/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "sci/sci.h" // for INCLUDE_OLDGFX #ifdef INCLUDE_OLDGFX #ifndef SCI_GUI32_GUI32_H #define SCI_GUI32_GUI32_H #include "sci/gui/gui.h" namespace Sci { class SciGui32 : public SciGui { public: SciGui32(EngineState *s, SciGuiScreen *screen, SciGuiPalette *palette, SciGuiCursor *cursor); ~SciGui32(); void init(bool oldGfxFunctions); void wait(int16 ticks); void setPort(uint16 portPtr); Common::Rect getPortPic(int16 &picTop, int16 &picLeft); void setPortPic(Common::Rect rect, int16 picTop, int16 picLeft, bool initPriorityBandsFlag); reg_t getPort(); void globalToLocal(int16 *x, int16 *y); void localToGlobal(int16 *x, int16 *y); int16 coordinateToPriority(int16 y); int16 priorityToCoordinate(int16 priority); reg_t newWindow(Common::Rect dims, Common::Rect restoreRect, uint16 style, int16 priority, int16 colorPen, int16 colorBack, const char *title); void disposeWindow(uint16 windowPtr, bool reanimate); void display(const char *text, int argc, reg_t *argv); void textSize(const char *text, int16 font, int16 maxWidth, int16 *textWidth, int16 *textHeight); void textFonts(int argc, reg_t *argv); void textColors(int argc, reg_t *argv); void drawStatus(const char *text, int16 colorPen, int16 colorBack); void drawMenuBar(bool clear); void menuReset(); void menuAdd(Common::String title, Common::String content, reg_t entriesBase); void menuSet(uint16 menuId, uint16 itemId, uint16 attributeId, reg_t value); reg_t menuGet(uint16 menuId, uint16 itemId, uint16 attributeId); reg_t menuSelect(reg_t eventObject); void drawPicture(GuiResourceId pictureId, int16 animationNr, bool animationBlackoutFlag, bool mirroredFlag, bool addToFlag, int16 EGApaletteNo); void drawCel(GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo celNo, uint16 leftPos, uint16 topPos, int16 priority, uint16 paletteNo, int16 origHeight = -1); void drawControlButton(Common::Rect rect, reg_t obj, const char *text, int16 fontId, int16 style, bool hilite); void drawControlText(Common::Rect rect, reg_t obj, const char *text, int16 fontId, int16 alignment, int16 style, bool hilite); void drawControlTextEdit(Common::Rect rect, reg_t obj, const char *text, int16 fontId, int16 mode, int16 style, int16 cursorPos, int16 maxChars, bool hilite); void drawControlIcon(Common::Rect rect, reg_t obj, GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo, int16 style, bool hilite); void drawControlList(Common::Rect rect, reg_t obj, int16 maxChars, int16 count, const char **entries, GuiResourceId fontId, int16 style, int16 upperPos, int16 cursorPos, bool isAlias, bool hilite); void editControl(reg_t controlObject, reg_t eventObject); void graphFillBoxForeground(Common::Rect rect); void graphFillBoxBackground(Common::Rect rect); void graphFillBox(Common::Rect rect, uint16 colorMask, int16 color, int16 priority, int16 control); void graphDrawLine(Common::Point startPoint, Common::Point endPoint, int16 color, int16 priority, int16 control); reg_t graphSaveBox(Common::Rect rect, uint16 screenMask); reg_t graphSaveUpscaledHiresBox(Common::Rect rect); void graphRestoreBox(reg_t handle); void graphUpdateBox(Common::Rect); void graphRedrawBox(Common::Rect); void graphAdjustPriority(int top, int bottom); int16 picNotValid(int16 newPicNotValid); void paletteSet(GuiResourceId resourceNo, uint16 flags); void paletteSetFlag(uint16 fromColor, uint16 toColor, uint16 flag); void paletteUnsetFlag(uint16 fromColor, uint16 toColor, uint16 flag); int16 paletteFind(uint16 r, uint16 g, uint16 b); void paletteSetIntensity(uint16 fromColor, uint16 toColor, uint16 intensity); void paletteAnimate(uint16 fromColor, uint16 toColor, uint16 speed); void shakeScreen(uint16 shakeCount, uint16 directions); uint16 onControl(byte screenMask, Common::Rect rect); void animate(reg_t castListReference, bool cycle, int argc, reg_t *argv); void addToPicList(reg_t listReference, int argc, reg_t *argv); void addToPicView(GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo celNo, int16 leftPos, int16 topPos, int16 priority, int16 control); void setNowSeen(reg_t objectReference); bool canBeHere(reg_t curObject, reg_t listReference); void setCursorPos(Common::Point pos); void moveCursor(Common::Point pos); bool debugUndither(bool flag); bool debugShowMap(int mapNo); // FIXME: Don't store EngineState virtual void resetEngineState(EngineState *newState); private: bool _usesOldGfxFunctions; GfxDynView *_k_make_dynview_obj(reg_t obj, int options, int nr, int argc, reg_t *argv); void _k_make_view_list(GfxList **widget_list, List *list, int options, int argc, reg_t *argv); void draw_obj_to_control_map(GfxDynView *view); void draw_rect_to_control_map(Common::Rect abs_zone); int _k_view_list_dispose_loop(List *list, GfxDynView *widget, int argc, reg_t *argv); void _k_set_now_seen(reg_t object); void _k_prepare_view_list(GfxList *list, int options); void _k_update_signals_in_view_list(GfxList *old_list, GfxList *new_list); void _k_view_list_kryptonize(GfxWidget *v); void _k_raise_topmost_in_view_list(GfxList *list, GfxDynView *view); void _k_redraw_view_list(GfxList *list); void _k_draw_view_list(GfxList *list, int flags); void _k_view_list_do_postdraw(GfxList *list); void animate_do_animation(int argc, reg_t *argv); bool _k_animate_ran; // FIXME: Avoid non-const global vars bool activated_icon_bar; // FIXME: Avoid non-const global vars int port_origin_x; // FIXME: Avoid non-const global vars int port_origin_y; // FIXME: Avoid non-const global vars }; } // End of namespace Sci #endif #endif