/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifndef SCI_SFX_SFX_ITERATOR_INTERNAL #define SCI_SFX_SFX_ITERATOR_INTERNAL #include "sci/sfx/iterator.h" #include "sci/sfx/sci_midi.h" #include "common/list.h" namespace Sci { /* States */ #define SI_STATE_UNINITIALISED -1 #define SI_STATE_DELTA_TIME 0 /* Now at a delta time */ #define SI_STATE_COMMAND 1 /* Now at a MIDI operation */ #define SI_STATE_PENDING 2 /* Pending for loop */ #define SI_STATE_FINISHED 3 /* End of song */ #define SI_STATE_PCM 4 /* Should report a PCM next (-> DELTA_TIME) */ #define SI_STATE_PCM_MAGIC_DELTA 5 /* Should report a ``magic'' one tick delta time next (goes on to FINISHED) */ /* Iterator types */ #define SCI_SONG_ITERATOR_TYPE_SCI0 0 #define SCI_SONG_ITERATOR_TYPE_SCI1 1 #define SIPFX __FILE__" : " struct SongIteratorChannel { int state; /* SI_STATE_* */ int offset; /* Offset into the data chunk */ int end; /* Last allowed byte in track */ int id; /* Some channel ID */ int loop_offset; int delay; /* Number of ticks before the ** specified channel is next ** used, or ** CHANNEL_DELAY_MISSING to ** indicate that the delay has ** not yet been read */ /* Two additional offsets for recovering: */ int initial_offset; int playmask; /* Active playmask (MIDI channels to play in here) */ int notes_played; /* #of notes played since the last loop start */ int loop_timepos; /* Total delay for this channel's loop marker */ int total_timepos; /* Number of ticks since the beginning, ignoring loops */ int timepos_increment; /* Number of ticks until the next command (to add) */ int saw_notes; /* Bitmask of channels we have currently played notes on */ byte last_cmd; /* Last operation executed, for running status */ public: void resetSynthChannels(); }; class BaseSongIterator : public SongIterator { public: int polyphony[MIDI_CHANNELS]; /* # of simultaneous notes on each */ int importance[MIDI_CHANNELS]; /* priority rating for each channel, 0 means unrated. */ int ccc; /* Cumulative cue counter, for those who need it */ byte resetflag; /* for 0x4C -- on DoSound StopSound, do we return to start? */ int _deviceId; /* ID of the device we generating events for */ int active_channels; /* Number of active channels */ uint _size; /* Song size */ byte *_data; int loops; /* Number of loops remaining */ int recover_delay; public: BaseSongIterator(byte *data, uint size, songit_id_t id); // Copy constructor taking care of memory handling BaseSongIterator(const BaseSongIterator&); ~BaseSongIterator(); }; /********************************/ /*--------- SCI 0 --------------*/ /********************************/ class Sci0SongIterator : public BaseSongIterator { public: SongIteratorChannel channel; public: Sci0SongIterator(byte *data, uint size, songit_id_t id); int nextCommand(byte *buf, int *result); Audio::AudioStream *getAudioStream(); SongIterator *handleMessage(Message msg); void init(); int getTimepos(); SongIterator *clone(int delta); }; /********************************/ /*--------- SCI 1 --------------*/ /********************************/ struct Sci1Sample { /* Time left-- initially, this is 'Sample point 1'. * After initialisation, it is 'sample point 1 minus the sample * point of the previous sample' */ int delta; int size; bool announced; /* Announced for download (SI_PCM) */ sfx_pcm_config_t format; byte *_data; }; class Sci1SongIterator : public BaseSongIterator { public: SongIteratorChannel _channels[MIDI_CHANNELS]; /* Invariant: Whenever channels[i].delay == CHANNEL_DELAY_MISSING, ** channel_offset[i] points to a delta time object. */ bool _initialised; /* Whether the MIDI channel setup has been initialised */ int _numChannels; /* Number of channels actually used */ Common::List _samples; int _numLoopedChannels; /* Number of channels that are ready to loop */ int _delayRemaining; /* Number of ticks that haven't been polled yet */ int _hold; public: Sci1SongIterator(byte *data, uint size, songit_id_t id); ~Sci1SongIterator(); int nextCommand(byte *buf, int *result); Audio::AudioStream *getAudioStream(); SongIterator *handleMessage(Message msg); void init(); int getTimepos(); SongIterator *clone(int delta); }; #define PLAYMASK_NONE 0x0 /**********************************/ /*--------- Fast Forward ---------*/ /**********************************/ class FastForwardSongIterator : public SongIterator { protected: SongIterator *_delegate; int _delta; /**< Remaining time */ public: FastForwardSongIterator(SongIterator *capsit, int delta); int nextCommand(byte *buf, int *result); Audio::AudioStream *getAudioStream(); SongIterator *handleMessage(Message msg); int getTimepos(); SongIterator *clone(int delta); }; /**********************************/ /*--------- Tee iterator ---------*/ /**********************************/ enum { MAX_BUF_SIZE = 4, TEE_LEFT = 0, TEE_RIGHT = 1, TEE_LEFT_ACTIVE = (1<<0), TEE_RIGHT_ACTIVE = (1<<1), TEE_LEFT_READY = (1<<2), /**< left result is ready */ TEE_RIGHT_READY = (1<<3), /**< right result is ready */ TEE_LEFT_PCM = (1<<4), TEE_RIGHT_PCM = (1<<5), TEE_MORPH_NONE = 0, /**< Not waiting to self-morph */ TEE_MORPH_READY = 1 /**< Ready to self-morph */ }; /** * This iterator combines two iterators, returns the next event available from either. */ class TeeSongIterator : public SongIterator { public: int _status; int morph_deferred; /* One of TEE_MORPH_* above */ struct { SongIterator *it; byte buf[MAX_BUF_SIZE]; int result; int retval; byte channel_remap[MIDI_CHANNELS]; /* Remapping for channels */ } _children[2]; public: TeeSongIterator(SongIterator *left, SongIterator *right); ~TeeSongIterator(); int nextCommand(byte *buf, int *result); Audio::AudioStream *getAudioStream(); SongIterator *handleMessage(Message msg); void init(); int getTimepos() { return 0; } SongIterator *clone(int delta); }; } // End of namespace Sci #endif // SCI_SFX_SFX_ITERATOR_INTERNAL