/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef SCI_GRAPHICS_REMAP_H #define SCI_GRAPHICS_REMAP_H #include "common/array.h" #include "common/serializer.h" namespace Sci { class GfxScreen; /** * This class handles color remapping for the QFG4 demo. */ class GfxRemap { private: enum ColorRemappingType { kRemapNone = 0, kRemapByRange = 1, kRemapByPercent = 2 }; public: GfxRemap(GfxPalette *_palette); void resetRemapping(); void setRemappingPercent(byte color, byte percent); void setRemappingRange(byte color, byte from, byte to, byte base); bool isRemapped(byte color) const { return _remapOn && (_remappingType[color] != kRemapNone); } byte remapColor(byte remappedColor, byte screenColor); void updateRemapping(); private: GfxPalette *_palette; bool _remapOn; ColorRemappingType _remappingType[256]; byte _remappingByPercent[256]; byte _remappingByRange[256]; uint16 _remappingPercentToSet; }; } // End of namespace Sci #endif