/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifndef SCI_GRAPHICS_GUI_H #define SCI_GRAPHICS_GUI_H #include "sci/graphics/helpers.h" namespace Sci { class GfxScreen; class GfxPalette; class GfxCursor; class GfxCache; class GfxCompare; class GfxCoordAdjuster16; class GfxPorts; class GfxPaint16; class GfxAnimate; class GfxControls; class GfxMenu; class GfxText16; class GfxTransitions; class SciGui { public: SciGui(EngineState *s, GfxScreen *screen, GfxPalette *palette, GfxCache *cache, GfxCursor *cursor, GfxPorts *ports, AudioPlayer *audio); virtual ~SciGui(); virtual void init(bool usesOldGfxFunctions); virtual void wait(int16 ticks); virtual int16 coordinateToPriority(int16 y); virtual int16 priorityToCoordinate(int16 priority); virtual void display(const char *text, int argc, reg_t *argv); virtual void textSize(const char *text, int16 font, int16 maxWidth, int16 *textWidth, int16 *textHeight); virtual void textFonts(int argc, reg_t *argv); virtual void textColors(int argc, reg_t *argv); virtual void graphAdjustPriority(int top, int bottom); virtual void shakeScreen(uint16 shakeCount, uint16 directions); virtual reg_t portraitLoad(Common::String resourceName); virtual void portraitShow(Common::String resourceName, Common::Point position, uint16 resourceNum, uint16 noun, uint16 verb, uint16 cond, uint16 seq); virtual void portraitUnload(uint16 portraitId); virtual bool debugEGAdrawingVisualize(bool state); // FIXME: Don't store EngineState virtual void resetEngineState(EngineState *s); protected: GfxCursor *_cursor; EngineState *_s; GfxScreen *_screen; GfxPalette *_palette; GfxCache *_cache; GfxCoordAdjuster16 *_coordAdjuster; GfxCompare *_compare; GfxPorts *_ports; GfxPaint16 *_paint16; private: virtual void initPriorityBands(); AudioPlayer *_audio; GfxAnimate *_animate; GfxControls *_controls; GfxMenu *_menu; GfxText16 *_text16; GfxTransitions *_transitions; bool _usesOldGfxFunctions; }; } // End of namespace Sci #endif