/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/file.h" #include "common/system.h" #include "graphics/palette.h" #include "sci/sci.h" #include "sci/event.h" #include "sci/resource.h" #include "sci/util.h" #include "sci/engine/features.h" #include "sci/graphics/palette32.h" #include "sci/graphics/remap32.h" #include "sci/graphics/screen.h" namespace Sci { #pragma mark HunkPalette HunkPalette::HunkPalette(const SciSpan &rawPalette) : _version(0), // The header size in palettes is garbage. In at least KQ7 2.00b and Phant1, // the 999.pal sets this value to 0. In most other palettes it is set to 14, // but the *actual* size of the header structure used in SSCI is 13, which // is reflected by `kHunkPaletteHeaderSize`. _numPalettes(rawPalette.getUint8At(kNumPaletteEntriesOffset)), _data() { assert(_numPalettes == 0 || _numPalettes == 1); if (_numPalettes) { _data = rawPalette; _version = getEntryHeader().version; } } void HunkPalette::write(SciSpan &out, const Palette &palette) { const uint8 numPalettes = 1; const uint16 paletteOffset = kHunkPaletteHeaderSize + 2 * numPalettes; out[kNumPaletteEntriesOffset] = numPalettes; out[kHunkPaletteHeaderSize + 2] = paletteOffset; SciSpan entry = out.subspan(paletteOffset); entry[kEntryStartColorOffset] = 0; entry.setUint16SEAt(kEntryNumColorsOffset, ARRAYSIZE(palette.colors)); entry[kEntryUsedOffset] = 1; entry[kEntrySharedUsedOffset] = 0; entry.setUint32SEAt(kEntryVersionOffset, 1); SciSpan paletteData = entry.subspan(kEntryHeaderSize); for (uint i = 0; i < ARRAYSIZE(palette.colors); ++i) { *paletteData++ = palette.colors[i].used; *paletteData++ = palette.colors[i].r; *paletteData++ = palette.colors[i].g; *paletteData++ = palette.colors[i].b; } } void HunkPalette::setVersion(const uint32 version) const { if (_numPalettes != _data.getUint8At(kNumPaletteEntriesOffset)) { error("Invalid HunkPalette"); } if (_numPalettes) { const EntryHeader header = getEntryHeader(); if (header.version != _version) { error("Invalid HunkPalette"); } byte *palette = const_cast(getPalPointer().getUnsafeDataAt(kEntryVersionOffset, sizeof(uint32))); WRITE_SCI11ENDIAN_UINT32(palette, version); _version = version; } } const HunkPalette::EntryHeader HunkPalette::getEntryHeader() const { const SciSpan data(getPalPointer()); EntryHeader header; header.startColor = data.getUint8At(kEntryStartColorOffset); header.numColors = data.getUint16SEAt(kEntryNumColorsOffset); header.used = data.getUint8At(kEntryUsedOffset); header.sharedUsed = data.getUint8At(kEntrySharedUsedOffset); header.version = data.getUint32SEAt(kEntryVersionOffset); return header; } const Palette HunkPalette::toPalette() const { Palette outPalette; // Set outPalette structures to 0 for (int16 i = 0; i < ARRAYSIZE(outPalette.mapping); ++i) { outPalette.mapping[i] = 0; } outPalette.timestamp = 0; for (int16 i = 0; i < ARRAYSIZE(outPalette.colors); ++i) { outPalette.colors[i].used = false; outPalette.colors[i].r = 0; outPalette.colors[i].g = 0; outPalette.colors[i].b = 0; } for (int16 i = 0; i < ARRAYSIZE(outPalette.intensity); ++i) { outPalette.intensity[i] = 0; } if (_numPalettes) { const EntryHeader header = getEntryHeader(); const uint32 dataSize = header.numColors * (/* RGB */ 3 + (header.sharedUsed ? 0 : 1)); const byte *data = getPalPointer().getUnsafeDataAt(kEntryHeaderSize, dataSize); const int16 end = header.startColor + header.numColors; assert(end <= 256); if (header.sharedUsed) { for (int16 i = header.startColor; i < end; ++i) { outPalette.colors[i].used = header.used; outPalette.colors[i].r = *data++; outPalette.colors[i].g = *data++; outPalette.colors[i].b = *data++; } } else { for (int16 i = header.startColor; i < end; ++i) { outPalette.colors[i].used = *data++; outPalette.colors[i].r = *data++; outPalette.colors[i].g = *data++; outPalette.colors[i].b = *data++; } } } return outPalette; } #pragma mark - #pragma mark Gamma correction tables static const uint8 gammaTables[GfxPalette32::numGammaTables][256] = { { 0, 2, 3, 5, 6, 7, 9, 10, 11, 13, 14, 15, 16, 18, 19, 20, 21, 22, 23, 25, 26, 27, 28, 29, 30, 32, 33, 34, 35, 36, 37, 38, 39, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 171, 172, 173, 174, 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 210, 211, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 222, 223, 224, 225, 226, 227, 228, 229, 230, 231, 232, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 251, 252, 253, 254, 255 }, { 0, 3, 5, 6, 8, 10, 11, 13, 14, 16, 17, 19, 20, 22, 23, 24, 26, 27, 28, 30, 31, 32, 33, 35, 36, 37, 38, 40, 41, 42, 43, 44, 46, 47, 48, 49, 50, 51, 53, 54, 55, 56, 57, 58, 59, 60, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 172, 173, 174, 175, 176, 177, 178, 179, 180, 180, 181, 182, 183, 184, 185, 186, 187, 188, 188, 189, 190, 191, 192, 193, 194, 195, 196, 196, 197, 198, 199, 200, 201, 202, 202, 203, 204, 205, 206, 207, 208, 209, 209, 210, 211, 212, 213, 214, 215, 215, 216, 217, 218, 219, 220, 221, 221, 222, 223, 224, 225, 226, 227, 227, 228, 229, 230, 231, 232, 233, 233, 234, 235, 236, 237, 238, 238, 239, 240, 241, 242, 243, 243, 244, 245, 246, 247, 248, 249, 249, 250, 251, 252, 253, 254, 254, 255 }, { 0, 4, 6, 8, 10, 12, 14, 16, 18, 19, 21, 23, 24, 26, 27, 29, 30, 32, 33, 35, 36, 37, 39, 40, 41, 43, 44, 45, 47, 48, 49, 50, 52, 53, 54, 55, 57, 58, 59, 60, 61, 62, 64, 65, 66, 67, 68, 69, 71, 72, 73, 74, 75, 76, 77, 78, 79, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 156, 157, 158, 159, 160, 161, 162, 163, 163, 164, 165, 166, 167, 168, 169, 170, 170, 171, 172, 173, 174, 175, 176, 177, 177, 178, 179, 180, 181, 182, 183, 183, 184, 185, 186, 187, 188, 188, 189, 190, 191, 192, 193, 194, 194, 195, 196, 197, 198, 199, 199, 200, 201, 202, 203, 203, 204, 205, 206, 207, 208, 208, 209, 210, 211, 212, 212, 213, 214, 215, 216, 217, 217, 218, 219, 220, 221, 221, 222, 223, 224, 225, 225, 226, 227, 228, 229, 229, 230, 231, 232, 233, 233, 234, 235, 236, 237, 237, 238, 239, 240, 240, 241, 242, 243, 244, 244, 245, 246, 247, 247, 248, 249, 250, 251, 251, 252, 253, 254, 254, 255 }, { 0, 5, 9, 11, 14, 16, 19, 21, 23, 25, 26, 28, 30, 32, 33, 35, 37, 38, 40, 41, 43, 44, 46, 47, 49, 50, 52, 53, 54, 56, 57, 58, 60, 61, 62, 64, 65, 66, 67, 69, 70, 71, 72, 73, 75, 76, 77, 78, 79, 80, 82, 83, 84, 85, 86, 87, 88, 89, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 144, 145, 146, 147, 148, 149, 150, 151, 152, 152, 153, 154, 155, 156, 157, 158, 158, 159, 160, 161, 162, 163, 164, 164, 165, 166, 167, 168, 169, 169, 170, 171, 172, 173, 174, 174, 175, 176, 177, 178, 179, 179, 180, 181, 182, 183, 183, 184, 185, 186, 187, 187, 188, 189, 190, 191, 191, 192, 193, 194, 195, 195, 196, 197, 198, 199, 199, 200, 201, 202, 202, 203, 204, 205, 205, 206, 207, 208, 209, 209, 210, 211, 212, 212, 213, 214, 215, 215, 216, 217, 218, 218, 219, 220, 221, 221, 222, 223, 224, 224, 225, 226, 227, 227, 228, 229, 230, 230, 231, 232, 232, 233, 234, 235, 235, 236, 237, 238, 238, 239, 240, 240, 241, 242, 243, 243, 244, 245, 245, 246, 247, 248, 248, 249, 250, 250, 251, 252, 252, 253, 254, 255, 255 }, { 0, 9, 14, 18, 21, 24, 27, 29, 32, 34, 37, 39, 41, 43, 45, 47, 48, 50, 52, 54, 55, 57, 59, 60, 62, 63, 65, 66, 68, 69, 71, 72, 73, 75, 76, 77, 79, 80, 81, 83, 84, 85, 86, 88, 89, 90, 91, 92, 94, 95, 96, 97, 98, 99, 100, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 137, 138, 139, 140, 141, 142, 143, 144, 145, 145, 146, 147, 148, 149, 150, 151, 151, 152, 153, 154, 155, 156, 156, 157, 158, 159, 160, 161, 161, 162, 163, 164, 165, 165, 166, 167, 168, 169, 169, 170, 171, 172, 173, 173, 174, 175, 176, 176, 177, 178, 179, 179, 180, 181, 182, 182, 183, 184, 185, 185, 186, 187, 188, 188, 189, 190, 191, 191, 192, 193, 194, 194, 195, 196, 196, 197, 198, 199, 199, 200, 201, 201, 202, 203, 203, 204, 205, 206, 206, 207, 208, 208, 209, 210, 210, 211, 212, 212, 213, 214, 214, 215, 216, 216, 217, 218, 218, 219, 220, 220, 221, 222, 222, 223, 224, 224, 225, 226, 226, 227, 228, 228, 229, 230, 230, 231, 231, 232, 233, 233, 234, 235, 235, 236, 237, 237, 238, 238, 239, 240, 240, 241, 242, 242, 243, 243, 244, 245, 245, 246, 247, 247, 248, 248, 249, 250, 250, 251, 251, 252, 253, 253, 254, 254, 255 }, { 0, 16, 23, 28, 32, 36, 39, 42, 45, 48, 50, 53, 55, 58, 60, 62, 64, 66, 68, 70, 71, 73, 75, 77, 78, 80, 81, 83, 84, 86, 87, 89, 90, 92, 93, 94, 96, 97, 98, 100, 101, 102, 103, 105, 106, 107, 108, 109, 111, 112, 113, 114, 115, 116, 117, 118, 119, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 145, 146, 147, 148, 149, 150, 151, 151, 152, 153, 154, 155, 156, 156, 157, 158, 159, 160, 160, 161, 162, 163, 164, 164, 165, 166, 167, 167, 168, 169, 170, 170, 171, 172, 173, 173, 174, 175, 176, 176, 177, 178, 179, 179, 180, 181, 181, 182, 183, 183, 184, 185, 186, 186, 187, 188, 188, 189, 190, 190, 191, 192, 192, 193, 194, 194, 195, 196, 196, 197, 198, 198, 199, 199, 200, 201, 201, 202, 203, 203, 204, 204, 205, 206, 206, 207, 208, 208, 209, 209, 210, 211, 211, 212, 212, 213, 214, 214, 215, 215, 216, 217, 217, 218, 218, 219, 220, 220, 221, 221, 222, 222, 223, 224, 224, 225, 225, 226, 226, 227, 228, 228, 229, 229, 230, 230, 231, 231, 232, 233, 233, 234, 234, 235, 235, 236, 236, 237, 237, 238, 238, 239, 240, 240, 241, 241, 242, 242, 243, 243, 244, 244, 245, 245, 246, 246, 247, 247, 248, 248, 249, 249, 250, 250, 251, 251, 252, 252, 253, 253, 254, 254, 255 } }; #pragma mark - #pragma mark GfxPalette32 GfxPalette32::GfxPalette32(ResourceManager *resMan) : _resMan(resMan), // Palette versioning _version(1), _needsUpdate(false), #ifdef USE_RGB_COLOR _hardwarePalette(), #endif _currentPalette(), _sourcePalette(), _nextPalette(), // Palette varying _varyStartPalette(nullptr), _varyTargetPalette(nullptr), _varyFromColor(0), _varyToColor(255), _varyLastTick(0), _varyTime(0), _varyDirection(0), _varyPercent(0), _varyTargetPercent(0), _varyNumTimesPaused(0), // Palette cycling _cycleMap(), // Gamma correction _gammaLevel(-1), _gammaChanged(false) { for (int i = 0, len = ARRAYSIZE(_fadeTable); i < len; ++i) { _fadeTable[i] = 100; } loadPalette(999); } bool GfxPalette32::loadPalette(const GuiResourceId resourceId) { Resource *palResource = _resMan->findResource(ResourceId(kResourceTypePalette, resourceId), false); if (!palResource) { return false; } const HunkPalette palette(*palResource); submit(palette); return true; } int16 GfxPalette32::matchColor(const uint8 r, const uint8 g, const uint8 b) { int16 bestIndex = 0; int bestDifference = 0xFFFFF; int difference; for (int i = 0, channelDifference; i < g_sci->_gfxRemap32->getStartColor(); ++i) { difference = _currentPalette.colors[i].r - r; difference *= difference; if (bestDifference <= difference) { continue; } channelDifference = _currentPalette.colors[i].g - g; difference += channelDifference * channelDifference; if (bestDifference <= difference) { continue; } channelDifference = _currentPalette.colors[i].b - b; difference += channelDifference * channelDifference; if (bestDifference <= difference) { continue; } bestDifference = difference; bestIndex = i; } return bestIndex; } void GfxPalette32::submit(const Palette &palette) { // If `_needsUpdate` is already set, there is no need to test whether // this palette submission causes a change to `_sourcePalette` since it is // going to be updated already anyway if (_needsUpdate) { mergePalette(_sourcePalette, palette); } else { const Palette oldSourcePalette(_sourcePalette); mergePalette(_sourcePalette, palette); if (_sourcePalette != oldSourcePalette) { ++_version; _needsUpdate = true; } } } void GfxPalette32::submit(const HunkPalette &hunkPalette) { if (hunkPalette.getVersion() == _version) { return; } submit(hunkPalette.toPalette()); hunkPalette.setVersion(_version); } bool GfxPalette32::updateForFrame() { applyAll(); _needsUpdate = false; return g_sci->_gfxRemap32->remapAllTables(_nextPalette != _currentPalette); } void GfxPalette32::updateFFrame() { for (int i = 0; i < ARRAYSIZE(_nextPalette.colors); ++i) { _nextPalette.colors[i] = _sourcePalette.colors[i]; } _needsUpdate = false; g_sci->_gfxRemap32->remapAllTables(_nextPalette != _currentPalette); } void GfxPalette32::updateHardware() { if (_currentPalette == _nextPalette && !_gammaChanged) { return; } #ifdef USE_RGB_COLOR uint8 *bpal = _hardwarePalette; #else uint8 bpal[256 * 3]; #endif // HACK: There are resources in a couple of Windows-only games that seem to // include bogus palette entries above 236. SSCI does a lot of extra work // when running in Windows to shift palettes and rewrite view & pic pixel // data on-the-fly to account for the way Windows palettes work, which // seems to end up masking the fact that there is some bad palette data. // Since only one demo and one game seem to have this problem, we instead // "fix" the problem here by ignoring attempts to send high palette entries // to the backend. This makes those high pixels render black, which seems to // match what would happen in the original interpreter, and saves us from // having to clutter up the engine with a bunch of palette shifting garbage. int maxIndex = ARRAYSIZE(_currentPalette.colors) - 2; if (g_sci->getGameId() == GID_HOYLE5 || (g_sci->getGameId() == GID_GK2 && g_sci->isDemo())) { maxIndex = 235; } for (int i = 0; i <= maxIndex; ++i) { _currentPalette.colors[i] = _nextPalette.colors[i]; // All color entries MUST be copied, not just "used" entries, otherwise // uninitialised memory from bpal makes its way into the system palette. // This would not normally be a problem, except that games sometimes use // unused palette entries. e.g. Phant1 title screen references palette // entries outside its own palette, so will render garbage colors where // the game expects them to be black if (_gammaLevel == -1) { bpal[i * 3 ] = _currentPalette.colors[i].r; bpal[i * 3 + 1] = _currentPalette.colors[i].g; bpal[i * 3 + 2] = _currentPalette.colors[i].b; } else { bpal[i * 3 ] = gammaTables[_gammaLevel][_currentPalette.colors[i].r]; bpal[i * 3 + 1] = gammaTables[_gammaLevel][_currentPalette.colors[i].g]; bpal[i * 3 + 2] = gammaTables[_gammaLevel][_currentPalette.colors[i].b]; } } #ifndef USE_RGB_COLOR // When creating a raw palette on the stack, any skipped area of the palette // needs to be blacked out or else it will contain garbage memory memset(bpal + (maxIndex + 1) * 3, 0, (255 - maxIndex - 1) * 3); #endif if (g_sci->getPlatform() == Common::kPlatformMacintosh) { bpal[255 * 3 ] = 0; bpal[255 * 3 + 1] = 0; bpal[255 * 3 + 2] = 0; } else { // The last color must always be white bpal[255 * 3 ] = 255; bpal[255 * 3 + 1] = 255; bpal[255 * 3 + 2] = 255; } // If the system is in a high color mode, which can happen during video // playback, attempting to send the palette to OSystem is illegal and will // result in a crash if (g_system->getScreenFormat().bytesPerPixel == 1) { g_system->getPaletteManager()->setPalette(bpal, 0, 256); } _gammaChanged = false; } Palette GfxPalette32::getPaletteFromResource(const GuiResourceId resourceId) const { Resource *palResource = _resMan->findResource(ResourceId(kResourceTypePalette, resourceId), false); if (!palResource) { error("Could not load vary palette %d", resourceId); } const HunkPalette rawPalette(*palResource); return rawPalette.toPalette(); } void GfxPalette32::mergePalette(Palette &to, const Palette &from) { // All colors MUST be copied, even index 255, despite the fact that games // cannot actually change index 255 (it is forced to white when generating // the hardware palette in updateHardware). While this causes some // additional unnecessary source palette invalidations, not doing it breaks // some badly programmed rooms, like room 6400 in Phant1 (see Trac#9788). // (Note, however, that that specific glitch is fully fixed by ignoring a // bad palette in the CelObjView constructor) for (int i = 0; i < ARRAYSIZE(to.colors); ++i) { if (from.colors[i].used) { to.colors[i] = from.colors[i]; } } } void GfxPalette32::applyAll() { applyVary(); applyCycles(); applyFade(); } #pragma mark - #pragma mark Varying void GfxPalette32::setVary(const Palette &target, const int16 percent, const int32 ticks, const int16 fromColor, const int16 toColor) { setTarget(target); setVaryTime(percent, ticks); if (fromColor > -1) { _varyFromColor = fromColor; } if (toColor > -1) { assert(toColor < 256); _varyToColor = toColor; } } void GfxPalette32::setVaryPercent(const int16 percent, const int32 ticks) { if (_varyTargetPalette) { setVaryTime(percent, ticks); } // SSCI had two additional parameters for this function to change the // `_varyFromColor`, but they were always hardcoded to be ignored } void GfxPalette32::setVaryTime(const int32 time) { if (_varyTargetPalette) { setVaryTime(_varyTargetPercent, time); } } void GfxPalette32::setVaryTime(const int16 percent, const int32 ticks) { _varyLastTick = g_sci->getTickCount(); if (!ticks || _varyPercent == percent) { _varyDirection = 0; _varyTargetPercent = _varyPercent = percent; } else { _varyTime = ticks / (percent - _varyPercent); _varyTargetPercent = percent; if (_varyTime > 0) { _varyDirection = 1; } else if (_varyTime < 0) { _varyDirection = -1; _varyTime = -_varyTime; } else { _varyDirection = 0; _varyTargetPercent = _varyPercent = percent; } } } void GfxPalette32::varyOff() { _varyNumTimesPaused = 0; _varyPercent = _varyTargetPercent = 0; _varyFromColor = 0; _varyToColor = 255; _varyDirection = 0; _varyTargetPalette.reset(); _varyStartPalette.reset(); } void GfxPalette32::varyPause() { _varyDirection = 0; ++_varyNumTimesPaused; } void GfxPalette32::varyOn() { if (_varyNumTimesPaused > 0) { --_varyNumTimesPaused; } if (_varyTargetPalette && _varyNumTimesPaused == 0) { if (_varyPercent != _varyTargetPercent && _varyTime != 0) { _varyDirection = (_varyTargetPercent - _varyPercent > 0) ? 1 : -1; } else { _varyPercent = _varyTargetPercent; } } } void GfxPalette32::setTarget(const Palette &palette) { _varyTargetPalette.reset(new Palette(palette)); } void GfxPalette32::setStart(const Palette &palette) { _varyStartPalette.reset(new Palette(palette)); } void GfxPalette32::mergeStart(const Palette &palette) { if (_varyStartPalette) { mergePalette(*_varyStartPalette, palette); } else { _varyStartPalette.reset(new Palette(palette)); } } void GfxPalette32::mergeTarget(const Palette &palette) { if (_varyTargetPalette) { mergePalette(*_varyTargetPalette, palette); } else { _varyTargetPalette.reset(new Palette(palette)); } } void GfxPalette32::applyVary() { const uint32 now = g_sci->getTickCount(); while ((int32)(now - _varyLastTick) > _varyTime && _varyDirection != 0) { _varyLastTick += _varyTime; if (_varyPercent == _varyTargetPercent) { _varyDirection = 0; } _varyPercent += _varyDirection; } if (_varyPercent == 0 || !_varyTargetPalette) { for (int i = 0; i < ARRAYSIZE(_nextPalette.colors); ++i) { if (_varyStartPalette && i >= _varyFromColor && i <= _varyToColor) { _nextPalette.colors[i] = _varyStartPalette->colors[i]; } else { _nextPalette.colors[i] = _sourcePalette.colors[i]; } } } else { for (int i = 0; i < ARRAYSIZE(_nextPalette.colors); ++i) { if (i >= _varyFromColor && i <= _varyToColor) { Color targetColor = _varyTargetPalette->colors[i]; Color sourceColor; if (_varyStartPalette) { sourceColor = _varyStartPalette->colors[i]; } else { sourceColor = _sourcePalette.colors[i]; } Color computedColor; int color; color = targetColor.r - sourceColor.r; computedColor.r = ((color * _varyPercent) / 100) + sourceColor.r; color = targetColor.g - sourceColor.g; computedColor.g = ((color * _varyPercent) / 100) + sourceColor.g; color = targetColor.b - sourceColor.b; computedColor.b = ((color * _varyPercent) / 100) + sourceColor.b; computedColor.used = sourceColor.used; _nextPalette.colors[i] = computedColor; } else { _nextPalette.colors[i] = _sourcePalette.colors[i]; } } } } void GfxPalette32::kernelPalVarySet(const GuiResourceId paletteId, const int16 percent, const int32 ticks, const int16 fromColor, const int16 toColor) { Palette palette; if (getSciVersion() == SCI_VERSION_3 && paletteId == 0xFFFF) { palette = _currentPalette; assert(fromColor >= 0 && fromColor < 256); assert(toColor >= 0 && toColor < 256); // While palette varying is normally inclusive of `toColor`, the // palette inversion code in SSCI excludes `toColor`, and RAMA room // 6201 requires this or else parts of the game's UI get inverted for (int i = fromColor; i < toColor; ++i) { palette.colors[i].r = ~palette.colors[i].r; palette.colors[i].g = ~palette.colors[i].g; palette.colors[i].b = ~palette.colors[i].b; } } else { palette = getPaletteFromResource(paletteId); } setVary(palette, percent, ticks, fromColor, toColor); } void GfxPalette32::kernelPalVaryMergeTarget(const GuiResourceId paletteId) { const Palette palette = getPaletteFromResource(paletteId); mergeTarget(palette); } void GfxPalette32::kernelPalVarySetTarget(const GuiResourceId paletteId) { const Palette palette = getPaletteFromResource(paletteId); setTarget(palette); } void GfxPalette32::kernelPalVarySetStart(const GuiResourceId paletteId) { const Palette palette = getPaletteFromResource(paletteId); setStart(palette); } void GfxPalette32::kernelPalVaryMergeStart(const GuiResourceId paletteId) { const Palette palette = getPaletteFromResource(paletteId); mergeStart(palette); } void GfxPalette32::kernelPalVaryPause(const bool pause) { if (pause) { varyPause(); } else { varyOn(); } } #pragma mark - #pragma mark Cycling void GfxPalette32::setCycle(const uint8 fromColor, const uint8 toColor, const int16 direction, const int16 delay) { assert(fromColor < toColor); PalCycler *cycler = getCycler(fromColor); if (cycler != nullptr) { clearCycleMap(fromColor, cycler->numColorsToCycle); } else { for (int i = 0; i < kNumCyclers; ++i) { if (!_cyclers[i]) { cycler = new PalCycler; _cyclers[i].reset(cycler); break; } } } // If there are no free cycler slots, SSCI overrides the first oldest cycler // that it finds, where "oldest" is determined by the difference between the // tick and now if (cycler == nullptr) { const uint32 now = g_sci->getTickCount(); uint32 minUpdateDelta = 0xFFFFFFFF; for (int i = 0; i < kNumCyclers; ++i) { PalCyclerOwner &candidate = _cyclers[i]; const uint32 updateDelta = now - candidate->lastUpdateTick; if (updateDelta < minUpdateDelta) { minUpdateDelta = updateDelta; cycler = candidate.get(); } } clearCycleMap(cycler->fromColor, cycler->numColorsToCycle); } uint16 numColorsToCycle = toColor - fromColor; if (g_sci->_features->hasMidPaletteCode()) { numColorsToCycle += 1; } cycler->fromColor = fromColor; cycler->numColorsToCycle = numColorsToCycle; cycler->currentCycle = fromColor; cycler->direction = direction < 0 ? kPalCycleBackward : kPalCycleForward; cycler->delay = delay; cycler->lastUpdateTick = g_sci->getTickCount(); cycler->numTimesPaused = 0; setCycleMap(fromColor, numColorsToCycle); } void GfxPalette32::doCycle(const uint8 fromColor, const int16 speed) { PalCycler *const cycler = getCycler(fromColor); if (cycler != nullptr) { cycler->lastUpdateTick = g_sci->getTickCount(); updateCycler(*cycler, speed); } } void GfxPalette32::cycleOn(const uint8 fromColor) { PalCycler *const cycler = getCycler(fromColor); if (cycler != nullptr && cycler->numTimesPaused > 0) { --cycler->numTimesPaused; } } void GfxPalette32::cyclePause(const uint8 fromColor) { PalCycler *const cycler = getCycler(fromColor); if (cycler != nullptr) { ++cycler->numTimesPaused; } } void GfxPalette32::cycleAllOn() { for (int i = 0; i < kNumCyclers; ++i) { PalCyclerOwner &cycler = _cyclers[i]; if (cycler && cycler->numTimesPaused > 0) { --cycler->numTimesPaused; } } } void GfxPalette32::cycleAllPause() { // SSCI did not check for null pointers in the palette cyclers pointer array for (int i = 0; i < kNumCyclers; ++i) { PalCyclerOwner &cycler = _cyclers[i]; if (cycler) { // This seems odd, because currentCycle is 0..numColorsPerCycle, // but fromColor is 0..255. When applyAllCycles runs, the values // end up back in range cycler->currentCycle = cycler->fromColor; } } applyAllCycles(); for (int i = 0; i < kNumCyclers; ++i) { PalCyclerOwner &cycler = _cyclers[i]; if (cycler) { ++cycler->numTimesPaused; } } } void GfxPalette32::cycleOff(const uint8 fromColor) { for (int i = 0; i < kNumCyclers; ++i) { PalCyclerOwner &cycler = _cyclers[i]; if (cycler && cycler->fromColor == fromColor) { clearCycleMap(fromColor, cycler->numColorsToCycle); _cyclers[i].reset(); break; } } } void GfxPalette32::cycleAllOff() { for (int i = 0; i < kNumCyclers; ++i) { PalCyclerOwner &cycler = _cyclers[i]; if (cycler) { clearCycleMap(cycler->fromColor, cycler->numColorsToCycle); _cyclers[i].reset(); } } } void GfxPalette32::updateCycler(PalCycler &cycler, const int16 speed) { int16 currentCycle = cycler.currentCycle; const uint16 numColorsToCycle = cycler.numColorsToCycle; if (cycler.direction == kPalCycleBackward) { currentCycle = (currentCycle - (speed % numColorsToCycle)) + numColorsToCycle; } else { currentCycle = currentCycle + speed; } cycler.currentCycle = currentCycle % numColorsToCycle; } void GfxPalette32::clearCycleMap(const uint16 fromColor, const uint16 numColorsToClear) { bool *mapEntry = _cycleMap + fromColor; const bool *const lastEntry = _cycleMap + numColorsToClear; while (mapEntry < lastEntry) { *mapEntry++ = false; } } void GfxPalette32::setCycleMap(const uint16 fromColor, const uint16 numColorsToSet) { bool *mapEntry = _cycleMap + fromColor; const bool *const lastEntry = _cycleMap + numColorsToSet; while (mapEntry < lastEntry) { if (*mapEntry != false) { error("Cycles intersect"); } *mapEntry++ = true; } } PalCycler *GfxPalette32::getCycler(const uint16 fromColor) { for (int cyclerIndex = 0; cyclerIndex < kNumCyclers; ++cyclerIndex) { PalCyclerOwner &cycler = _cyclers[cyclerIndex]; if (cycler && cycler->fromColor == fromColor) { return cycler.get(); } } return nullptr; } void GfxPalette32::applyAllCycles() { Color paletteCopy[256]; memcpy(paletteCopy, _nextPalette.colors, sizeof(paletteCopy)); for (int i = 0; i < kNumCyclers; ++i) { PalCyclerOwner &cycler = _cyclers[i]; if (cycler) { cycler->currentCycle = (cycler->currentCycle + 1) % cycler->numColorsToCycle; for (int j = 0; j < cycler->numColorsToCycle; j++) { _nextPalette.colors[cycler->fromColor + j] = paletteCopy[cycler->fromColor + (cycler->currentCycle + j) % cycler->numColorsToCycle]; } } } } void GfxPalette32::applyCycles() { Color paletteCopy[256]; memcpy(paletteCopy, _nextPalette.colors, sizeof(paletteCopy)); const uint32 now = g_sci->getTickCount(); for (int i = 0; i < kNumCyclers; ++i) { PalCyclerOwner &cycler = _cyclers[i]; if (!cycler) { continue; } if (cycler->delay != 0 && cycler->numTimesPaused == 0) { while ((cycler->delay + cycler->lastUpdateTick) < now) { updateCycler(*cycler, 1); cycler->lastUpdateTick += cycler->delay; } } for (int j = 0; j < cycler->numColorsToCycle; j++) { _nextPalette.colors[cycler->fromColor + j] = paletteCopy[cycler->fromColor + (cycler->currentCycle + j) % cycler->numColorsToCycle]; } } } #pragma mark - #pragma mark Fading void GfxPalette32::setFade(const uint16 percent, const uint8 fromColor, uint16 toColor) { if (fromColor > toColor) { return; } // Some game scripts (like SQ6 Sierra logo and main menu) incorrectly call // setFade with toColor set to 256 if (toColor > 255) { toColor = 255; } for (int i = fromColor; i <= toColor; i++) { _fadeTable[i] = percent; } } void GfxPalette32::fadeOff() { setFade(100, 0, 255); } void GfxPalette32::applyFade() { for (int i = 0; i < ARRAYSIZE(_fadeTable); ++i) { if (_fadeTable[i] == 100) { continue; } Color &color = _nextPalette.colors[i]; color.r = MIN(255, (uint16)color.r * _fadeTable[i] / 100); color.g = MIN(255, (uint16)color.g * _fadeTable[i] / 100); color.b = MIN(255, (uint16)color.b * _fadeTable[i] / 100); } } } // End of namespace Sci