/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ // Resource library #include "common/file.h" #include "common/fs.h" #include "common/macresman.h" #include "sci/resource.h" #include "sci/resource_intern.h" #include "sci/util.h" namespace Sci { enum { SCI0_RESMAP_ENTRIES_SIZE = 6, SCI1_RESMAP_ENTRIES_SIZE = 6, KQ5FMT_RESMAP_ENTRIES_SIZE = 7, SCI11_RESMAP_ENTRIES_SIZE = 5 }; /** resource type for SCI1 resource.map file */ struct resource_index_t { uint16 wOffset; uint16 wSize; }; ////////////////////////////////////////////////////////////////////// static SciVersion s_sciVersion = SCI_VERSION_NONE; // FIXME: Move this inside a suitable class, e.g. SciEngine SciVersion getSciVersion() { assert(s_sciVersion != SCI_VERSION_NONE); return s_sciVersion; } const char *getSciVersionDesc(SciVersion version) { switch (version) { case SCI_VERSION_NONE: return "Invalid SCI version"; case SCI_VERSION_0_EARLY: return "Early SCI0"; case SCI_VERSION_0_LATE: return "Late SCI0"; case SCI_VERSION_01: return "SCI01"; case SCI_VERSION_1_EGA: return "SCI1 EGA"; case SCI_VERSION_1_EARLY: return "Early SCI1"; case SCI_VERSION_1_MIDDLE: return "Middle SCI1"; case SCI_VERSION_1_LATE: return "Late SCI1"; case SCI_VERSION_1_1: return "SCI1.1"; case SCI_VERSION_2: return "SCI2"; case SCI_VERSION_2_1: return "SCI2.1"; case SCI_VERSION_3: return "SCI3"; default: return "Unknown"; } } ////////////////////////////////////////////////////////////////////// #undef SCI_REQUIRE_RESOURCE_FILES //#define SCI_VERBOSE_RESMAN 1 static const char *sci_error_types[] = { "No error", "I/O error", "Resource is empty (size 0)", "resource.map entry is invalid", "resource.map file not found", "No resource files found", "Unknown compression method", "Decompression failed: Decompression buffer overflow", "Decompression failed: Sanity check failed", "Decompression failed: Resource too big", "SCI version is unsupported" }; static const char *s_resourceTypeNames[] = { "view", "pic", "script", "text", "sound", "memory", "vocab", "font", "cursor", "patch", "bitmap", "palette", "cdaudio", "audio", "sync", "message", "map", "heap", "audio36", "sync36", "xlate", "robot", "vmd", "chunk", "animation", "etc", "duck", "clut", "tga", "zzz", "macibin", "macibis", "macpict" }; // Resource type suffixes. Note that the // suffic of SCI3 scripts has been changed from // scr to csc static const char *s_resourceTypeSuffixes[] = { "v56", "p56", "scr", "tex", "snd", "", "voc", "fon", "cur", "pat", "bit", "pal", "cda", "aud", "syn", "msg", "map", "hep", "", "", "trn", "rbt", "vmd", "chk", "", "etc", "duk", "clu", "tga", "zzz", "", "", "" }; const char *getResourceTypeName(ResourceType restype) { if (restype != kResourceTypeInvalid) return s_resourceTypeNames[restype]; else return "invalid"; } static const ResourceType s_resTypeMapSci0[] = { kResourceTypeView, kResourceTypePic, kResourceTypeScript, kResourceTypeText, // 0x00-0x03 kResourceTypeSound, kResourceTypeMemory, kResourceTypeVocab, kResourceTypeFont, // 0x04-0x07 kResourceTypeCursor, kResourceTypePatch, kResourceTypeBitmap, kResourceTypePalette, // 0x08-0x0B kResourceTypeCdAudio, kResourceTypeAudio, kResourceTypeSync, kResourceTypeMessage, // 0x0C-0x0F kResourceTypeMap, kResourceTypeHeap, kResourceTypeAudio36, kResourceTypeSync36, // 0x10-0x13 kResourceTypeTranslation // 0x14 }; // TODO: 12 should be "Wave", but SCI seems to just store it in Audio resources static const ResourceType s_resTypeMapSci21[] = { kResourceTypeView, kResourceTypePic, kResourceTypeScript, kResourceTypeAnimation, // 0x00-0x03 kResourceTypeSound, kResourceTypeEtc, kResourceTypeVocab, kResourceTypeFont, // 0x04-0x07 kResourceTypeCursor, kResourceTypePatch, kResourceTypeBitmap, kResourceTypePalette, // 0x08-0x0B kResourceTypeInvalid, kResourceTypeAudio, kResourceTypeSync, kResourceTypeMessage, // 0x0C-0x0F kResourceTypeMap, kResourceTypeHeap, kResourceTypeChunk, kResourceTypeAudio36, // 0x10-0x13 kResourceTypeSync36, kResourceTypeTranslation, kResourceTypeRobot, kResourceTypeVMD, // 0x14-0x17 kResourceTypeDuck, kResourceTypeClut, kResourceTypeTGA, kResourceTypeZZZ // 0x18-0x1B }; ResourceType ResourceManager::convertResType(byte type) { type &= 0x7f; if (_mapVersion < kResVersionSci2) { // SCI0 - SCI2 if (type < ARRAYSIZE(s_resTypeMapSci0)) return s_resTypeMapSci0[type]; } else { // SCI2.1+ if (type < ARRAYSIZE(s_resTypeMapSci21)) { // LSL6 hires doesn't have the chunk resource type, to match // the resource types of the lowres version, thus we use the // older resource types here if (g_sci && g_sci->getGameId() == GID_LSL6HIRES) return s_resTypeMapSci0[type]; else return s_resTypeMapSci21[type]; } } return kResourceTypeInvalid; } //-- Resource main functions -- Resource::Resource(ResourceManager *resMan, ResourceId id) : _resMan(resMan), _id(id) { data = NULL; size = 0; _fileOffset = 0; _status = kResStatusNoMalloc; _lockers = 0; _source = NULL; _header = NULL; _headerSize = 0; } Resource::~Resource() { delete[] data; delete[] _header; if (_source && _source->getSourceType() == kSourcePatch) delete _source; } void Resource::unalloc() { delete[] data; data = NULL; _status = kResStatusNoMalloc; } void Resource::writeToStream(Common::WriteStream *stream) const { stream->writeByte(getType() | 0x80); // 0x80 is required by old sierra sci, otherwise it wont accept the patch file stream->writeByte(_headerSize); if (_headerSize > 0) stream->write(_header, _headerSize); stream->write(data, size); } uint32 Resource::getAudioCompressionType() const { return _source->getAudioCompressionType(); } uint32 AudioVolumeResourceSource::getAudioCompressionType() const { return _audioCompressionType; } ResourceSource::ResourceSource(ResSourceType type, const Common::String &name, int volNum, const Common::FSNode *resFile) : _sourceType(type), _name(name), _volumeNumber(volNum), _resourceFile(resFile) { _scanned = false; } ResourceSource::~ResourceSource() { } MacResourceForkResourceSource::MacResourceForkResourceSource(const Common::String &name, int volNum) : ResourceSource(kSourceMacResourceFork, name, volNum) { _macResMan = new Common::MacResManager(); assert(_macResMan); } MacResourceForkResourceSource::~MacResourceForkResourceSource() { delete _macResMan; } //-- resMan helper functions -- // Resource source list management ResourceSource *ResourceManager::addExternalMap(const Common::String &filename, int volume_nr) { ResourceSource *newsrc = new ExtMapResourceSource(filename, volume_nr); _sources.push_back(newsrc); return newsrc; } ResourceSource *ResourceManager::addExternalMap(const Common::FSNode *mapFile, int volume_nr) { ResourceSource *newsrc = new ExtMapResourceSource(mapFile->getName(), volume_nr, mapFile); _sources.push_back(newsrc); return newsrc; } ResourceSource *ResourceManager::addSource(ResourceSource *newsrc) { assert(newsrc); _sources.push_back(newsrc); return newsrc; } ResourceSource *ResourceManager::addPatchDir(const Common::String &dirname) { ResourceSource *newsrc = new DirectoryResourceSource(dirname); _sources.push_back(newsrc); return 0; } ResourceSource *ResourceManager::findVolume(ResourceSource *map, int volume_nr) { for (Common::List::iterator it = _sources.begin(); it != _sources.end(); ++it) { ResourceSource *src = (*it)->findVolume(map, volume_nr); if (src) return src; } return NULL; } // Resource manager constructors and operations bool Resource::loadPatch(Common::SeekableReadStream *file) { Resource *res = this; // We assume that the resource type matches res->type // We also assume that the current file position is right at the actual data (behind resourceid/headersize byte) res->data = new byte[res->size]; if (res->_headerSize > 0) res->_header = new byte[res->_headerSize]; if ((res->data == NULL) || ((res->_headerSize > 0) && (res->_header == NULL))) { error("Can't allocate %d bytes needed for loading %s", res->size + res->_headerSize, res->_id.toString().c_str()); } unsigned int really_read; if (res->_headerSize > 0) { really_read = file->read(res->_header, res->_headerSize); if (really_read != res->_headerSize) error("Read %d bytes from %s but expected %d", really_read, res->_id.toString().c_str(), res->_headerSize); } really_read = file->read(res->data, res->size); if (really_read != res->size) error("Read %d bytes from %s but expected %d", really_read, res->_id.toString().c_str(), res->size); res->_status = kResStatusAllocated; return true; } bool Resource::loadFromPatchFile() { Common::File file; const Common::String &filename = _source->getLocationName(); if (!file.open(filename)) { warning("Failed to open patch file %s", filename.c_str()); unalloc(); return false; } // Skip resourceid and header size byte file.seek(2, SEEK_SET); return loadPatch(&file); } Common::SeekableReadStream *ResourceManager::getVolumeFile(ResourceSource *source) { Common::List::iterator it = _volumeFiles.begin(); Common::File *file; if (source->_resourceFile) return source->_resourceFile->createReadStream(); const char *filename = source->getLocationName().c_str(); // check if file is already opened while (it != _volumeFiles.end()) { file = *it; if (scumm_stricmp(file->getName(), filename) == 0) { // move file to top if (it != _volumeFiles.begin()) { _volumeFiles.erase(it); _volumeFiles.push_front(file); } return file; } ++it; } // adding a new file file = new Common::File; if (file->open(filename)) { if (_volumeFiles.size() == MAX_OPENED_VOLUMES) { it = --_volumeFiles.end(); delete *it; _volumeFiles.erase(it); } _volumeFiles.push_front(file); return file; } // failed delete file; return NULL; } void ResourceManager::loadResource(Resource *res) { res->_source->loadResource(this, res); } void PatchResourceSource::loadResource(ResourceManager *resMan, Resource *res) { bool result = res->loadFromPatchFile(); if (!result) { // TODO: We used to fallback to the "default" code here if loadFromPatchFile // failed, but I am not sure whether that is really appropriate. // In fact it looks like a bug to me, so I commented this out for now. //ResourceSource::loadResource(res); } } static Common::Array resTypeToMacTags(ResourceType type); static Common::String intToBase36(uint32 number, int minChar) { // Convert from an integer to a base36 string Common::String string; while (minChar--) { int character = number % 36; string = ((character < 10) ? (character + '0') : (character + 'A' - 10)) + string; number /= 36; } return string; } static Common::String constructPatchNameBase36(ResourceId resId) { // Convert from a resource ID to a base36 patch name Common::String output; output += (resId.getType() == kResourceTypeAudio36) ? '@' : '#'; // Identifier output += intToBase36(resId.getNumber(), 3); // Map output += intToBase36(resId.getTuple() >> 24, 2); // Noun output += intToBase36((resId.getTuple() >> 16) & 0xff, 2); // Verb output += '.'; // Separator output += intToBase36((resId.getTuple() >> 8) & 0xff, 2); // Cond output += intToBase36(resId.getTuple() & 0xff, 1); // Seq assert(output.size() == 12); // We should always get 12 characters in the end return output; } void MacResourceForkResourceSource::loadResource(ResourceManager *resMan, Resource *res) { ResourceType type = res->getType(); Common::SeekableReadStream *stream = 0; if (type == kResourceTypeAudio36 || type == kResourceTypeSync36) { // Handle audio36/sync36, convert back to audio/sync stream = _macResMan->getResource(constructPatchNameBase36(res->_id)); } else { // Plain resource handling Common::Array tagArray = resTypeToMacTags(type); for (uint32 i = 0; i < tagArray.size() && !stream; i++) stream = _macResMan->getResource(tagArray[i], res->getNumber()); } if (!stream) error("Could not get Mac resource fork resource: %s", res->_id.toString().c_str()); decompressResource(stream, res); } bool MacResourceForkResourceSource::isCompressableResource(ResourceType type) const { // Any types that were not originally an SCI format are not compressed, it seems. // (Audio/36 being Mac snd resources here) return type != kResourceTypeMacPict && type != kResourceTypeAudio && type != kResourceTypeMacIconBarPictN && type != kResourceTypeMacIconBarPictS && type != kResourceTypeAudio36 && type != kResourceTypeSync && type != kResourceTypeSync36 && type != kResourceTypeCursor; } #define OUTPUT_LITERAL() \ while (literalLength--) \ *ptr++ = stream->readByte(); #define OUTPUT_COPY() \ while (copyLength--) { \ byte value = ptr[-offset]; \ *ptr++ = value; \ } void MacResourceForkResourceSource::decompressResource(Common::SeekableReadStream *stream, Resource *resource) const { // KQ6 Mac is the only game not compressed. It's not worth writing a // heuristic just for that game. Also, skip over any resource that cannot // be compressed. bool canBeCompressed = !(g_sci && g_sci->getGameId() == GID_KQ6) && isCompressableResource(resource->_id.getType()); uint32 uncompressedSize = 0; // GK2 Mac is crazy. In its Patches resource fork, picture 2315 is not // compressed and it is hardcoded in the executable to say that it's // not compressed. Why didn't they just add four zeroes to the end of // the resource? (Checked with PPC disasm) if (g_sci && g_sci->getGameId() == GID_GK2 && resource->_id.getType() == kResourceTypePic && resource->_id.getNumber() == 2315) canBeCompressed = false; // Get the uncompressed size from the end of the resource if (canBeCompressed && stream->size() > 4) { stream->seek(stream->size() - 4); uncompressedSize = stream->readUint32BE(); stream->seek(0); } if (uncompressedSize == 0) { // Not compressed resource->size = stream->size(); // Cut out the 'non-compressed marker' (four zeroes) at the end if (canBeCompressed) resource->size -= 4; resource->data = new byte[resource->size]; stream->read(resource->data, resource->size); } else { // Decompress resource->size = uncompressedSize; resource->data = new byte[uncompressedSize]; byte *ptr = resource->data; while (stream->pos() < stream->size()) { byte code = stream->readByte(); int literalLength = 0, offset = 0, copyLength = 0; byte extraByte1 = 0, extraByte2 = 0; if (code == 0xFF) { // End of stream marker break; } switch (code & 0xC0) { case 0x80: // Copy chunk expanded extraByte1 = stream->readByte(); extraByte2 = stream->readByte(); literalLength = extraByte2 & 3; OUTPUT_LITERAL() offset = ((code & 0x3f) | ((extraByte1 & 0xe0) << 1) | ((extraByte2 & 0xfc) << 7)) + 1; copyLength = (extraByte1 & 0x1f) + 3; OUTPUT_COPY() break; case 0xC0: // Literal chunk if (code >= 0xD0) { // These codes cannot be used if (code == 0xD0 || code > 0xD3) error("Bad Mac compression code %02x", code); literalLength = code & 3; } else literalLength = (code & 0xf) * 4 + 4; OUTPUT_LITERAL() break; default: // Copy chunk extraByte1 = stream->readByte(); literalLength = (extraByte1 >> 3) & 0x3; OUTPUT_LITERAL() offset = (code + ((extraByte1 & 0xE0) << 2)) + 1; copyLength = (extraByte1 & 0x7) + 3; OUTPUT_COPY() break; } } } resource->_status = kResStatusAllocated; delete stream; } #undef OUTPUT_LITERAL #undef OUTPUT_COPY Common::SeekableReadStream *ResourceSource::getVolumeFile(ResourceManager *resMan, Resource *res) { Common::SeekableReadStream *fileStream = resMan->getVolumeFile(this); if (!fileStream) { warning("Failed to open %s", getLocationName().c_str()); if (res) res->unalloc(); } return fileStream; } void ResourceSource::loadResource(ResourceManager *resMan, Resource *res) { Common::SeekableReadStream *fileStream = getVolumeFile(resMan, res); if (!fileStream) return; fileStream->seek(res->_fileOffset, SEEK_SET); int error = res->decompress(resMan->getVolVersion(), fileStream); if (error) { warning("Error %d occurred while reading %s from resource file %s: %s", error, res->_id.toString().c_str(), res->getResourceLocation().c_str(), sci_error_types[error]); res->unalloc(); } if (_resourceFile) delete fileStream; } Resource *ResourceManager::testResource(ResourceId id) { return _resMap.getVal(id, NULL); } int ResourceManager::addAppropriateSources() { Common::ArchiveMemberList files; if (Common::File::exists("resource.map")) { // SCI0-SCI2 file naming scheme ResourceSource *map = addExternalMap("resource.map"); SearchMan.listMatchingMembers(files, "resource.0??"); for (Common::ArchiveMemberList::const_iterator x = files.begin(); x != files.end(); ++x) { const Common::String name = (*x)->getName(); const char *dot = strrchr(name.c_str(), '.'); int number = atoi(dot + 1); addSource(new VolumeResourceSource(name, map, number)); } #ifdef ENABLE_SCI32 // GK1CD hires content if (Common::File::exists("alt.map") && Common::File::exists("resource.alt")) addSource(new VolumeResourceSource("resource.alt", addExternalMap("alt.map", 10), 10)); #endif } else if (Common::File::exists("Data1")) { // Mac SCI1.1+ file naming scheme SearchMan.listMatchingMembers(files, "Data?*"); for (Common::ArchiveMemberList::const_iterator x = files.begin(); x != files.end(); ++x) { Common::String filename = (*x)->getName(); addSource(new MacResourceForkResourceSource(filename, atoi(filename.c_str() + 4))); } #ifdef ENABLE_SCI32 // There can also be a "Patches" resource fork with patches if (Common::File::exists("Patches")) addSource(new MacResourceForkResourceSource("Patches", 100)); } else { // SCI2.1-SCI3 file naming scheme Common::ArchiveMemberList mapFiles; SearchMan.listMatchingMembers(mapFiles, "resmap.0??"); SearchMan.listMatchingMembers(files, "ressci.0??"); // We need to have the same number of maps as resource archives if (mapFiles.empty() || files.empty() || mapFiles.size() != files.size()) return 0; for (Common::ArchiveMemberList::const_iterator mapIterator = mapFiles.begin(); mapIterator != mapFiles.end(); ++mapIterator) { Common::String mapName = (*mapIterator)->getName(); int mapNumber = atoi(strrchr(mapName.c_str(), '.') + 1); for (Common::ArchiveMemberList::const_iterator fileIterator = files.begin(); fileIterator != files.end(); ++fileIterator) { Common::String resName = (*fileIterator)->getName(); int resNumber = atoi(strrchr(resName.c_str(), '.') + 1); if (mapNumber == resNumber) { addSource(new VolumeResourceSource(resName, addExternalMap(mapName, mapNumber), mapNumber)); break; } } } // SCI2.1 resource patches if (Common::File::exists("resmap.pat") && Common::File::exists("ressci.pat")) { // We add this resource with a map which surely won't exist addSource(new VolumeResourceSource("ressci.pat", addExternalMap("resmap.pat", 100), 100)); } } #else } else return 0; #endif addPatchDir("."); if (Common::File::exists("message.map")) addSource(new VolumeResourceSource("resource.msg", addExternalMap("message.map"), 0)); if (Common::File::exists("altres.map")) addSource(new VolumeResourceSource("altres.000", addExternalMap("altres.map"), 0)); return 1; } int ResourceManager::addAppropriateSources(const Common::FSList &fslist) { ResourceSource *map = 0; Common::Array sci21Maps; #ifdef ENABLE_SCI32 ResourceSource *sci21PatchMap = 0; const Common::FSNode *sci21PatchRes = 0; #endif // First, find resource.map for (Common::FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) { if (file->isDirectory()) continue; Common::String filename = file->getName(); filename.toLowercase(); if (filename.contains("resource.map")) map = addExternalMap(file); if (filename.contains("resmap.0")) { const char *dot = strrchr(file->getName().c_str(), '.'); uint number = atoi(dot + 1); // We need to store each of these maps for use later on if (number >= sci21Maps.size()) sci21Maps.resize(number + 1); sci21Maps[number] = addExternalMap(file, number); } #ifdef ENABLE_SCI32 // SCI2.1 resource patches if (filename.contains("resmap.pat")) sci21PatchMap = addExternalMap(file, 100); if (filename.contains("ressci.pat")) sci21PatchRes = file; #endif } if (!map && sci21Maps.empty()) return 0; #ifdef ENABLE_SCI32 if (sci21PatchMap && sci21PatchRes) addSource(new VolumeResourceSource(sci21PatchRes->getName(), sci21PatchMap, 100, sci21PatchRes)); #endif // Now find all the resource.0?? files for (Common::FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) { if (file->isDirectory()) continue; Common::String filename = file->getName(); filename.toLowercase(); if (filename.contains("resource.0")) { const char *dot = strrchr(filename.c_str(), '.'); int number = atoi(dot + 1); addSource(new VolumeResourceSource(file->getName(), map, number, file)); } else if (filename.contains("ressci.0")) { const char *dot = strrchr(filename.c_str(), '.'); int number = atoi(dot + 1); // Match this volume to its own map addSource(new VolumeResourceSource(file->getName(), sci21Maps[number], number, file)); } } // This function is only called by the advanced detector, and we don't really need // to add a patch directory or message.map here return 1; } void ResourceManager::addScriptChunkSources() { #ifdef ENABLE_SCI32 if (_mapVersion >= kResVersionSci2) { // If we have no scripts, but chunk 0 is present, open up the chunk // to try to get to any scripts in there. The Lighthouse SCI2.1 demo // does exactly this. Common::List *resources = listResources(kResourceTypeScript); if (resources->empty() && testResource(ResourceId(kResourceTypeChunk, 0))) addResourcesFromChunk(0); delete resources; } #endif } void ResourceManager::scanNewSources() { for (Common::List::iterator it = _sources.begin(); it != _sources.end(); ++it) { ResourceSource *source = *it; if (!source->_scanned) { source->_scanned = true; source->scanSource(this); } } } void DirectoryResourceSource::scanSource(ResourceManager *resMan) { resMan->readResourcePatches(); // We can't use getSciVersion() at this point, thus using _volVersion if (resMan->_volVersion >= kResVersionSci11) // SCI1.1+ resMan->readResourcePatchesBase36(); resMan->readWaveAudioPatches(); } void ExtMapResourceSource::scanSource(ResourceManager *resMan) { if (resMan->_mapVersion < kResVersionSci1Late) resMan->readResourceMapSCI0(this); else resMan->readResourceMapSCI1(this); } void ExtAudioMapResourceSource::scanSource(ResourceManager *resMan) { resMan->readAudioMapSCI1(this); } void IntMapResourceSource::scanSource(ResourceManager *resMan) { resMan->readAudioMapSCI11(this); } #ifdef ENABLE_SCI32 // Chunk resources are resources that hold other resources. They are normally called // when using the kLoadChunk SCI2.1 kernel function. However, for example, the Lighthouse // SCI2.1 demo has a chunk but no scripts outside of the chunk. // A chunk resource is pretty straightforward in terms of layout // It begins with 11-byte entries in the header: // ========= // b resType // w nEntry // dw offset // dw length ChunkResourceSource::ChunkResourceSource(const Common::String &name, uint16 number) : ResourceSource(kSourceChunk, name) { _number = 0; } void ChunkResourceSource::scanSource(ResourceManager *resMan) { Resource *chunk = resMan->findResource(ResourceId(kResourceTypeChunk, _number), false); if (!chunk) error("Trying to load non-existent chunk"); byte *ptr = chunk->data; uint32 firstOffset = 0; for (;;) { ResourceType type = resMan->convertResType(*ptr); uint16 number = READ_LE_UINT16(ptr + 1); ResourceId id(type, number); ResourceEntry entry; entry.offset = READ_LE_UINT32(ptr + 3); entry.length = READ_LE_UINT32(ptr + 7); _resMap[id] = entry; ptr += 11; debugC(kDebugLevelResMan, 2, "Found %s in chunk %d", id.toString().c_str(), _number); resMan->updateResource(id, this, entry.length); // There's no end marker to the data table, but the first resource // begins directly after the entry table. So, when we hit the first // resource, we're at the end of the entry table. if (!firstOffset) firstOffset = entry.offset; if ((size_t)(ptr - chunk->data) >= firstOffset) break; } } void ChunkResourceSource::loadResource(ResourceManager *resMan, Resource *res) { Resource *chunk = resMan->findResource(ResourceId(kResourceTypeChunk, _number), false); if (!_resMap.contains(res->_id)) error("Trying to load non-existent resource from chunk %d: %s %d", _number, getResourceTypeName(res->_id.getType()), res->_id.getNumber()); ResourceEntry entry = _resMap[res->_id]; res->data = new byte[entry.length]; res->size = entry.length; res->_header = 0; res->_headerSize = 0; res->_status = kResStatusAllocated; // Copy the resource data over memcpy(res->data, chunk->data + entry.offset, entry.length); } void ResourceManager::addResourcesFromChunk(uint16 id) { addSource(new ChunkResourceSource(Common::String::format("Chunk %d", id), id)); scanNewSources(); } #endif void ResourceManager::freeResourceSources() { for (Common::List::iterator it = _sources.begin(); it != _sources.end(); ++it) delete *it; _sources.clear(); } ResourceManager::ResourceManager() { } void ResourceManager::init(bool initFromFallbackDetector) { _memoryLocked = 0; _memoryLRU = 0; _LRU.clear(); _resMap.clear(); _audioMapSCI1 = NULL; // FIXME: put this in an Init() function, so that we can error out if detection fails completely _mapVersion = detectMapVersion(); _volVersion = detectVolVersion(); // TODO/FIXME: Remove once SCI3 resource detection is finished if ((_mapVersion == kResVersionSci3 || _volVersion == kResVersionSci3) && (_mapVersion != _volVersion)) { warning("FIXME: Incomplete SCI3 detection: setting map and volume version to SCI3"); _mapVersion = _volVersion = kResVersionSci3; } if ((_volVersion == kResVersionUnknown) && (_mapVersion != kResVersionUnknown)) { warning("Volume version not detected, but map version has been detected. Setting volume version to map version"); _volVersion = _mapVersion; } if ((_mapVersion == kResVersionUnknown) && (_volVersion != kResVersionUnknown)) { warning("Map version not detected, but volume version has been detected. Setting map version to volume version"); _mapVersion = _volVersion; } debugC(1, kDebugLevelResMan, "resMan: Detected resource map version %d: %s", _mapVersion, versionDescription(_mapVersion)); debugC(1, kDebugLevelResMan, "resMan: Detected volume version %d: %s", _volVersion, versionDescription(_volVersion)); if ((_mapVersion == kResVersionUnknown) && (_volVersion == kResVersionUnknown)) { warning("Volume and map version not detected, assuming that this is not a sci game"); _viewType = kViewUnknown; return; } scanNewSources(); if (!initFromFallbackDetector) { if (!addAudioSources()) { // FIXME: This error message is not always correct. // OTOH, it is nice to be able to detect missing files/sources // So we should definitely fix addAudioSources so this error // only pops up when necessary. Disabling for now. //error("Somehow I can't seem to find the sound files I need (RESOURCE.AUD/RESOURCE.SFX), aborting"); } addScriptChunkSources(); scanNewSources(); } detectSciVersion(); debugC(1, kDebugLevelResMan, "resMan: Detected %s", getSciVersionDesc(getSciVersion())); switch (_viewType) { case kViewEga: debugC(1, kDebugLevelResMan, "resMan: Detected EGA graphic resources"); break; case kViewVga: debugC(1, kDebugLevelResMan, "resMan: Detected VGA graphic resources"); break; case kViewVga11: debugC(1, kDebugLevelResMan, "resMan: Detected SCI1.1 VGA graphic resources"); break; case kViewAmiga: debugC(1, kDebugLevelResMan, "resMan: Detected Amiga graphic resources"); break; default: #ifdef ENABLE_SCI32 error("resMan: Couldn't determine view type"); #else if (getSciVersion() >= SCI_VERSION_2) { // SCI support isn't built in, thus the view type won't be determined for // SCI2+ games. This will be handled further up, so throw no error here } else { error("resMan: Couldn't determine view type"); } #endif } } ResourceManager::~ResourceManager() { // freeing resources ResourceMap::iterator itr = _resMap.begin(); while (itr != _resMap.end()) { delete itr->_value; ++itr; } freeResourceSources(); Common::List::iterator it = _volumeFiles.begin(); while (it != _volumeFiles.end()) { delete *it; ++it; } } void ResourceManager::removeFromLRU(Resource *res) { if (res->_status != kResStatusEnqueued) { warning("resMan: trying to remove resource that isn't enqueued"); return; } _LRU.remove(res); _memoryLRU -= res->size; res->_status = kResStatusAllocated; } void ResourceManager::addToLRU(Resource *res) { if (res->_status != kResStatusAllocated) { warning("resMan: trying to enqueue resource with state %d", res->_status); return; } _LRU.push_front(res); _memoryLRU += res->size; #if SCI_VERBOSE_RESMAN debug("Adding %s.%03d (%d bytes) to lru control: %d bytes total", getResourceTypeName(res->type), res->number, res->size, mgr->_memoryLRU); #endif res->_status = kResStatusEnqueued; } void ResourceManager::printLRU() { int mem = 0; int entries = 0; Common::List::iterator it = _LRU.begin(); Resource *res; while (it != _LRU.end()) { res = *it; debug("\t%s: %d bytes", res->_id.toString().c_str(), res->size); mem += res->size; ++entries; ++it; } debug("Total: %d entries, %d bytes (mgr says %d)", entries, mem, _memoryLRU); } void ResourceManager::freeOldResources() { while (MAX_MEMORY < _memoryLRU) { assert(!_LRU.empty()); Resource *goner = *_LRU.reverse_begin(); removeFromLRU(goner); goner->unalloc(); #ifdef SCI_VERBOSE_RESMAN debug("resMan-debug: LRU: Freeing %s.%03d (%d bytes)", getResourceTypeName(goner->type), goner->number, goner->size); #endif } } Common::List *ResourceManager::listResources(ResourceType type, int mapNumber) { Common::List *resources = new Common::List; ResourceMap::iterator itr = _resMap.begin(); while (itr != _resMap.end()) { if ((itr->_value->getType() == type) && ((mapNumber == -1) || (itr->_value->getNumber() == mapNumber))) resources->push_back(itr->_value->_id); ++itr; } return resources; } Resource *ResourceManager::findResource(ResourceId id, bool lock) { Resource *retval = testResource(id); if (!retval) return NULL; if (retval->_status == kResStatusNoMalloc) loadResource(retval); else if (retval->_status == kResStatusEnqueued) removeFromLRU(retval); // Unless an error occurred, the resource is now either // locked or allocated, but never queued or freed. freeOldResources(); if (lock) { if (retval->_status == kResStatusAllocated) { retval->_status = kResStatusLocked; retval->_lockers = 0; _memoryLocked += retval->size; } retval->_lockers++; } else if (retval->_status != kResStatusLocked) { // Don't lock it if (retval->_status == kResStatusAllocated) addToLRU(retval); } if (retval->data) return retval; else { warning("resMan: Failed to read %s", retval->_id.toString().c_str()); return NULL; } } void ResourceManager::unlockResource(Resource *res) { assert(res); if (res->_status != kResStatusLocked) { debugC(kDebugLevelResMan, 2, "[resMan] Attempt to unlock unlocked resource %s", res->_id.toString().c_str()); return; } if (!--res->_lockers) { // No more lockers? res->_status = kResStatusAllocated; _memoryLocked -= res->size; addToLRU(res); } freeOldResources(); } const char *ResourceManager::versionDescription(ResVersion version) const { switch (version) { case kResVersionUnknown: return "Unknown"; case kResVersionSci0Sci1Early: return "SCI0 / Early SCI1"; case kResVersionSci1Middle: return "Middle SCI1"; case kResVersionKQ5FMT: return "KQ5 FM Towns"; case kResVersionSci1Late: return "Late SCI1"; case kResVersionSci11: return "SCI1.1"; case kResVersionSci11Mac: return "Mac SCI1.1+"; case kResVersionSci2: return "SCI2/2.1"; case kResVersionSci3: return "SCI3"; } return "Version not valid"; } ResVersion ResourceManager::detectMapVersion() { Common::SeekableReadStream *fileStream = 0; byte buff[6]; ResourceSource *rsrc= 0; // TODO: Add SCI3 support for (Common::List::iterator it = _sources.begin(); it != _sources.end(); ++it) { rsrc = *it; if (rsrc->getSourceType() == kSourceExtMap) { if (rsrc->_resourceFile) { fileStream = rsrc->_resourceFile->createReadStream(); } else { Common::File *file = new Common::File(); file->open(rsrc->getLocationName()); if (file->isOpen()) fileStream = file; } break; } else if (rsrc->getSourceType() == kSourceMacResourceFork) { delete fileStream; return kResVersionSci11Mac; } } if (!fileStream) error("Failed to open resource map file"); // detection // SCI0 and SCI01 maps have last 6 bytes set to FF fileStream->seek(-4, SEEK_END); uint32 uEnd = fileStream->readUint32LE(); if (uEnd == 0xFFFFFFFF) { // check if the last 7 bytes are all ff, indicating a KQ5 FM-Towns map fileStream->seek(-7, SEEK_END); fileStream->read(buff, 3); if (buff[0] == 0xff && buff[1] == 0xff && buff[2] == 0xff) { delete fileStream; return kResVersionKQ5FMT; } // check if 0 or 01 - try to read resources in SCI0 format and see if exists fileStream->seek(0, SEEK_SET); while (fileStream->read(buff, 6) == 6 && !(buff[0] == 0xFF && buff[1] == 0xFF && buff[2] == 0xFF)) { if (findVolume(rsrc, (buff[5] & 0xFC) >> 2) == NULL) { delete fileStream; return kResVersionSci1Middle; } } delete fileStream; return kResVersionSci0Sci1Early; } // SCI1 and SCI1.1 maps consist of a fixed 3-byte header, a directory list (3-bytes each) that has one entry // of id FFh and points to EOF. The actual entries have 6-bytes on SCI1 and 5-bytes on SCI1.1 byte directoryType = 0; uint16 directoryOffset = 0; uint16 lastDirectoryOffset = 0; uint16 directorySize = 0; ResVersion mapDetected = kResVersionUnknown; fileStream->seek(0, SEEK_SET); while (!fileStream->eos()) { directoryType = fileStream->readByte(); directoryOffset = fileStream->readUint16LE(); // Only SCI32 has directory type < 0x80 if (directoryType < 0x80 && (mapDetected == kResVersionUnknown || mapDetected == kResVersionSci2)) mapDetected = kResVersionSci2; else if (directoryType < 0x80 || ((directoryType & 0x7f) > 0x20 && directoryType != 0xFF)) break; // Offset is above file size? -> definitely not SCI1/SCI1.1 if (directoryOffset > fileStream->size()) break; if (lastDirectoryOffset && mapDetected == kResVersionUnknown) { directorySize = directoryOffset - lastDirectoryOffset; if ((directorySize % 5) && (directorySize % 6 == 0)) mapDetected = kResVersionSci1Late; if ((directorySize % 5 == 0) && (directorySize % 6)) mapDetected = kResVersionSci11; } if (directoryType == 0xFF) { // FFh entry needs to point to EOF if (directoryOffset != fileStream->size()) break; delete fileStream; if (mapDetected) return mapDetected; return kResVersionSci1Late; } lastDirectoryOffset = directoryOffset; } delete fileStream; return kResVersionUnknown; } ResVersion ResourceManager::detectVolVersion() { Common::SeekableReadStream *fileStream = 0; ResourceSource *rsrc; for (Common::List::iterator it = _sources.begin(); it != _sources.end(); ++it) { rsrc = *it; if (rsrc->getSourceType() == kSourceVolume) { if (rsrc->_resourceFile) { fileStream = rsrc->_resourceFile->createReadStream(); } else { Common::File *file = new Common::File(); file->open(rsrc->getLocationName()); if (file->isOpen()) fileStream = file; } break; } else if (rsrc->getSourceType() == kSourceMacResourceFork) return kResVersionSci11Mac; } if (!fileStream) { error("Failed to open volume file - if you got resource.p01/resource.p02/etc. files, merge them together into resource.000"); // resource.p01/resource.p02/etc. may be there when directly copying the files from the original floppies // the sierra installer would merge those together (perhaps we could do this as well?) // possible TODO // example for such game: Laura Bow 2 return kResVersionUnknown; } // SCI0 volume format: {wResId wPacked+4 wUnpacked wCompression} = 8 bytes // SCI1 volume format: {bResType wResNumber wPacked+4 wUnpacked wCompression} = 9 bytes // SCI1.1 volume format: {bResType wResNumber wPacked wUnpacked wCompression} = 9 bytes // SCI32 volume format: {bResType wResNumber dwPacked dwUnpacked wCompression} = 13 bytes // Try to parse volume with SCI0 scheme to see if it make sense // Checking 1MB of data should be enough to determine the version uint16 resId, wCompression; uint32 dwPacked, dwUnpacked; ResVersion curVersion = kResVersionSci0Sci1Early; bool failed = false; bool sci11Align = false; // Check for SCI0, SCI1, SCI1.1, SCI32 v2 (Gabriel Knight 1 CD) and SCI32 v3 (LSL7) formats while (!fileStream->eos() && fileStream->pos() < 0x100000) { if (curVersion > kResVersionSci0Sci1Early) fileStream->readByte(); resId = fileStream->readUint16LE(); dwPacked = (curVersion < kResVersionSci2) ? fileStream->readUint16LE() : fileStream->readUint32LE(); dwUnpacked = (curVersion < kResVersionSci2) ? fileStream->readUint16LE() : fileStream->readUint32LE(); // The compression field is present, but bogus when // loading SCI3 volumes, the format is otherwise // identical to SCI2. We therefore get the compression // indicator here, but disregard it in the following // code. wCompression = fileStream->readUint16LE(); if (fileStream->eos()) { delete fileStream; return curVersion; } int chk; if (curVersion == kResVersionSci0Sci1Early) chk = 4; else if (curVersion < kResVersionSci2) chk = 20; else chk = 32; // We don't need this, but include it for completeness int offs = curVersion < kResVersionSci11 ? 4 : 0; if ((curVersion < kResVersionSci2 && wCompression > chk) || (curVersion == kResVersionSci2 && wCompression != 0 && wCompression != 32) || (wCompression == 0 && dwPacked != dwUnpacked + offs) || (dwUnpacked < dwPacked - offs)) { // Retry with a newer SCI version if (curVersion == kResVersionSci0Sci1Early) { curVersion = kResVersionSci1Late; } else if (curVersion == kResVersionSci1Late) { curVersion = kResVersionSci11; } else if (curVersion == kResVersionSci11 && !sci11Align) { // Later versions (e.g. QFG1VGA) have resources word-aligned sci11Align = true; } else if (curVersion == kResVersionSci11) { curVersion = kResVersionSci2; } else if (curVersion == kResVersionSci2) { curVersion = kResVersionSci3; } else { // All version checks failed, exit loop failed = true; break; } fileStream->seek(0); continue; } if (curVersion < kResVersionSci11) fileStream->seek(dwPacked - 4, SEEK_CUR); else if (curVersion == kResVersionSci11) fileStream->seek(sci11Align && ((9 + dwPacked) % 2) ? dwPacked + 1 : dwPacked, SEEK_CUR); else if (curVersion >= kResVersionSci2) fileStream->seek(dwPacked, SEEK_CUR); } delete fileStream; if (!failed) return curVersion; // Failed to detect volume version return kResVersionUnknown; } // version-agnostic patch application void ResourceManager::processPatch(ResourceSource *source, ResourceType resourceType, uint16 resourceNr, uint32 tuple) { Common::SeekableReadStream *fileStream = 0; Resource *newrsc = 0; ResourceId resId = ResourceId(resourceType, resourceNr, tuple); ResourceType checkForType = resourceType; // base36 encoded patches (i.e. audio36 and sync36) have the same type as their non-base36 encoded counterparts if (checkForType == kResourceTypeAudio36) checkForType = kResourceTypeAudio; else if (checkForType == kResourceTypeSync36) checkForType = kResourceTypeSync; if (source->_resourceFile) { fileStream = source->_resourceFile->createReadStream(); } else { Common::File *file = new Common::File(); if (!file->open(source->getLocationName())) { warning("ResourceManager::processPatch(): failed to open %s", source->getLocationName().c_str()); return; } fileStream = file; } int fsize = fileStream->size(); if (fsize < 3) { debug("Patching %s failed - file too small", source->getLocationName().c_str()); return; } byte patchType = convertResType(fileStream->readByte()); byte patchDataOffset = fileStream->readByte(); delete fileStream; if (patchType != checkForType) { debug("Patching %s failed - resource type mismatch", source->getLocationName().c_str()); return; } // Fixes SQ5/German, patch file special case logic taken from SCI View disassembly if (patchDataOffset & 0x80) { switch (patchDataOffset & 0x7F) { case 0: patchDataOffset = 24; break; case 1: patchDataOffset = 2; break; case 4: patchDataOffset = 8; break; default: error("Resource patch unsupported special case %X", patchDataOffset & 0x7F); return; } } if (patchDataOffset + 2 >= fsize) { debug("Patching %s failed - patch starting at offset %d can't be in file of size %d", source->getLocationName().c_str(), patchDataOffset + 2, fsize); return; } // Overwrite everything, because we're patching newrsc = updateResource(resId, source, fsize - patchDataOffset - 2); newrsc->_headerSize = patchDataOffset; newrsc->_fileOffset = 0; debugC(1, kDebugLevelResMan, "Patching %s - OK", source->getLocationName().c_str()); } static ResourceId convertPatchNameBase36(ResourceType type, const Common::String &filename) { // The base36 encoded resource contains the following: // uint16 resourceId, byte noun, byte verb, byte cond, byte seq // Skip patch type character uint16 resourceNr = strtol(Common::String(filename.c_str() + 1, 3).c_str(), 0, 36); // 3 characters uint16 noun = strtol(Common::String(filename.c_str() + 4, 2).c_str(), 0, 36); // 2 characters uint16 verb = strtol(Common::String(filename.c_str() + 6, 2).c_str(), 0, 36); // 2 characters // Skip '.' uint16 cond = strtol(Common::String(filename.c_str() + 9, 2).c_str(), 0, 36); // 2 characters uint16 seq = strtol(Common::String(filename.c_str() + 11, 1).c_str(), 0, 36); // 1 character return ResourceId(type, resourceNr, noun, verb, cond, seq); } void ResourceManager::readResourcePatchesBase36() { // The base36 encoded audio36 and sync36 resources use a different naming scheme, because they // cannot be described with a single resource number, but are a result of a // tuple. Please don't be confused with the normal audio patches // (*.aud) and normal sync patches (*.syn). audio36 patches can be seen for example in the AUD // folder of GK1CD, and are like this file: @0CS0M00.0X1. GK1CD is the first game where these // have been observed. The actual audio36 and sync36 resources exist in SCI1.1 as well, but the // first game where external patch files for them have been found is GK1CD. The names of these // files are base36 encoded, and we handle their decoding here. audio36 files start with a '@', // whereas sync36 start with a '#'. Mac versions begin with 'A' (probably meaning AIFF). Torin // has several that begin with 'B'. Common::String name, inputName; Common::ArchiveMemberList files; ResourceSource *psrcPatch; for (int i = kResourceTypeAudio36; i <= kResourceTypeSync36; ++i) { files.clear(); // audio36 resources start with a @, A, or B // sync36 resources start with a # if (i == kResourceTypeAudio36) { SearchMan.listMatchingMembers(files, "@???????.???"); SearchMan.listMatchingMembers(files, "A???????.???"); SearchMan.listMatchingMembers(files, "B???????.???"); } else SearchMan.listMatchingMembers(files, "#???????.???"); for (Common::ArchiveMemberList::const_iterator x = files.begin(); x != files.end(); ++x) { name = (*x)->getName(); ResourceId resource36 = convertPatchNameBase36((ResourceType)i, name); /* if (i == kResourceTypeAudio36) debug("audio36 patch: %s => %s. tuple:%d, %s\n", name.c_str(), inputName.c_str(), resource36.tuple, resource36.toString().c_str()); else debug("sync36 patch: %s => %s. tuple:%d, %s\n", name.c_str(), inputName.c_str(), resource36.tuple, resource36.toString().c_str()); */ // Make sure that the audio patch is a valid resource if (i == kResourceTypeAudio36) { Common::SeekableReadStream *stream = SearchMan.createReadStreamForMember(name); uint32 tag = stream->readUint32BE(); if (tag == MKID_BE('RIFF') || tag == MKID_BE('FORM')) { delete stream; processWavePatch(resource36, name); continue; } // Check for SOL as well tag = (tag << 16) | stream->readUint16BE(); if (tag != MKID_BE('SOL\0')) { delete stream; continue; } delete stream; } psrcPatch = new PatchResourceSource(name); processPatch(psrcPatch, (ResourceType)i, resource36.getNumber(), resource36.getTuple()); } } } void ResourceManager::readResourcePatches() { // Note: since some SCI1 games(KQ5 floppy, SQ4) might use SCI0 naming scheme for patch files // this function tries to read patch file with any supported naming scheme, // regardless of s_sciVersion value Common::String mask, name; Common::ArchiveMemberList files; uint16 resourceNr = 0; const char *szResType; ResourceSource *psrcPatch; for (int i = kResourceTypeView; i < kResourceTypeInvalid; ++i) { // Ignore the types that can't be patched (and Robot/VMD is handled externally for now) if (!s_resourceTypeSuffixes[i] || (i >= kResourceTypeRobot && i != kResourceTypeChunk)) continue; files.clear(); szResType = getResourceTypeName((ResourceType)i); // SCI0 naming - type.nnn mask = szResType; mask += ".???"; SearchMan.listMatchingMembers(files, mask); // SCI1 and later naming - nnn.typ mask = "*."; mask += s_resourceTypeSuffixes[i]; SearchMan.listMatchingMembers(files, mask); if (i == kResourceTypeScript && files.size() == 0) { // SCI3 (we can't use getSciVersion() at this point) mask = "*.csc"; SearchMan.listMatchingMembers(files, mask); } for (Common::ArchiveMemberList::const_iterator x = files.begin(); x != files.end(); ++x) { bool bAdd = false; name = (*x)->getName(); // SCI1 scheme if (isdigit(name[0])) { char *end = 0; resourceNr = strtol(name.c_str(), &end, 10); bAdd = (*end == '.'); // Ensure the next character is the period } else { // SCI0 scheme int resname_len = strlen(szResType); if (scumm_strnicmp(name.c_str(), szResType, resname_len) == 0 && !isalpha(name[resname_len + 1])) { resourceNr = atoi(name.c_str() + resname_len + 1); bAdd = true; } } if (bAdd) { psrcPatch = new PatchResourceSource(name); processPatch(psrcPatch, (ResourceType)i, resourceNr); } } } } int ResourceManager::readResourceMapSCI0(ResourceSource *map) { Common::SeekableReadStream *fileStream = 0; ResourceType type; uint16 number, id; uint32 offset; if (map->_resourceFile) { fileStream = map->_resourceFile->createReadStream(); if (!fileStream) return SCI_ERROR_RESMAP_NOT_FOUND; } else { Common::File *file = new Common::File(); if (!file->open(map->getLocationName())) return SCI_ERROR_RESMAP_NOT_FOUND; fileStream = file; } fileStream->seek(0, SEEK_SET); byte bMask = (_mapVersion >= kResVersionSci1Middle) ? 0xF0 : 0xFC; byte bShift = (_mapVersion >= kResVersionSci1Middle) ? 28 : 26; do { // King's Quest 5 FM-Towns uses a 7 byte version of the SCI1 Middle map, // splitting the type from the id. if (_mapVersion == kResVersionKQ5FMT) type = convertResType(fileStream->readByte()); id = fileStream->readUint16LE(); offset = fileStream->readUint32LE(); if (fileStream->eos() || fileStream->err()) { delete fileStream; warning("Error while reading %s", map->getLocationName().c_str()); return SCI_ERROR_RESMAP_NOT_FOUND; } if (offset == 0xFFFFFFFF) break; if (_mapVersion == kResVersionKQ5FMT) { number = id; } else { type = convertResType(id >> 11); number = id & 0x7FF; } ResourceId resId = ResourceId(type, number); // adding a new resource if (_resMap.contains(resId) == false) { ResourceSource *source = findVolume(map, offset >> bShift); if (!source) { warning("Could not get volume for resource %d, VolumeID %d", id, offset >> bShift); if (_mapVersion != _volVersion) { warning("Retrying with the detected volume version instead"); warning("Map version was: %d, retrying with: %d", _mapVersion, _volVersion); _mapVersion = _volVersion; bMask = (_mapVersion == kResVersionSci1Middle) ? 0xF0 : 0xFC; bShift = (_mapVersion == kResVersionSci1Middle) ? 28 : 26; source = findVolume(map, offset >> bShift); } } addResource(resId, source, offset & (((~bMask) << 24) | 0xFFFFFF)); } } while (!fileStream->eos()); delete fileStream; return 0; } int ResourceManager::readResourceMapSCI1(ResourceSource *map) { Common::SeekableReadStream *fileStream = 0; if (map->_resourceFile) { fileStream = map->_resourceFile->createReadStream(); if (!fileStream) return SCI_ERROR_RESMAP_NOT_FOUND; } else { Common::File *file = new Common::File(); if (!file->open(map->getLocationName())) return SCI_ERROR_RESMAP_NOT_FOUND; fileStream = file; } resource_index_t resMap[32]; memset(resMap, 0, sizeof(resource_index_t) * 32); byte type = 0, prevtype = 0; byte nEntrySize = _mapVersion == kResVersionSci11 ? SCI11_RESMAP_ENTRIES_SIZE : SCI1_RESMAP_ENTRIES_SIZE; ResourceId resId; // Read resource type and offsets to resource offsets block from .MAP file // The last entry has type=0xFF (0x1F) and offset equals to map file length do { type = fileStream->readByte() & 0x1F; resMap[type].wOffset = fileStream->readUint16LE(); resMap[prevtype].wSize = (resMap[type].wOffset - resMap[prevtype].wOffset) / nEntrySize; prevtype = type; } while (type != 0x1F); // the last entry is FF // reading each type's offsets uint32 fileOffset = 0; for (type = 0; type < 32; type++) { if (resMap[type].wOffset == 0) // this resource does not exist in map continue; fileStream->seek(resMap[type].wOffset); for (int i = 0; i < resMap[type].wSize; i++) { uint16 number = fileStream->readUint16LE(); int volume_nr = 0; if (_mapVersion == kResVersionSci11) { // offset stored in 3 bytes fileOffset = fileStream->readUint16LE(); fileOffset |= fileStream->readByte() << 16; fileOffset <<= 1; } else { // offset/volume stored in 4 bytes fileOffset = fileStream->readUint32LE(); if (_mapVersion < kResVersionSci11) { volume_nr = fileOffset >> 28; // most significant 4 bits fileOffset &= 0x0FFFFFFF; // least significant 28 bits } else { // in SCI32 it's a plain offset } } if (fileStream->eos() || fileStream->err()) { delete fileStream; warning("Error while reading %s", map->getLocationName().c_str()); return SCI_ERROR_RESMAP_NOT_FOUND; } resId = ResourceId(convertResType(type), number); // NOTE: We add the map's volume number here to the specified volume number // for SCI2.1 and SCI3 maps that are not resmap.000. The resmap.* files' numbers // need to be used in concurrence with the volume specified in the map to get // the actual resource file. int mapVolumeNr = volume_nr + map->_volumeNumber; ResourceSource *source = findVolume(map, mapVolumeNr); assert(source); Resource *resource = _resMap.getVal(resId, NULL); if (!resource) { addResource(resId, source, fileOffset); } else { // if resource is already present, change it to new content // this is needed at least for pharkas/german. This version // contains several duplicate resources INSIDE the resource // data files like fonts, views, scripts, etc. And if we use // the first entries, half of the game will be english and // umlauts will also be missing :P resource->_source = source; resource->_fileOffset = fileOffset; resource->size = 0; } } } delete fileStream; return 0; } struct MacResTag { uint32 tag; ResourceType type; }; static const MacResTag macResTagMap[] = { { MKID_BE('V56 '), kResourceTypeView }, { MKID_BE('P56 '), kResourceTypePic }, { MKID_BE('SCR '), kResourceTypeScript }, { MKID_BE('TEX '), kResourceTypeText }, { MKID_BE('SND '), kResourceTypeSound }, { MKID_BE('VOC '), kResourceTypeVocab }, { MKID_BE('FON '), kResourceTypeFont }, { MKID_BE('CURS'), kResourceTypeCursor }, { MKID_BE('crsr'), kResourceTypeCursor }, { MKID_BE('Pat '), kResourceTypePatch }, { MKID_BE('PAL '), kResourceTypePalette }, { MKID_BE('snd '), kResourceTypeAudio }, { MKID_BE('MSG '), kResourceTypeMessage }, { MKID_BE('HEP '), kResourceTypeHeap }, { MKID_BE('IBIN'), kResourceTypeMacIconBarPictN }, { MKID_BE('IBIS'), kResourceTypeMacIconBarPictS }, { MKID_BE('PICT'), kResourceTypeMacPict }, { MKID_BE('SYN '), kResourceTypeSync }, { MKID_BE('SYNC'), kResourceTypeSync } }; static Common::Array resTypeToMacTags(ResourceType type) { Common::Array tags; for (uint32 i = 0; i < ARRAYSIZE(macResTagMap); i++) if (macResTagMap[i].type == type) tags.push_back(macResTagMap[i].tag); return tags; } void MacResourceForkResourceSource::scanSource(ResourceManager *resMan) { if (!_macResMan->open(getLocationName().c_str())) error("%s is not a valid Mac resource fork", getLocationName().c_str()); Common::MacResTagArray tagArray = _macResMan->getResTagArray(); for (uint32 i = 0; i < tagArray.size(); i++) { ResourceType type = kResourceTypeInvalid; // Map the Mac tags to our ResourceType for (uint32 j = 0; j < ARRAYSIZE(macResTagMap); j++) if (tagArray[i] == macResTagMap[j].tag) { type = macResTagMap[j].type; break; } if (type == kResourceTypeInvalid) continue; Common::MacResIDArray idArray = _macResMan->getResIDArray(tagArray[i]); for (uint32 j = 0; j < idArray.size(); j++) { ResourceId resId; // Check to see if we've got a base36 encoded resource name if (type == kResourceTypeAudio) { Common::String resourceName = _macResMan->getResName(tagArray[i], idArray[j]); // If we have a file name on an audio resource, we've got an audio36 // resource. Parse the file name to get the id. if (!resourceName.empty() && resourceName[0] == '@') resId = convertPatchNameBase36(kResourceTypeAudio36, resourceName); else resId = ResourceId(type, idArray[j]); } else if (type == kResourceTypeSync) { Common::String resourceName = _macResMan->getResName(tagArray[i], idArray[j]); // Same as with audio36 above if (!resourceName.empty() && resourceName[0] == '#') resId = convertPatchNameBase36(kResourceTypeSync36, resourceName); else resId = ResourceId(type, idArray[j]); } else { // Otherwise, we're just going with the id that was given resId = ResourceId(type, idArray[j]); } // Overwrite Resource instance. Resource forks may contain patches. // The size will be filled in later by decompressResource() resMan->updateResource(resId, this, 0); } } } void ResourceManager::addResource(ResourceId resId, ResourceSource *src, uint32 offset, uint32 size) { // Adding new resource only if it does not exist if (_resMap.contains(resId) == false) { Resource *res = new Resource(this, resId); _resMap.setVal(resId, res); res->_source = src; res->_fileOffset = offset; res->size = size; } } Resource *ResourceManager::updateResource(ResourceId resId, ResourceSource *src, uint32 size) { // Update a patched resource, whether it exists or not Resource *res = 0; if (_resMap.contains(resId)) { res = _resMap.getVal(resId); } else { res = new Resource(this, resId); _resMap.setVal(resId, res); } res->_status = kResStatusNoMalloc; res->_source = src; res->_headerSize = 0; res->size = size; return res; } int Resource::readResourceInfo(ResVersion volVersion, Common::SeekableReadStream *file, uint32 &szPacked, ResourceCompression &compression) { // SCI0 volume format: {wResId wPacked+4 wUnpacked wCompression} = 8 bytes // SCI1 volume format: {bResType wResNumber wPacked+4 wUnpacked wCompression} = 9 bytes // SCI1.1 volume format: {bResType wResNumber wPacked wUnpacked wCompression} = 9 bytes // SCI32 volume format : {bResType wResNumber dwPacked dwUnpacked wCompression} = 13 bytes uint16 w, number; uint32 wCompression, szUnpacked; ResourceType type; switch (volVersion) { case kResVersionSci0Sci1Early: case kResVersionSci1Middle: w = file->readUint16LE(); type = _resMan->convertResType(w >> 11); number = w & 0x7FF; szPacked = file->readUint16LE() - 4; szUnpacked = file->readUint16LE(); wCompression = file->readUint16LE(); break; case kResVersionSci1Late: type = _resMan->convertResType(file->readByte()); number = file->readUint16LE(); szPacked = file->readUint16LE() - 4; szUnpacked = file->readUint16LE(); wCompression = file->readUint16LE(); break; case kResVersionSci11: type = _resMan->convertResType(file->readByte()); number = file->readUint16LE(); szPacked = file->readUint16LE(); szUnpacked = file->readUint16LE(); wCompression = file->readUint16LE(); break; #ifdef ENABLE_SCI32 case kResVersionSci2: case kResVersionSci3: type = _resMan->convertResType(file->readByte()); number = file->readUint16LE(); szPacked = file->readUint32LE(); szUnpacked = file->readUint32LE(); // The same comment applies here as in // detectVolVersion regarding SCI3. We ignore the // compression field for SCI3 games, but must presume // it exists in the file. wCompression = file->readUint16LE(); if (volVersion == kResVersionSci3) wCompression = szPacked != szUnpacked ? 32 : 0; break; #endif default: return SCI_ERROR_INVALID_RESMAP_ENTRY; } // check if there were errors while reading if ((file->eos() || file->err())) return SCI_ERROR_IO_ERROR; _id = ResourceId(type, number); size = szUnpacked; // checking compression method switch (wCompression) { case 0: compression = kCompNone; break; case 1: compression = (getSciVersion() <= SCI_VERSION_01) ? kCompLZW : kCompHuffman; break; case 2: compression = (getSciVersion() <= SCI_VERSION_01) ? kCompHuffman : kCompLZW1; break; case 3: compression = kCompLZW1View; break; case 4: compression = kCompLZW1Pic; break; case 18: case 19: case 20: compression = kCompDCL; break; #ifdef ENABLE_SCI32 case 32: compression = kCompSTACpack; break; #endif default: compression = kCompUnknown; } return compression == kCompUnknown ? SCI_ERROR_UNKNOWN_COMPRESSION : 0; } int Resource::decompress(ResVersion volVersion, Common::SeekableReadStream *file) { int errorNum; uint32 szPacked = 0; ResourceCompression compression = kCompUnknown; // fill resource info errorNum = readResourceInfo(volVersion, file, szPacked, compression); if (errorNum) return errorNum; // getting a decompressor Decompressor *dec = NULL; switch (compression) { case kCompNone: dec = new Decompressor; break; case kCompHuffman: dec = new DecompressorHuffman; break; case kCompLZW: case kCompLZW1: case kCompLZW1View: case kCompLZW1Pic: dec = new DecompressorLZW(compression); break; case kCompDCL: dec = new DecompressorDCL; break; #ifdef ENABLE_SCI32 case kCompSTACpack: dec = new DecompressorLZS; break; #endif default: error("Resource %s: Compression method %d not supported", _id.toString().c_str(), compression); return SCI_ERROR_UNKNOWN_COMPRESSION; } data = new byte[size]; _status = kResStatusAllocated; errorNum = data ? dec->unpack(file, data, szPacked, size) : SCI_ERROR_RESOURCE_TOO_BIG; if (errorNum) unalloc(); delete dec; return errorNum; } ResourceCompression ResourceManager::getViewCompression() { int viewsTested = 0; // Test 10 views to see if any are compressed for (int i = 0; i < 1000; i++) { Common::SeekableReadStream *fileStream = 0; Resource *res = testResource(ResourceId(kResourceTypeView, i)); if (!res) continue; if (res->_source->getSourceType() != kSourceVolume) continue; fileStream = getVolumeFile(res->_source); if (!fileStream) continue; fileStream->seek(res->_fileOffset, SEEK_SET); uint32 szPacked; ResourceCompression compression; if (res->readResourceInfo(_volVersion, fileStream, szPacked, compression)) { if (res->_source->_resourceFile) delete fileStream; continue; } if (res->_source->_resourceFile) delete fileStream; if (compression != kCompNone) return compression; if (++viewsTested == 10) break; } return kCompNone; } ViewType ResourceManager::detectViewType() { for (int i = 0; i < 1000; i++) { Resource *res = findResource(ResourceId(kResourceTypeView, i), 0); if (res) { // Skip views coming from patch files if (res->_source->getSourceType() == kSourcePatch) continue; switch (res->data[1]) { case 128: // If the 2nd byte is 128, it's a VGA game return kViewVga; case 0: // EGA or Amiga, try to read as Amiga view if (res->size < 10) return kViewUnknown; // Read offset of first loop uint16 offset = READ_LE_UINT16(res->data + 8); if (offset + 6U >= res->size) return kViewUnknown; // Read offset of first cel offset = READ_LE_UINT16(res->data + offset + 4); if (offset + 4U >= res->size) return kViewUnknown; // Check palette offset, amiga views have no palette if (READ_LE_UINT16(res->data + 6) != 0) return kViewEga; uint16 width = READ_LE_UINT16(res->data + offset); offset += 2; uint16 height = READ_LE_UINT16(res->data + offset); offset += 6; // To improve the heuristic, we skip very small views if (height < 10) continue; // Check that the RLE data stays within bounds int y; for (y = 0; y < height; y++) { int x = 0; while ((x < width) && (offset < res->size)) { byte op = res->data[offset++]; x += (op & 0x07) ? op & 0x07 : op >> 3; } // Make sure we got exactly the right number of pixels for this row if (x != width) return kViewEga; } return kViewAmiga; } } } // this may happen if there are serious system issues (or trying to add a broken game) warning("resMan: Couldn't find any views"); return kViewUnknown; } void ResourceManager::detectSciVersion() { // We use the view compression to set a preliminary s_sciVersion for the sake of getResourceInfo // Pretend we have a SCI0 game s_sciVersion = SCI_VERSION_0_EARLY; bool oldDecompressors = true; ResourceCompression viewCompression; #ifdef ENABLE_SCI32 viewCompression = getViewCompression(); #else if (_volVersion >= kResVersionSci2) { // SCI32 support isn't built in, thus view detection will fail viewCompression = kCompUnknown; } else { viewCompression = getViewCompression(); } #endif if (viewCompression != kCompLZW) { // If it's a different compression type from kCompLZW, the game is probably // SCI_VERSION_1_EGA or later. If the views are uncompressed, it is // likely not an early disk game. s_sciVersion = SCI_VERSION_1_EGA; oldDecompressors = false; } // Set view type if (viewCompression == kCompDCL || _volVersion == kResVersionSci11 // pq4demo || _volVersion == kResVersionSci11Mac #ifdef ENABLE_SCI32 || viewCompression == kCompSTACpack || _volVersion == kResVersionSci2 // kq7 #endif ) { // SCI1.1 VGA views _viewType = kViewVga11; } else { #ifdef ENABLE_SCI32 // Otherwise we detect it from a view _viewType = detectViewType(); #else if (_volVersion == kResVersionSci2 && viewCompression == kCompUnknown) { // A SCI32 game, but SCI32 support is disabled. Force the view type // to kViewVga11, as we can't read from the game's resource files _viewType = kViewVga11; } else { _viewType = detectViewType(); } #endif } if (_volVersion == kResVersionSci11Mac) { // SCI32 doesn't have the resource.cfg file, so we can figure out // which of the games are SCI1.1. Note that there are no Mac SCI2 games. // Yes, that means that GK1 Mac is SCI2.1 and not SCI2. // TODO: Decide between SCI2.1 and SCI3 if (Common::File::exists("resource.cfg")) s_sciVersion = SCI_VERSION_1_1; else s_sciVersion = SCI_VERSION_2_1; return; } // Handle SCI32 versions here if (_volVersion >= kResVersionSci2) { Common::List *heaps = listResources(kResourceTypeHeap); // SCI2.1/3 and SCI1 Late resource maps are the same, except that // SCI1 Late resource maps have the resource types or'd with // 0x80. We differentiate between SCI2 and SCI2.1/3 based on that. if (_mapVersion == kResVersionSci1Late) { s_sciVersion = SCI_VERSION_2; return; } else if (!heaps->empty()) { s_sciVersion = SCI_VERSION_2_1; return; } else { s_sciVersion = SCI_VERSION_3; return; } } // Check for transitive SCI1/SCI1.1 games, like PQ1 here // If the game has any heap file (here we check for heap file 0), then // it definitely uses a SCI1.1 kernel if (testResource(ResourceId(kResourceTypeHeap, 0))) { s_sciVersion = SCI_VERSION_1_1; return; } switch (_mapVersion) { case kResVersionSci0Sci1Early: if (_viewType == kViewVga) { // VGA s_sciVersion = SCI_VERSION_1_EARLY; return; } // EGA if (hasOldScriptHeader()) { s_sciVersion = SCI_VERSION_0_EARLY; return; } if (hasSci0Voc999()) { s_sciVersion = SCI_VERSION_0_LATE; return; } if (oldDecompressors) { // It's either SCI_VERSION_0_LATE or SCI_VERSION_01 // We first check for SCI1 vocab.999 if (testResource(ResourceId(kResourceTypeVocab, 999))) { s_sciVersion = SCI_VERSION_01; return; } // If vocab.999 is missing, we try vocab.900 if (testResource(ResourceId(kResourceTypeVocab, 900))) { if (hasSci1Voc900()) { s_sciVersion = SCI_VERSION_01; return; } else { s_sciVersion = SCI_VERSION_0_LATE; return; } } error("Failed to accurately determine SCI version"); // No parser, we assume SCI_VERSION_01. s_sciVersion = SCI_VERSION_01; return; } // New decompressors. It's either SCI_VERSION_1_EGA or SCI_VERSION_1_EARLY. if (hasSci1Voc900()) { s_sciVersion = SCI_VERSION_1_EGA; return; } // SCI_VERSION_1_EARLY EGA versions lack the parser vocab s_sciVersion = SCI_VERSION_1_EARLY; return; case kResVersionSci1Middle: case kResVersionKQ5FMT: s_sciVersion = SCI_VERSION_1_MIDDLE; return; case kResVersionSci1Late: if (_volVersion == kResVersionSci11) { s_sciVersion = SCI_VERSION_1_1; return; } // FIXME: this is really difficult, lsl1 spanish has map/vol sci1late // and the only current detection difference is movecounttype which // is increment here, but ignore for all the regular sci1late games // the problem is, we dont have access to that detection till later // so maybe (part of?) that detection should get moved in here if (g_sci && (g_sci->getGameId() == GID_LSL1) && (g_sci->getLanguage() == Common::ES_ESP)) { s_sciVersion = SCI_VERSION_1_MIDDLE; return; } s_sciVersion = SCI_VERSION_1_LATE; return; case kResVersionSci11: s_sciVersion = SCI_VERSION_1_1; return; default: s_sciVersion = SCI_VERSION_NONE; error("detectSciVersion(): Unable to detect the game's SCI version"); } } bool ResourceManager::detectHires() { // SCI 1.1 and prior is never hires if (getSciVersion() <= SCI_VERSION_1_1) return false; #ifdef ENABLE_SCI32 for (int i = 0; i < 32768; i++) { Resource *res = findResource(ResourceId(kResourceTypePic, i), 0); if (res) { if (READ_SCI11ENDIAN_UINT16(res->data) == 0x0e) { // SCI32 picture uint16 width = READ_SCI11ENDIAN_UINT16(res->data + 10); uint16 height = READ_SCI11ENDIAN_UINT16(res->data + 12); // Surely lowres (e.g. QFG4CD) if ((width == 320) && ((height == 190) || (height == 200))) return false; // Surely hires if ((width >= 600) || (height >= 400)) return true; } } } // We haven't been able to find hires content return false; #else error("no sci32 support"); #endif } bool ResourceManager::detectFontExtended() { Resource *res = findResource(ResourceId(kResourceTypeFont, 0), 0); if (res) { if (res->size >= 4) { uint16 numChars = READ_LE_UINT16(res->data + 2); if (numChars > 0x80) return true; } } return false; } // detects, if SCI1.1 game uses palette merging or copying - this is supposed to only get used on SCI1.1 games bool ResourceManager::detectForPaletteMergingForSci11() { // Load palette 999 (default palette) Resource *res = findResource(ResourceId(kResourceTypePalette, 999), false); if ((res) && (res->size > 30)) { byte *data = res->data; // Old palette format used in palette resource? -> it's merging if ((data[0] == 0 && data[1] == 1) || (data[0] == 0 && data[1] == 0 && READ_LE_UINT16(data + 29) == 0)) return true; return false; } return false; } // is called on SCI0EARLY games to make sure that sound resources are in fact also SCI0EARLY bool ResourceManager::detectEarlySound() { Resource *res = findResource(ResourceId(kResourceTypeSound, 1), 0); if (res) { if (res->size >= 0x22) { if (READ_LE_UINT16(res->data + 0x1f) == 0) // channel 15 voice count + play mask is 0 in SCI0LATE if (res->data[0x21] == 0) // last byte right before actual data is 0 as well return false; } } return true; } // Functions below are based on PD code by Brian Provinciano (SCI Studio) bool ResourceManager::hasOldScriptHeader() { Resource *res = findResource(ResourceId(kResourceTypeScript, 0), 0); if (!res) { error("resMan: Failed to find script.000"); return false; } uint offset = 2; const int objTypes = 17; while (offset < res->size) { uint16 objType = READ_LE_UINT16(res->data + offset); if (!objType) { offset += 2; // We should be at the end of the resource now return offset == res->size; } if (objType >= objTypes) { // Invalid objType return false; } int skip = READ_LE_UINT16(res->data + offset + 2); if (skip < 2) { // Invalid size return false; } offset += skip; } return false; } bool ResourceManager::hasSci0Voc999() { Resource *res = findResource(ResourceId(kResourceTypeVocab, 999), 0); if (!res) { // No vocab present, possibly a demo version return false; } if (res->size < 2) return false; uint16 count = READ_LE_UINT16(res->data); // Make sure there's enough room for the pointers if (res->size < (uint)count * 2) return false; // Iterate over all pointers for (uint i = 0; i < count; i++) { // Offset to string uint16 offset = READ_LE_UINT16(res->data + 2 + count * 2); // Look for end of string do { if (offset >= res->size) { // Out of bounds return false; } } while (res->data[offset++]); } return true; } bool ResourceManager::hasSci1Voc900() { Resource *res = findResource(ResourceId(kResourceTypeVocab, 900), 0); if (!res ) return false; if (res->size < 0x1fe) return false; uint16 offset = 0x1fe; while (offset < res->size) { offset++; do { if (offset >= res->size) { // Out of bounds; return false; } } while (res->data[offset++]); offset += 3; } return offset == res->size; } // Same function as Script::findBlockSCI0(). Slight code // duplication here, but this has been done to keep the resource // manager independent from the rest of the engine static byte *findSci0ExportsBlock(byte *buffer) { byte *buf = buffer; bool oldScriptHeader = (getSciVersion() == SCI_VERSION_0_EARLY); if (oldScriptHeader) buf += 2; do { int seekerType = READ_LE_UINT16(buf); if (seekerType == 0) break; if (seekerType == 7) // exports return buf; int seekerSize = READ_LE_UINT16(buf + 2); assert(seekerSize > 0); buf += seekerSize; } while (1); return NULL; } // This code duplicates Script::relocateOffsetSci3, but we can't use // that here since we can't instantiate scripts at this point. static int relocateOffsetSci3(const byte *buf, uint32 offset) { int relocStart = READ_LE_UINT32(buf + 8); int relocCount = READ_LE_UINT16(buf + 18); const byte *seeker = buf + relocStart; for (int i = 0; i < relocCount; ++i) { if (READ_SCI11ENDIAN_UINT32(seeker) == offset) { // TODO: Find out what UINT16 at (seeker + 8) means return READ_SCI11ENDIAN_UINT16(buf + offset) + READ_SCI11ENDIAN_UINT32(seeker + 4); } seeker += 10; } return -1; } reg_t ResourceManager::findGameObject(bool addSci11ScriptOffset) { Resource *script = findResource(ResourceId(kResourceTypeScript, 0), false); if (!script) return NULL_REG; byte *offsetPtr = 0; if (getSciVersion() <= SCI_VERSION_1_LATE) { byte *buf = (getSciVersion() == SCI_VERSION_0_EARLY) ? script->data + 2 : script->data; // Check if the first block is the exports block (in most cases, it is) bool exportsIsFirst = (READ_LE_UINT16(buf + 4) == 7); if (exportsIsFirst) { offsetPtr = buf + 4 + 2; } else { offsetPtr = findSci0ExportsBlock(script->data); if (!offsetPtr) error("Unable to find exports block from script 0"); offsetPtr += 4 + 2; } int16 offset = !isSci11Mac() ? READ_LE_UINT16(offsetPtr) : READ_BE_UINT16(offsetPtr); return make_reg(1, offset); } else if (getSciVersion() >= SCI_VERSION_1_1 && getSciVersion() <= SCI_VERSION_2_1) { offsetPtr = script->data + 4 + 2 + 2; // In SCI1.1 - SCI2.1, the heap is appended at the end of the script, // so adjust the offset accordingly if requested int16 offset = !isSci11Mac() ? READ_LE_UINT16(offsetPtr) : READ_BE_UINT16(offsetPtr); if (addSci11ScriptOffset) { offset += script->size; // Ensure that the start of the heap is word-aligned - same as in Script::init() if (script->size & 2) offset++; } return make_reg(1, offset); } else { return make_reg(1, relocateOffsetSci3(script->data, 22)); } } Common::String ResourceManager::findSierraGameId() { // In SCI0-SCI1, the heap is embedded in the script. In SCI1.1 - SCI2.1, // it's in a separate heap resource Resource *heap = 0; int nameSelector = 3; if (getSciVersion() < SCI_VERSION_1_1) { heap = findResource(ResourceId(kResourceTypeScript, 0), false); } else if (getSciVersion() >= SCI_VERSION_1_1 && getSciVersion() <= SCI_VERSION_2_1) { heap = findResource(ResourceId(kResourceTypeHeap, 0), false); nameSelector += 5; } else if (getSciVersion() == SCI_VERSION_3) { warning("TODO: findSierraGameId(): SCI3 equivalent"); } if (!heap) return ""; int16 gameObjectOffset = findGameObject(false).offset; if (!gameObjectOffset) return ""; // Seek to the name selector of the first export byte *seeker = heap->data + READ_UINT16(heap->data + gameObjectOffset + nameSelector * 2); Common::String sierraId; sierraId += (const char *)seeker; return sierraId; } const Common::String &Resource::getResourceLocation() const { return _source->getLocationName(); } } // End of namespace Sci