/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "common/util.h" #include "common/stack.h" #include "graphics/primitives.h" #include "sci/sci.h" #include "sci/engine/state.h" #include "sci/engine/selector.h" #include "sci/graphics/cache.h" #include "sci/graphics/ports.h" #include "sci/graphics/paint16.h" #include "sci/graphics/animate.h" #include "sci/graphics/font.h" #include "sci/graphics/picture.h" #include "sci/graphics/view.h" #include "sci/graphics/screen.h" #include "sci/graphics/palette.h" #include "sci/graphics/text.h" namespace Sci { GfxPaint16::GfxPaint16(ResourceManager *resMan, SegManager *segMan, Kernel *kernel, GfxCache *cache, GfxPorts *ports, GfxScreen *screen, GfxPalette *palette) : _resMan(resMan), _segMan(segMan), _kernel(kernel), _cache(cache), _ports(ports), _screen(screen), _palette(palette) { } GfxPaint16::~GfxPaint16() { } void GfxPaint16::init(Text *text) { _text = text; _EGAdrawingVisualize = false; } void GfxPaint16::setEGAdrawingVisualize(bool state) { _EGAdrawingVisualize = state; } void GfxPaint16::drawPicture(GuiResourceId pictureId, int16 animationNr, bool mirroredFlag, bool addToFlag, GuiResourceId paletteId) { SciGuiPicture *picture = new SciGuiPicture(_resMan, _ports, _screen, _palette, pictureId, _EGAdrawingVisualize); // do we add to a picture? if not -> clear screen with white if (!addToFlag) clearScreen(_screen->getColorWhite()); picture->draw(animationNr, mirroredFlag, addToFlag, paletteId); delete picture; } // This one is the only one that updates screen! void GfxPaint16::drawCelAndShow(GuiResourceId viewId, int16 loopNo, int16 celNo, uint16 leftPos, uint16 topPos, byte priority, uint16 paletteNo, uint16 scaleX, uint16 scaleY) { View *view = _cache->getView(viewId); Common::Rect celRect; if (view) { celRect.left = leftPos; celRect.top = topPos; celRect.right = celRect.left + view->getWidth(loopNo, celNo); celRect.bottom = celRect.top + view->getHeight(loopNo, celNo); drawCel(view, loopNo, celNo, celRect, priority, paletteNo, scaleX, scaleY); if (getSciVersion() >= SCI_VERSION_1_1) { if (!_screen->_picNotValidSci11) { bitsShow(celRect); } } else { if (!_screen->_picNotValid) bitsShow(celRect); } } } // This version of drawCel is not supposed to call BitsShow()! void GfxPaint16::drawCel(GuiResourceId viewId, int16 loopNo, int16 celNo, Common::Rect celRect, byte priority, uint16 paletteNo, uint16 scaleX, uint16 scaleY) { drawCel(_cache->getView(viewId), loopNo, celNo, celRect, priority, paletteNo, scaleX, scaleY); } // This version of drawCel is not supposed to call BitsShow()! void GfxPaint16::drawCel(View *view, int16 loopNo, int16 celNo, Common::Rect celRect, byte priority, uint16 paletteNo, uint16 scaleX, uint16 scaleY) { Common::Rect clipRect = celRect; clipRect.clip(_ports->_curPort->rect); if (clipRect.isEmpty()) // nothing to draw return; Common::Rect clipRectTranslated = clipRect; _ports->offsetRect(clipRectTranslated); if (scaleX == 128 && scaleY == 128) { view->draw(celRect, clipRect, clipRectTranslated, loopNo, celNo, priority, paletteNo, false); } else { view->drawScaled(celRect, clipRect, clipRectTranslated, loopNo, celNo, priority, scaleX, scaleY); } } // This is used as replacement for drawCelAndShow() when hires-cels are drawn to screen // Hires-cels are available only SCI 1.1+ void GfxPaint16::drawHiresCelAndShow(GuiResourceId viewId, int16 loopNo, int16 celNo, uint16 leftPos, uint16 topPos, byte priority, uint16 paletteNo, reg_t upscaledHiresHandle, uint16 scaleX, uint16 scaleY) { View *view = _cache->getView(viewId); Common::Rect celRect, curPortRect, clipRect, clipRectTranslated; Common::Point curPortPos; bool upscaledHiresHack = false; if (view) { if ((leftPos == 0) && (topPos == 0)) { // HACK: in kq6, we get leftPos&topPos == 0 SOMETIMES, that's why we need to get coordinates from upscaledHiresHandle // I'm not sure if this is what we are supposed to do or if there is some other bug that actually makes // coordinates to be 0 in the first place byte *memoryPtr = NULL; memoryPtr = kmem(_segMan, upscaledHiresHandle); if (memoryPtr) { Common::Rect upscaledHiresRect; _screen->bitsGetRect(memoryPtr, &upscaledHiresRect); leftPos = upscaledHiresRect.left; topPos = upscaledHiresRect.top; upscaledHiresHack = true; } } celRect.left = leftPos; celRect.top = topPos; celRect.right = celRect.left + view->getWidth(loopNo, celNo); celRect.bottom = celRect.top + view->getHeight(loopNo, celNo); // adjust curPort to upscaled hires clipRect = celRect; curPortRect = _ports->_curPort->rect; curPortRect.top *= 2; curPortRect.bottom *= 2; curPortRect.bottom++; curPortRect.left *= 2; curPortRect.right *= 2; curPortRect.right++; clipRect.clip(curPortRect); if (clipRect.isEmpty()) // nothing to draw return; clipRectTranslated = clipRect; if (!upscaledHiresHack) { curPortPos.x = _ports->_curPort->left * 2; curPortPos.y = _ports->_curPort->top * 2; clipRectTranslated.top += curPortPos.y; clipRectTranslated.bottom += curPortPos.y; clipRectTranslated.left += curPortPos.x; clipRectTranslated.right += curPortPos.x; } view->draw(celRect, clipRect, clipRectTranslated, loopNo, celNo, priority, paletteNo, true); if (!_screen->_picNotValidSci11) { _screen->copyDisplayRectToScreen(clipRectTranslated); } } } void GfxPaint16::clearScreen(byte color) { fillRect(_ports->_curPort->rect, SCI_SCREEN_MASK_ALL, color, 0, 0); } void GfxPaint16::invertRect(const Common::Rect &rect) { int16 oldpenmode = _ports->_curPort->penMode; _ports->_curPort->penMode = 2; fillRect(rect, 1, _ports->_curPort->penClr, _ports->_curPort->backClr); _ports->_curPort->penMode = oldpenmode; } void GfxPaint16::eraseRect(const Common::Rect &rect) { fillRect(rect, 1, _ports->_curPort->backClr); } void GfxPaint16::paintRect(const Common::Rect &rect) { fillRect(rect, 1, _ports->_curPort->penClr); } void GfxPaint16::fillRect(const Common::Rect &rect, int16 drawFlags, byte clrPen, byte clrBack, byte bControl) { Common::Rect r = rect; r.clip(_ports->_curPort->rect); if (r.isEmpty()) // nothing to fill return; int16 oldPenMode = _ports->_curPort->penMode; _ports->offsetRect(r); int16 x, y; byte curVisual; // Doing visual first if (drawFlags & SCI_SCREEN_MASK_VISUAL) { if (oldPenMode == 2) { // invert mode for (y = r.top; y < r.bottom; y++) { for (x = r.left; x < r.right; x++) { curVisual = _screen->getVisual(x, y); if (curVisual == clrPen) { _screen->putPixel(x, y, 1, clrBack, 0, 0); } else if (curVisual == clrBack) { _screen->putPixel(x, y, 1, clrPen, 0, 0); } } } } else { // just fill rect with ClrPen for (y = r.top; y < r.bottom; y++) { for (x = r.left; x < r.right; x++) { _screen->putPixel(x, y, 1, clrPen, 0, 0); } } } } if (drawFlags < 2) return; drawFlags &= SCI_SCREEN_MASK_PRIORITY|SCI_SCREEN_MASK_CONTROL; if (oldPenMode != 2) { for (y = r.top; y < r.bottom; y++) { for (x = r.left; x < r.right; x++) { _screen->putPixel(x, y, drawFlags, 0, clrBack, bControl); } } } else { for (y = r.top; y < r.bottom; y++) { for (x = r.left; x < r.right; x++) { _screen->putPixel(x, y, drawFlags, 0, !_screen->getPriority(x, y), !_screen->getControl(x, y)); } } } } void GfxPaint16::frameRect(const Common::Rect &rect) { Common::Rect r; // left r = rect; r.right = rect.left + 1; paintRect(r); // right r.right = rect.right; r.left = rect.right - 1; paintRect(r); //top r.left = rect.left; r.bottom = rect.top + 1; paintRect(r); //bottom r.bottom = rect.bottom; r.top = rect.bottom - 1; paintRect(r); } void GfxPaint16::bitsShow(const Common::Rect &rect) { Common::Rect workerRect(rect.left, rect.top, rect.right, rect.bottom); workerRect.clip(_ports->_curPort->rect); if (workerRect.isEmpty()) // nothing to show return; _ports->offsetRect(workerRect); _screen->copyRectToScreen(workerRect); } void GfxPaint16::bitsShowHires(const Common::Rect &rect) { _screen->copyDisplayRectToScreen(rect); } reg_t GfxPaint16::bitsSave(const Common::Rect &rect, byte screenMask) { reg_t memoryId; byte *memoryPtr; int size; Common::Rect workerRect(rect.left, rect.top, rect.right, rect.bottom); workerRect.clip(_ports->_curPort->rect); if (workerRect.isEmpty()) // nothing to save return NULL_REG; if (screenMask == SCI_SCREEN_MASK_DISPLAY) { // Adjust rect to upscaled hires, but dont adjust according to port workerRect.top *= 2; workerRect.bottom *= 2; workerRect.bottom++; workerRect.left *= 2; workerRect.right *= 2; workerRect.right++; } else { _ports->offsetRect(workerRect); } // now actually ask _screen how much space it will need for saving size = _screen->bitsGetDataSize(workerRect, screenMask); memoryId = kalloc(_segMan, "SaveBits()", size); memoryPtr = kmem(_segMan, memoryId); _screen->bitsSave(workerRect, screenMask, memoryPtr); return memoryId; } void GfxPaint16::bitsGetRect(reg_t memoryHandle, Common::Rect *destRect) { byte *memoryPtr = NULL; if (!memoryHandle.isNull()) { memoryPtr = kmem(_segMan, memoryHandle); if (memoryPtr) { _screen->bitsGetRect(memoryPtr, destRect); } } } void GfxPaint16::bitsRestore(reg_t memoryHandle) { byte *memoryPtr = NULL; if (!memoryHandle.isNull()) { memoryPtr = kmem(_segMan, memoryHandle); if (memoryPtr) { _screen->bitsRestore(memoryPtr); kfree(_segMan, memoryHandle); } } } void GfxPaint16::bitsFree(reg_t memoryHandle) { if (!memoryHandle.isNull()) { kfree(_segMan, memoryHandle); } } } // End of namespace Sci