/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "common/timer.h" #include "common/util.h" #include "sci/sci.h" #include "sci/debug.h" // for g_debug_sleeptime_factor #include "sci/engine/state.h" #include "sci/gui/gui.h" #include "sci/gui/gui_screen.h" #include "sci/gui/gui_palette.h" #include "sci/gui/gui_cursor.h" #include "sci/gui/gui_gfx.h" #include "sci/gui/gui_windowmgr.h" #include "sci/gui/gui_animate.h" #include "sci/gui/gui_controls.h" #include "sci/gui/gui_menu.h" #include "sci/gui/gui_text.h" #include "sci/gui/gui_transitions.h" #include "sci/gui/gui_view.h" #include "sci/gfx/operations.h" namespace Sci { // for debug purposes // class SciGui32 : public SciGui { // public: // SciGui32(EngineState *s, SciGuiScreen *screen, SciGuiPalette *palette, SciGuiCursor *cursor); // ~SciGui32(); // }; SciGui::SciGui(EngineState *state, SciGuiScreen *screen, SciGuiPalette *palette, SciGuiCursor *cursor) : _s(state), _screen(screen), _palette(palette), _cursor(cursor) { _gfx = new SciGuiGfx(_s->resMan, _s->_segMan, _s->_kernel, _screen, _palette); _transitions = new SciGuiTransitions(this, _screen, _palette, _s->resMan->isVGA()); _animate = new SciGuiAnimate(_s, _gfx, _screen, _palette); _text = new SciGuiText(_s->resMan, _gfx, _screen); _windowMgr = new SciGuiWindowMgr(this, _screen, _gfx, _text); _controls = new SciGuiControls(_s->_segMan, _gfx, _text); _menu = new SciGuiMenu(_s->_segMan, _gfx, _text, _screen, _cursor); // _gui32 = new SciGui32(_s, _screen, _palette, _cursor); // for debug purposes } SciGui::SciGui() { } SciGui::~SciGui() { delete _menu; delete _controls; delete _windowMgr; delete _text; delete _animate; delete _transitions; delete _gfx; } void SciGui::resetEngineState(EngineState *s) { _s = s; _animate->resetEngineState(s); } void SciGui::init(bool usesOldGfxFunctions) { _usesOldGfxFunctions = usesOldGfxFunctions; _gfx->init(_text); _windowMgr->init(_s->_gameName); _menu->init(_s->gfx_state); initPriorityBands(); } void SciGui::initPriorityBands() { if (_usesOldGfxFunctions) { _gfx->PriorityBandsInit(15, 42, 200); } else { _gfx->PriorityBandsInit(14, 42, 190); } } void SciGui::wait(int16 ticks) { uint32 time; time = g_system->getMillis(); _s->r_acc = make_reg(0, ((long)time - (long)_s->last_wait_time) * 60 / 1000); _s->last_wait_time = time; ticks *= g_debug_sleeptime_factor; gfxop_sleep(_s->gfx_state, ticks * 1000 / 60); } void SciGui::setPort(uint16 portPtr) { switch (portPtr) { case 0: _gfx->SetPort(_windowMgr->_wmgrPort); break; case 0xFFFF: _gfx->SetPort(_gfx->_menuPort); break; default: _gfx->SetPort(_windowMgr->getPortById(portPtr)); }; } void SciGui::setPortPic(Common::Rect rect, int16 picTop, int16 picLeft, bool initPriorityBandsFlag) { _windowMgr->_picWind->rect = rect; _windowMgr->_picWind->top = picTop; _windowMgr->_picWind->left = picLeft; if (initPriorityBandsFlag) initPriorityBands(); } reg_t SciGui::getPort() { return make_reg(0, _gfx->GetPort()->id); } void SciGui::globalToLocal(int16 *x, int16 *y) { GuiPort *curPort = _gfx->GetPort(); *x = *x - curPort->left; *y = *y - curPort->top; } void SciGui::localToGlobal(int16 *x, int16 *y) { GuiPort *curPort = _gfx->GetPort(); *x = *x + curPort->left; *y = *y + curPort->top; } int16 SciGui::coordinateToPriority(int16 y) { return _gfx->CoordinateToPriority(y); } int16 SciGui::priorityToCoordinate(int16 priority) { return _gfx->PriorityToCoordinate(priority); } reg_t SciGui::newWindow(Common::Rect dims, Common::Rect restoreRect, uint16 style, int16 priority, int16 colorPen, int16 colorBack, const char *title) { GuiWindow *wnd = NULL; if (restoreRect.top != 0 && restoreRect.left != 0 && restoreRect.height() != 0 && restoreRect.width() != 0) wnd = _windowMgr->NewWindow(dims, &restoreRect, title, style, priority, false); else wnd = _windowMgr->NewWindow(dims, NULL, title, style, priority, false); wnd->penClr = colorPen; wnd->backClr = colorBack; _windowMgr->DrawWindow(wnd); return make_reg(0, wnd->id); } void SciGui::disposeWindow(uint16 windowPtr, bool reanimate) { GuiWindow *wnd = (GuiWindow *)_windowMgr->getPortById(windowPtr); _windowMgr->DisposeWindow(wnd, reanimate); } #define SCI_DISPLAY_MOVEPEN 100 #define SCI_DISPLAY_SETALIGNMENT 101 #define SCI_DISPLAY_SETPENCOLOR 102 #define SCI_DISPLAY_SETBACKGROUNDCOLOR 103 #define SCI_DISPLAY_SETGREYEDOUTPUT 104 #define SCI_DISPLAY_SETFONT 105 #define SCI_DISPLAY_WIDTH 106 #define SCI_DISPLAY_SAVEUNDER 107 #define SCI_DISPLAY_RESTOREUNDER 108 #define SCI_DISPLAY_DONTSHOWBITS 121 void SciGui::display(const char *text, int argc, reg_t *argv) { int displayArg; GuiTextAlignment alignment = SCI_TEXT_ALIGNMENT_LEFT; int16 bgcolor = -1, width = -1, bRedraw = 1; bool doSaveUnder = false; Common::Rect rect; // Make a "backup" of the port settings GuiPort oldPort = *_gfx->GetPort(); // setting defaults _gfx->PenMode(0); _gfx->PenColor(0); _gfx->TextGreyedOutput(false); // processing codes in argv while (argc > 0) { displayArg = argv[0].toUint16(); argc--; argv++; switch (displayArg) { case SCI_DISPLAY_MOVEPEN: _gfx->MoveTo(argv[0].toUint16(), argv[1].toUint16()); argc -= 2; argv += 2; break; case SCI_DISPLAY_SETALIGNMENT: alignment = argv[0].toSint16(); argc--; argv++; break; case SCI_DISPLAY_SETPENCOLOR: _gfx->PenColor(argv[0].toUint16()); argc--; argv++; break; case SCI_DISPLAY_SETBACKGROUNDCOLOR: bgcolor = argv[0].toUint16(); argc--; argv++; break; case SCI_DISPLAY_SETGREYEDOUTPUT: _gfx->TextGreyedOutput(argv[0].isNull() ? false : true); argc--; argv++; break; case SCI_DISPLAY_SETFONT: _text->SetFont(argv[0].toUint16()); argc--; argv++; break; case SCI_DISPLAY_WIDTH: width = argv[0].toUint16(); argc--; argv++; break; case SCI_DISPLAY_SAVEUNDER: doSaveUnder = true; break; case SCI_DISPLAY_RESTOREUNDER: _gfx->BitsGetRect(argv[0], &rect); rect.translate(-_gfx->GetPort()->left, -_gfx->GetPort()->top); _gfx->BitsRestore(argv[0]); graphRedrawBox(rect); // finishing loop argc = 0; break; case SCI_DISPLAY_DONTSHOWBITS: bRedraw = 0; break; default: warning("Unknown kDisplay argument %X", displayArg); break; } } // now drawing the text _text->Size(rect, text, -1, width); rect.moveTo(_gfx->GetPort()->curLeft, _gfx->GetPort()->curTop); _gfx->Move(rect.right <= _screen->_width ? 0 : _screen->_width - rect.right, rect.bottom <= _screen->_height ? 0 : _screen->_width - rect.bottom); rect.moveTo(_gfx->GetPort()->curLeft, _gfx->GetPort()->curTop); if (doSaveUnder) _s->r_acc = _gfx->BitsSave(rect, SCI_SCREEN_MASK_VISUAL); if (bgcolor != -1) _gfx->FillRect(rect, SCI_SCREEN_MASK_VISUAL, bgcolor, 0, 0); _text->Box(text, 0, rect, alignment, -1); if (_screen->_picNotValid == 0 && bRedraw) _gfx->BitsShow(rect); // restoring port and cursor pos GuiPort *currport = _gfx->GetPort(); uint16 tTop = currport->curTop; uint16 tLeft = currport->curLeft; *currport = oldPort; currport->curTop = tTop; currport->curLeft = tLeft; } void SciGui::textSize(const char *text, int16 font, int16 maxWidth, int16 *textWidth, int16 *textHeight) { Common::Rect rect(0, 0, *textWidth, *textHeight); _text->Size(rect, text, font, maxWidth); *textWidth = rect.width(); *textHeight = rect.height(); } // Used SCI1+ for text codes void SciGui::textFonts(int argc, reg_t *argv) { _text->CodeSetFonts(argc, argv); } // Used SCI1+ for text codes void SciGui::textColors(int argc, reg_t *argv) { _text->CodeSetColors(argc, argv); } void SciGui::drawStatus(const char *text, int16 colorPen, int16 colorBack) { GuiPort *oldPort = _gfx->SetPort(_gfx->_menuPort); _gfx->FillRect(_gfx->_menuBarRect, 1, colorBack); _gfx->PenColor(colorPen); _gfx->MoveTo(0, 1); _text->Draw_String(text); if (_screen->_picNotValid == 0) _gfx->BitsShow(_gfx->_menuBarRect); _gfx->SetPort(oldPort); } void SciGui::drawMenuBar(bool clear) { if (!clear) { GuiPort *oldPort = _gfx->SetPort(_gfx->_menuPort); _menu->drawBar(); if (_screen->_picNotValid == 0) _gfx->BitsShow(_gfx->_menuBarRect); _gfx->SetPort(oldPort); } else { drawStatus("", 0, 0); } } void SciGui::menuReset() { delete _menu; _menu = new SciGuiMenu(_s->_segMan, _gfx, _text, _screen, _cursor); _menu->init(_s->gfx_state); } void SciGui::menuAdd(Common::String title, Common::String content, reg_t contentVmPtr) { _menu->add(title, content, contentVmPtr); } void SciGui::menuSet(uint16 menuId, uint16 itemId, uint16 attributeId, reg_t value) { _menu->setAttribute(menuId, itemId, attributeId, value); } reg_t SciGui::menuGet(uint16 menuId, uint16 itemId, uint16 attributeId) { return _menu->getAttribute(menuId, itemId, attributeId); } reg_t SciGui::menuSelect(reg_t eventObject) { return _menu->select(eventObject); } void SciGui::drawPicture(GuiResourceId pictureId, int16 animationNr, bool animationBlackoutFlag, bool mirroredFlag, bool addToFlag, int16 EGApaletteNo) { GuiPort *oldPort = _gfx->SetPort((GuiPort *)_windowMgr->_picWind); if (_windowMgr->isFrontWindow(_windowMgr->_picWind)) { _screen->_picNotValid = 1; _gfx->drawPicture(pictureId, animationNr, mirroredFlag, addToFlag, EGApaletteNo); _transitions->setup(animationNr, animationBlackoutFlag); } else { _windowMgr->BeginUpdate(_windowMgr->_picWind); _gfx->drawPicture(pictureId, animationNr, mirroredFlag, addToFlag, EGApaletteNo); _windowMgr->EndUpdate(_windowMgr->_picWind); } _gfx->SetPort(oldPort); } void SciGui::drawCel(GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo celNo, uint16 leftPos, uint16 topPos, int16 priority, uint16 paletteNo, int16 origHeight) { _gfx->drawCel(viewId, loopNo, celNo, leftPos, topPos, priority, paletteNo, origHeight); _palette->setOnScreen(); } void SciGui::drawControlButton(Common::Rect rect, reg_t obj, const char *text, int16 fontId, int16 style, bool hilite) { if (!hilite) { rect.grow(1); _gfx->EraseRect(rect); _gfx->FrameRect(rect); rect.grow(-2); _gfx->TextGreyedOutput(style & 1 ? false : true); _text->Box(text, 0, rect, SCI_TEXT_ALIGNMENT_CENTER, fontId); _gfx->TextGreyedOutput(false); rect.grow(1); if (style & 8) // selected _gfx->FrameRect(rect); if (_screen->_picNotValid == 0) { rect.grow(1); _gfx->BitsShow(rect); } } else { _gfx->InvertRect(rect); _gfx->BitsShow(rect); } } void SciGui::drawControlText(Common::Rect rect, reg_t obj, const char *text, int16 fontId, GuiTextAlignment alignment, int16 style, bool hilite) { if (!hilite) { rect.grow(1); _gfx->EraseRect(rect); rect.grow(-1); _text->Box(text, 0, rect, alignment, fontId); if (style & 8) { // selected _gfx->FrameRect(rect); } rect.grow(1); if (_screen->_picNotValid == 0) _gfx->BitsShow(rect); } else { _gfx->InvertRect(rect); _gfx->BitsShow(rect); } } void SciGui::drawControlTextEdit(Common::Rect rect, reg_t obj, const char *text, int16 fontId, int16 mode, int16 style, int16 cursorPos, int16 maxChars, bool hilite) { Common::Rect textRect = rect; uint16 oldFontId = _text->GetFontId(); rect.grow(1); _controls->TexteditCursorErase(); _gfx->EraseRect(rect); _text->Box(text, 0, textRect, SCI_TEXT_ALIGNMENT_LEFT, fontId); _gfx->FrameRect(rect); if (style & 8) { _text->SetFont(fontId); rect.grow(-1); _controls->TexteditCursorDraw(rect, text, cursorPos); _text->SetFont(oldFontId); rect.grow(1); } if (_screen->_picNotValid == 0) _gfx->BitsShow(rect); } void SciGui::drawControlIcon(Common::Rect rect, reg_t obj, GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo celNo, int16 style, bool hilite) { if (!hilite) { _gfx->drawCel(viewId, loopNo, celNo, rect.left, rect.top, 255, 0); if (style & 0x20) { _gfx->FrameRect(rect); } if (_screen->_picNotValid == 0) _gfx->BitsShow(rect); } else { _gfx->InvertRect(rect); _gfx->BitsShow(rect); } } void SciGui::drawControlList(Common::Rect rect, reg_t obj, int16 maxChars, int16 count, const char **entries, GuiResourceId fontId, int16 style, int16 upperPos, int16 cursorPos, bool isAlias, bool hilite) { if (!hilite) { _controls->drawListControl(rect, obj, maxChars, count, entries, fontId, upperPos, cursorPos, isAlias); rect.grow(1); if (isAlias && (style & 8)) { _gfx->FrameRect(rect); } if (_screen->_picNotValid == 0) _gfx->BitsShow(rect); } } void SciGui::editControl(reg_t controlObject, reg_t eventObject) { int16 controlType = GET_SEL32V(_s->_segMan, controlObject, type); switch (controlType) { case SCI_CONTROLS_TYPE_TEXTEDIT: // Only process textedit controls in here _controls->TexteditChange(controlObject, eventObject); return; } } void SciGui::graphFillBoxForeground(Common::Rect rect) { _gfx->PaintRect(rect); } void SciGui::graphFillBoxBackground(Common::Rect rect) { _gfx->EraseRect(rect); } void SciGui::graphFillBox(Common::Rect rect, uint16 colorMask, int16 color, int16 priority, int16 control) { _gfx->FillRect(rect, colorMask, color, priority, control); } void SciGui::graphFrameBox(Common::Rect rect, int16 color) { int16 oldColor = _gfx->GetPort()->penClr; _gfx->PenColor(color); _gfx->FrameRect(rect); _gfx->PenColor(oldColor); } void SciGui::graphDrawLine(Common::Point startPoint, Common::Point endPoint, int16 color, int16 priority, int16 control) { _gfx->OffsetLine(startPoint, endPoint); _screen->drawLine(startPoint.x, startPoint.y, endPoint.x, endPoint.y, color, priority, control); } reg_t SciGui::graphSaveBox(Common::Rect rect, uint16 screenMask) { return _gfx->BitsSave(rect, screenMask); } reg_t SciGui::graphSaveUpscaledHiresBox(Common::Rect rect) { return _gfx->BitsSave(rect, SCI_SCREEN_MASK_DISPLAY); } void SciGui::graphRestoreBox(reg_t handle) { _gfx->BitsRestore(handle); } void SciGui::graphUpdateBox(Common::Rect rect) { _gfx->BitsShow(rect); } void SciGui::graphRedrawBox(Common::Rect rect) { localToGlobal(&rect.left, &rect.top); localToGlobal(&rect.right, &rect.bottom); GuiPort *oldPort = _gfx->SetPort((GuiPort *)_windowMgr->_picWind); globalToLocal(&rect.left, &rect.top); globalToLocal(&rect.right, &rect.bottom); _animate->reAnimate(rect); _gfx->SetPort(oldPort); } void SciGui::graphAdjustPriority(int top, int bottom) { if (_usesOldGfxFunctions) { _gfx->PriorityBandsInit(15, top, bottom); } else { _gfx->PriorityBandsInit(14, top, bottom); } } int16 SciGui::picNotValid(int16 newPicNotValid) { int16 oldPicNotValid = _screen->_picNotValid; if (newPicNotValid != -1) _screen->_picNotValid = newPicNotValid; return oldPicNotValid; } void SciGui::paletteSet(GuiResourceId resourceId, uint16 flags) { // we are also called on EGA games as well, this doesnt make sense. doing this would actually break the system EGA palette if (!_s->resMan->isVGA()) return; _palette->setFromResource(resourceId, flags); } void SciGui::paletteSetFlag(uint16 fromColor, uint16 toColor, uint16 flag) { _palette->setFlag(fromColor, toColor, flag); } void SciGui::paletteUnsetFlag(uint16 fromColor, uint16 toColor, uint16 flag) { _palette->unsetFlag(fromColor, toColor, flag); } int16 SciGui::paletteFind(uint16 r, uint16 g, uint16 b) { return _palette->matchColor(&_palette->_sysPalette, r, g, b) & 0xFF; } void SciGui::paletteSetIntensity(uint16 fromColor, uint16 toColor, uint16 intensity, bool setPalette) { _palette->setIntensity(fromColor, toColor, intensity, setPalette); } void SciGui::paletteAnimate(uint16 fromColor, uint16 toColor, int16 speed) { // we are also called on Amiga as well, but for colors above 32, so it doesnt make sense if (!_s->resMan->isVGA()) return; _palette->animate(fromColor, toColor, speed); } void SciGui::shakeScreen(uint16 shakeCount, uint16 directions) { while (shakeCount--) { if (directions & SCI_SHAKE_DIRECTION_VERTICAL) _screen->setVerticalShakePos(10); // TODO: horizontal shakes g_system->updateScreen(); wait(3); if (directions & SCI_SHAKE_DIRECTION_VERTICAL) _screen->setVerticalShakePos(0); g_system->updateScreen(); wait(3); } } uint16 SciGui::onControl(byte screenMask, Common::Rect rect) { GuiPort *oldPort = _gfx->SetPort((GuiPort *)_windowMgr->_picWind); uint16 result; result = _gfx->onControl(screenMask, rect); _gfx->SetPort(oldPort); return result; } void SciGui::animateShowPic() { GuiPort *picPort = _windowMgr->_picWind; Common::Rect picRect = picPort->rect; _cursor->hide(); // Adjust picRect to become relative to screen picRect.translate(picPort->left, picPort->top); _transitions->doit(picRect); _cursor->show(); } void SciGui::animate(reg_t listReference, bool cycle, int argc, reg_t *argv) { byte old_picNotValid = _screen->_picNotValid; if (listReference.isNull()) { _animate->disposeLastCast(); if (_screen->_picNotValid) animateShowPic(); return; } List *list = _s->_segMan->lookupList(listReference); if (!list) error("kAnimate called with non-list as parameter"); if (cycle) { if (!_animate->invoke(list, argc, argv)) return; } GuiPort *oldPort = _gfx->SetPort((GuiPort *)_windowMgr->_picWind); _animate->disposeLastCast(); _animate->makeSortedList(list); _animate->fill(old_picNotValid); if (old_picNotValid) { _windowMgr->BeginUpdate(_windowMgr->_picWind); _animate->update(); _windowMgr->EndUpdate(_windowMgr->_picWind); } _animate->drawCels(); if (_screen->_picNotValid) animateShowPic(); _animate->updateScreen(old_picNotValid); _animate->restoreAndDelete(argc, argv); _gfx->SetPort(oldPort); } void SciGui::addToPicSetPicNotValid() { if (getSciVersion() <= SCI_VERSION_1_EARLY) _screen->_picNotValid = 1; else _screen->_picNotValid = 2; } void SciGui::addToPicList(reg_t listReference, int argc, reg_t *argv) { List *list; _gfx->SetPort((GuiPort *)_windowMgr->_picWind); list = _s->_segMan->lookupList(listReference); if (!list) error("kAddToPic called with non-list as parameter"); _animate->makeSortedList(list); _animate->addToPicDrawCels(); addToPicSetPicNotValid(); } void SciGui::addToPicView(GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo celNo, int16 leftPos, int16 topPos, int16 priority, int16 control) { _gfx->SetPort((GuiPort *)_windowMgr->_picWind); _animate->addToPicDrawView(viewId, loopNo, celNo, leftPos, topPos, priority, control); addToPicSetPicNotValid(); } void SciGui::setNowSeen(reg_t objectReference) { _gfx->SetNowSeen(objectReference); } bool SciGui::canBeHere(reg_t curObject, reg_t listReference) { GuiPort *oldPort = _gfx->SetPort((GuiPort *)_windowMgr->_picWind); Common::Rect checkRect; uint16 signal, controlMask; bool result; checkRect.left = GET_SEL32V(_s->_segMan, curObject, brLeft); checkRect.top = GET_SEL32V(_s->_segMan, curObject, brTop); checkRect.right = GET_SEL32V(_s->_segMan, curObject, brRight); checkRect.bottom = GET_SEL32V(_s->_segMan, curObject, brBottom); signal = GET_SEL32V(_s->_segMan, curObject, signal); controlMask = GET_SEL32V(_s->_segMan, curObject, illegalBits); result = (_gfx->onControl(SCI_SCREEN_MASK_CONTROL, checkRect) & controlMask) ? false : true; if ((result) && (signal & (kSignalIgnoreActor | kSignalRemoveView)) == 0) { List *list = _s->_segMan->lookupList(listReference); if (!list) error("kCanBeHere called with non-list as parameter"); result = _gfx->CanBeHereCheckRectList(curObject, checkRect, list); } _gfx->SetPort(oldPort); return result; } bool SciGui::isItSkip(GuiResourceId viewId, int16 loopNo, int16 celNo, Common::Point position) { SciGuiView *tmpView = _gfx->getView(viewId); sciViewCelInfo *celInfo = tmpView->getCelInfo(loopNo, celNo); position.x = CLIP(position.x, 0, celInfo->width - 1); position.y = CLIP(position.y, 0, celInfo->height - 1); byte *celData = tmpView->getBitmap(loopNo, celNo); bool result = (celData[position.y * celInfo->width + position.x] == celInfo->clearKey); return result; } void SciGui::baseSetter(reg_t object) { if (lookup_selector(_s->_segMan, object, _s->_kernel->_selectorCache.brLeft, NULL, NULL) == kSelectorVariable) { int16 x = GET_SEL32V(_s->_segMan, object, x); int16 y = GET_SEL32V(_s->_segMan, object, y); int16 z = (_s->_kernel->_selectorCache.z > -1) ? GET_SEL32V(_s->_segMan, object, z) : 0; int16 yStep = GET_SEL32V(_s->_segMan, object, yStep); GuiResourceId viewId = GET_SEL32V(_s->_segMan, object, view); GuiViewLoopNo loopNo = GET_SEL32V(_s->_segMan, object, loop); GuiViewCelNo celNo = GET_SEL32V(_s->_segMan, object, cel); SciGuiView *tmpView = _gfx->getView(viewId); Common::Rect celRect; tmpView->getCelRect(loopNo, celNo, x, y, z, &celRect); celRect.bottom = y + 1; celRect.top = celRect.bottom - yStep; PUT_SEL32V(_s->_segMan, object, brLeft, celRect.left); PUT_SEL32V(_s->_segMan, object, brRight, celRect.right); PUT_SEL32V(_s->_segMan, object, brTop, celRect.top); PUT_SEL32V(_s->_segMan, object, brBottom, celRect.bottom); } } void SciGui::hideCursor() { _cursor->hide(); } void SciGui::showCursor() { _cursor->show(); } void SciGui::setCursorShape(GuiResourceId cursorId) { _cursor->setShape(cursorId); } void SciGui::setCursorView(GuiResourceId viewNum, int loopNum, int cellNum, Common::Point *hotspot) { _cursor->setView(viewNum, loopNum, cellNum, hotspot); } void SciGui::setCursorPos(Common::Point pos) { pos.y += _gfx->GetPort()->top; pos.x += _gfx->GetPort()->left; moveCursor(pos); } Common::Point SciGui::getCursorPos() { return _cursor->getPosition(); } void SciGui::moveCursor(Common::Point pos) { pos.y += _windowMgr->_picWind->rect.top; pos.x += _windowMgr->_picWind->rect.left; pos.y = CLIP(pos.y, _windowMgr->_picWind->rect.top, _windowMgr->_picWind->rect.bottom - 1); pos.x = CLIP(pos.x, _windowMgr->_picWind->rect.left, _windowMgr->_picWind->rect.right - 1); if (pos.x > _screen->_width || pos.y > _screen->_height) { warning("attempt to place cursor at invalid coordinates (%d, %d)", pos.y, pos.x); return; // Not fatal } _cursor->setPosition(pos); // Trigger event reading to make sure the mouse coordinates will // actually have changed the next time we read them. //gfxop_get_event(_s->gfx_state, SCI_EVT_PEEK); // FIXME! } void SciGui::setCursorZone(Common::Rect zone) { _cursor->setMoveZone(zone); } int16 SciGui::getCelWidth(GuiResourceId viewId, int16 loopNo, int16 celNo) { return _gfx->getView(viewId)->getCelInfo(loopNo, celNo)->width; } int16 SciGui::getCelHeight(GuiResourceId viewId, int16 loopNo, int16 celNo) { return _gfx->getView(viewId)->getCelInfo(loopNo, celNo)->height; } int16 SciGui::getLoopCount(GuiResourceId viewId) { return _gfx->getView(viewId)->getLoopCount(); } int16 SciGui::getCelCount(GuiResourceId viewId, int16 loopNo) { return _gfx->getView(viewId)->getLoopInfo(loopNo)->celCount; } reg_t SciGui::portraitLoad(Common::String resourceName) { return NULL_REG; } void SciGui::portraitShow(Common::String resourceName, Common::Point position, uint16 resourceNum, uint16 noun, uint16 verb, uint16 cond, uint16 seq) { } void SciGui::portraitUnload(uint16 portraitId) { } bool SciGui::debugUndither(bool flag) { _screen->unditherSetState(flag); return false; } bool SciGui::debugShowMap(int mapNo) { _screen->debugShowMap(mapNo); return false; } } // End of namespace Sci