/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ namespace Sci { #define SCI_PATTERN_CODE_RECTANGLE 0x10 #define SCI_PATTERN_CODE_USE_TEXTURE 0x20 #define SCI_PATTERN_CODE_PENSIZE 0x07 class SciGUIscreen; class SciGUIfont; class SciGUIpicture; class SciGUIview; class SciGUIgfx { public: SciGUIgfx(OSystem *system, EngineState *state, SciGUIscreen *screen); ~SciGUIgfx(); void init(void); void initPalette(); void initTimer(); static void timerHandler(void*ref); GUIPort *mallocPort (); byte *GetSegment(byte seg); void ResetScreen(); void SetEGApalette(); void CreatePaletteFromData(byte *paletteData, GUIPalette *paletteOut); bool SetResPalette(int16 resourceNo, int16 flag); void SetPalette(GUIPalette *sciPal, int16 flag); void MergePalettes(GUIPalette* pFrom, GUIPalette* pTo, uint16 flag); uint16 MatchColor(GUIPalette* pPal, byte r, byte g, byte b); void SetCLUT(GUIPalette*pal); void GetCLUT(GUIPalette*pal); GUIPort *SetPort(GUIPort *port); GUIPort *GetPort(); void SetOrigin(int16 left, int16 top); void MoveTo(int16 left, int16 top); void Move(int16 left, int16 top); void OpenPort(GUIPort *port); void PenColor(int16 color); void PenMode(int16 mode); void TextFace(int16 textFace); int16 GetPointSize(void); GUIResourceId GetFontId(); SciGUIfont *GetFont(); void SetFont(GUIResourceId fontId); void ClearScreen(byte color = 255); void InvertRect(const Common::Rect &rect); void EraseRect(const Common::Rect &rect); void PaintRect(const Common::Rect &rect); void FillRect(const Common::Rect &rect, int16 arg2, byte clrPen, byte clrBack = 0, byte bControl = 0); void FrameRect(const Common::Rect &rect); void OffsetRect(Common::Rect &r); byte CharHeight(int16 ch); byte CharWidth(int16 ch); void ClearChar(int16 chr); void DrawChar(int16 chr); void StdChar(int16 chr); void SetTextFonts(int argc, reg_t *argv); void SetTextColors(int argc, reg_t *argv); int16 TextSize(Common::Rect &rect, const char *str, GUIResourceId fontId, int16 maxwidth); void ShowString(const char *str, GUIResourceId orgFontId, int16 orgPenColor) { ShowText(str, 0, (int16)strlen(str), orgFontId, orgPenColor); } void DrawString(const char *str, GUIResourceId orgFontId, int16 orgPenColor) { DrawText(str, 0, (int16)strlen(str), orgFontId, orgPenColor); } void TextBox(const char *str, int16 bshow, const Common::Rect &rect, int16 align, GUIResourceId fontId); void ShowBits(const Common::Rect &r, uint16 flags); GUIMemoryHandle SaveBits(const Common::Rect &rect, byte screenFlags); void RestoreBits(GUIMemoryHandle memoryHandle); void Draw_Line(int16 left, int16 top, int16 right, int16 bottom, byte color, byte prio, byte control); void Draw_Horiz(int16 left, int16 right, int16 top, byte flag, byte color, byte prio, byte control); void Draw_Vert(int16 top, int16 bottom, int16 left, byte flag, byte color, byte prio, byte control); void Draw_Box(Common::Rect box, byte color, byte prio, byte control); void Draw_TexturedBox(Common::Rect box, byte color, byte prio, byte control, byte texture); void Draw_Circle(Common::Rect box, byte size, byte color, byte prio, byte control); void Draw_TexturedCircle(Common::Rect box, byte size, byte color, byte prio, byte control, byte texture); void Draw_Pattern(int16 x, int16 y, byte pic_color, byte pic_priority, byte pic_control, byte code, byte texture); void Pic_Fill(int16 x, int16 y, byte color, byte prio, byte control); void drawPicture(GUIResourceId pictureId, uint16 style, bool addToFlag, GUIResourceId paletteId); void drawCell(GUIResourceId viewId, GUIViewLoopNo loopNo, GUIViewCellNo cellNo, uint16 leftPos, uint16 topPos, byte priority, uint16 paletteNo); void animatePalette(byte fromColor, byte toColor, int speed); int16 onControl(uint16 screenMask, Common::Rect rect); void SetNowSeen(reg_t objectReference); GUIPort *_menuPort; uint32 _sysTicks; int32 _sysSpeed; // ticker timer in ms GUIPalette _sysPalette; uint16 _resolutionWidth; uint16 _resolutionHeight; uint _resolutionPixels; private: int16 TextCodeProcessing(const char *&text, GUIResourceId orgFontId, int16 orgPenColor); void TextWidth(const char*text, int16 from, int16 len, GUIResourceId orgFontId, int16 &textWidth, int16 &textHeight); void StringWidth(const char*str, GUIResourceId orgFontId, int16 &textWidth, int16 &textHeight); int16 GetLongest(const char *str, int16 maxwidth, GUIResourceId orgFontId); void DrawText(const char *str, int16 from, int16 len, GUIResourceId orgFontId, int16 orgPenColor); void ShowText(const char *str, int16 from, int16 len, GUIResourceId orgFontId, int16 orgPenColor); OSystem *_system; EngineState *_s; SciGUIscreen *_screen; Common::Rect _bounds; GUIPort *_mainPort; GUIPort *_curPort; uint16 _clrPowers[256]; byte bMapColors; GUIPalette *pPicPal; Common::Array _palSchedules; int _textFontsCount; GUIResourceId *_textFonts; int _textColorsCount; uint16 *_textColors; SciGUIfont *_font; }; } // end of namespace Sci