/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifndef SCI_GRAPHICS_PAINT16_H #define SCI_GRAPHICS_PAINT16_H #include "sci/graphics/gui.h" #include "sci/graphics/paint.h" #include "common/hashmap.h" namespace Sci { class GfxPorts; class GfxScreen; class GfxPalette; class Font; class SciGuiPicture; class GfxView; /** * Paint16 class, handles painting/drawing for SCI16 (SCI0-SCI1.1) games */ class GfxPaint16 : public GfxPaint { public: GfxPaint16(ResourceManager *resMan, SegManager *segMan, Kernel *kernel, SciGui *gui, GfxCache *cache, GfxPorts *ports, GfxCoordAdjuster *coordAdjuster, GfxScreen *screen, GfxPalette *palette, GfxTransitions *transitions); ~GfxPaint16(); void init(GfxAnimate *animate, GfxText16 *text16); void debugSetEGAdrawingVisualize(bool state); void drawPicture(GuiResourceId pictureId, int16 animationNr, bool mirroredFlag, bool addToFlag, GuiResourceId paletteId); void drawCelAndShow(GuiResourceId viewId, int16 loopNo, int16 celNo, uint16 leftPos, uint16 topPos, byte priority, uint16 paletteNo, uint16 scaleX = 128, uint16 scaleY = 128); void drawCel(GuiResourceId viewId, int16 loopNo, int16 celNo, Common::Rect celRect, byte priority, uint16 paletteNo, uint16 scaleX = 128, uint16 scaleY = 128); void drawCel(GfxView *view, int16 loopNo, int16 celNo, Common::Rect celRect, byte priority, uint16 paletteNo, uint16 scaleX = 128, uint16 scaleY = 128); void drawHiresCelAndShow(GuiResourceId viewId, int16 loopNo, int16 celNo, uint16 leftPos, uint16 topPos, byte priority, uint16 paletteNo, reg_t upscaledHiresHandle, uint16 scaleX = 128, uint16 scaleY = 128); void clearScreen(byte color = 255); void invertRect(const Common::Rect &rect); void invertRectViaXOR(const Common::Rect &rect); void eraseRect(const Common::Rect &rect); void paintRect(const Common::Rect &rect); void fillRect(const Common::Rect &rect, int16 drawFlags, byte clrPen, byte clrBack = 0, byte bControl = 0); void frameRect(const Common::Rect &rect); void bitsShow(const Common::Rect &r); void bitsShowHires(const Common::Rect &rect); reg_t bitsSave(const Common::Rect &rect, byte screenFlags); void bitsGetRect(reg_t memoryHandle, Common::Rect *destRect); void bitsRestore(reg_t memoryHandle); void bitsFree(reg_t memoryHandle); void kernelDrawPicture(GuiResourceId pictureId, int16 animationNr, bool animationBlackoutFlag, bool mirroredFlag, bool addToFlag, int16 EGApaletteNo); void kernelDrawCel(GuiResourceId viewId, int16 loopNo, int16 celNo, uint16 leftPos, uint16 topPos, int16 priority, uint16 paletteNo, bool hiresMode, reg_t upscaledHiresHandle); void kernelGraphFillBoxForeground(Common::Rect rect); void kernelGraphFillBoxBackground(Common::Rect rect); void kernelGraphFillBox(Common::Rect rect, uint16 colorMask, int16 color, int16 priority, int16 control); void kernelGraphFrameBox(Common::Rect rect, int16 color); void kernelGraphDrawLine(Common::Point startPoint, Common::Point endPoint, int16 color, int16 priority, int16 control); reg_t kernelGraphSaveBox(Common::Rect rect, uint16 flags); reg_t kernelGraphSaveUpscaledHiresBox(Common::Rect rect); void kernelGraphRestoreBox(reg_t handle); void kernelGraphUpdateBox(Common::Rect rect, bool hiresMode); void kernelGraphRedrawBox(Common::Rect rect); reg_t kernelDisplay(const char *text, int argc, reg_t *argv); void kernelShakeScreen(uint16 shakeCount, uint16 directions); private: ResourceManager *_resMan; SegManager *_segMan; Kernel *_kernel; SciGui *_gui; GfxAnimate *_animate; GfxCache *_cache; GfxPorts *_ports; GfxCoordAdjuster *_coordAdjuster; GfxScreen *_screen; GfxPalette *_palette; GfxText16 *_text16; GfxTransitions *_transitions; // true means make EGA picture drawing visible bool _EGAdrawingVisualize; }; } // End of namespace Sci #endif