color, bool greyedOutput, byte *buffer, int16 width, int16 height); #endif private: byte getCharHeight(uint16 chr); byte *getCharData(uint16 chr); ResourceManager *_resMan; GfxScreen *_screen; Resource *_resource; GuiResourceId _resourceId; byte *_resourceData; struct Charinfo { byte w, h; int16 offset; }; byte _fontHeight; uint16 _numChars; Charinfo *_chars; }; } // End of namespace Sci #endif