/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifndef SCI_GUI_GFX_H #define SCI_GUI_GFX_H #include "sci/gui/gui.h" namespace Sci { #define SCI_PATTERN_CODE_RECTANGLE 0x10 #define SCI_PATTERN_CODE_USE_TEXTURE 0x20 #define SCI_PATTERN_CODE_PENSIZE 0x07 class SciGuiScreen; class SciGuiPalette; class SciGuiFont; class SciGuiPicture; class SciGuiView; class SciGuiGfx { public: SciGuiGfx(EngineState *state, SciGuiScreen *screen, SciGuiPalette *palette); ~SciGuiGfx(); void init(void); byte *GetSegment(byte seg); void ResetScreen(); GuiPort *SetPort(GuiPort *port); GuiPort *GetPort(); void SetOrigin(int16 left, int16 top); void MoveTo(int16 left, int16 top); void Move(int16 left, int16 top); void OpenPort(GuiPort *port); void PenColor(int16 color); void PenMode(int16 mode); void TextFace(int16 textFace); int16 GetPointSize(void); GuiResourceId GetFontId(); SciGuiFont *GetFont(); void SetFont(GuiResourceId fontId); void ClearScreen(byte color = 255); void InvertRect(const Common::Rect &rect); void EraseRect(const Common::Rect &rect); void PaintRect(const Common::Rect &rect); void FillRect(const Common::Rect &rect, int16 drawFlags, byte clrPen, byte clrBack = 0, byte bControl = 0); void FrameRect(const Common::Rect &rect); void OffsetRect(Common::Rect &r); byte CharHeight(int16 ch); byte CharWidth(int16 ch); void ClearChar(int16 chr); void DrawChar(int16 chr); void StdChar(int16 chr); void SetTextFonts(int argc, reg_t *argv); void SetTextColors(int argc, reg_t *argv); int16 TextSize(Common::Rect &rect, const char *str, GuiResourceId fontId, int16 maxwidth); void ShowString(const char *str, GuiResourceId orgFontId, int16 orgPenColor) { ShowText(str, 0, (int16)strlen(str), orgFontId, orgPenColor); } void DrawString(const char *str, GuiResourceId orgFontId, int16 orgPenColor) { DrawText(str, 0, (int16)strlen(str), orgFontId, orgPenColor); } void TextBox(const char *str, int16 bshow, const Common::Rect &rect, int16 align, GuiResourceId fontId); void ShowBits(const Common::Rect &r, uint16 flags); GuiMemoryHandle SaveBits(const Common::Rect &rect, byte screenFlags); void RestoreBits(GuiMemoryHandle memoryHandle); void drawLine(int16 left, int16 top, int16 right, int16 bottom, byte color, byte prio, byte control); void Draw_Pattern(int16 x, int16 y, byte pic_color, byte pic_priority, byte pic_control, byte code, byte texture); void Draw_String(const char *text); void FloodFill(int16 x, int16 y, byte color, byte prio, byte control); void drawPicture(GuiResourceId pictureId, int16 animationNr, bool mirroredFlag, bool addToFlag, GuiResourceId paletteId); void drawCel(GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo celNo, uint16 leftPos, uint16 topPos, byte priority, uint16 paletteNo); int16 onControl(uint16 screenMask, Common::Rect rect); void AnimateDisposeLastCast(); void AnimateInvoke(List *list, int argc, reg_t *argv); void AnimateFill(List *list, byte &oldPicNotValid); Common::List *AnimateMakeSortedList(List *list); void AnimateUpdate(List *list); void AnimateDrawCels(List *list); void AnimateRestoreAndDelete(List *list, int argc, reg_t *argv); void AddToPicDrawCels(List *list); void SetNowSeen(reg_t objectReference); GuiPort *_menuPort; Common::Rect _menuRect; private: int16 TextCodeProcessing(const char *&text, GuiResourceId orgFontId, int16 orgPenColor); void TextWidth(const char *text, int16 from, int16 len, GuiResourceId orgFontId, int16 &textWidth, int16 &textHeight); void StringWidth(const char *str, GuiResourceId orgFontId, int16 &textWidth, int16 &textHeight); int16 GetLongest(const char *str, int16 maxwidth, GuiResourceId orgFontId); void DrawText(const char *str, int16 from, int16 len, GuiResourceId orgFontId, int16 orgPenColor); void ShowText(const char *str, int16 from, int16 len, GuiResourceId orgFontId, int16 orgPenColor); void Draw_Box(Common::Rect box, byte color, byte prio, byte control); void Draw_TexturedBox(Common::Rect box, byte color, byte prio, byte control, byte texture); void Draw_Circle(Common::Rect box, byte size, byte color, byte prio, byte control); void Draw_TexturedCircle(Common::Rect box, byte size, byte color, byte prio, byte control, byte texture); EngineState *_s; SciGuiScreen *_screen; SciGuiPalette *_palette; Common::Rect _bounds; GuiPort *_mainPort; GuiPort *_curPort; uint16 _clrPowers[256]; byte bMapColors; Common::Array _palSchedules; int _textFontsCount; GuiResourceId *_textFonts; int _textColorsCount; uint16 *_textColors; // Animate* related variables List *_lastCast; SciGuiFont *_font; }; } // End of namespace Sci #endif