/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifndef SCI_TYPES #define SCI_TYPES #include "common/scummsys.h" // TODO: rework sci_dir_t to use common/fs.h and remove these includes #include #ifndef _MSC_VER #include #else #include #endif typedef int8 gint8; typedef uint8 guint8; typedef int16 gint16; typedef uint16 guint16; typedef int32 gint32; typedef uint32 guint32; #undef byte typedef gint8 sbyte; typedef guint8 byte; typedef guint16 word; typedef struct { long tv_sec; long tv_usec; } GTimeVal; typedef struct { #ifdef WIN32 long search; struct _finddata_t fileinfo; #else DIR *dir; char *mask_copy; #endif } sci_dir_t; /* used by sci_find_first and friends */ #endif /* !SCI_TYPES */