/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifndef SCI_GUI_CONTROLS_H #define SCI_GUI_CONTROLS_H namespace Sci { class SciGuiGfx; class SciGuiFont; class SciGuiText; class SciGuiControls { public: SciGuiControls(SegManager *segMan, SciGuiGfx *gfx, SciGuiText *text); ~SciGuiControls(); void drawListControl(Common::Rect rect, reg_t obj, int16 maxChars, int16 count, const char **entries, GuiResourceId fontId, int16 upperPos, int16 cursorPos, bool isAlias); void TexteditCursorDraw(Common::Rect rect, const char *text, uint16 curPos); void TexteditCursorErase(); void TexteditChange(reg_t controlObject, reg_t eventObject); private: void init(); void TexteditSetBlinkTime(); SegManager *_segMan; SciGuiGfx *_gfx; SciGuiText *_text; // Textedit-Control related Common::Rect _texteditCursorRect; bool _texteditCursorVisible; uint32 _texteditBlinkTime; }; } // End of namespace Sci #endif