/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifndef SCI_SFX_SFX_ITERATOR_INTERNAL #define SCI_SFX_SFX_ITERATOR_INTERNAL #include "sci/sfx/iterator.h" #include "sci/sfx/sci_midi.h" namespace Sci { /* States */ #define SI_STATE_UNINITIALISED -1 #define SI_STATE_DELTA_TIME 0 /* Now at a delta time */ #define SI_STATE_COMMAND 1 /* Now at a MIDI operation */ #define SI_STATE_PENDING 2 /* Pending for loop */ #define SI_STATE_FINISHED 3 /* End of song */ #define SI_STATE_PCM 4 /* Should report a PCM next (-> DELTA_TIME) */ #define SI_STATE_PCM_MAGIC_DELTA 5 /* Should report a ``magic'' one tick delta time next (goes on to FINISHED) */ /* Iterator types */ #define SCI_SONG_ITERATOR_TYPE_SCI0 0 #define SCI_SONG_ITERATOR_TYPE_SCI1 1 #define SIPFX __FILE__" : " struct SongIteratorChannel { int state; /* SI_STATE_* */ int offset; /* Offset into the data chunk */ int end; /* Last allowed byte in track */ int id; /* Some channel ID */ int loop_offset; int delay; /* Number of ticks before the ** specified channel is next ** used, or ** CHANNEL_DELAY_MISSING to ** indicate that the delay has ** not yet been read */ /* Two additional offsets for recovering: */ int initial_offset; int playmask; /* Active playmask (MIDI channels to play in here) */ int notes_played; /* #of notes played since the last loop start */ int loop_timepos; /* Total delay for this channel's loop marker */ int total_timepos; /* Number of ticks since the beginning, ignoring loops */ int timepos_increment; /* Number of ticks until the next command (to add) */ int saw_notes; /* Bitmask of channels we have currently played notes on */ byte last_cmd; /* Last operation executed, for running status */ }; struct BaseSongIterator : public SongIterator { int polyphony[MIDI_CHANNELS]; /* # of simultaneous notes on each */ int importance[MIDI_CHANNELS]; /* priority rating for each channel, 0 means unrated. */ int ccc; /* Cumulative cue counter, for those who need it */ unsigned char resetflag; /* for 0x4C -- on DoSound StopSound, do we return to start? */ int device_id; /* ID of the device we generating events for */ int active_channels; /* Number of active channels */ unsigned int size; /* Song size */ unsigned char *data; int loops; /* Number of loops remaining */ int recover_delay; }; /********************************/ /*--------- SCI 0 --------------*/ /********************************/ struct Sci0SongIterator : public BaseSongIterator { SongIteratorChannel channel; int delay_remaining; /* Number of ticks that haven't been polled yet */ }; /********************************/ /*--------- SCI 1 --------------*/ /********************************/ struct Sci1Sample { int delta; /* Time left-- initially, this is 'Sample point 1'. ** After initialisation, it is 'sample point 1 minus the sample point of the previous sample' */ int size; int announced; /* Announced for download (SI_PCM) */ sfx_pcm_config_t format; byte *data; Sci1Sample *next; }; struct Sci1SongIterator : public BaseSongIterator { SongIteratorChannel channels[MIDI_CHANNELS]; /* Invariant: Whenever channels[i].delay == CHANNEL_DELAY_MISSING, ** channel_offset[i] points to a delta time object. */ int initialised; /* Whether the MIDI channel setup has been initialised */ int channels_nr; /* Number of channels actually used */ Sci1Sample *next_sample; int channels_looped; /* Number of channels that are ready to loop */ int delay_remaining; /* Number of ticks that haven't been polled yet */ int hold; }; #define PLAYMASK_NONE 0x0 /*********************************/ /*---------- Cleanup ------------*/ /*********************************/ SongIterator *new_cleanup_iterator(unsigned int channels); /* Creates a new song iterator with the purpose of sending notes-off channel commands ** Parameters: (unsigned int) channels: Channel mask to send these commands for ** Returns : A song iterator with the aforementioned purpose */ int is_cleanup_iterator(SongIterator *it); /* Determines whether a given song iterator is a cleanup song iterator ** Parameters: (SongIterator *) it: The iterator to check ** Returns : (int) 1 iff 'it' is a cleanup song iterator ** No deep recursion/delegation is considered. */ /**********************************/ /*--------- Fast Forward ---------*/ /**********************************/ struct FastForwardSongIterator : public SongIterator { SongIterator *delegate; int delta; /* Remaining time */ }; SongIterator *new_fast_forward_iterator(SongIterator *it, int delta); /* Creates a new song iterator which fast-forwards ** Parameters: (SongIterator *) it: The iterator to wrap ** (int) delta: The number of ticks to skip ** Returns : (SongIterator) A newly created song iterator ** which skips all delta times ** until 'delta' has been used up */ /**********************************/ /*--------- Fast Forward ---------*/ /**********************************/ #define MAX_BUF_SIZE 4 #define TEE_LEFT 0 #define TEE_RIGHT 1 #define TEE_LEFT_ACTIVE (1<<0) #define TEE_RIGHT_ACTIVE (1<<1) #define TEE_LEFT_READY (1<<2) /* left result is ready */ #define TEE_RIGHT_READY (1<<3) /* right result is ready */ #define TEE_LEFT_PCM (1<<4) #define TEE_RIGHT_PCM (1<<5) #define TEE_MORPH_NONE 0 /* Not waiting to self-morph */ #define TEE_MORPH_READY 1 /* Ready to self-morph */ struct TeeSongIterator : public SongIterator { int status; int may_destroy; /* May destroy song iterators */ int morph_deferred; /* One of TEE_MORPH_* above */ struct { SongIterator *it; byte buf[MAX_BUF_SIZE]; int result; int retval; byte channel_remap[MIDI_CHANNELS]; /* Remapping for channels */ } children[2]; }; } // End of namespace Sci #endif // SCI_SFX_SFX_ITERATOR_INTERNAL