/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "common/timer.h" #include "common/util.h" #include "sci/sci.h" #include "sci/debug.h" // for g_debug_sleeptime_factor #include "sci/event.h" #include "sci/engine/state.h" #include "sci/engine/selector.h" #include "sci/graphics/gui32.h" #include "sci/graphics/screen.h" #include "sci/graphics/palette.h" #include "sci/graphics/cursor.h" #include "sci/graphics/cache.h" #include "sci/graphics/compare.h" #include "sci/graphics/frameout.h" #include "sci/graphics/paint32.h" #include "sci/graphics/picture.h" #include "sci/graphics/robot.h" #include "sci/graphics/view.h" namespace Sci { SciGui32::SciGui32(EngineState *state, GfxScreen *screen, GfxPalette *palette, GfxCache *cache, Cursor *cursor) : _s(state), _screen(screen), _palette(palette), _cache(cache), _cursor(cursor) { _compare = new GfxCompare(_s->_segMan, _s->_kernel, _cache, _screen); _paint32 = new GfxPaint32(_s->resMan, _s->_segMan, _s->_kernel, _cache, _screen, _palette); _s->_gfxPaint = _paint32; _frameout = new GfxFrameout(_s->_segMan, _s->resMan, _cache, _screen, _palette, _paint32); } SciGui32::~SciGui32() { delete _frameout; delete _paint32; delete _compare; } void SciGui32::resetEngineState(EngineState *s) { _s = s; } void SciGui32::init() { } void SciGui32::globalToLocal(int16 *x, int16 *y, reg_t planeObj) { //int16 resY = GET_SEL32V(_s->_segMan, planeObj, resY); //int16 resX = GET_SEL32V(_s->_segMan, planeObj, resX); //*x = ( *x * _screen->getWidth()) / resX; //*y = ( *y * _screen->getHeight()) / resY; *x -= GET_SEL32V(_s->_segMan, planeObj, left); *y -= GET_SEL32V(_s->_segMan, planeObj, top); } void SciGui32::localToGlobal(int16 *x, int16 *y, reg_t planeObj) { //int16 resY = GET_SEL32V(_s->_segMan, planeObj, resY); //int16 resX = GET_SEL32V(_s->_segMan, planeObj, resX); *x += GET_SEL32V(_s->_segMan, planeObj, left); *y += GET_SEL32V(_s->_segMan, planeObj, top); //*x = ( *x * resX) / _screen->getWidth(); //*y = ( *y * resY) / _screen->getHeight(); } void SciGui32::textSize(const char *text, int16 font, int16 maxWidth, int16 *textWidth, int16 *textHeight) { *textWidth = 0; *textHeight = 0; } void SciGui32::shakeScreen(uint16 shakeCount, uint16 directions) { while (shakeCount--) { if (directions & SCI_SHAKE_DIRECTION_VERTICAL) _screen->setVerticalShakePos(10); // TODO: horizontal shakes g_system->updateScreen(); g_system->delayMillis(50); if (directions & SCI_SHAKE_DIRECTION_VERTICAL) _screen->setVerticalShakePos(0); g_system->updateScreen(); g_system->delayMillis(50); } } uint16 SciGui32::onControl(byte screenMask, Common::Rect rect) { Common::Rect adjustedRect = rect; uint16 result; adjustedRect.translate(0, 10); result = _compare->onControl(screenMask, rect); return result; } void SciGui32::setNowSeen(reg_t objectReference) { _compare->SetNowSeen(objectReference); } bool SciGui32::canBeHere(reg_t curObject, reg_t listReference) { Common::Rect checkRect; uint16 signal, controlMask; bool result; checkRect.left = GET_SEL32V(_s->_segMan, curObject, brLeft); checkRect.top = GET_SEL32V(_s->_segMan, curObject, brTop); checkRect.right = GET_SEL32V(_s->_segMan, curObject, brRight); checkRect.bottom = GET_SEL32V(_s->_segMan, curObject, brBottom); signal = GET_SEL32V(_s->_segMan, curObject, signal); controlMask = GET_SEL32V(_s->_segMan, curObject, illegalBits); result = (_compare->onControl(SCI_SCREEN_MASK_CONTROL, checkRect) & controlMask) ? false : true; if ((result)) { // gui16 && (signal & (kSignalIgnoreActor | kSignalRemoveView)) == 0) { List *list = _s->_segMan->lookupList(listReference); if (!list) error("kCanBeHere called with non-list as parameter"); result = _compare->CanBeHereCheckRectList(curObject, checkRect, list); } return result; } bool SciGui32::isItSkip(GuiResourceId viewId, int16 loopNo, int16 celNo, Common::Point position) { View *tmpView = _cache->getView(viewId); CelInfo *celInfo = tmpView->getCelInfo(loopNo, celNo); position.x = CLIP(position.x, 0, celInfo->width - 1); position.y = CLIP(position.y, 0, celInfo->height - 1); byte *celData = tmpView->getBitmap(loopNo, celNo); bool result = (celData[position.y * celInfo->width + position.x] == celInfo->clearKey); return result; } void SciGui32::baseSetter(reg_t object) { if (lookup_selector(_s->_segMan, object, _s->_kernel->_selectorCache.brLeft, NULL, NULL) == kSelectorVariable) { int16 x = GET_SEL32V(_s->_segMan, object, x); int16 y = GET_SEL32V(_s->_segMan, object, y); int16 z = (_s->_kernel->_selectorCache.z > -1) ? GET_SEL32V(_s->_segMan, object, z) : 0; int16 yStep = GET_SEL32V(_s->_segMan, object, yStep); GuiResourceId viewId = GET_SEL32V(_s->_segMan, object, view); int16 loopNo = GET_SEL32V(_s->_segMan, object, loop); int16 celNo = GET_SEL32V(_s->_segMan, object, cel); if (viewId != SIGNAL_OFFSET) { View *tmpView = _cache->getView(viewId); Common::Rect celRect; tmpView->getCelRect(loopNo, celNo, x, y, z, &celRect); celRect.bottom = y + 1; celRect.top = celRect.bottom - yStep; PUT_SEL32V(_s->_segMan, object, brLeft, celRect.left); PUT_SEL32V(_s->_segMan, object, brRight, celRect.right); PUT_SEL32V(_s->_segMan, object, brTop, celRect.top); PUT_SEL32V(_s->_segMan, object, brBottom, celRect.bottom); } } } void SciGui32::hideCursor() { _cursor->hide(); } void SciGui32::showCursor() { _cursor->show(); } bool SciGui32::isCursorVisible() { return _cursor->isVisible(); } void SciGui32::setCursorShape(GuiResourceId cursorId) { _cursor->setShape(cursorId); } void SciGui32::setCursorView(GuiResourceId viewNum, int loopNum, int cellNum, Common::Point *hotspot) { _cursor->setView(viewNum, loopNum, cellNum, hotspot); } void SciGui32::setCursorPos(Common::Point pos) { //pos.y += _gfx->GetPort()->top; //pos.x += _gfx->GetPort()->left; moveCursor(pos); } Common::Point SciGui32::getCursorPos() { return _cursor->getPosition(); } void SciGui32::moveCursor(Common::Point pos) { // pos.y += _windowMgr->_picWind->rect.top; // pos.x += _windowMgr->_picWind->rect.left; // pos.y = CLIP(pos.y, _windowMgr->_picWind->rect.top, _windowMgr->_picWind->rect.bottom - 1); // pos.x = CLIP(pos.x, _windowMgr->_picWind->rect.left, _windowMgr->_picWind->rect.right - 1); if (pos.x > _screen->getWidth() || pos.y > _screen->getHeight()) { warning("attempt to place cursor at invalid coordinates (%d, %d)", pos.y, pos.x); return; } _cursor->setPosition(pos); // Trigger event reading to make sure the mouse coordinates will // actually have changed the next time we read them. _s->_event->get(SCI_EVENT_PEEK); } void SciGui32::setCursorZone(Common::Rect zone) { _cursor->setMoveZone(zone); } void SciGui32::addScreenItem(reg_t object) { _frameout->kernelAddScreenItem(object); } void SciGui32::deleteScreenItem(reg_t object) { _frameout->kernelDeleteScreenItem(object); } void SciGui32::addPlane(reg_t object) { _frameout->kernelAddPlane(object); } void SciGui32::updatePlane(reg_t object) { _frameout->kernelUpdatePlane(object); } void SciGui32::deletePlane(reg_t object) { _frameout->kernelDeletePlane(object); } int16 SciGui32::getHighPlanePri() { return _frameout->kernelGetHighPlanePri(); } void SciGui32::frameOut() { _frameout->kernelFrameout(); _screen->copyToScreen(); } void SciGui32::drawRobot(GuiResourceId robotId) { Robot *test = new Robot(_s->resMan, _screen, robotId); test->draw(); delete test; } bool SciGui32::debugShowMap(int mapNo) { _screen->debugShowMap(mapNo); return false; } } // End of namespace Sci