MODULE := engines/sci MODULE_OBJS = \ console.o \ detection.o \ exereader.o \ sci.o \ sci_memory.o \ tools.o \ engine/aatree.o \ engine/game.o \ engine/gc.o \ engine/grammar.o \ engine/intmap.o \ engine/kdebug.o \ engine/kernel.o \ engine/kevent.o \ engine/kfile.o \ engine/kgraphics.o \ engine/klists.o \ engine/kmath.o \ engine/kmenu.o \ engine/kmovement.o \ engine/kpathing.o \ engine/kscripts.o \ engine/ksound.o \ engine/kstring.o \ engine/message.o \ engine/said.o \ engine/savegame.o \ engine/script.o \ engine/scriptconsole.o \ engine/scriptdebug.o \ engine/seg_manager.o \ engine/stringfrag.o \ engine/state.o \ engine/vm.o \ gfx/font.o \ gfx/gfx_driver.o \ gfx/gfx_res_options.o \ gfx/gfx_resource.o \ gfx/gfx_support.o \ gfx/gfx_tools.o \ gfx/gfx_widgets.o \ gfx/menubar.o \ gfx/operations.o \ gfx/palette.o \ gfx/resmgr.o \ gfx/sbtree.o \ gfx/sci_widgets.o \ gfx/resource/res_cursor.o \ gfx/resource/res_font.o \ gfx/resource/res_manager.o \ gfx/resource/res_pal.o \ gfx/resource/res_pic.o \ gfx/resource/res_view0.o \ gfx/resource/res_view1.o \ scicore/decompress0.o \ scicore/decompress01.o \ scicore/decompress1.o \ scicore/decompress11.o \ scicore/resource.o \ scicore/sciconsole.o \ scicore/versions.o \ scicore/vocabulary.o \ scicore/vocab_debug.o \ sfx/adlib.o \ sfx/core.o \ sfx/iterator.o \ sfx/songlib.o \ sfx/device/devices.o \ sfx/player/players.o \ sfx/player/polled.o \ sfx/player/realtime.o \ sfx/seq/gm.o \ sfx/seq/instrument-map.o \ sfx/seq/map-mt32-to-gm.o \ sfx/seq/sequencers.o \ sfx/softseq/amiga.o \ sfx/softseq/opl2.o \ sfx/softseq/pcspeaker.o \ sfx/softseq/SN76496.o \ sfx/softseq/softsequencers.o # Generate savegame.cpp $(srcdir)/engines/sci/engine/savegame.cpp: $(srcdir)/engines/sci/engine/savegame.cfsml $(srcdir)/tools/cfsml.pl cat $< | perl $(srcdir)/tools/cfsml.pl -f engines/sci/engine/savegame.cfsml > $@ engines/sci/engine/savegame.cpp: engines/sci/engine/savegame.cpp \ common/stream.h common/scummsys.h config.h common/system.h \ common/noncopyable.h common/rect.h common/util.h common/str.h \ common/array.h common/algorithm.h common/debug.h common/list.h \ common/list_intern.h graphics/pixelformat.h engines/sci/sci_memory.h \ engines/sci/gfx/operations.h engines/sci/gfx/gfx_resmgr.h \ engines/sci/gfx/gfx_resource.h engines/sci/gfx/gfx_system.h \ engines/sci/tools.h common/endian.h engines/sci/gfx/palette.h \ engines/sci/gfx/gfx_driver.h engines/sci/uinput.h \ engines/sci/gfx/sbtree.h engines/sci/gfx/gfx_tools.h \ engines/sci/gfx/gfx_options.h engines/sci/gfx/gfx_res_options.h \ engines/sci/gfx/menubar.h engines/sci/engine/vm_types.h \ engines/sci/gfx/gfx_widgets.h engines/sci/gfx/gfx_state_internal.h \ engines/sci/sfx/core.h engines/sci/sfx/sfx.h engines/sci/sfx/songlib.h \ sound/timestamp.h engines/sci/scicore/resource.h common/file.h \ common/archive.h common/hash-str.h common/hashmap.h common/func.h \ common/memorypool.h common/ptr.h common/singleton.h \ engines/sci/sfx/iterator.h engines/sci/sfx/sfx_pcm.h \ engines/sci/engine/state.h engines/sci/scicore/vocabulary.h \ engines/sci/scicore/versions.h engines/sci/engine/script.h \ engines/sci/scicore/sciconsole.h engines/sci/engine/seg_manager.h \ engines/sci/engine/vm.h engines/sci/engine/heapmgr.h \ engines/sci/engine/intmap.h # This module can be built as a plugin ifeq ($(ENABLE_SCI), DYNAMIC_PLUGIN) PLUGIN := 1 endif # Include common rules include $(srcdir)/rules.mk