/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "common/timer.h" #include "common/util.h" #include "sci/sci.h" #include "sci/debug.h" // for g_debug_sleeptime_factor #include "sci/engine/state.h" #include "sci/tools.h" #include "sci/gui/gui.h" #include "sci/gui/gui_screen.h" #include "sci/gui/gui_palette.h" #include "sci/gui/gui_cursor.h" #include "sci/gui/gui_gfx.h" #include "sci/gui/gui_windowmgr.h" #include "sci/gui/gui_view.h" #include "sci/gfx/operations.h" namespace Sci { SciGui::SciGui(EngineState *state, SciGuiScreen *screen, SciGuiPalette *palette, SciGuiCursor *cursor) : _s(state), _screen(screen), _palette(palette), _cursor(cursor) { _gfx = new SciGuiGfx(_s, _screen, _palette); _windowMgr = new SciGuiWindowMgr(_s, _gfx); } SciGui::SciGui() { } SciGui::~SciGui() { } void SciGui::init(bool usesOldGfxFunctions) { } void SciGui::wait(int16 ticks) { uint32 time; time = g_system->getMillis(); _s->r_acc = make_reg(0, ((long)time - (long)_s->last_wait_time) * 60 / 1000); _s->last_wait_time = time; ticks *= g_debug_sleeptime_factor; gfxop_sleep(_s->gfx_state, ticks * 1000 / 60); // Reset speed throttler: Game is playing along nicely anyway if (ticks > 0) _s->speedThrottler->reset(); } void SciGui::setPort(uint16 portPtr) { switch (portPtr) { case 0: _gfx->SetPort(_windowMgr->_wmgrPort); break; case 0xFFFF: _gfx->SetPort(_gfx->_menuPort); break; default: _gfx->SetPort(_windowMgr->getPortById(portPtr)); }; } void SciGui::setPortPic(Common::Rect rect, int16 picTop, int16 picLeft) { _windowMgr->_picWind->rect = rect; _windowMgr->_picWind->top = picTop; _windowMgr->_picWind->left = picLeft; //if (argc >= 7) //InitPri(42,190); } reg_t SciGui::getPort() { return make_reg(0, _gfx->GetPort()->id); } void SciGui::globalToLocal(int16 *x, int16 *y) { GuiPort *curPort = _gfx->GetPort(); *x = *x - curPort->left; *y = *y - curPort->top; } void SciGui::localToGlobal(int16 *x, int16 *y) { GuiPort *curPort = _gfx->GetPort(); *x = *x + curPort->left; *y = *y + curPort->top; } reg_t SciGui::newWindow(Common::Rect dims, Common::Rect restoreRect, uint16 style, int16 priority, int16 colorPen, int16 colorBack, const char *title) { GuiWindow *wnd = NULL; if (restoreRect.top != 0 && restoreRect.left != 0 && restoreRect.height() != 0 && restoreRect.width() != 0) wnd = _windowMgr->NewWindow(dims, &restoreRect, title, style, priority, false); else wnd = _windowMgr->NewWindow(dims, NULL, title, style, priority, false); wnd->penClr = colorPen; wnd->backClr = colorBack; _windowMgr->DrawWindow(wnd); return make_reg(0, wnd->id); } void SciGui::disposeWindow(uint16 windowPtr, int16 arg2) { GuiWindow *wnd = (GuiWindow *)_windowMgr->getPortById(windowPtr); _windowMgr->DisposeWindow(wnd, arg2); } void SciGui::display(const char *text, int argc, reg_t *argv) { int displayArg; int16 align = 0; int16 bgcolor = -1, width = -1, bRedraw = 1; byte bSaveUnder = false; Common::Rect rect, *orect = &((GuiWindow *)_gfx->GetPort())->dims; // Make a "backup" of the port settings GuiPort oldPort = *_gfx->GetPort(); // setting defaults _gfx->PenMode(0); _gfx->PenColor(0); _gfx->TextFace(0); // processing codes in argv while (argc > 0) { displayArg = argv[0].toUint16(); argc--; argv++; switch (displayArg - 100) { case 0: _gfx->MoveTo(argv[0].toUint16(), argv[1].toUint16()); argc -= 2; argv += 2; break;// move pen case 1: align = argv[0].toUint16(); argc--; argv++; break;// set alignment case 2: _gfx->PenColor(argv[0].toUint16()); argc--; argv++; break;// set pen color case 3: bgcolor = argv[0].toUint16(); argc--; argv++; break; case 4: _gfx->TextFace(argv[0].toUint16()); argc--; argv++; break;// set text grayout flag case 5: _gfx->SetFont(argv[0].toUint16()); argc--; argv++; break;// set font case 6: width = argv[0].toUint16(); argc--; argv++; break; case 7: bSaveUnder = 1; break; case 8: // restore under // if (hunk2Ptr(*pArgs)) { // memcpy(&rect, hunk2Ptr(*pArgs), sizeof(Common::Rect)); // // rect is now absolute. Have to move it to be port-relative // rect.translate(-_gfx->RGetPort()->left, -_gfx->RGetPort()->top); // _gfx->RestoreBits(*pArgs); // ReAnimate(&rect); // } // finishing loop argc = 0; break; case 0x15: bRedraw = 0; break; default: warning("Unknown kDisplay argument %X", displayArg); break; } } // now drawing the text _gfx->TextSize(rect, text, -1, width); _gfx->Move((orect->left <= 320 ? 0 : 320 - orect->left), (orect->top <= 200 ? 0 : 200 - orect->top)); // move port to (0,0) rect.moveTo(_gfx->GetPort()->curLeft, _gfx->GetPort()->curTop); // if (bSaveUnder) // _acc = _gfx->SaveBits(rect, 1); if (bgcolor != -1) _gfx->FillRect(rect, 1, bgcolor, 0, 0); _gfx->TextBox(text, 0, rect, align, -1); // if (_picNotValid == 0 && bRedraw) // _gfx->ShowBits(rect, 1); // restoring port and cursor pos GuiPort *currport = _gfx->GetPort(); uint16 tTop = currport->curTop; uint16 tLeft = currport->curLeft; *currport = oldPort; currport->curTop = tTop; currport->curLeft = tLeft; _screen->copyToScreen(); } void SciGui::textSize(const char *text, int16 font, int16 maxWidth, int16 *textWidth, int16 *textHeight) { Common::Rect rect(0, 0, *textWidth, *textHeight); _gfx->TextSize(rect, text, font, maxWidth); *textWidth = rect.width(); *textHeight = rect.height(); } // Used SCI1+ for text codes void SciGui::textFonts(int argc, reg_t *argv) { _gfx->SetTextFonts(argc, argv); } // Used SCI1+ for text codes void SciGui::textColors(int argc, reg_t *argv) { _gfx->SetTextColors(argc, argv); } void SciGui::drawStatus(const char *text, int16 colorPen, int16 colorBack) { GuiPort *oldPort = _gfx->SetPort(_gfx->_menuPort); _gfx->FillRect(_gfx->_menuRect, 1, colorBack); _gfx->PenColor(colorPen); _gfx->MoveTo(0, 1); _gfx->Draw_String(text); _gfx->SetPort(oldPort); // _gfx->ShowBits(*_theMenuBar, 1); _screen->copyToScreen(); } void SciGui::drawPicture(GuiResourceId pictureId, uint16 style, uint16 flags, int16 EGApaletteNo) { bool addToFlag = flags ? true : false; GuiPort *oldPort = _gfx->SetPort((GuiPort *)_windowMgr->_picWind); if (_windowMgr->isFrontWindow(_windowMgr->_picWind)) { _gfx->drawPicture(pictureId, style, addToFlag, EGApaletteNo); } else { _windowMgr->BeginUpdate(_windowMgr->_picWind); _gfx->drawPicture(pictureId, style, addToFlag, EGApaletteNo); _windowMgr->EndUpdate(_windowMgr->_picWind); } _screen->copyToScreen(); _gfx->SetPort(oldPort); _screen->_picNotValid = true; } void SciGui::drawCel(GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo celNo, uint16 leftPos, uint16 topPos, int16 priority, uint16 paletteNo) { _gfx->drawCel(viewId, loopNo, celNo, leftPos, topPos, priority, paletteNo); _palette->setOnScreen(); _screen->copyToScreen(); } void SciGui::drawControlButton(Common::Rect rect, reg_t obj, const char *text, int16 fontId, int16 style, bool hilite) { if (!hilite) { rect.grow(1); _gfx->EraseRect(rect); _gfx->FrameRect(rect); rect.grow(-2); _gfx->TextFace(style & 1 ? 0 : 1); _gfx->TextBox(text, 0, rect, 1, fontId); _gfx->TextFace(0); if (style & 8) { // selected rect.grow(1); _gfx->FrameRect(rect); } } else { _gfx->InvertRect(rect); } _screen->copyToScreen(); } void SciGui::drawControlText(Common::Rect rect, reg_t obj, const char *text, int16 fontId, int16 mode, int16 style, bool hilite) { if (!hilite) { rect.grow(1); _gfx->EraseRect(rect); rect.grow(-1); _gfx->TextBox(text, 0, rect, mode, fontId); if (style & 8) { // selected _gfx->FrameRect(rect); } } else { _gfx->InvertRect(rect); } _screen->copyToScreen(); } void SciGui::drawControlIcon(Common::Rect rect, reg_t obj, GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo celNo, int16 style, bool hilite) { if (!hilite) { _gfx->drawCel(viewId, loopNo, celNo, rect.left, rect.top, 255, 0); if (style & 0x20) { _gfx->FrameRect(rect); } } else { _gfx->InvertRect(rect); } _screen->copyToScreen(); } void SciGui::graphFillBoxForeground(Common::Rect rect) { _gfx->PaintRect(rect); _screen->copyToScreen(); } void SciGui::graphFillBoxBackground(Common::Rect rect) { _gfx->EraseRect(rect); _screen->copyToScreen(); } void SciGui::graphFillBox(Common::Rect rect, uint16 colorMask, int16 color, int16 priority, int16 control) { _gfx->FillRect(rect, colorMask, color, priority, control); _screen->copyToScreen(); } void SciGui::graphDrawLine(Common::Point startPoint, Common::Point endPoint, int16 color, int16 priority, int16 control) { _gfx->drawLine(startPoint.x, startPoint.y, endPoint.x, endPoint.y, color, priority, control); _screen->copyToScreen(); } reg_t SciGui::graphSaveBox(Common::Rect rect, uint16 flags) { return _gfx->SaveBits(rect, flags); } void SciGui::graphRestoreBox(reg_t handle) { _gfx->RestoreBits(handle); _screen->copyToScreen(); } void SciGui::paletteSet(int resourceNo, int flags) { _palette->setFromResource(resourceNo, flags); } int16 SciGui::paletteFind(int r, int g, int b) { return _palette->matchColor(&_palette->_sysPalette, r, g, b) & 0xFF; } void SciGui::paletteSetIntensity(int fromColor, int toColor, int intensity, bool setPalette) { _palette->setIntensity(fromColor, toColor, intensity, &_palette->_sysPalette); if (setPalette) { _palette->setOnScreen(); } } void SciGui::paletteAnimate(int fromColor, int toColor, int speed) { _palette->animate(fromColor, toColor, speed); } int16 SciGui::onControl(byte screenMask, Common::Rect rect) { GuiPort *oldPort = _gfx->SetPort((GuiPort *)_windowMgr->_picWind); int16 result; result = _gfx->onControl(screenMask, rect); _gfx->SetPort(oldPort); return result; } void SciGui::animate(reg_t listReference, bool cycle, int argc, reg_t *argv) { bool old_picNotValid = _screen->_picNotValid; if (listReference.isNull()) { _gfx->AnimateDisposeLastCast(); if (_screen->_picNotValid) { //(this->*ShowPic)(_showMap, _showStyle); _screen->_picNotValid = false; } return; } List *list = lookup_list(_s, listReference); if (!list) error("kAnimate called with non-list as parameter"); if (cycle) _gfx->AnimateInvoke(list, argc, argv); GuiPort *oldPort = _gfx->SetPort((GuiPort *)_windowMgr->_picWind); _gfx->AnimateDisposeLastCast(); _gfx->AnimateFill(); // _gfx->AnimateSort(); if (old_picNotValid) { _gfx->AnimateUpdate(); } _gfx->AnimateDrawCels(); if (_screen->_picNotValid) { //(this->*ShowPic)(_showMap, _showStyle); _screen->_picNotValid = false; } //_gfx->AnimateUpdateScreen(); _screen->copyToScreen(); _gfx->AnimateRestoreAndDelete(); _gfx->SetPort(oldPort); } void SciGui::addToPicList(reg_t listReference, int argc, reg_t *argv) { List *list; Common::List *sortedList; _gfx->SetPort((GuiPort *)_windowMgr->_picWind); list = lookup_list(_s, listReference); if (!list) error("kAddToPic called with non-list as parameter"); sortedList = _gfx->AnimateMakeSortedList(list); // uint16 szList = list.getSize(); // HEAPHANDLE*arrObj = new HEAPHANDLE[szList]; // int16*arrY = new int16[szList]; // HEAPHANDLE hnode = list.getFirst(); // sciNode1*pnode; // // for (int i = 0; i < szList; i++) { // pnode = (sciNode1*)heap2Ptr(hnode); // obj.set(pnode->value); // arrY[i] = obj.getProperty(3); //arrZ[i] = obj.getProperty( // arrObj[i] = pnode->value; // hnode = pnode->next; // } // animSort(arrObj, arrY, szList); _screen->_picNotValid = 2; // FIXME: _picNotValid is a boolean! delete sortedList; } void SciGui::addToPicView(GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo celNo, int16 leftPos, int16 topPos, int16 priority, int16 control) { // FIXME: port over from gregs engine } void SciGui::setNowSeen(reg_t objectReference) { _gfx->SetNowSeen(objectReference); } void SciGui::setCursorHide() { _cursor->hide(); } void SciGui::setCursorShow() { _cursor->show(); } void SciGui::setCursorShape(GuiResourceId cursorId) { _cursor->setShape(cursorId); } void SciGui::setCursorPos(Common::Point pos) { // FIXME: try to find out if we need to adjust position somehow, currently just forwarding to moveCursor() moveCursor(pos); } void SciGui::moveCursor(Common::Point pos) { pos.y += _windowMgr->_picWind->rect.top; pos.x += _windowMgr->_picWind->rect.left; pos.y = CLIP(pos.y, _windowMgr->_picWind->rect.top, _windowMgr->_picWind->rect.bottom - 1); pos.x = CLIP(pos.x, _windowMgr->_picWind->rect.left, _windowMgr->_picWind->rect.right - 1); if (pos.x > _screen->_width || pos.y > _screen->_height) { warning("attempt to place cursor at invalid coordinates (%d, %d)", pos.y, pos.x); return; // Not fatal } _cursor->setPosition(pos); // Trigger event reading to make sure the mouse coordinates will // actually have changed the next time we read them. //gfxop_get_event(_s->gfx_state, SCI_EVT_PEEK); // FIXME! } bool SciGui::debugShowMap(int mapNo) { _screen->debugShowMap(mapNo); return false; } } // End of namespace Sci