/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifndef SCI_GRAPHICS_HELPERS_H #define SCI_GRAPHICS_HELPERS_H #include "common/endian.h" // for READ_LE_UINT16 #include "common/rect.h" #include "common/serializer.h" #include "sci/engine/vm_types.h" namespace Sci { // Cache limits #define MAX_CACHED_CURSORS 10 #define MAX_CACHED_FONTS 20 #define MAX_CACHED_VIEWS 50 #define SCI_SHAKE_DIRECTION_VERTICAL 1 #define SCI_SHAKE_DIRECTION_HORIZONTAL 2 typedef int GuiResourceId; // is a resource-number and -1 means no parameter given typedef int16 TextAlignment; #define PORTS_FIRSTWINDOWID 2 #define PORTS_FIRSTSCRIPTWINDOWID 3 struct Port { uint16 id; int16 top, left; Common::Rect rect; int16 curTop, curLeft; int16 fontHeight; GuiResourceId fontId; bool greyedOutput; int16 penClr, backClr; int16 penMode; uint16 counterTillFree; Port(uint16 theId) : id(theId), top(0), left(0), curTop(0), curLeft(0), fontHeight(0), fontId(0), greyedOutput(false), penClr(0), backClr(0xFF), penMode(0), counterTillFree(0) { } bool isWindow() const { return id >= PORTS_FIRSTWINDOWID && id != 0xFFFF; } }; struct Window : public Port, public Common::Serializable { Common::Rect dims; // client area of window Common::Rect restoreRect; // total area of window including borders uint16 wndStyle; uint16 saveScreenMask; reg_t hSaved1; reg_t hSaved2; Common::String title; bool bDrawn; Window(uint16 theId) : Port(theId), wndStyle(0), saveScreenMask(0), hSaved1(NULL_REG), hSaved2(NULL_REG), bDrawn(false) { } void syncRect(Common::Serializer &ser, Common::Rect &targetRect) { ser.syncAsSint16LE(targetRect.top); ser.syncAsSint16LE(targetRect.left); ser.syncAsSint16LE(targetRect.bottom); ser.syncAsSint16LE(targetRect.right); } virtual void saveLoadWithSerializer(Common::Serializer &ser) { ser.syncAsUint16LE(id); ser.syncAsSint16LE(top); ser.syncAsSint16LE(left); syncRect(ser, rect); ser.syncAsSint16LE(curTop); ser.syncAsSint16LE(curLeft); ser.syncAsSint16LE(fontHeight); ser.syncAsSint32LE(fontId); ser.syncAsByte(greyedOutput); ser.syncAsSint16LE(penClr); ser.syncAsSint16LE(backClr); ser.syncAsSint16LE(penMode); ser.syncAsUint16LE(counterTillFree); syncRect(ser, dims); syncRect(ser, restoreRect); ser.syncAsUint16LE(wndStyle); ser.syncAsUint16LE(saveScreenMask); if (ser.isLoading()) { // The hunk table isn't saved, so we just set both pointers to NULL hSaved1 = NULL_REG; hSaved2 = NULL_REG; } ser.syncString(title); ser.syncAsByte(bDrawn); } }; struct Color { byte used; byte r, g, b; }; struct Palette { byte mapping[256]; uint32 timestamp; Color colors[256]; byte intensity[256]; }; struct PalSchedule { byte from; uint32 schedule; }; // Game view types, sorted by the number of colors enum ViewType { kViewUnknown, // uninitialized, or non-SCI kViewEga, // EGA SCI0/SCI1 and Amiga SCI0/SCI1 ECS 16 colors kViewAmiga, // Amiga SCI1 ECS 32 colors kViewAmiga64, // Amiga SCI1 AGA 64 colors (i.e. Longbow) kViewVga, // VGA SCI1 256 colors kViewVga11 // VGA SCI1.1 and newer 256 colors }; } // End of namespace Sci #endif