/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifndef SCI_GRAPHICS_PAINT16_H #define SCI_GRAPHICS_PAINT16_H #include "sci/graphics/gui.h" #include "common/hashmap.h" namespace Sci { class GfxPorts; class Screen; class SciPalette; class Font; class SciGuiPicture; class View; class GfxPaint16 { public: GfxPaint16(ResourceManager *resMan, SegManager *segMan, Kernel *kernel, GfxCache *cache, GfxPorts *ports, GfxScreen *screen, GfxPalette *palette); ~GfxPaint16(); void init(GfxText16 *text16); void setEGAdrawingVisualize(bool state); void drawPicture(GuiResourceId pictureId, int16 animationNr, bool mirroredFlag, bool addToFlag, GuiResourceId paletteId); void drawCelAndShow(GuiResourceId viewId, int16 loopNo, int16 celNo, uint16 leftPos, uint16 topPos, byte priority, uint16 paletteNo, uint16 scaleX = 128, uint16 scaleY = 128); void drawCel(GuiResourceId viewId, int16 loopNo, int16 celNo, Common::Rect celRect, byte priority, uint16 paletteNo, uint16 scaleX = 128, uint16 scaleY = 128); void drawCel(View *view, int16 loopNo, int16 celNo, Common::Rect celRect, byte priority, uint16 paletteNo, uint16 scaleX = 128, uint16 scaleY = 128); void drawHiresCelAndShow(GuiResourceId viewId, int16 loopNo, int16 celNo, uint16 leftPos, uint16 topPos, byte priority, uint16 paletteNo, reg_t upscaledHiresHandle, uint16 scaleX = 128, uint16 scaleY = 128); void clearScreen(byte color = 255); void invertRect(const Common::Rect &rect); void eraseRect(const Common::Rect &rect); void paintRect(const Common::Rect &rect); void fillRect(const Common::Rect &rect, int16 drawFlags, byte clrPen, byte clrBack = 0, byte bControl = 0); void frameRect(const Common::Rect &rect); void bitsShow(const Common::Rect &r); void bitsShowHires(const Common::Rect &rect); reg_t bitsSave(const Common::Rect &rect, byte screenFlags); void bitsGetRect(reg_t memoryHandle, Common::Rect *destRect); void bitsRestore(reg_t memoryHandle); void bitsFree(reg_t memoryHandle); private: ResourceManager *_resMan; SegManager *_segMan; Kernel *_kernel; GfxCache *_cache; GfxPorts *_ports; GfxScreen *_screen; GfxPalette *_palette; GfxText16 *_text16; // true means make EGA picture drawing visible bool _EGAdrawingVisualize; }; } // End of namespace Sci #endif