/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ // Resource library #include "common/util.h" #include "common/debug.h" #include "sci/sci.h" #include "sci/engine/state.h" #include "sci/engine/kernel.h" #include "sci/resource.h" #include "sci/parser/vocabulary.h" #include "sci/decompressor.h" namespace Sci { static SciVersion s_sciVersion = SCI_VERSION_NONE; SciVersion getSciVersion() { assert(s_sciVersion != SCI_VERSION_NONE); return s_sciVersion; } #undef SCI_REQUIRE_RESOURCE_FILES //#define SCI_VERBOSE_resMan 1 static const char *sci_error_types[] = { "No error", "I/O error", "Resource is empty (size 0)", "resource.map entry is invalid", "resource.map file not found", "No resource files found", "Unknown compression method", "Decompression failed: Decompression buffer overflow", "Decompression failed: Sanity check failed", "Decompression failed: Resource too big", "SCI version is unsupported" }; // These are the 20 resource types supported by SCI1.1 static const char *resourceTypeNames[] = { "view", "pic", "script", "text", "sound", "memory", "vocab", "font", "cursor", "patch", "bitmap", "palette", "cdaudio", "audio", "sync", "message", "map", "heap", "audio36", "sync36", "", "", "robot" }; static const char *resourceTypeSuffixes[] = { "v56", "p56", "scr", "tex", "snd", " ", "voc", "fon", "cur", "pat", "bit", "pal", "cda", "aud", "syn", "msg", "map", "hep", "aud", "syn", "trn", " ", "rbt" }; const char *getResourceTypeName(ResourceType restype) { if (restype != kResourceTypeInvalid) return resourceTypeNames[restype]; else return "invalid"; } //-- Resource main functions -- Resource::Resource() { data = NULL; size = 0; file_offset = 0; status = kResStatusNoMalloc; lockers = 0; source = NULL; header = NULL; headerSize = 0; } Resource::~Resource() { delete[] data; if (source && source->source_type == kSourcePatch) delete source; } void Resource::unalloc() { delete[] data; data = NULL; status = kResStatusNoMalloc; } //-- resMan helper functions -- // Resource source list management ResourceSource *ResourceManager::addExternalMap(const char *file_name, int volume_nr) { ResourceSource *newsrc = new ResourceSource(); newsrc->source_type = kSourceExtMap; newsrc->location_name = file_name; newsrc->resourceFile = 0; newsrc->scanned = false; newsrc->associated_map = NULL; newsrc->volume_number = volume_nr; _sources.push_back(newsrc); return newsrc; } ResourceSource *ResourceManager::addExternalMap(const Common::FSNode *mapFile) { ResourceSource *newsrc = new ResourceSource(); newsrc->source_type = kSourceExtMap; newsrc->location_name = mapFile->getName(); newsrc->resourceFile = mapFile; newsrc->scanned = false; newsrc->associated_map = NULL; newsrc->volume_number = 0; _sources.push_back(newsrc); return newsrc; } ResourceSource *ResourceManager::addSource(ResourceSource *map, ResSourceType type, const char *filename, int number) { ResourceSource *newsrc = new ResourceSource(); newsrc->source_type = type; newsrc->scanned = false; newsrc->location_name = filename; newsrc->resourceFile = 0; newsrc->volume_number = number; newsrc->associated_map = map; _sources.push_back(newsrc); return newsrc; } ResourceSource *ResourceManager::addSource(ResourceSource *map, ResSourceType type, const Common::FSNode *resFile, int number) { ResourceSource *newsrc = new ResourceSource(); newsrc->source_type = type; newsrc->scanned = false; newsrc->location_name = resFile->getName(); newsrc->resourceFile = resFile; newsrc->volume_number = number; newsrc->associated_map = map; _sources.push_back(newsrc); return newsrc; } ResourceSource *ResourceManager::addPatchDir(const char *dirname) { ResourceSource *newsrc = new ResourceSource(); newsrc->source_type = kSourceDirectory; newsrc->scanned = false; newsrc->location_name = dirname; _sources.push_back(newsrc); return 0; } ResourceSource *ResourceManager::getVolume(ResourceSource *map, int volume_nr) { for (Common::List::iterator it = _sources.begin(); it != _sources.end(); ++it) { ResourceSource *src = *it; if ((src->source_type == kSourceVolume || src->source_type == kSourceAudioVolume) && src->associated_map == map && src->volume_number == volume_nr) return src; } return NULL; } // Resource manager constructors and operations bool ResourceManager::loadPatch(Resource *res, Common::File &file) { // We assume that the resource type matches res->type file.seek(res->file_offset + 2, SEEK_SET); res->data = new byte[res->size]; if (res->headerSize > 0) res->header = new byte[res->headerSize]; if ((res->data == NULL) || ((res->headerSize > 0) && (res->header == NULL))) { error("Can't allocate %d bytes needed for loading %s", res->size + res->headerSize, res->id.toString().c_str()); } unsigned int really_read; if (res->headerSize > 0) { really_read = file.read(res->header, res->headerSize); if (really_read != res->headerSize) error("Read %d bytes from %s but expected %d", really_read, res->id.toString().c_str(), res->headerSize); } really_read = file.read(res->data, res->size); if (really_read != res->size) error("Read %d bytes from %s but expected %d", really_read, res->id.toString().c_str(), res->size); res->status = kResStatusAllocated; return true; } bool ResourceManager::loadFromPatchFile(Resource *res) { Common::File file; const char *filename = res->source->location_name.c_str(); if (file.open(filename) == false) { warning("Failed to open patch file %s", filename); res->unalloc(); return false; } return loadPatch(res, file); } bool ResourceManager::loadFromWaveFile(Resource *res, Common::File &file) { res->data = new byte[res->size]; uint32 really_read = file.read(res->data, res->size); if (really_read != res->size) error("Read %d bytes from %s but expected %d", really_read, res->id.toString().c_str(), res->size); res->status = kResStatusAllocated; return true; } bool ResourceManager::loadFromAudioVolumeSCI11(Resource *res, Common::File &file) { // Check for WAVE files here uint32 riffTag = file.readUint32BE(); if (riffTag == MKID_BE('RIFF')) { res->headerSize = 0; res->size = file.readUint32LE(); file.seek(-8, SEEK_CUR); return loadFromWaveFile(res, file); } file.seek(-4, SEEK_CUR); ResourceType type = (ResourceType)(file.readByte() & 0x7f); if (((res->id.type == kResourceTypeAudio || res->id.type == kResourceTypeAudio36) && (type != kResourceTypeAudio)) || ((res->id.type == kResourceTypeSync || res->id.type == kResourceTypeSync36) && (type != kResourceTypeSync))) { warning("Resource type mismatch loading %s from %s", res->id.toString().c_str(), file.getName()); res->unalloc(); return false; } res->headerSize = file.readByte(); if (type == kResourceTypeAudio) { if (res->headerSize != 11 && res->headerSize != 12) { warning("Unsupported audio header"); res->unalloc(); return false; } // Load sample size file.seek(7, SEEK_CUR); res->size = file.readUint32LE(); } return loadPatch(res, file); } bool ResourceManager::loadFromAudioVolumeSCI1(Resource *res, Common::File &file) { res->data = new byte[res->size]; if (res->data == NULL) { error("Can't allocate %d bytes needed for loading %s", res->size, res->id.toString().c_str()); } unsigned int really_read = file.read(res->data, res->size); if (really_read != res->size) warning("Read %d bytes from %s but expected %d", really_read, res->id.toString().c_str(), res->size); res->status = kResStatusAllocated; return true; } Common::File *ResourceManager::getVolumeFile(const char *filename) { Common::List::iterator it = _volumeFiles.begin(); Common::File *file; // check if file is already opened while (it != _volumeFiles.end()) { file = *it; if (scumm_stricmp(file->getName(), filename) == 0) { // move file to top if (it != _volumeFiles.begin()) { _volumeFiles.erase(it); _volumeFiles.push_front(file); } return file; } ++it; } // adding a new file file = new Common::File; if (file->open(filename)) { if (_volumeFiles.size() == MAX_OPENED_VOLUMES) { it = --_volumeFiles.end(); delete *it; _volumeFiles.erase(it); } _volumeFiles.push_front(file); return file; } // failed delete file; return NULL; } void ResourceManager::loadResource(Resource *res) { Common::File *file; if (res->source->source_type == kSourcePatch && loadFromPatchFile(res)) return; // Either loading from volume or patch loading failed file = getVolumeFile(res->source->location_name.c_str()); if (!file) { warning("Failed to open %s", res->source->location_name.c_str()); res->unalloc(); return; } file->seek(res->file_offset, SEEK_SET); if (res->source->source_type == kSourceWave && loadFromWaveFile(res, *file)) return; if (res->source->source_type == kSourceAudioVolume) { if (getSciVersion() < SCI_VERSION_1_1) loadFromAudioVolumeSCI1(res, *file); else loadFromAudioVolumeSCI11(res, *file); } else { int error = decompress(res, file); if (error) { warning("Error %d occured while reading %s from resource file: %s", error, res->id.toString().c_str(), sci_error_types[error]); res->unalloc(); } } } Resource *ResourceManager::testResource(ResourceId id) { if (_resMap.contains(id)) return _resMap.getVal(id); return NULL; } int sci0_get_compression_method(Common::ReadStream &stream) { uint16 compressionMethod; stream.readUint16LE(); stream.readUint16LE(); stream.readUint16LE(); compressionMethod = stream.readUint16LE(); if (stream.err()) return SCI_ERROR_IO_ERROR; return compressionMethod; } int ResourceManager::addAppropriateSources() { Common::ArchiveMemberList files; if (Common::File::exists("RESOURCE.MAP")) { // SCI0-SCI2 file naming scheme ResourceSource *map = addExternalMap("RESOURCE.MAP"); SearchMan.listMatchingMembers(files, "RESOURCE.0??"); for (Common::ArchiveMemberList::const_iterator x = files.begin(); x != files.end(); ++x) { const Common::String name = (*x)->getName(); const char *dot = strrchr(name.c_str(), '.'); int number = atoi(dot + 1); addSource(map, kSourceVolume, name.c_str(), number); } #ifdef ENABLE_SCI32 // GK1CD hires content if (Common::File::exists("ALT.MAP") && Common::File::exists("RESOURCE.ALT")) { addSource(addExternalMap("ALT.MAP", 10), kSourceVolume, "RESOURCE.ALT", 10); } } else { // SCI2.1-SCI3 file naming scheme Common::ArchiveMemberList mapFiles; SearchMan.listMatchingMembers(mapFiles, "RESMAP.0??"); SearchMan.listMatchingMembers(files, "RESSCI.0??"); // We need to have the same number of maps as resource archives if (mapFiles.empty() || files.empty() || mapFiles.size() != files.size()) return 0; for (Common::ArchiveMemberList::const_iterator mapIterator = mapFiles.begin(); mapIterator != mapFiles.end(); ++mapIterator) { Common::String mapName = (*mapIterator)->getName(); int mapNumber = atoi(strrchr(mapName.c_str(), '.') + 1); for (Common::ArchiveMemberList::const_iterator fileIterator = files.begin(); fileIterator != files.end(); ++fileIterator) { Common::String resName = (*fileIterator)->getName(); int resNumber = atoi(strrchr(resName.c_str(), '.') + 1); if (mapNumber == resNumber) { addSource(addExternalMap(mapName.c_str(), mapNumber), kSourceVolume, resName.c_str(), mapNumber); break; } } } // SCI2.1 resource patches if (Common::File::exists("RESMAP.PAT") && Common::File::exists("RESSCI.PAT")) { // We add this resource with a map which surely won't exist addSource(addExternalMap("RESMAP.PAT", 100), kSourceVolume, "RESSCI.PAT", 100); } } #else } else return 0; #endif addPatchDir("."); if (Common::File::exists("MESSAGE.MAP")) addSource(addExternalMap("MESSAGE.MAP"), kSourceVolume, "RESOURCE.MSG", 0); return 1; } int ResourceManager::addAppropriateSources(const Common::FSList &fslist) { ResourceSource *map = 0; // First, find resource.map for (Common::FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) { if (file->isDirectory()) continue; Common::String filename = file->getName(); filename.toLowercase(); // TODO: Load the SCI2.1+ maps (resmap.*) in concurrence with the volumes to // get the proper volume numbers from the maps. if (filename.contains("resource.map") || filename.contains("resmap.000")) { map = addExternalMap(file); break; } } if (!map) return 0; // Now find all the resource.0?? files for (Common::FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) { if (file->isDirectory()) continue; Common::String filename = file->getName(); filename.toLowercase(); if (filename.contains("resource.0") || filename.contains("ressci.0")) { const char *dot = strrchr(filename.c_str(), '.'); int number = atoi(dot + 1); addSource(map, kSourceVolume, file, number); } } // This function is only called by the advanced detector, and we don't really need // to add a patch directory or message.map here return 1; } int ResourceManager::addInternalSources() { Common::List *resources = listResources(kResourceTypeMap); Common::List::iterator itr = resources->begin(); while (itr != resources->end()) { ResourceSource *src = addSource(NULL, kSourceIntMap, "MAP", itr->number); if ((itr->number == 65535) && Common::File::exists("RESOURCE.SFX")) addSource(src, kSourceAudioVolume, "RESOURCE.SFX", 0); else if (Common::File::exists("RESOURCE.AUD")) addSource(src, kSourceAudioVolume, "RESOURCE.AUD", 0); ++itr; } return 1; } void ResourceManager::addNewGMPatch(Common::String gameId) { Common::String gmPatchFile; if (gameId == "ecoquest") gmPatchFile = "ECO1GM.PAT"; else if (gameId == "hoyle3") gmPatchFile = "HOY3GM.PAT"; else if (gameId == "hoyle3") gmPatchFile = "HOY3GM.PAT"; else if (gameId == "lsl1sci") gmPatchFile = "LL1_GM.PAT"; else if (gameId == "lsl5") gmPatchFile = "LL5_GM.PAT"; else if (gameId == "longbow") gmPatchFile = "ROBNGM.PAT"; else if (gameId == "sq1sci") gmPatchFile = "SQ1_GM.PAT"; else if (gameId == "sq4") gmPatchFile = "SQ4_GM.PAT"; else if (gameId == "fairytales") gmPatchFile = "TALEGM.PAT"; if (!gmPatchFile.empty() && Common::File::exists(gmPatchFile)) { ResourceSource *psrcPatch = new ResourceSource; psrcPatch->source_type = kSourcePatch; psrcPatch->location_name = gmPatchFile; processPatch(psrcPatch, kResourceTypePatch, 4); } } void ResourceManager::scanNewSources() { for (Common::List::iterator it = _sources.begin(); it != _sources.end(); ++it) { ResourceSource *source = *it; if (!source->scanned) { source->scanned = true; switch (source->source_type) { case kSourceDirectory: readResourcePatches(source); readWaveAudioPatches(); break; case kSourceExtMap: if (_mapVersion < kResVersionSci1Late) readResourceMapSCI0(source); else readResourceMapSCI1(source); break; case kSourceExtAudioMap: readAudioMapSCI1(source); break; case kSourceIntMap: readAudioMapSCI11(source); break; default: break; } } } } void ResourceManager::freeResourceSources() { for (Common::List::iterator it = _sources.begin(); it != _sources.end(); ++it) delete *it; _sources.clear(); } ResourceManager::ResourceManager() { addAppropriateSources(); init(); } ResourceManager::ResourceManager(const Common::FSList &fslist) { addAppropriateSources(fslist); init(); } void ResourceManager::init() { _memoryLocked = 0; _memoryLRU = 0; _LRU.clear(); _resMap.clear(); _audioMapSCI1 = NULL; // FIXME: put this in an Init() function, so that we can error out if detection fails completely _mapVersion = detectMapVersion(); _volVersion = detectVolVersion(); if ((_volVersion == kResVersionUnknown) && (_mapVersion != kResVersionUnknown)) { warning("Volume version not detected, but map version has been detected. Setting volume version to map version"); _volVersion = _mapVersion; } if ((_mapVersion == kResVersionUnknown) && (_volVersion != kResVersionUnknown)) { warning("Map version not detected, but volume version has been detected. Setting map version to volume version"); _mapVersion = _volVersion; } debugC(1, kDebugLevelResMan, "resMan: Detected resource map version %d: %s", _mapVersion, versionDescription(_mapVersion)); debugC(1, kDebugLevelResMan, "resMan: Detected volume version %d: %s", _volVersion, versionDescription(_volVersion)); if ((_mapVersion == kResVersionUnknown) && (_volVersion == kResVersionUnknown)) { warning("Volume and map version not detected, assuming that this is not a sci game"); _viewType = kViewUnknown; return; } scanNewSources(); addInternalSources(); scanNewSources(); detectSciVersion(); debugC(1, kDebugLevelResMan, "resMan: Detected %s", getSciVersionDesc(getSciVersion()).c_str()); switch (_viewType) { case kViewEga: debugC(1, kDebugLevelResMan, "resMan: Detected EGA graphic resources"); break; case kViewVga: debugC(1, kDebugLevelResMan, "resMan: Detected VGA graphic resources"); break; case kViewVga11: debugC(1, kDebugLevelResMan, "resMan: Detected SCI1.1 VGA graphic resources"); break; case kViewAmiga: debugC(1, kDebugLevelResMan, "resMan: Detected Amiga graphic resources"); break; default: warning("resMan: Couldn't determine view type"); } } ResourceManager::~ResourceManager() { // freeing resources ResourceMap::iterator itr = _resMap.begin(); while (itr != _resMap.end()) { delete itr->_value; ++itr; } freeResourceSources(); Common::List::iterator it = _volumeFiles.begin(); while (it != _volumeFiles.end()) { delete *it; ++it; } } void ResourceManager::removeFromLRU(Resource *res) { if (res->status != kResStatusEnqueued) { warning("resMan: trying to remove resource that isn't enqueued"); return; } _LRU.remove(res); _memoryLRU -= res->size; res->status = kResStatusAllocated; } void ResourceManager::addToLRU(Resource *res) { if (res->status != kResStatusAllocated) { warning("resMan: trying to enqueue resource with state %d", res->status); return; } _LRU.push_front(res); _memoryLRU += res->size; #if SCI_VERBOSE_resMan debug("Adding %s.%03d (%d bytes) to lru control: %d bytes total", getResourceTypeName(res->type), res->number, res->size, mgr->_memoryLRU); #endif res->status = kResStatusEnqueued; } void ResourceManager::printLRU() { int mem = 0; int entries = 0; Common::List::iterator it = _LRU.begin(); Resource *res; while (it != _LRU.end()) { res = *it; debug("\t%s: %d bytes", res->id.toString().c_str(), res->size); mem += res->size; ++entries; ++it; } debug("Total: %d entries, %d bytes (mgr says %d)", entries, mem, _memoryLRU); } void ResourceManager::freeOldResources() { while (MAX_MEMORY < _memoryLRU) { assert(!_LRU.empty()); Resource *goner = *_LRU.reverse_begin(); removeFromLRU(goner); goner->unalloc(); #ifdef SCI_VERBOSE_resMan printf("resMan-debug: LRU: Freeing %s.%03d (%d bytes)\n", getResourceTypeName(goner->type), goner->number, goner->size); #endif } } Common::List *ResourceManager::listResources(ResourceType type, int mapNumber) { Common::List *resources = new Common::List; ResourceMap::iterator itr = _resMap.begin(); while (itr != _resMap.end()) { if ((itr->_value->id.type == type) && ((mapNumber == -1) || (itr->_value->id.number == mapNumber))) resources->push_back(itr->_value->id); ++itr; } return resources; } Resource *ResourceManager::findResource(ResourceId id, bool lock) { Resource *retval = testResource(id); if (!retval) return NULL; if (retval->status == kResStatusNoMalloc) loadResource(retval); else if (retval->status == kResStatusEnqueued) removeFromLRU(retval); // Unless an error occured, the resource is now either // locked or allocated, but never queued or freed. freeOldResources(); if (lock) { if (retval->status == kResStatusAllocated) { retval->status = kResStatusLocked; retval->lockers = 0; _memoryLocked += retval->size; } retval->lockers++; } else if (retval->status != kResStatusLocked) { // Don't lock it if (retval->status == kResStatusAllocated) addToLRU(retval); } if (retval->data) return retval; else { warning("resMan: Failed to read %s", retval->id.toString().c_str()); return NULL; } } void ResourceManager::unlockResource(Resource *res) { assert(res); if (res->status != kResStatusLocked) { warning("[resMan] Attempt to unlock unlocked resource %s", res->id.toString().c_str()); return; } if (!--res->lockers) { // No more lockers? res->status = kResStatusAllocated; _memoryLocked -= res->size; addToLRU(res); } freeOldResources(); } const char *ResourceManager::versionDescription(ResVersion version) const { switch (version) { case kResVersionUnknown: return "Unknown"; case kResVersionSci0Sci1Early: return "SCI0 / Early SCI1"; case kResVersionSci1Middle: return "Middle SCI1"; case kResVersionSci1Late: return "Late SCI1"; case kResVersionSci11: return "SCI1.1"; case kResVersionSci32: return "SCI32"; } return "Version not valid"; } ResourceManager::ResVersion ResourceManager::detectMapVersion() { Common::SeekableReadStream *fileStream = 0; Common::File *file = 0; byte buff[6]; ResourceSource *rsrc= 0; for (Common::List::iterator it = _sources.begin(); it != _sources.end(); ++it) { rsrc = *it; if (rsrc->source_type == kSourceExtMap) { if (rsrc->resourceFile) { fileStream = rsrc->resourceFile->createReadStream(); } else { file = new Common::File(); file->open(rsrc->location_name); if (file->isOpen()) fileStream = file; } break; } } if (!fileStream) error("Failed to open resource map file"); // detection // SCI0 and SCI01 maps have last 6 bytes set to FF fileStream->seek(-4, SEEK_END); uint32 uEnd = fileStream->readUint32LE(); if (uEnd == 0xFFFFFFFF) { // check if 0 or 01 - try to read resources in SCI0 format and see if exists fileStream->seek(0, SEEK_SET); while (fileStream->read(buff, 6) == 6 && !(buff[0] == 0xFF && buff[1] == 0xFF && buff[2] == 0xFF)) { if (getVolume(rsrc, (buff[5] & 0xFC) >> 2) == NULL) return kResVersionSci1Middle; } return kResVersionSci0Sci1Early; } // SCI1 and SCI1.1 maps consist of a fixed 3-byte header, a directory list (3-bytes each) that has one entry // of id FFh and points to EOF. The actual entries have 6-bytes on SCI1 and 5-bytes on SCI1.1 byte directoryType = 0; uint16 directoryOffset = 0; uint16 lastDirectoryOffset = 0; uint16 directorySize = 0; ResVersion mapDetected = kResVersionUnknown; fileStream->seek(0, SEEK_SET); while (!fileStream->eos()) { directoryType = fileStream->readByte(); directoryOffset = fileStream->readUint16LE(); // Only SCI32 has directory type < 0x80 if (directoryType < 0x80 && (mapDetected == kResVersionUnknown || mapDetected == kResVersionSci32)) mapDetected = kResVersionSci32; else if (directoryType < 0x80 || ((directoryType & 0x7f) > 0x20 && directoryType != 0xFF)) break; // Offset is above file size? -> definitely not SCI1/SCI1.1 if (directoryOffset > fileStream->size()) break; if (lastDirectoryOffset && mapDetected == kResVersionUnknown) { directorySize = directoryOffset - lastDirectoryOffset; if ((directorySize % 5) && (directorySize % 6 == 0)) mapDetected = kResVersionSci1Late; if ((directorySize % 5 == 0) && (directorySize % 6)) mapDetected = kResVersionSci11; } if (directoryType == 0xFF) { // FFh entry needs to point to EOF if (directoryOffset != fileStream->size()) break; delete fileStream; if (mapDetected) return mapDetected; return kResVersionSci1Late; } lastDirectoryOffset = directoryOffset; } delete fileStream; return kResVersionUnknown; } ResourceManager::ResVersion ResourceManager::detectVolVersion() { Common::SeekableReadStream *fileStream = 0; Common::File *file = 0; ResourceSource *rsrc; for (Common::List::iterator it = _sources.begin(); it != _sources.end(); ++it) { rsrc = *it; if (rsrc->source_type == kSourceVolume) { if (rsrc->resourceFile) { fileStream = rsrc->resourceFile->createReadStream(); } else { file = new Common::File(); file->open(rsrc->location_name); if (file->isOpen()) fileStream = file; } break; } } if (!fileStream) { error("Failed to open volume file - if you got resource.p01/resource.p02/etc. files, merge them together into resource.000"); // resource.p01/resource.p02/etc. may be there when directly copying the files from the original floppies // the sierra installer would merge those together (perhaps we could do this as well?) // possible TODO // example for such game: Laura Bow 2 return kResVersionUnknown; } // SCI0 volume format: {wResId wPacked+4 wUnpacked wCompression} = 8 bytes // SCI1 volume format: {bResType wResNumber wPacked+4 wUnpacked wCompression} = 9 bytes // SCI1.1 volume format: {bResType wResNumber wPacked wUnpacked wCompression} = 9 bytes // SCI32 volume format: {bResType wResNumber dwPacked dwUnpacked wCompression} = 13 bytes // Try to parse volume with SCI0 scheme to see if it make sense // Checking 1MB of data should be enough to determine the version uint16 resId, wCompression; uint32 dwPacked, dwUnpacked; ResVersion curVersion = kResVersionSci0Sci1Early; bool failed = false; bool sci11Align = false; // Check for SCI0, SCI1, SCI1.1 and SCI32 v2 (Gabriel Knight 1 CD) formats while (!fileStream->eos() && fileStream->pos() < 0x100000) { if (curVersion > kResVersionSci0Sci1Early) fileStream->readByte(); resId = fileStream->readUint16LE(); dwPacked = (curVersion < kResVersionSci32) ? fileStream->readUint16LE() : fileStream->readUint32LE(); dwUnpacked = (curVersion < kResVersionSci32) ? fileStream->readUint16LE() : fileStream->readUint32LE(); wCompression = fileStream->readUint16LE(); if (fileStream->eos()) { delete fileStream; return curVersion; } int chk = (curVersion == kResVersionSci0Sci1Early) ? 4 : 20; int offs = curVersion < kResVersionSci11 ? 4 : 0; if ((curVersion < kResVersionSci32 && wCompression > chk) || (curVersion == kResVersionSci32 && wCompression != 0 && wCompression != 32) || (wCompression == 0 && dwPacked != dwUnpacked + offs) || (dwUnpacked < dwPacked - offs)) { // Retry with a newer SCI version if (curVersion == kResVersionSci0Sci1Early) { curVersion = kResVersionSci1Late; } else if (curVersion == kResVersionSci1Late) { curVersion = kResVersionSci11; } else if (curVersion == kResVersionSci11 && !sci11Align) { // Later versions (e.g. QFG1VGA) have resources word-aligned sci11Align = true; } else if (curVersion == kResVersionSci11) { curVersion = kResVersionSci32; } else { // All version checks failed, exit loop failed = true; break; } fileStream->seek(0); continue; } if (curVersion < kResVersionSci11) fileStream->seek(dwPacked - 4, SEEK_CUR); else if (curVersion == kResVersionSci11) fileStream->seek(sci11Align && ((9 + dwPacked) % 2) ? dwPacked + 1 : dwPacked, SEEK_CUR); else if (curVersion == kResVersionSci32) fileStream->seek(dwPacked, SEEK_CUR); } delete fileStream; if (!failed) return curVersion; // Failed to detect volume version return kResVersionUnknown; } // version-agnostic patch application void ResourceManager::processPatch(ResourceSource *source, ResourceType restype, int resnumber) { Common::File file; Resource *newrsc; ResourceId resId = ResourceId(restype, resnumber); byte patchtype, patch_data_offset; int fsize; if (resnumber == -1) return; if (!file.open(source->location_name)) { warning("ResourceManager::processPatch(): failed to open %s", source->location_name.c_str()); return; } fsize = file.size(); if (fsize < 3) { debug("Patching %s failed - file too small", source->location_name.c_str()); return; } patchtype = file.readByte() & 0x7F; patch_data_offset = file.readByte(); if (patchtype != restype) { debug("Patching %s failed - resource type mismatch", source->location_name.c_str()); } // Fixes SQ5/German, patch file special case logic taken from SCI View disassembly if (patch_data_offset & 0x80) { switch (patch_data_offset & 0x7F) { case 0: patch_data_offset = 24; break; case 1: patch_data_offset = 2; break; default: warning("Resource patch unsupported special case %X", patch_data_offset); } } if (patch_data_offset + 2 >= fsize) { debug("Patching %s failed - patch starting at offset %d can't be in file of size %d", source->location_name.c_str(), patch_data_offset + 2, fsize); return; } // Prepare destination, if neccessary if (_resMap.contains(resId) == false) { newrsc = new Resource; _resMap.setVal(resId, newrsc); } else newrsc = _resMap.getVal(resId); // Overwrite everything, because we're patching newrsc->id = resId; newrsc->status = kResStatusNoMalloc; newrsc->source = source; newrsc->size = fsize - patch_data_offset - 2; newrsc->headerSize = patch_data_offset; newrsc->file_offset = 0; debugC(1, kDebugLevelResMan, "Patching %s - OK", source->location_name.c_str()); } void ResourceManager::readResourcePatches(ResourceSource *source) { // Note: since some SCI1 games(KQ5 floppy, SQ4) might use SCI0 naming scheme for patch files // this function tries to read patch file with any supported naming scheme, // regardless of s_sciVersion value Common::String mask, name; Common::ArchiveMemberList files; int number = -1; const char *szResType; ResourceSource *psrcPatch; for (int i = kResourceTypeView; i <= kResourceTypeRobot; ++i) { // TODO: add support for audio36 and sync36 files if (i == kResourceTypeAudio36 || i == kResourceTypeSync36) continue; files.clear(); szResType = getResourceTypeName((ResourceType)i); // SCI0 naming - type.nnn mask = szResType; mask += ".???"; SearchMan.listMatchingMembers(files, mask); // SCI1 and later naming - nnn.typ mask = "*."; mask += resourceTypeSuffixes[i]; SearchMan.listMatchingMembers(files, mask); for (Common::ArchiveMemberList::const_iterator x = files.begin(); x != files.end(); ++x) { bool bAdd = false; name = (*x)->getName(); // SCI1 scheme if (isdigit(name[0])) { number = atoi(name.c_str()); bAdd = true; } else { // SCI0 scheme int resname_len = strlen(szResType); if (scumm_strnicmp(name.c_str(), szResType, resname_len) == 0 && !isalpha(name[resname_len + 1])) { number = atoi(name.c_str() + resname_len + 1); bAdd = true; } } if (bAdd) { psrcPatch = new ResourceSource; psrcPatch->source_type = kSourcePatch; psrcPatch->location_name = name; processPatch(psrcPatch, (ResourceType)i, number); } } } } void ResourceManager::readWaveAudioPatches() { // Here we do check for SCI1.1+ so we can patch wav files in as audio resources Common::ArchiveMemberList files; SearchMan.listMatchingMembers(files, "*.wav"); for (Common::ArchiveMemberList::const_iterator x = files.begin(); x != files.end(); ++x) { Common::String name = (*x)->getName(); if (isdigit(name[0])) { int number = atoi(name.c_str()); ResourceSource *psrcPatch = new ResourceSource; psrcPatch->source_type = kSourceWave; psrcPatch->location_name = name; ResourceId resId = ResourceId(kResourceTypeAudio, number); Resource *newrsc = NULL; // Prepare destination, if neccessary if (_resMap.contains(resId) == false) { newrsc = new Resource; _resMap.setVal(resId, newrsc); } else newrsc = _resMap.getVal(resId); // Get the size of the file Common::SeekableReadStream *stream = (*x)->createReadStream(); uint32 fileSize = stream->size(); delete stream; // Overwrite everything, because we're patching newrsc->id = resId; newrsc->status = kResStatusNoMalloc; newrsc->source = psrcPatch; newrsc->size = fileSize; newrsc->headerSize = 0; debugC(1, kDebugLevelResMan, "Patching %s - OK", psrcPatch->location_name.c_str()); } } } int ResourceManager::readResourceMapSCI0(ResourceSource *map) { Common::File file; Resource *res; ResourceType type; uint16 number, id; uint32 offset; if (!file.open(map->location_name)) return SCI_ERROR_RESMAP_NOT_FOUND; file.seek(0, SEEK_SET); byte bMask = (_mapVersion == kResVersionSci1Middle) ? 0xF0 : 0xFC; byte bShift = (_mapVersion == kResVersionSci1Middle) ? 28 : 26; do { id = file.readUint16LE(); offset = file.readUint32LE(); if (file.eos() || file.err()) { warning("Error while reading %s", map->location_name.c_str()); return SCI_ERROR_RESMAP_NOT_FOUND; } if (offset == 0xFFFFFFFF) break; type = (ResourceType)(id >> 11); number = id & 0x7FF; ResourceId resId = ResourceId(type, number); // adding a new resource if (_resMap.contains(resId) == false) { res = new Resource; res->source = getVolume(map, offset >> bShift); if (!res->source) { warning("Could not get volume for resource %d, VolumeID %d", id, offset >> bShift); if (_mapVersion != _volVersion) { warning("Retrying with the detected volume version instead"); warning("Map version was: %d, retrying with: %d", _mapVersion, _volVersion); _mapVersion = _volVersion; bMask = (_mapVersion == kResVersionSci1Middle) ? 0xF0 : 0xFC; bShift = (_mapVersion == kResVersionSci1Middle) ? 28 : 26; res->source = getVolume(map, offset >> bShift); } } res->file_offset = offset & (((~bMask) << 24) | 0xFFFFFF); res->id = resId; _resMap.setVal(resId, res); } } while (!file.eos()); return 0; } int ResourceManager::readResourceMapSCI1(ResourceSource *map) { Common::File file; Resource *res; if (!file.open(map->location_name)) return SCI_ERROR_RESMAP_NOT_FOUND; resource_index_t resMap[32]; memset(resMap, 0, sizeof(resource_index_t) * 32); byte type = 0, prevtype = 0; byte nEntrySize = _mapVersion == kResVersionSci11 ? SCI11_RESMAP_ENTRIES_SIZE : SCI1_RESMAP_ENTRIES_SIZE; ResourceId resId; // Read resource type and offsets to resource offsets block from .MAP file // The last entry has type=0xFF (0x1F) and offset equals to map file length do { type = file.readByte() & 0x1F; resMap[type].wOffset = file.readUint16LE(); resMap[prevtype].wSize = (resMap[type].wOffset - resMap[prevtype].wOffset) / nEntrySize; prevtype = type; } while (type != 0x1F); // the last entry is FF // reading each type's offsets uint32 off = 0; for (type = 0; type < 32; type++) { if (resMap[type].wOffset == 0) // this resource does not exist in map continue; file.seek(resMap[type].wOffset); for (int i = 0; i < resMap[type].wSize; i++) { uint16 number = file.readUint16LE(); int volume_nr = 0; if (_mapVersion == kResVersionSci11) { // offset stored in 3 bytes off = file.readUint16LE(); off |= file.readByte() << 16; off <<= 1; } else { // offset/volume stored in 4 bytes off = file.readUint32LE(); if (_mapVersion < kResVersionSci11) { volume_nr = off >> 28; // most significant 4 bits off &= 0x0FFFFFFF; // least significant 28 bits } else { // in SCI32 it's a plain offset } } if (file.eos() || file.err()) { warning("Error while reading %s", map->location_name.c_str()); return SCI_ERROR_RESMAP_NOT_FOUND; } resId = ResourceId((ResourceType)type, number); // adding new resource only if it does not exist if (_resMap.contains(resId) == false) { res = new Resource; _resMap.setVal(resId, res); res->id = resId; // NOTE: We add the map's volume number here to the specified volume number // for SCI2.1 and SCI3 maps that are not RESMAP.000. The RESMAP.* files' numbers // need to be used in concurrence with the volume specified in the map to get // the actual resource file. res->source = getVolume(map, volume_nr + map->volume_number); res->file_offset = off; } } } return 0; } void ResourceManager::addResource(ResourceId resId, ResourceSource *src, uint32 offset, uint32 size) { // Adding new resource only if it does not exist if (_resMap.contains(resId) == false) { Resource *res = new Resource; _resMap.setVal(resId, res); res->id = resId; res->source = src; res->file_offset = offset; res->size = size; } } void ResourceManager::removeAudioResource(ResourceId resId) { // Remove resource, unless it was loaded from a patch if (_resMap.contains(resId)) { Resource *res = _resMap.getVal(resId); if (res->source->source_type == kSourceAudioVolume) { if (res->lockers == 0) { _resMap.erase(resId); delete res; } else { warning("Failed to remove resource %s (still in use)", resId.toString().c_str()); } } } } // Early SCI1.1 65535.MAP structure (uses RESOURCE.AUD): // ========= // 6-byte entries: // w nEntry // dw offset // Late SCI1.1 65535.MAP structure (uses RESOURCE.SFX): // ========= // 5-byte entries: // w nEntry // tb offset (cumulative) // Early SCI1.1 MAP structure: // =============== // 10-byte entries: // b noun // b verb // b cond // b seq // dw offset // w syncSize + syncAscSize // Late SCI1.1 MAP structure: // =============== // Header: // dw baseOffset // Followed by 7 or 11-byte entries: // b noun // b verb // b cond // b seq // tb cOffset (cumulative offset) // w syncSize (iff seq has bit 7 set) // w syncAscSize (iff seq has bit 6 set) int ResourceManager::readAudioMapSCI11(ResourceSource *map) { bool isEarly = true; uint32 offset = 0; Resource *mapRes = findResource(ResourceId(kResourceTypeMap, map->volume_number), false); if (!mapRes) { warning("Failed to open %i.MAP", map->volume_number); return SCI_ERROR_RESMAP_NOT_FOUND; } ResourceSource *src = getVolume(map, 0); if (!src) return SCI_ERROR_NO_RESOURCE_FILES_FOUND; byte *ptr = mapRes->data; if (map->volume_number == 65535) { // Heuristic to detect late SCI1.1 map format if ((mapRes->size >= 6) && (ptr[mapRes->size - 6] != 0xff)) isEarly = false; while (ptr < mapRes->data + mapRes->size) { uint16 n = READ_LE_UINT16(ptr); ptr += 2; if (n == 0xffff) break; if (isEarly) { offset = READ_LE_UINT32(ptr); ptr += 4; } else { offset += READ_LE_UINT24(ptr); ptr += 3; } addResource(ResourceId(kResourceTypeAudio, n), src, offset); } } else { // Heuristic to detect late SCI1.1 map format if ((mapRes->size >= 11) && (ptr[mapRes->size - 11] == 0xff)) isEarly = false; if (!isEarly) { offset = READ_LE_UINT32(ptr); ptr += 4; } while (ptr < mapRes->data + mapRes->size) { uint32 n = READ_BE_UINT32(ptr); int syncSize = 0; ptr += 4; if (n == 0xffffffff) break; if (isEarly) { offset = READ_LE_UINT32(ptr); ptr += 4; } else { offset += READ_LE_UINT24(ptr); ptr += 3; } if (isEarly || (n & 0x80)) { syncSize = READ_LE_UINT16(ptr); ptr += 2; if (syncSize > 0) addResource(ResourceId(kResourceTypeSync36, map->volume_number, n & 0xffffff3f), src, offset, syncSize); } if (n & 0x40) { syncSize += READ_LE_UINT16(ptr); ptr += 2; } addResource(ResourceId(kResourceTypeAudio36, map->volume_number, n & 0xffffff3f), src, offset + syncSize); } } return 0; } // AUDIOnnn.MAP contains 10-byte entries: // w nEntry // dw offset+volume (as in resource.map) // dw size // ending with 10 0xFFs int ResourceManager::readAudioMapSCI1(ResourceSource *map, bool unload) { Common::File file; if (!file.open(map->location_name)) return SCI_ERROR_RESMAP_NOT_FOUND; while (1) { uint16 n = file.readUint16LE(); uint32 offset = file.readUint32LE(); uint32 size = file.readUint32LE(); if (file.eos() || file.err()) { warning("Error while reading %s", map->location_name.c_str()); return SCI_ERROR_RESMAP_NOT_FOUND; } if (n == 0xffff) break; byte volume_nr = offset >> 28; // most significant 4 bits offset &= 0x0fffffff; // least significant 28 bits ResourceSource *src = getVolume(map, volume_nr); if (src) { if (unload) removeAudioResource(ResourceId(kResourceTypeAudio, n)); else addResource(ResourceId(kResourceTypeAudio, n), src, offset, size); } else { warning("Failed to find audio volume %i", volume_nr); } } return 0; } void ResourceManager::setAudioLanguage(int language) { if (_audioMapSCI1) { if (_audioMapSCI1->volume_number == language) { // This language is already loaded return; } // We already have a map loaded, so we unload it first readAudioMapSCI1(_audioMapSCI1, true); // Remove all volumes that use this map from the source list Common::List::iterator it = _sources.begin(); while (it != _sources.end()) { ResourceSource *src = *it; if (src->associated_map == _audioMapSCI1) { it = _sources.erase(it); delete src; } else { ++it; } } // Remove the map itself from the source list _sources.remove(_audioMapSCI1); delete _audioMapSCI1; _audioMapSCI1 = NULL; } char filename[9]; snprintf(filename, 9, "AUDIO%03d", language); Common::String fullname = Common::String(filename) + ".MAP"; if (!Common::File::exists(fullname)) { warning("No audio map found for language %i", language); return; } _audioMapSCI1 = addSource(NULL, kSourceExtAudioMap, fullname.c_str(), language); // Search for audio volumes for this language and add them to the source list Common::ArchiveMemberList files; SearchMan.listMatchingMembers(files, Common::String(filename) + ".0??"); for (Common::ArchiveMemberList::const_iterator x = files.begin(); x != files.end(); ++x) { const Common::String name = (*x)->getName(); const char *dot = strrchr(name.c_str(), '.'); int number = atoi(dot + 1); addSource(_audioMapSCI1, kSourceAudioVolume, name.c_str(), number); } scanNewSources(); } int ResourceManager::readResourceInfo(Resource *res, Common::File *file, uint32&szPacked, ResourceCompression &compression) { // SCI0 volume format: {wResId wPacked+4 wUnpacked wCompression} = 8 bytes // SCI1 volume format: {bResType wResNumber wPacked+4 wUnpacked wCompression} = 9 bytes // SCI1.1 volume format: {bResType wResNumber wPacked wUnpacked wCompression} = 9 bytes // SCI32 volume format : {bResType wResNumber dwPacked dwUnpacked wCompression} = 13 bytes uint16 w, number; uint32 wCompression, szUnpacked; ResourceType type; switch (_volVersion) { case kResVersionSci0Sci1Early: case kResVersionSci1Middle: w = file->readUint16LE(); type = (ResourceType)(w >> 11); number = w & 0x7FF; szPacked = file->readUint16LE() - 4; szUnpacked = file->readUint16LE(); wCompression = file->readUint16LE(); break; case kResVersionSci1Late: type = (ResourceType)(file->readByte() & 0x7F); number = file->readUint16LE(); szPacked = file->readUint16LE() - 4; szUnpacked = file->readUint16LE(); wCompression = file->readUint16LE(); break; case kResVersionSci11: type = (ResourceType)(file->readByte() & 0x7F); number = file->readUint16LE(); szPacked = file->readUint16LE(); szUnpacked = file->readUint16LE(); wCompression = file->readUint16LE(); break; #ifdef ENABLE_SCI32 case kResVersionSci32: type = (ResourceType)(file->readByte() & 0x7F); number = file->readUint16LE(); szPacked = file->readUint32LE(); szUnpacked = file->readUint32LE(); wCompression = file->readUint16LE(); break; #endif default: return SCI_ERROR_INVALID_RESMAP_ENTRY; } // check if there were errors while reading if ((file->eos() || file->err())) return SCI_ERROR_IO_ERROR; res->id = ResourceId(type, number); res->size = szUnpacked; // checking compression method switch (wCompression) { case 0: compression = kCompNone; break; case 1: compression = (getSciVersion() <= SCI_VERSION_01) ? kCompLZW : kCompHuffman; break; case 2: compression = (getSciVersion() <= SCI_VERSION_01) ? kCompHuffman : kCompLZW1; break; case 3: compression = kCompLZW1View; break; case 4: compression = kCompLZW1Pic; break; case 18: case 19: case 20: compression = kCompDCL; break; #ifdef ENABLE_SCI32 case 32: compression = kCompSTACpack; break; #endif default: compression = kCompUnknown; } return compression == kCompUnknown ? SCI_ERROR_UNKNOWN_COMPRESSION : 0; } int ResourceManager::decompress(Resource *res, Common::File *file) { int error; uint32 szPacked = 0; ResourceCompression compression = kCompUnknown; // fill resource info error = readResourceInfo(res, file, szPacked, compression); if (error) return error; // getting a decompressor Decompressor *dec = NULL; switch (compression) { case kCompNone: dec = new Decompressor; break; case kCompHuffman: dec = new DecompressorHuffman; break; case kCompLZW: case kCompLZW1: case kCompLZW1View: case kCompLZW1Pic: dec = new DecompressorLZW(compression); break; case kCompDCL: dec = new DecompressorDCL; break; #ifdef ENABLE_SCI32 case kCompSTACpack: dec = new DecompressorLZS; break; #endif default: warning("Resource %s: Compression method %d not supported", res->id.toString().c_str(), compression); return SCI_ERROR_UNKNOWN_COMPRESSION; } res->data = new byte[res->size]; res->status = kResStatusAllocated; error = res->data ? dec->unpack(file, res->data, szPacked, res->size) : SCI_ERROR_RESOURCE_TOO_BIG; if (error) res->unalloc(); delete dec; return error; } ResourceCompression ResourceManager::getViewCompression() { int viewsTested = 0; // Test 10 views to see if any are compressed for (int i = 0; i < 1000; i++) { Common::File *file; Resource *res = testResource(ResourceId(kResourceTypeView, i)); if (!res) continue; if (res->source->source_type != kSourceVolume) continue; file = getVolumeFile(res->source->location_name.c_str()); if (!file) continue; file->seek(res->file_offset, SEEK_SET); uint32 szPacked; ResourceCompression compression; if (readResourceInfo(res, file, szPacked, compression)) continue; if (compression != kCompNone) return compression; if (++viewsTested == 10) break; } return kCompNone; } ViewType ResourceManager::detectViewType() { for (int i = 0; i < 1000; i++) { Resource *res = findResource(ResourceId(kResourceTypeView, i), 0); if (res) { switch (res->data[1]) { case 128: // If the 2nd byte is 128, it's a VGA game return kViewVga; case 0: // EGA or Amiga, try to read as Amiga view if (res->size < 10) return kViewUnknown; // Read offset of first loop uint16 offset = READ_LE_UINT16(res->data + 8); if (offset + 6U >= res->size) return kViewUnknown; // Read offset of first cel offset = READ_LE_UINT16(res->data + offset + 4); if (offset + 4U >= res->size) return kViewUnknown; // Check palette offset, amiga views have no palette if (READ_LE_UINT16(res->data + 6) != 0) return kViewEga; uint16 width = READ_LE_UINT16(res->data + offset); offset += 2; uint16 height = READ_LE_UINT16(res->data + offset); offset += 6; // To improve the heuristic, we skip very small views if (height < 10) continue; // Check that the RLE data stays within bounds int y; for (y = 0; y < height; y++) { int x = 0; while ((x < width) && (offset < res->size)) { byte op = res->data[offset++]; x += (op & 0x07) ? op & 0x07 : op >> 3; } // Make sure we got exactly the right number of pixels for this row if (x != width) return kViewEga; } return kViewAmiga; } } } warning("resMan: Couldn't find any views"); return kViewUnknown; } void ResourceManager::detectSciVersion() { // We use the view compression to set a preliminary s_sciVersion for the sake of getResourceInfo // Pretend we have a SCI0 game s_sciVersion = SCI_VERSION_0_EARLY; bool oldDecompressors = true; ResourceCompression viewCompression = getViewCompression(); if (viewCompression != kCompLZW) { // If it's a different compression type from kCompLZW, the game is probably // SCI_VERSION_1_EGA or later. If the views are uncompressed, it is // likely not an early disk game. s_sciVersion = SCI_VERSION_1_EGA; oldDecompressors = false; } // Set view type if (viewCompression == kCompDCL || _volVersion == kResVersionSci11 // pq4demo #ifdef ENABLE_SCI32 || viewCompression == kCompSTACpack || _volVersion == kResVersionSci32 // kq7 #endif ) { // SCI1.1 VGA views _viewType = kViewVga11; } else { // Otherwise we detect it from a view _viewType = detectViewType(); } // Handle SCI32 versions here if (_volVersion == kResVersionSci32) { // SCI2.1/3 and SCI1 Late resource maps are the same, except that // SCI1 Late resource maps have the resource types or'd with // 0x80. We differentiate between SCI2 and SCI2.1/3 based on that. // TODO: Differentiate between SCI2.1 and SCI3 if (_mapVersion == kResVersionSci1Late) { s_sciVersion = SCI_VERSION_2; return; } else { s_sciVersion = SCI_VERSION_2_1; return; } } // Check for transitive SCI1/SCI1.1 games, like PQ1 here // If the game has any heap file (here we check for heap file 0), then // it definitely uses a SCI1.1 kernel if (testResource(ResourceId(kResourceTypeHeap, 0))) { s_sciVersion = SCI_VERSION_1_1; return; } switch (_mapVersion) { case kResVersionSci0Sci1Early: if (_viewType == kViewVga) { // VGA s_sciVersion = SCI_VERSION_1_EARLY; return; } // EGA if (hasOldScriptHeader()) { s_sciVersion = SCI_VERSION_0_EARLY; return; } if (oldDecompressors) { // It's either SCI_VERSION_0_LATE or SCI_VERSION_01 // We first check for SCI1 vocab.999 if (testResource(ResourceId(kResourceTypeVocab, 999))) { if (hasSci0Voc999()) { s_sciVersion = SCI_VERSION_0_LATE; return; } else { s_sciVersion = SCI_VERSION_01; return; } } // If vocab.999 is missing, we try vocab.900 if (testResource(ResourceId(kResourceTypeVocab, 900))) { if (hasSci1Voc900()) { s_sciVersion = SCI_VERSION_01; return; } else { s_sciVersion = SCI_VERSION_0_LATE; return; } } warning("Failed to accurately determine SCI version"); // No parser, we assume SCI_VERSION_01. s_sciVersion = SCI_VERSION_01; return; } // New decompressors. It's either SCI_VERSION_1_EGA or SCI_VERSION_1_EARLY. if (hasSci1Voc900()) { s_sciVersion = SCI_VERSION_1_EGA; return; } // SCI_VERSION_1_EARLY EGA versions seem to be lacking a valid vocab.900. // If this turns out to be unreliable, we could do some pic resource checks instead. s_sciVersion = SCI_VERSION_1_EARLY; return; case kResVersionSci1Middle: s_sciVersion = SCI_VERSION_1_MIDDLE; return; case kResVersionSci1Late: if (_volVersion == kResVersionSci11) { s_sciVersion = SCI_VERSION_1_1; return; } s_sciVersion = SCI_VERSION_1_LATE; return; case kResVersionSci11: s_sciVersion = SCI_VERSION_1_1; return; default: s_sciVersion = SCI_VERSION_NONE; error("detectSciVersion(): Unable to detect the game's SCI version"); } } bool ResourceManager::detectHires() { // SCI 1.1 and prior is never hires if (getSciVersion() <= SCI_VERSION_1_1) return false; #ifdef ENABLE_SCI32 for (int i = 0; i < 32768; i++) { Resource *res = findResource(ResourceId(kResourceTypePic, i), 0); if (res) { if (READ_LE_UINT16(res->data) == 0x0e) { // SCI32 picture uint16 width = READ_LE_UINT16(res->data + 14); uint16 height = READ_LE_UINT16(res->data + 16); if ((width == 320) && ((height == 190) || (height == 200))) return false; if ((width >= 600) || (height >= 400)) return true; } } } warning("resMan: Couldn't detect hires"); return false; #else error("no sci32 support"); #endif } // Functions below are based on PD code by Brian Provinciano (SCI Studio) bool ResourceManager::hasOldScriptHeader() { Resource *res = findResource(ResourceId(kResourceTypeScript, 0), 0); if (!res) { warning("resMan: Failed to find script.000"); return false; } uint offset = 2; const int objTypes = 17; while (offset < res->size) { uint16 objType = READ_LE_UINT16(res->data + offset); if (!objType) { offset += 2; // We should be at the end of the resource now return offset == res->size; } if (objType >= objTypes) { // Invalid objType return false; } int skip = READ_LE_UINT16(res->data + offset + 2); if (skip < 2) { // Invalid size return false; } offset += skip; } return false; } bool ResourceManager::hasSci0Voc999() { Resource *res = findResource(ResourceId(kResourceTypeVocab, 999), 0); if (!res) { // No vocab present, possibly a demo version return false; } if (res->size < 2) return false; uint16 count = READ_LE_UINT16(res->data); // Make sure there's enough room for the pointers if (res->size < (uint)count * 2) return false; // Iterate over all pointers for (uint i = 0; i < count; i++) { // Offset to string uint16 offset = READ_LE_UINT16(res->data + 2 + count * 2); // Look for end of string do { if (offset >= res->size) { // Out of bounds return false; } } while (res->data[offset++]); } return true; } bool ResourceManager::hasSci1Voc900() { Resource *res = findResource(ResourceId(kResourceTypeVocab, 900), 0); if (!res ) return false; if (res->size < 0x1fe) return false; uint16 offset = 0x1fe; while (offset < res->size) { offset++; do { if (offset >= res->size) { // Out of bounds; return false; } } while (res->data[offset++]); offset += 3; } return offset == res->size; } SoundResource::SoundResource(uint32 resNumber, ResourceManager *resMan, SciVersion soundVersion) : _resMan(resMan), _soundVersion(soundVersion) { Resource *resource = _resMan->findResource(ResourceId(kResourceTypeSound, resNumber), true); int trackNr, channelNr; if (!resource) return; _innerResource = resource; byte *data, *data2; byte *dataEnd; Channel *channel, *sampleChannel; switch (_soundVersion) { case SCI_VERSION_0_EARLY: case SCI_VERSION_0_LATE: // SCI0 only has a header of 0x11/0x21 byte length and the actual midi track follows afterwards _trackCount = 1; _tracks = new Track[_trackCount]; _tracks->digitalChannelNr = -1; _tracks->type = 0; // Not used for SCI0 _tracks->channelCount = 1; // Digital sample data included? -> Add an additional channel if (resource->data[0] == 2) _tracks->channelCount++; _tracks->channels = new Channel[_tracks->channelCount]; memset(_tracks->channels, 0, sizeof(Channel) * _tracks->channelCount); channel = &_tracks->channels[0]; if (_soundVersion == SCI_VERSION_0_EARLY) { channel->data = resource->data + 0x11; channel->size = resource->size - 0x11; } else { channel->data = resource->data + 0x21; channel->size = resource->size - 0x21; } if (_tracks->channelCount == 2) { // Digital sample data included _tracks->digitalChannelNr = 1; sampleChannel = &_tracks->channels[1]; // we need to find 0xFC (channel terminator) within the data data = channel->data; dataEnd = channel->data + channel->size; while ((data < dataEnd) && (*data != 0xfc)) data++; // Skip any following 0xFCs as well while ((data < dataEnd) && (*data == 0xfc)) data++; // Now adjust channels accordingly sampleChannel->data = data; sampleChannel->size = channel->size - (data - channel->data); channel->size = data - channel->data; // Read sample header information //Offset 14 in the header contains the frequency as a short integer. Offset 32 contains the sample length, also as a short integer. _tracks->digitalSampleRate = READ_LE_UINT16(sampleChannel->data + 14); _tracks->digitalSampleSize = READ_LE_UINT16(sampleChannel->data + 32); _tracks->digitalSampleStart = 0; _tracks->digitalSampleEnd = 0; sampleChannel->data += 44; // Skip over header sampleChannel->size -= 44; } break; case SCI_VERSION_1_EARLY: case SCI_VERSION_1_LATE: data = resource->data; // Count # of tracks _trackCount = 0; while ((*data++) != 0xFF) { _trackCount++; while (*data != 0xFF) data += 6; data++; } _tracks = new Track[_trackCount]; data = resource->data; for (trackNr = 0; trackNr < _trackCount; trackNr++) { // Track info starts with track type:BYTE // Then the channel information gets appended Unknown:WORD, ChannelOffset:WORD, ChannelSize:WORD // 0xFF:BYTE as terminator to end that track and begin with another track type // Track type 0xFF is the marker signifying the end of the tracks _tracks[trackNr].type = *data++; // Counting # of channels used data2 = data; _tracks[trackNr].channelCount = 0; while (*data2 != 0xFF) { data2 += 6; _tracks[trackNr].channelCount++; } _tracks[trackNr].channels = new Channel[_tracks[trackNr].channelCount]; _tracks[trackNr].digitalChannelNr = -1; // No digital sound associated _tracks[trackNr].digitalSampleRate = 0; _tracks[trackNr].digitalSampleSize = 0; _tracks[trackNr].digitalSampleStart = 0; _tracks[trackNr].digitalSampleEnd = 0; if (_tracks[trackNr].type != 0xF0) { // Digital track marker - not supported currently for (channelNr = 0; channelNr < _tracks[trackNr].channelCount; channelNr++) { channel = &_tracks[trackNr].channels[channelNr]; channel->prio = READ_LE_UINT16(data); channel->data = resource->data + READ_LE_UINT16(data + 2) + 2; channel->size = READ_LE_UINT16(data + 4) - 2; // Not counting channel header channel->number = *(channel->data - 2); channel->poly = *(channel->data - 1); channel->time = channel->prev = 0; if (channel->number == 0xFE) { // Digital channel _tracks[trackNr].digitalChannelNr = channelNr; _tracks[trackNr].digitalSampleRate = READ_LE_UINT16(channel->data); _tracks[trackNr].digitalSampleSize = READ_LE_UINT16(channel->data + 2); _tracks[trackNr].digitalSampleStart = READ_LE_UINT16(channel->data + 4); _tracks[trackNr].digitalSampleEnd = READ_LE_UINT16(channel->data + 6); channel->data += 8; // Skip over header channel->size -= 8; } data += 6; } } else { // Skip over digital track data += 6; } data++; // Skipping 0xFF that closes channels list } break; default: error("SoundResource: SCI version %d is unsupported", _soundVersion); } } SoundResource::~SoundResource() { for (int trackNr = 0; trackNr < _trackCount; trackNr++) delete[] _tracks[trackNr].channels; delete[] _tracks; _resMan->unlockResource(_innerResource); } #if 0 SoundResource::Track* SoundResource::getTrackByNumber(uint16 number) { if (_soundVersion <= SCI_VERSION_0_LATE) return &_tracks[0]; if (/*number >= 0 &&*/number < _trackCount) return &_tracks[number]; return NULL; } #endif SoundResource::Track *SoundResource::getTrackByType(byte type) { if (_soundVersion <= SCI_VERSION_0_LATE) return &_tracks[0]; for (int trackNr = 0; trackNr < _trackCount; trackNr++) { if (_tracks[trackNr].type == type) return &_tracks[trackNr]; } return NULL; } SoundResource::Track *SoundResource::getDigitalTrack() { for (int trackNr = 0; trackNr < _trackCount; trackNr++) { if (_tracks[trackNr].digitalChannelNr != -1) return &_tracks[trackNr]; } return NULL; } // Gets the filter mask for SCI0 sound resources int SoundResource::getChannelFilterMask(int hardwareMask, bool wantsRhythm) { byte *data = _innerResource->data; int channelMask = 0; if (_soundVersion > SCI_VERSION_0_LATE) return 0; data++; // Skip over digital sample flag for (int channelNr = 0; channelNr < 16; channelNr++) { channelMask = channelMask >> 1; byte flags; if (_soundVersion == SCI_VERSION_0_EARLY) { // Each channel is specified by a single byte // Upper 4 bits of the byte is a voices count // Lower 4 bits -> bit 0 set: use for AdLib // bit 1 set: use for PCjr // bit 2 set: use for PC speaker // bit 3 set and bit 0 clear: control channel (15) // bit 3 set and bit 0 set: rhythm channel (9) // Note: control channel is dynamically assigned inside the drivers, // but seems to be fixed at 15 in the song data. flags = *data++; // Get device bits flags &= 0x7; } else { // Each channel is specified by 2 bytes // 1st byte is voices count // 2nd byte is play mask, which specifies if the channel is supposed to be played // by the corresponding hardware // Skip voice count data++; flags = *data++; } bool play; switch (channelNr) { case 15: // Always play control channel play = true; break; case 9: // Play rhythm channel when requested play = wantsRhythm; break; default: // Otherwise check for flag play = flags & hardwareMask; } if (play) { // This Channel is supposed to be played by the hardware channelMask |= 0x8000; } } return channelMask; } byte SoundResource::getInitialVoiceCount(byte channel) { byte *data = _innerResource->data; if (_soundVersion > SCI_VERSION_0_LATE) return 0; // TODO data++; // Skip over digital sample flag if (_soundVersion == SCI_VERSION_0_EARLY) return data[channel] >> 4; else return data[channel * 2]; } } // End of namespace Sci