/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "common/util.h" #include "common/stack.h" #include "graphics/primitives.h" #include "sci/sci.h" #include "sci/engine/state.h" #include "sci/engine/selector.h" #include "sci/graphics/coordadjuster.h" #include "sci/graphics/cache.h" #include "sci/graphics/paint32.h" #include "sci/graphics/font.h" #include "sci/graphics/picture.h" #include "sci/graphics/view.h" #include "sci/graphics/screen.h" #include "sci/graphics/palette.h" #include "sci/graphics/robot.h" namespace Sci { GfxPaint32::GfxPaint32(ResourceManager *resMan, SegManager *segMan, Kernel *kernel, GfxCoordAdjuster *coordAdjuster, GfxCache *cache, GfxScreen *screen, GfxPalette *palette) : _resMan(resMan), _segMan(segMan), _kernel(kernel), _coordAdjuster(coordAdjuster), _cache(cache), _screen(screen), _palette(palette) { } GfxPaint32::~GfxPaint32() { } void GfxPaint32::fillRect(Common::Rect rect, byte color) { int16 y, x; for (y = rect.top; y < rect.bottom; y++) { for (x = rect.left; x < rect.right; x++) { _screen->putPixel(x, y, GFX_SCREEN_MASK_VISUAL, color, 0, 0); } } } void GfxPaint32::kernelDrawPicture(GuiResourceId pictureId, int16 animationNr, bool animationBlackoutFlag, bool mirroredFlag, bool addToFlag, int16 EGApaletteNo) { GfxPicture *picture = new GfxPicture(_resMan, _coordAdjuster, 0, _screen, _palette, pictureId, false); picture->draw(animationNr, mirroredFlag, addToFlag, EGApaletteNo); delete picture; } // This is "hacked" together, because its only used by debug command void GfxPaint32::kernelDrawCel(GuiResourceId viewId, int16 loopNo, int16 celNo, uint16 leftPos, uint16 topPos, int16 priority, uint16 paletteNo, bool hiresMode, reg_t upscaledHiresHandle) { GfxView *view = _cache->getView(viewId); Common::Rect celRect(50, 50, 50, 50); Common::Rect translatedRect; celRect.bottom += view->getHeight(loopNo, celNo); celRect.right += view->getWidth(loopNo, celNo); view->draw(celRect, celRect, celRect, loopNo, celNo, 255, 0, false); _screen->copyRectToScreen(celRect); } void GfxPaint32::kernelGraphDrawLine(Common::Point startPoint, Common::Point endPoint, int16 color, int16 priority, int16 control) { _screen->drawLine(startPoint.x, startPoint.y, endPoint.x, endPoint.y, color, priority, control); } void GfxPaint32::debugDrawRobot(GuiResourceId robotId) { GfxRobot *test = new GfxRobot(g_sci->getResMan(), _screen, _palette, robotId); test->draw(0,0); delete test; } } // End of namespace Sci