/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "common/timer.h" #include "common/util.h" #include "sci/sci.h" #include "sci/debug.h" // for g_debug_sleeptime_factor #include "sci/event.h" #include "sci/engine/state.h" #include "sci/engine/selector.h" #include "sci/graphics/gui.h" #include "sci/graphics/screen.h" #include "sci/graphics/palette.h" #include "sci/graphics/cursor.h" #include "sci/graphics/ports.h" #include "sci/graphics/paint16.h" #include "sci/graphics/cache.h" #include "sci/graphics/compare.h" #include "sci/graphics/animate.h" #include "sci/graphics/controls.h" #include "sci/graphics/menu.h" #include "sci/graphics/portrait.h" #include "sci/graphics/text16.h" #include "sci/graphics/transitions.h" #include "sci/graphics/view.h" #include "sci/sound/audio.h" namespace Sci { SciGui::SciGui(EngineState *state, GfxScreen *screen, GfxPalette *palette, GfxCache *cache, Cursor *cursor, GfxPorts *ports, AudioPlayer *audio) : _s(state), _screen(screen), _palette(palette), _cache(cache), _cursor(cursor), _ports(ports), _audio(audio) { _compare = new GfxCompare(_s->_segMan, _s->_kernel, _cache, _screen); _transitions = new GfxTransitions(this, _screen, _palette, _s->resMan->isVGA()); _paint16 = new GfxPaint16(_s->resMan, _s->_segMan, _s->_kernel, _cache, _ports, _screen, _palette, _transitions); _s->_gfxPaint = _paint16; _s->_gfxPaint16 = _paint16; _animate = new GfxAnimate(_s, _cache, _ports, _paint16, _screen, _palette, _cursor, _transitions); _s->_gfxAnimate = _animate; _text16 = new GfxText16(_s->resMan, _cache, _ports, _paint16, _screen); _controls = new GfxControls(_s->_segMan, _ports, _paint16, _text16, _screen); _s->_gfxControls = _controls; _menu = new GfxMenu(_s->_event, _s->_segMan, this, _ports, _paint16, _text16, _screen, _cursor); _s->_gfxMenu = _menu; } SciGui::~SciGui() { delete _menu; delete _controls; delete _text16; delete _animate; delete _paint16; delete _transitions; delete _compare; } void SciGui::resetEngineState(EngineState *s) { _s = s; _animate->resetEngineState(s); } void SciGui::init(bool usesOldGfxFunctions) { _usesOldGfxFunctions = usesOldGfxFunctions; _ports->init(this, _paint16, _text16, _s->_gameId); _paint16->init(_text16); initPriorityBands(); } void SciGui::initPriorityBands() { if (_usesOldGfxFunctions) { _ports->priorityBandsInit(15, 42, 200); } else { if (getSciVersion() >= SCI_VERSION_1_1) _ports->priorityBandsInit(14, 0, 190); else _ports->priorityBandsInit(14, 42, 190); } } void SciGui::wait(int16 ticks) { uint32 time; time = g_system->getMillis(); _s->r_acc = make_reg(0, ((long)time - (long)_s->last_wait_time) * 60 / 1000); _s->last_wait_time = time; ticks *= g_debug_sleeptime_factor; kernel_sleep(_s->_event, ticks * 1000 / 60); } void SciGui::globalToLocal(int16 *x, int16 *y) { Port *curPort = _ports->getPort(); *x = *x - curPort->left; *y = *y - curPort->top; } void SciGui::localToGlobal(int16 *x, int16 *y) { Port *curPort = _ports->getPort(); *x = *x + curPort->left; *y = *y + curPort->top; } int16 SciGui::coordinateToPriority(int16 y) { return _ports->coordinateToPriority(y); } int16 SciGui::priorityToCoordinate(int16 priority) { return _ports->priorityToCoordinate(priority); } #define SCI_DISPLAY_MOVEPEN 100 #define SCI_DISPLAY_SETALIGNMENT 101 #define SCI_DISPLAY_SETPENCOLOR 102 #define SCI_DISPLAY_SETBACKGROUNDCOLOR 103 #define SCI_DISPLAY_SETGREYEDOUTPUT 104 #define SCI_DISPLAY_SETFONT 105 #define SCI_DISPLAY_WIDTH 106 #define SCI_DISPLAY_SAVEUNDER 107 #define SCI_DISPLAY_RESTOREUNDER 108 #define SCI_DISPLAY_DONTSHOWBITS 121 void SciGui::display(const char *text, int argc, reg_t *argv) { int displayArg; TextAlignment alignment = SCI_TEXT16_ALIGNMENT_LEFT; int16 colorPen = -1, colorBack = -1, width = -1, bRedraw = 1; bool doSaveUnder = false; Common::Rect rect; // Make a "backup" of the port settings Port oldPort = *_ports->getPort(); // setting defaults _ports->penMode(0); _ports->penColor(0); _ports->textGreyedOutput(false); // processing codes in argv while (argc > 0) { displayArg = argv[0].toUint16(); argc--; argv++; switch (displayArg) { case SCI_DISPLAY_MOVEPEN: _ports->moveTo(argv[0].toUint16(), argv[1].toUint16()); argc -= 2; argv += 2; break; case SCI_DISPLAY_SETALIGNMENT: alignment = argv[0].toSint16(); argc--; argv++; break; case SCI_DISPLAY_SETPENCOLOR: colorPen = argv[0].toUint16(); _ports->penColor(colorPen); argc--; argv++; break; case SCI_DISPLAY_SETBACKGROUNDCOLOR: colorBack = argv[0].toUint16(); argc--; argv++; break; case SCI_DISPLAY_SETGREYEDOUTPUT: _ports->textGreyedOutput(argv[0].isNull() ? false : true); argc--; argv++; break; case SCI_DISPLAY_SETFONT: _text16->SetFont(argv[0].toUint16()); argc--; argv++; break; case SCI_DISPLAY_WIDTH: width = argv[0].toUint16(); argc--; argv++; break; case SCI_DISPLAY_SAVEUNDER: doSaveUnder = true; break; case SCI_DISPLAY_RESTOREUNDER: _paint16->bitsGetRect(argv[0], &rect); rect.translate(-_ports->getPort()->left, -_ports->getPort()->top); _paint16->bitsRestore(argv[0]); graphRedrawBox(rect); // finishing loop argc = 0; break; case SCI_DISPLAY_DONTSHOWBITS: bRedraw = 0; break; default: warning("Unknown kDisplay argument %X", displayArg); break; } } // now drawing the text _text16->Size(rect, text, -1, width); rect.moveTo(_ports->getPort()->curLeft, _ports->getPort()->curTop); if (getSciVersion() >= SCI_VERSION_1_LATE) { int16 leftPos = rect.right <= _screen->getWidth() ? 0 : _screen->getWidth() - rect.right; int16 topPos = rect.bottom <= _screen->getHeight() ? 0 : _screen->getHeight() - rect.bottom; _ports->move(leftPos, topPos); rect.moveTo(_ports->getPort()->curLeft, _ports->getPort()->curTop); } if (doSaveUnder) _s->r_acc = _paint16->bitsSave(rect, SCI_SCREEN_MASK_VISUAL); if (colorBack != -1) _paint16->fillRect(rect, SCI_SCREEN_MASK_VISUAL, colorBack, 0, 0); _text16->Box(text, 0, rect, alignment, -1); if (_screen->_picNotValid == 0 && bRedraw) _paint16->bitsShow(rect); // restoring port and cursor pos Port *currport = _ports->getPort(); uint16 tTop = currport->curTop; uint16 tLeft = currport->curLeft; *currport = oldPort; currport->curTop = tTop; currport->curLeft = tLeft; } void SciGui::textSize(const char *text, int16 font, int16 maxWidth, int16 *textWidth, int16 *textHeight) { Common::Rect rect(0, 0, *textWidth, *textHeight); _text16->Size(rect, text, font, maxWidth); *textWidth = rect.width(); *textHeight = rect.height(); } // Used SCI1+ for text codes void SciGui::textFonts(int argc, reg_t *argv) { _text16->CodeSetFonts(argc, argv); } // Used SCI1+ for text codes void SciGui::textColors(int argc, reg_t *argv) { _text16->CodeSetColors(argc, argv); } void SciGui::drawStatus(const char *text, int16 colorPen, int16 colorBack) { Port *oldPort = _ports->setPort(_ports->_menuPort); _paint16->fillRect(_ports->_menuBarRect, 1, colorBack); _ports->penColor(colorPen); _ports->moveTo(0, 1); _text16->Draw_String(text); _paint16->bitsShow(_ports->_menuBarRect); _ports->setPort(oldPort); } void SciGui::drawMenuBar(bool clear) { if (!clear) { Port *oldPort = _ports->setPort(_ports->_menuPort); _menu->drawBar(); _paint16->bitsShow(_ports->_menuBarRect); _ports->setPort(oldPort); } else { drawStatus("", 0, 0); } } void SciGui::graphRedrawBox(Common::Rect rect) { localToGlobal(&rect.left, &rect.top); localToGlobal(&rect.right, &rect.bottom); Port *oldPort = _ports->setPort((Port *)_ports->_picWind); globalToLocal(&rect.left, &rect.top); globalToLocal(&rect.right, &rect.bottom); _animate->reAnimate(rect); _ports->setPort(oldPort); } void SciGui::graphAdjustPriority(int top, int bottom) { if (_usesOldGfxFunctions) { _ports->priorityBandsInit(15, top, bottom); } else { _ports->priorityBandsInit(14, top, bottom); } } void SciGui::shakeScreen(uint16 shakeCount, uint16 directions) { while (shakeCount--) { if (directions & SCI_SHAKE_DIRECTION_VERTICAL) _screen->setVerticalShakePos(10); // TODO: horizontal shakes g_system->updateScreen(); wait(3); if (directions & SCI_SHAKE_DIRECTION_VERTICAL) _screen->setVerticalShakePos(0); g_system->updateScreen(); wait(3); } } uint16 SciGui::onControl(byte screenMask, Common::Rect rect) { Port *oldPort = _ports->setPort((Port *)_ports->_picWind); Common::Rect adjustedRect(rect.left, rect.top, rect.right, rect.bottom); uint16 result; adjustedRect.clip(_ports->getPort()->rect); _ports->offsetRect(adjustedRect); result = _compare->onControl(screenMask, adjustedRect); _ports->setPort(oldPort); return result; } void SciGui::setNowSeen(reg_t objectReference) { _compare->SetNowSeen(objectReference); } bool SciGui::canBeHere(reg_t curObject, reg_t listReference) { Port *oldPort = _ports->setPort((Port *)_ports->_picWind); Common::Rect checkRect; Common::Rect adjustedRect; uint16 signal, controlMask; bool result; checkRect.left = GET_SEL32V(_s->_segMan, curObject, brLeft); checkRect.top = GET_SEL32V(_s->_segMan, curObject, brTop); checkRect.right = GET_SEL32V(_s->_segMan, curObject, brRight); checkRect.bottom = GET_SEL32V(_s->_segMan, curObject, brBottom); adjustedRect = checkRect; adjustedRect.clip(_ports->getPort()->rect); _ports->offsetRect(adjustedRect); signal = GET_SEL32V(_s->_segMan, curObject, signal); controlMask = GET_SEL32V(_s->_segMan, curObject, illegalBits); result = (_compare->onControl(SCI_SCREEN_MASK_CONTROL, adjustedRect) & controlMask) ? false : true; if ((result) && (signal & (kSignalIgnoreActor | kSignalRemoveView)) == 0) { List *list = _s->_segMan->lookupList(listReference); if (!list) error("kCanBeHere called with non-list as parameter"); result = _compare->CanBeHereCheckRectList(curObject, checkRect, list); } _ports->setPort(oldPort); return result; } bool SciGui::isItSkip(GuiResourceId viewId, int16 loopNo, int16 celNo, Common::Point position) { View *tmpView = _cache->getView(viewId); CelInfo *celInfo = tmpView->getCelInfo(loopNo, celNo); position.x = CLIP(position.x, 0, celInfo->width - 1); position.y = CLIP(position.y, 0, celInfo->height - 1); byte *celData = tmpView->getBitmap(loopNo, celNo); bool result = (celData[position.y * celInfo->width + position.x] == celInfo->clearKey); return result; } void SciGui::baseSetter(reg_t object) { if (lookup_selector(_s->_segMan, object, _s->_kernel->_selectorCache.brLeft, NULL, NULL) == kSelectorVariable) { int16 x = GET_SEL32V(_s->_segMan, object, x); int16 y = GET_SEL32V(_s->_segMan, object, y); int16 z = (_s->_kernel->_selectorCache.z > -1) ? GET_SEL32V(_s->_segMan, object, z) : 0; int16 yStep = GET_SEL32V(_s->_segMan, object, yStep); GuiResourceId viewId = GET_SEL32V(_s->_segMan, object, view); int16 loopNo = GET_SEL32V(_s->_segMan, object, loop); int16 celNo = GET_SEL32V(_s->_segMan, object, cel); View *tmpView = _cache->getView(viewId); Common::Rect celRect; tmpView->getCelRect(loopNo, celNo, x, y, z, &celRect); celRect.bottom = y + 1; celRect.top = celRect.bottom - yStep; PUT_SEL32V(_s->_segMan, object, brLeft, celRect.left); PUT_SEL32V(_s->_segMan, object, brRight, celRect.right); PUT_SEL32V(_s->_segMan, object, brTop, celRect.top); PUT_SEL32V(_s->_segMan, object, brBottom, celRect.bottom); } } void SciGui::hideCursor() { _cursor->hide(); } void SciGui::showCursor() { _cursor->show(); } bool SciGui::isCursorVisible() { return _cursor->isVisible(); } void SciGui::setCursorShape(GuiResourceId cursorId) { _cursor->setShape(cursorId); } void SciGui::setCursorView(GuiResourceId viewNum, int loopNum, int cellNum, Common::Point *hotspot) { _cursor->setView(viewNum, loopNum, cellNum, hotspot); } void SciGui::setCursorPos(Common::Point pos) { pos.y += _ports->getPort()->top; pos.x += _ports->getPort()->left; moveCursor(pos); } Common::Point SciGui::getCursorPos() { return _cursor->getPosition(); } void SciGui::moveCursor(Common::Point pos) { pos.y += _ports->_picWind->rect.top; pos.x += _ports->_picWind->rect.left; pos.y = CLIP(pos.y, _ports->_picWind->rect.top, _ports->_picWind->rect.bottom - 1); pos.x = CLIP(pos.x, _ports->_picWind->rect.left, _ports->_picWind->rect.right - 1); if (pos.x > _screen->getWidth() || pos.y > _screen->getHeight()) { warning("attempt to place cursor at invalid coordinates (%d, %d)", pos.y, pos.x); return; } _cursor->setPosition(pos); // Trigger event reading to make sure the mouse coordinates will // actually have changed the next time we read them. _s->_event->get(SCI_EVENT_PEEK); } void SciGui::setCursorZone(Common::Rect zone) { _cursor->setMoveZone(zone); } reg_t SciGui::portraitLoad(Common::String resourceName) { //Portrait *myPortrait = new Portrait(_s->resMan, _screen, _palette, resourceName); return NULL_REG; } void SciGui::portraitShow(Common::String resourceName, Common::Point position, uint16 resourceId, uint16 noun, uint16 verb, uint16 cond, uint16 seq) { Portrait *myPortrait = new Portrait(_s->resMan, _s->_event, this, _screen, _palette, _audio, resourceName); // TODO: cache portraits // adjust given coordinates to curPort (but dont adjust coordinates on upscaledHires_Save_Box and give us hires coordinates // on kDrawCel, yeah this whole stuff makes sense) position.x += _ports->getPort()->left; position.y += _ports->getPort()->top; position.x *= 2; position.y *= 2; myPortrait->doit(position, resourceId, noun, verb, cond, seq); delete myPortrait; } void SciGui::portraitUnload(uint16 portraitId) { } void SciGui::startPalVary(uint16 paletteId, uint16 ticks) { if (_palVaryId >= 0) // another palvary is taking place, return return; _palVaryId = paletteId; _palVaryStart = g_system->getMillis(); _palVaryEnd = _palVaryStart + ticks * 1000 / 60; ((SciEngine*)g_engine)->getTimerManager()->installTimerProc(&palVaryCallback, 1000 / 60, this); } void SciGui::togglePalVary(bool pause) { // this call is actually counting states, so calling this 3 times with true will require calling it later // 3 times with false to actually remove pause // TODO } void SciGui::stopPalVary() { ((SciEngine*)g_engine)->getTimerManager()->removeTimerProc(&palVaryCallback); _palVaryId = -1; // invalidate the target palette // HACK: just set the target palette _palette->kernelSetFromResource(_palVaryId, true); } void SciGui::palVaryCallback(void *refCon) { ((SciGui *)refCon)->doPalVary(); } void SciGui::doPalVary() { // TODO: do palette transition here... } bool SciGui::debugUndither(bool flag) { _screen->unditherSetState(flag); return false; } bool SciGui::debugShowMap(int mapNo) { _screen->debugShowMap(mapNo); return false; } bool SciGui::debugEGAdrawingVisualize(bool state) { _paint16->setEGAdrawingVisualize(state); return false; } } // End of namespace Sci