/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifndef SCI_GRAPHICS_GUI_H #define SCI_GRAPHICS_GUI_H #include "sci/graphics/helpers.h" namespace Sci { // Control types and flags enum { SCI_CONTROLS_TYPE_BUTTON = 1, SCI_CONTROLS_TYPE_TEXT = 2, SCI_CONTROLS_TYPE_TEXTEDIT = 3, SCI_CONTROLS_TYPE_ICON = 4, SCI_CONTROLS_TYPE_LIST = 6, SCI_CONTROLS_TYPE_LIST_ALIAS = 7, SCI_CONTROLS_TYPE_DUMMY = 10 }; class Screen; class GfxPalette; class Cursor; class GfxCache; class GfxCompare; class GfxPorts; class GfxPaint16; class GfxAnimate; class GfxControls; class GfxMenu; class GfxText16; class Transitions; class SciGui { public: SciGui(EngineState *s, GfxScreen *screen, GfxPalette *palette, GfxCache *cache, Cursor *cursor, GfxPorts *ports, AudioPlayer *audio); virtual ~SciGui(); virtual void init(bool usesOldGfxFunctions); virtual void wait(int16 ticks); virtual void globalToLocal(int16 *x, int16 *y); virtual void localToGlobal(int16 *x, int16 *y); virtual int16 coordinateToPriority(int16 y); virtual int16 priorityToCoordinate(int16 priority); virtual void display(const char *text, int argc, reg_t *argv); virtual void textSize(const char *text, int16 font, int16 maxWidth, int16 *textWidth, int16 *textHeight); virtual void textFonts(int argc, reg_t *argv); virtual void textColors(int argc, reg_t *argv); virtual void drawStatus(const char *text, int16 colorPen, int16 colorBack); virtual void drawMenuBar(bool clear); virtual void drawPicture(GuiResourceId pictureId, int16 animationNr, bool animationBlackoutFlag, bool mirroredFlag, bool addToFlag, int16 EGApaletteNo); virtual void drawCel(GuiResourceId viewId, int16 loopNo, int16 celNo, uint16 leftPos, uint16 topPos, int16 priority, uint16 paletteNo, bool hiresMode = false, reg_t upscaledHiresHandle = NULL_REG); virtual void graphFillBoxForeground(Common::Rect rect); virtual void graphFillBoxBackground(Common::Rect rect); virtual void graphFillBox(Common::Rect rect, uint16 colorMask, int16 color, int16 priority, int16 control); virtual void graphFrameBox(Common::Rect rect, int16 color); virtual void graphDrawLine(Common::Point startPoint, Common::Point endPoint, int16 color, int16 priority, int16 control); virtual reg_t graphSaveBox(Common::Rect rect, uint16 flags); virtual reg_t graphSaveUpscaledHiresBox(Common::Rect rect); virtual void graphRestoreBox(reg_t handle); virtual void graphUpdateBox(Common::Rect rect, bool hiresMode); virtual void graphRedrawBox(Common::Rect rect); virtual void graphAdjustPriority(int top, int bottom); virtual int16 picNotValid(int16 newPicNotValid); virtual void shakeScreen(uint16 shakeCount, uint16 directions); virtual uint16 onControl(byte screenMask, Common::Rect rect); virtual void setNowSeen(reg_t objectReference); virtual bool canBeHere(reg_t curObject, reg_t listReference); virtual bool isItSkip(GuiResourceId viewId, int16 loopNo, int16 celNo, Common::Point position); virtual void baseSetter(reg_t object); void hideCursor(); void showCursor(); bool isCursorVisible(); void setCursorShape(GuiResourceId cursorId); void setCursorView(GuiResourceId viewNum, int loopNum, int cellNum, Common::Point *hotspot); virtual void setCursorPos(Common::Point pos); Common::Point getCursorPos(); virtual void moveCursor(Common::Point pos); void setCursorZone(Common::Rect zone); virtual reg_t portraitLoad(Common::String resourceName); virtual void portraitShow(Common::String resourceName, Common::Point position, uint16 resourceNum, uint16 noun, uint16 verb, uint16 cond, uint16 seq); virtual void portraitUnload(uint16 portraitId); void startPalVary(uint16 paletteId, uint16 ticks); void togglePalVary(bool pause); void stopPalVary(); virtual bool debugUndither(bool flag); virtual bool debugShowMap(int mapNo); virtual bool debugEGAdrawingVisualize(bool state); // FIXME: Don't store EngineState virtual void resetEngineState(EngineState *s); protected: Cursor *_cursor; EngineState *_s; GfxScreen *_screen; GfxPalette *_palette; GfxCache *_cache; GfxCompare *_compare; GfxPorts *_ports; GfxPaint16 *_paint16; private: virtual void initPriorityBands(); static void palVaryCallback(void *refCon); void doPalVary(); AudioPlayer *_audio; GfxAnimate *_animate; GfxControls *_controls; GfxMenu *_menu; GfxText16 *_text16; Transitions *_transitions; int16 _palVaryId; uint32 _palVaryStart; uint32 _palVaryEnd; bool _usesOldGfxFunctions; }; } // End of namespace Sci #endif