/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "common/util.h" #include "common/stack.h" #include "graphics/primitives.h" #include "sci/sci.h" #include "sci/engine/state.h" #include "sci/engine/selector.h" #include "sci/engine/vm.h" #include "sci/graphics/cache.h" #include "sci/graphics/view.h" #include "sci/graphics/screen.h" #include "sci/graphics/picture.h" #include "sci/graphics/frameout.h" namespace Sci { GfxFrameout::GfxFrameout(SegManager *segMan, ResourceManager *resMan, GfxCache *cache, GfxScreen *screen, GfxPalette *palette) : _segMan(segMan), _resMan(resMan), _cache(cache), _screen(screen), _palette(palette) { } GfxFrameout::~GfxFrameout() { } void GfxFrameout::kernelAddPlane(reg_t object) { _planes.push_back(object); int16 planePri = GET_SEL32V(_segMan, object, priority) & 0xFFFF; if (planePri > _highPlanePri) _highPlanePri = planePri; } void GfxFrameout::kernelUpdatePlane(reg_t object) { } void GfxFrameout::kernelDeletePlane(reg_t object) { for (uint32 planeNr = 0; planeNr < _planes.size(); planeNr++) { if (_planes[planeNr] == object) { _planes.remove_at(planeNr); break; } } // Recalculate highPlanePri _highPlanePri = 0; for (uint32 planeNr = 0; planeNr < _planes.size(); planeNr++) { int16 planePri = GET_SEL32V(_segMan, _planes[planeNr], priority) & 0xFFFF; if (planePri > _highPlanePri) _highPlanePri = planePri; } } void GfxFrameout::kernelAddScreenItem(reg_t object) { _screenItems.push_back(object); warning("addScreenItem %X:%X (%s)", object.segment, object.offset, _segMan->getObjectName(object)); } void GfxFrameout::kernelDeleteScreenItem(reg_t object) { for (uint32 itemNr = 0; itemNr < _screenItems.size(); itemNr++) { if (_screenItems[itemNr] == object) { _screenItems.remove_at(itemNr); return; } } } int16 GfxFrameout::kernelGetHighPlanePri() { return _highPlanePri; } bool sortHelper(const FrameoutEntry* entry1, const FrameoutEntry* entry2) { return (entry1->priority == entry2->priority) ? (entry1->y < entry2->y) : (entry1->priority < entry2->priority); } void GfxFrameout::kernelFrameout() { int16 itemCount = 0; reg_t planeObject; GuiResourceId planePictureNr; SciGuiPicture *planePicture = 0; int16 planePictureCels; int16 planePictureCel; int16 planePriority; int16 planeTop, planeLeft; reg_t itemObject; reg_t itemPlane; FrameoutEntry *itemData; FrameoutList itemList; FrameoutEntry *itemEntry; // Allocate enough space for all screen items itemData = (FrameoutEntry *)malloc(_screenItems.size() * sizeof(FrameoutEntry)); for (uint32 planeNr = 0; planeNr < _planes.size(); planeNr++) { planeObject = _planes[planeNr]; planePriority = GET_SEL32V(_segMan, planeObject, priority); if (planePriority == -1) // Plane currently not meant to be shown continue; planePictureNr = GET_SEL32V(_segMan, planeObject, picture); if ((planePictureNr != 0xFFFF) && (planePictureNr != 0xFFFE)) { planePicture = new SciGuiPicture(_resMan, 0, _screen, _palette, planePictureNr, false); planePictureCels = planePicture->getSci32celCount(); } planeTop = GET_SEL32V(_segMan, planeObject, top); planeLeft = GET_SEL32V(_segMan, planeObject, left); // Fill our itemlist for this plane itemCount = 0; itemEntry = itemData; for (uint32 itemNr = 0; itemNr < _screenItems.size(); itemNr++) { itemObject = _screenItems[itemNr]; itemPlane = GET_SEL32(_segMan, itemObject, plane); if (planeObject == itemPlane) { // Found an item on current plane itemEntry->viewId = GET_SEL32V(_segMan, itemObject, view); itemEntry->loopNo = GET_SEL32V(_segMan, itemObject, loop); itemEntry->celNo = GET_SEL32V(_segMan, itemObject, cel); itemEntry->x = GET_SEL32V(_segMan, itemObject, x); itemEntry->y = GET_SEL32V(_segMan, itemObject, y); itemEntry->z = GET_SEL32V(_segMan, itemObject, z); itemEntry->priority = GET_SEL32V(_segMan, itemObject, priority); itemEntry->scaleX = GET_SEL32V(_segMan, itemObject, scaleX); itemEntry->scaleY = GET_SEL32V(_segMan, itemObject, scaleY); itemEntry->x += planeLeft; itemEntry->y += planeTop; itemList.push_back(itemEntry); itemEntry++; itemCount++; } } // Now sort our itemlist Common::sort(itemList.begin(), itemList.end(), sortHelper); // Now display itemlist planePictureCel = 0; itemEntry = itemData; FrameoutList::iterator listIterator = itemList.begin(); FrameoutList::iterator listEnd = itemList.end(); while (listIterator != listEnd) { itemEntry = *listIterator; if (planePicture) { while ((planePictureCel <= itemEntry->priority) && (planePictureCel < planePictureCels)) { planePicture->drawSci32Vga(planePictureCel); planePictureCel++; } } if (itemEntry->viewId != 0xFFFF) { View *view = _cache->getView(itemEntry->viewId); if ((itemEntry->scaleX == 128) && (itemEntry->scaleY == 128)) view->getCelRect(itemEntry->loopNo, itemEntry->celNo, itemEntry->x, itemEntry->y, itemEntry->z, &itemEntry->celRect); else view->getCelScaledRect(itemEntry->loopNo, itemEntry->celNo, itemEntry->x, itemEntry->y, itemEntry->z, itemEntry->scaleX, itemEntry->scaleY, &itemEntry->celRect); if (itemEntry->celRect.top < 0 || itemEntry->celRect.top >= _screen->getHeight()) { listIterator++; continue; } if (itemEntry->celRect.left < 0 || itemEntry->celRect.left >= _screen->getWidth()) { listIterator++; continue; } if ((itemEntry->scaleX == 128) && (itemEntry->scaleY == 128)) view->draw(itemEntry->celRect, itemEntry->celRect, itemEntry->celRect, itemEntry->loopNo, itemEntry->celNo, 255, 0, false); else view->drawScaled(itemEntry->celRect, itemEntry->celRect, itemEntry->celRect, itemEntry->loopNo, itemEntry->celNo, 255, itemEntry->scaleX, itemEntry->scaleY); } listIterator++; } if (planePicture) { while (planePictureCel < planePictureCels) { planePicture->drawSci32Vga(planePictureCel); planePictureCel++; } delete planePicture; planePicture = 0; } } free(itemData); } } // End of namespace Sci