/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifndef _FREESCI_SFX_TIMER_H_ #define _FREESCI_SFX_TIMER_H_ #include "sci/include/sfx_core.h" typedef struct { int delay_ms; /* Approximate delay (in milliseconds) between calls */ int (*init)(void (*callback)(void *data), void *data); /* Initializes the timer ** Parameters: (void* -> void) callback: ** 'data' must contain the next argument: ** (void *) data: Must always be passed to the callback ** Returns : (int) SFX_OK on success, SFX_ERROR on failure ** This does not start the timer yet, it just specifies and initializes it. ** This function is called exactly once (provided that the timer is used at all). */ int (*exit)(void); /* Stops the timer ** Returns : (int) SFX_OK on success, SFX_ERROR on failure ** All resources allocated with the timer should be freed as an effect ** of this. */ } sfx_timer_t; #endif /* !_FREESCI_SFX_TIMER_H_ */