/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef SCI_GRAPHICS_VIEW_H #define SCI_GRAPHICS_VIEW_H namespace Sci { enum Sci32ViewNativeResolution { SCI_VIEW_NATIVERES_NONE = -1, SCI_VIEW_NATIVERES_320x200 = 0, SCI_VIEW_NATIVERES_640x480 = 1, SCI_VIEW_NATIVERES_640x400 = 2 }; struct CelInfo { int16 width, height; int16 scriptWidth, scriptHeight; int16 displaceX; int16 displaceY; byte clearKey; uint16 offsetEGA; uint32 offsetRLE; uint32 offsetLiteral; byte *rawBitmap; }; struct LoopInfo { bool mirrorFlag; uint16 celCount; CelInfo *cel; }; #define SCI_VIEW_EGAMAPPING_SIZE 16 #define SCI_VIEW_EGAMAPPING_COUNT 8 class GfxScreen; class GfxPalette; class Resource; /** * View class, handles loading of view resources and drawing contained cels to screen * every view resource has its own instance of this class */ class GfxView { public: GfxView(ResourceManager *resMan, GfxScreen *screen, GfxPalette *palette, GuiResourceId resourceId); ~GfxView(); GuiResourceId getResourceId() const; int16 getWidth(int16 loopNo, int16 celNo) const; int16 getHeight(int16 loopNo, int16 celNo) const; const CelInfo *getCelInfo(int16 loopNo, int16 celNo) const; void getCelRect(int16 loopNo, int16 celNo, int16 x, int16 y, int16 z, Common::Rect &outRect) const; void getCelSpecialHoyle4Rect(int16 loopNo, int16 celNo, int16 x, int16 y, int16 z, Common::Rect &outRect) const; void getCelScaledRect(int16 loopNo, int16 celNo, int16 x, int16 y, int16 z, int16 scaleX, int16 scaleY, Common::Rect &outRect) const; const byte *getBitmap(int16 loopNo, int16 celNo); void draw(const Common::Rect &rect, const Common::Rect &clipRect, const Common::Rect &clipRectTranslated, int16 loopNo, int16 celNo, byte priority, uint16 EGAmappingNr, bool upscaledHires); void drawScaled(const Common::Rect &rect, const Common::Rect &clipRect, const Common::Rect &clipRectTranslated, int16 loopNo, int16 celNo, byte priority, int16 scaleX, int16 scaleY); uint16 getLoopCount() const { return _loopCount; } uint16 getCelCount(int16 loopNo) const; Palette *getPalette(); bool isScaleable(); bool isSci2Hires(); void adjustToUpscaledCoordinates(int16 &y, int16 &x); void adjustBackUpscaledCoordinates(int16 &y, int16 &x); private: void initData(GuiResourceId resourceId); void unpackCel(int16 loopNo, int16 celNo, byte *outPtr, uint32 pixelCount); void unditherBitmap(byte *bitmap, int16 width, int16 height, byte clearKey); ResourceManager *_resMan; GfxCoordAdjuster *_coordAdjuster; GfxScreen *_screen; GfxPalette *_palette; GuiResourceId _resourceId; Resource *_resource; byte *_resourceData; int _resourceSize; uint16 _loopCount; LoopInfo *_loop; bool _embeddedPal; Palette _viewPalette; // specifies scaling resolution for SCI2 views (see gk1/windows, Wolfgang in room 720) Sci32ViewNativeResolution _sci2ScaleRes; byte *_EGAmapping; // this is set for sci0early to adjust for the getCelRect() change int16 _adjustForSci0Early; // this is not set for some views in laura bow 2 floppy and signals that the view shall never get scaled // even if scaleX/Y are set (inside kAnimate) bool _isScaleable; }; } // End of namespace Sci #endif