/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifndef SCI_GUI_TRANSITIONS_H #define SCI_GUI_TRANSITIONS_H #include "sci/gui/gui_helpers.h" namespace Sci { enum { SCI_TRANSITIONS_EGA_BLOCKS = 8, SCI_TRANSITIONS_EGA_PIXELATION = 18, SCI_TRANSITIONS_EGA_FADEPALETTE = 30 }; enum { SCI_TRANSITIONS_VGA_BLOCKS = 8, SCI_TRANSITIONS_VGA_PIXELATION = 9, SCI_TRANSITIONS_VGA_FADEPALETTE = 10 }; class SciGuiScreen; class SciGuiTransitions { public: SciGuiTransitions(SciGui *gui, SciGuiScreen *screen, SciGuiPalette *palette, bool isVGA); ~SciGuiTransitions(); void setup(int16 number); void doit(Common::Rect picRect); private: void init(void); void setNewPalette(); void setNewScreen(); void fadeOut(); void fadeIn(); void pixelation(); void blocks(); SciGui *_gui; SciGuiScreen *_screen; SciGuiPalette *_palette; bool _isVGA; int16 _number; Common::Rect _picRect; }; } // End of namespace Sci #endif