/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "sci/tools.h" #include "sci/sfx/player.h" #include "sci/sfx/sequencer.h" #include "sci/sfx/iterator.h" #include "sci/sfx/core.h" #include "common/system.h" #include "sci/sfx/softseq/pcjr.h" #include "sci/sfx/softseq/adlib.h" namespace Sci { extern sfx_player_t sfx_player_player; static MidiPlayer *mididrv; static SongIterator *play_it = NULL; static Audio::Timestamp wakeup_time; static Audio::Timestamp current_time; static uint32 play_pause_diff; static int play_paused = 0; static int play_it_done = 0; static uint32 tempo; static Common::Mutex *mutex; static int volume = 15; static void play_song(SongIterator *it) { while (play_it && wakeup_time.msecsDiff(current_time) <= 0) { int delay; byte buf[8]; int result; switch ((delay = songit_next(&(play_it), buf, &result, IT_READER_MASK_ALL | IT_READER_MAY_FREE | IT_READER_MAY_CLEAN))) { case SI_FINISHED: delete play_it; play_it = NULL; play_it_done = 1; return; case SI_IGNORE: case SI_LOOP: case SI_RELATIVE_CUE: case SI_ABSOLUTE_CUE: break; case SI_PCM: sfx_play_iterator_pcm(play_it, 0); break; case 0: static_cast(mididrv)->send(buf[0], buf[1], buf[2]); break; default: wakeup_time = wakeup_time.addFrames(delay); } } } static void player_tell_synth(int buf_nr, byte *buf) { byte op1 = (buf_nr < 2 ? 0 : buf[1]); byte op2 = (buf_nr < 3 ? 0 : buf[2]); static_cast(mididrv)->send(buf[0], op1, op2); } static void player_timer_callback(void *refCon) { mutex->lock(); if (play_it && !play_it_done && !play_paused) { play_song(play_it); } current_time = current_time.addFrames(1); mutex->unlock(); } static void player_void_callback(void) { } /* API implementation */ static int player_set_option(char *name, char *value) { return SFX_ERROR; } static int player_init(ResourceManager *resmgr, int expected_latency) { MidiDriverType musicDriver = MidiDriver::detectMusicDriver(MDT_PCSPK | MDT_ADLIB); switch(musicDriver) { case MD_ADLIB: mididrv = new MidiPlayer_Adlib(); break; case MD_PCJR: mididrv = new MidiPlayer_PCJr(); break; case MD_PCSPK: mididrv = new MidiPlayer_PCSpeaker(); break; default: break; } assert(mididrv); sfx_player_player.polyphony = mididrv->getPolyphony(); tempo = mididrv->getBaseTempo(); uint32 time = g_system->getMillis(); current_time = Audio::Timestamp(time, 1000000 / tempo); wakeup_time = Audio::Timestamp(time, SFX_TICKS_PER_SEC); mutex = new Common::Mutex(); mididrv->setTimerCallback(NULL, player_timer_callback); mididrv->open(resmgr); mididrv->setVolume(volume); return SFX_OK; } static int player_add_iterator(SongIterator *it, uint32 start_time) { mutex->lock(); SIMSG_SEND(it, SIMSG_SET_PLAYMASK(mididrv->getPlayMask())); SIMSG_SEND(it, SIMSG_SET_RHYTHM(mididrv->hasRhythmChannel())); if (play_it == NULL) { // Resync with clock current_time = Audio::Timestamp(g_system->getMillis(), 1000000 / tempo); wakeup_time = Audio::Timestamp(start_time, SFX_TICKS_PER_SEC); } play_it = sfx_iterator_combine(play_it, it); play_it_done = 0; mutex->unlock(); return SFX_OK; } static int player_fade_out(void) { warning("Attempt to fade out - not implemented yet"); return SFX_ERROR; } static int player_stop(void) { debug(3, "Player: Stopping song iterator %p", (void *)play_it); mutex->lock(); delete play_it; play_it = NULL; for (int i = 0; i < MIDI_CHANNELS; i++) static_cast(mididrv)->send(0xb0 + i, SCI_MIDI_CHANNEL_NOTES_OFF, 0); mutex->unlock(); return SFX_OK; } static int player_send_iterator_message(const SongIterator::Message &msg) { mutex->lock(); if (!play_it) { mutex->unlock(); return SFX_ERROR; } songit_handle_message(&play_it, msg); mutex->unlock(); return SFX_OK; } static int player_pause(void) { mutex->lock(); play_paused = 1; play_pause_diff = wakeup_time.msecsDiff(current_time); mididrv->playSwitch(false); mutex->unlock(); return SFX_OK; } static int player_resume(void) { mutex->lock(); wakeup_time = Audio::Timestamp(current_time.msecs() + play_pause_diff, SFX_TICKS_PER_SEC); mididrv->playSwitch(true); play_paused = 0; mutex->unlock(); return SFX_OK; } static int player_exit(void) { mididrv->close(); delete mididrv; delete mutex; delete play_it; play_it = NULL; return SFX_OK; } sfx_player_t sfx_player_player = { "new", "0.1", &player_set_option, &player_init, &player_add_iterator, &player_fade_out, &player_stop, &player_send_iterator_message, &player_pause, &player_resume, &player_exit, &player_void_callback, &player_tell_synth, 0 /* polyphony */ }; } // End of namespace Sci