/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifndef SCI_SCICORE_RESOURCE_H #define SCI_SCICORE_RESOURCE_H #include "common/str.h" #include "common/file.h" #include "common/fs.h" #include "common/archive.h" #include "sound/audiostream.h" #include "sound/mixer.h" // for SoundHandle #include "gui/gui_helpers.h" // for ViewType #include "sci/decompressor.h" #include "sci/sci.h" namespace Common { class ReadStream; } namespace Sci { /** The maximum allowed size for a compressed or decompressed resource */ #define SCI_MAX_RESOURCE_SIZE 0x0400000 /** Resource status types */ enum ResourceStatus { kResStatusNoMalloc = 0, kResStatusAllocated, kResStatusEnqueued, /**< In the LRU queue */ kResStatusLocked /**< Allocated and in use */ }; /** Initialization result types */ enum { SCI_ERROR_IO_ERROR = 1, SCI_ERROR_INVALID_RESMAP_ENTRY = 2, /**< Invalid resource.map entry */ SCI_ERROR_RESMAP_NOT_FOUND = 3, SCI_ERROR_NO_RESOURCE_FILES_FOUND = 4, /**< No resource at all was found */ SCI_ERROR_UNKNOWN_COMPRESSION = 5, SCI_ERROR_DECOMPRESSION_ERROR = 6, /**< sanity checks failed during decompression */ SCI_ERROR_RESOURCE_TOO_BIG = 8 /**< Resource size exceeds SCI_MAX_RESOURCE_SIZE */ /* the first critical error number */ }; enum { MAX_OPENED_VOLUMES = 5 // Max number of simultaneously opened volumes }; enum ResSourceType { kSourceDirectory = 0, kSourcePatch, kSourceVolume, kSourceExtMap, kSourceIntMap, kSourceAudioVolume, kSourceExtAudioMap }; enum { SCI0_RESMAP_ENTRIES_SIZE = 6, SCI1_RESMAP_ENTRIES_SIZE = 6, SCI11_RESMAP_ENTRIES_SIZE = 5 }; enum ResourceType { kResourceTypeView = 0, kResourceTypePic, kResourceTypeScript, kResourceTypeText, kResourceTypeSound, kResourceTypeMemory, kResourceTypeVocab, kResourceTypeFont, kResourceTypeCursor, kResourceTypePatch, kResourceTypeBitmap, kResourceTypePalette, kResourceTypeCdAudio, kResourceTypeAudio, kResourceTypeSync, kResourceTypeMessage, kResourceTypeMap, kResourceTypeHeap, kResourceTypeAudio36, kResourceTypeSync36, kResourceTypeInvalid }; const char *getResourceTypeName(ResourceType restype); #define sci0_last_resource kResourceTypePatch #define sci1_last_resource kResourceTypeHeap /* Used for autodetection */ /** resource type for SCI1 resource.map file */ struct resource_index_t { uint16 wOffset; uint16 wSize; }; struct ResourceSource { ResSourceType source_type; bool scanned; Common::String location_name; // FIXME: Replace by FSNode ? const Common::FSNode *resourceFile; int volume_number; ResourceSource *associated_map; }; class ResourceManager; class ResourceId { public: ResourceType type; uint16 number; uint32 tuple; // Only used for audio36 and sync36 ResourceId() : type(kResourceTypeInvalid), number(0), tuple(0) { }; ResourceId(ResourceType type_, uint16 number_, uint32 tuple_ = 0) : type(type_), number(number_), tuple(tuple_) { if ((type < kResourceTypeView) || (type > kResourceTypeInvalid)) type = kResourceTypeInvalid; } ResourceId(ResourceType type_, uint16 number_, byte noun, byte verb, byte cond, byte seq) : type(type_), number(number_) { tuple = (noun << 24) | (verb << 16) | (cond << 8) | seq; if ((type < kResourceTypeView) || (type > kResourceTypeInvalid)) type = kResourceTypeInvalid; } Common::String toString() { char buf[32]; snprintf(buf, 32, "%s.%i", getResourceTypeName(type), number); Common::String retStr = buf; if (tuple != 0) { snprintf(buf, 32, "(%i, %i, %i, %i)", tuple >> 24, (tuple >> 16) & 0xff, (tuple >> 8) & 0xff, tuple & 0xff); retStr += buf; } return retStr; } }; struct ResourceIdHash : public Common::UnaryFunction { uint operator()(ResourceId val) const { return ((uint)((val.type << 16) | val.number)) ^ val.tuple; } }; struct ResourceIdEqualTo : public Common::BinaryFunction { bool operator()(const ResourceId &x, const ResourceId &y) const { return (x.type == y.type) && (x.number == y.number) && (x.tuple == y.tuple); } }; struct ResourceIdLess : public Common::BinaryFunction { bool operator()(const ResourceId &x, const ResourceId &y) const { return (x.type < y.type) || ((x.type == y.type) && (x.number < y.number)) || ((x.type == y.type) && (x.number == y.number) && (x.tuple < y.tuple)); } }; /** Class for storing resources in memory */ class Resource { friend class ResourceManager; public: Resource(); ~Resource(); void unalloc(); // NOTE : Currently all member data has the same name and public visibility // to let the rest of the engine compile without changes public: byte *data; ResourceId id; uint32 size; byte *header; uint32 headerSize; protected: uint32 file_offset; /**< Offset in file */ ResourceStatus status; uint16 lockers; /**< Number of places where this resource was locked */ ResourceSource *source; }; typedef Common::HashMap ResourceMap; class ResourceManager { public: enum ResVersion { kResVersionUnknown, kResVersionSci0Sci1Early, kResVersionSci1Middle, kResVersionSci1Late, kResVersionSci11, kResVersionSci32 }; bool isVGA() const { return (_viewType == kViewVga) || (_viewType == kViewVga11); } ViewType getViewType() const { return _viewType; } /** * Creates a new SCI resource manager. */ ResourceManager(); ResourceManager(const Common::FSList &fslist); ~ResourceManager(); /** * Looks up a resource's data. * @param id: The resource type to look for * @param lock: non-zero iff the resource should be locked * @return (Resource *): The resource, or NULL if it doesn't exist * @note Locked resources are guaranteed not to have their contents freed until * they are unlocked explicitly (by unlockResource). */ Resource *findResource(ResourceId id, bool lock); /* Unlocks a previously locked resource ** (Resource *) res: The resource to free ** Returns : () */ void unlockResource(Resource *res); /* Tests whether a resource exists ** (ResourceId) id: Id of the resource to check ** Returns : (Resource *) non-NULL if the resource exists, NULL otherwise ** This function may often be much faster than finding the resource ** and should be preferred for simple tests. ** The resource object returned is, indeed, the resource in question, but ** it should be used with care, as it may be unallocated. ** Use scir_find_resource() if you want to use the data contained in the resource. */ Resource *testResource(ResourceId id); /** * Returns a list of all resources of the specified type. * @param type: The resource type to look for * @param mapNumber: For audio36 and sync36, limit search to this map * @return: The resource list */ Common::List *listResources(ResourceType type, int mapNumber = -1); void setAudioLanguage(int language); protected: // Maximum number of bytes to allow being allocated for resources // Note: maxMemory will not be interpreted as a hard limit, only as a restriction // for resources which are not explicitly locked. However, a warning will be // issued whenever this limit is exceeded. enum { MAX_MEMORY = 256 * 1024 // 256KB }; ViewType _viewType; // Used to determine if the game has EGA or VGA graphics Common::List _sources; int _memoryLocked; ///< Amount of resource bytes in locked memory int _memoryLRU; ///< Amount of resource bytes under LRU control Common::List _LRU; ///< Last Resource Used list ResourceMap _resMap; Common::List _volumeFiles; ///< list of opened volume files ResourceSource *_audioMapSCI1; ///< Currently loaded audio map for SCI1 ResVersion _volVersion; ///< RESOURCE.0xx version ResVersion _mapVersion; ///< RESOURCE.MAP version /** * Initializes the resource manager */ void init(); /** * Add a path to the resource manager's list of sources. * @return a pointer to the added source structure, or NULL if an error occurred. */ ResourceSource *addPatchDir(const char *path); ResourceSource *getVolume(ResourceSource *map, int volume_nr); /** * Adds a source to the resource manager's list of sources. * @param map The map associated with this source * @param type The source type * @param filename The name of the source to add * @return A pointer to the added source structure, or NULL if an error occurred. */ ResourceSource *addSource(ResourceSource *map, ResSourceType type, const char *filename, int number); ResourceSource *addSource(ResourceSource *map, ResSourceType type, const Common::FSNode *resFile, int number); /** * Add an external (i.e., separate file) map resource to the resource manager's list of sources. * @param file_name The name of the volume to add * @return A pointer to the added source structure, or NULL if an error occurred. */ ResourceSource *addExternalMap(const char *file_name); ResourceSource *addExternalMap(const Common::FSNode *mapFile); /** * Add an internal (i.e., resource) map to the resource manager's list of sources. * @param name The name of the resource to add * @param resNr The map resource number * @return A pointer to the added source structure, or NULL if an error occurred. */ ResourceSource *addInternalMap(const char *name, int resNr); /** * Scans newly registered resource sources for resources, earliest addition first. * @param detected_version: Pointer to the detected version number, * used during startup. May be NULL. * @return One of SCI_ERROR_*. */ void scanNewSources(); int addAppropriateSources(); int addAppropriateSources(const Common::FSList &fslist); int addInternalSources(); void freeResourceSources(); /** * Returns a string describing a ResVersion * @param version: The resource version * @return: The description of version */ const char *versionDescription(ResVersion version) const; Common::File *getVolumeFile(const char *filename); void loadResource(Resource *res); bool loadPatch(Resource *res, Common::File &file); bool loadFromPatchFile(Resource *res); bool loadFromAudioVolumeSCI1(Resource *res, Common::File &file); bool loadFromAudioVolumeSCI11(Resource *res, Common::File &file); void freeOldResources(); int decompress(Resource *res, Common::File *file); int readResourceInfo(Resource *res, Common::File *file, uint32&szPacked, ResourceCompression &compression); void addResource(ResourceId resId, ResourceSource *src, uint32 offset, uint32 size = 0); void removeAudioResource(ResourceId resId); /**--- Resource map decoding functions ---*/ ResVersion detectMapVersion(); ResVersion detectVolVersion(); /** * Reads the SCI0 resource.map file from a local directory. * @param map The map * @return 0 on success, an SCI_ERROR_* code otherwise */ int readResourceMapSCI0(ResourceSource *map); /** * Reads the SCI1 resource.map file from a local directory. * @param map The map * @return 0 on success, an SCI_ERROR_* code otherwise */ int readResourceMapSCI1(ResourceSource *map); /** * Reads SCI1.1 audio map resources * @param map The map * @return 0 on success, an SCI_ERROR_* code otherwise */ int readAudioMapSCI11(ResourceSource *map); /** * Reads SCI1 audio map files * @param map The map * @param unload Unload the map instead of loading it * @return 0 on success, an SCI_ERROR_* code otherwise */ int readAudioMapSCI1(ResourceSource *map, bool unload = false); /**--- Patch management functions ---*/ /** * Reads patch files from a local directory. */ void readResourcePatches(ResourceSource *source); void processPatch(ResourceSource *source, ResourceType restype, int resnumber); /** * Applies to all versions before 0.000.395 (i.e. KQ4 old, XMAS 1988 and LSL2). * Old SCI versions used two word header for script blocks (first word equal * to 0x82, meaning of the second one unknown). New SCI versions used one * word header. * Also, old SCI versions assign 120 degrees to left & right, and 60 to up * and down. Later versions use an even 90 degree distribution. */ bool hasOldScriptHeader(); void printLRU(); void addToLRU(Resource *res); void removeFromLRU(Resource *res); ResourceCompression getViewCompression(); ViewType detectViewType(); bool hasSci0Voc999(); bool hasSci1Voc900(); void detectSciVersion(); }; class SoundResource { public: enum TrackType { TRACKTYPE_ADLIB = 0, TRACKTYPE_GAMEBLASTER = 9, TRACKTYPE_MT32 = 12, TRACKTYPE_SPEAKER = 18, TRACKTYPE_TANDY = 19, TRACKTYPE_NONE = 255 }; struct Channel { byte number; byte poly; uint16 unk; uint16 size; byte *data; long time; byte prev; }; struct Track { TrackType type; byte nDigital; byte channelCount; Channel *channels; }; public: SoundResource(uint32 resNumber, ResourceManager *resMan, SciVersion soundVersion); ~SoundResource(); Track *getTrackByNumber(uint16 number); Track *getTrackByType(TrackType type); int getChannelFilterMask(int hardwareMask); private: SciVersion _soundVersion; int _trackCount; Track *_tracks; Resource *_innerResource; ResourceManager *_resMan; }; } // End of namespace Sci #endif // SCI_SCICORE_RESOURCE_H