/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifndef SCI_MIDIPARSER_H #define SCI_MIDIPARSER_H #include "sci/resource.h" #include "sci/sfx/music.h" #include "sound/midiparser.h" /* Sound drivers info: (from driver cmd0) Adlib/SB : track 0 , voices 9 , patch 3 ah=1 ProAudioSp: track 0 , voices 9 , patch 3 ah=17 GenerlMIDI: track 7 , voices 32, patch 4 ah=1 SCI1.1 Game Blast: track 9 , voices 12, patch 101 ah=1 MT-32 : track 12, voices 32, patch 1 ah=1 PC Speaker: track 18, voices 1 , patch 0xFF ah=1 Tandy : track 19, voices 3 , patch 101 ah=1 IBM PS/1 : track 19, voices 3 , patch 101 ah=1 */ namespace Sci { class MidiParser_SCI : public MidiParser { public: MidiParser_SCI(); ~MidiParser_SCI(); bool loadMusic(SoundResource::Track *track, MusicEntry *psnd, int channelFilterMask, SciVersion soundVersion); bool loadMusic(byte *, uint32) { return false; } void unloadMusic(); void setVolume(byte bVolume); void stop() { _abort_parse = true; allNotesOff(); } void pause() { allNotesOff(); } protected: void parseNextEvent(EventInfo &info); byte *midiMixChannels(); byte *midiFilterChannels(int channelMask); byte midiGetNextChannel(long ticker); SciVersion _soundVersion; byte *_mixedData; SoundResource::Track *_track; MusicEntry *_pSnd; uint32 _loopTick; byte _volume; bool _signalSet; int16 _signalToSet; }; } // End of namespace Sci #endif