/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifndef _SFX_SEQUENCER_H_ #define _SFX_SEQUENCER_H_ #ifdef HAVE_CONFIG_H # include #endif /* HAVE_CONFIG_H */ #include "sci/include/sfx_core.h" #include #include "sci/sfx/device.h" #include "sci/include/scitypes.h" namespace Sci { #define SFX_SEQ_PATCHFILE_NONE -1 typedef struct _sfx_sequencer { const char *name; /* Sequencer name */ const char *version; /* Sequencer version */ int device; /* Type of device the sequencer depends on, may be SFX_DEVICE_NONE. */ int (*set_option)(char *name, char *value); /* Sets an option for the sequencing mechanism ** Parameters: (char *) name: The name describing what to set ** (char *) value: The value to set ** Returns : (int) SFX_OK, or SFX_ERROR if the name wasn't understood */ int (*open)(int patch_len, byte *patch, int patch2_len, byte *patch2, void *device); /* Opens the sequencer for writing ** Parameters: (int) patch_len, patch2_len: Length of the patch data ** (byte *) patch, patch2: Bulk patch data ** (void *) device: A device matching the 'device' property, or NULL ** if the property is null. ** Returns : (int) SFX_OK on success, SFX_ERROR otherwise ** The device should be initialized to a tick frequency of 60 Hz. ** 'patch' and 'patch_len' refer to the patch resource passed to open, ** as specified by the 'patchfile' property. 'patch' may be NULL if the ** resource wasn't found. ** For more information regarding patch resources, please refer to the ** FreeSCI documentation, particularly the part regarding 'patch.*' resource ** data. */ int (*close)(void); /* Closes the sequencer ** Returns : SFX_OK on success, SFX_ERROR otherwise */ int (*event)(byte command, int argc, byte *argv); /* Plays a MIDI event ** Parameters: (byte) command: MIDI command to play ** (int) argc: Number of arguments to the command ** (byte *) argv: Pointer to additional arguments ** Returns : SFX_OK on success, SFX_ERROR otherwise ** argv is guaranteed to point to a sufficiently large number of ** arguments, as indicated by 'command' and the MIDI standard. ** No 'running status' will be passed, 'command' will always be ** explicit. */ int (*delay)(int ticks); /* OPTIONAL -- may be NULL, but highly recommended */ /* Inserts a delay (delta time) into the sequencer cue ** Parameters: (int) ticks: Number of 60 Hz ticks to delay ** Returns : SFX_OK on success, SFX_ERROR otherwise */ int (*reset_timer)(GTimeVal ts); /* OPTIONAL -- may be NULL, but highly recommended in combination with delay() */ /* Resets the timer counter associated with the 'delay()' function ** Parameters: (GTimeVal) ts: Timestamp of the base time ** Returns : SFX_OK on success, SFX_ERROR otherwise */ int (*allstop)(void); /* OPTIONAL -- may be NULL */ /* Stops playing everything in the sequencer queue ** Returns : SFX_OK on success, SFX_ERROR otherwise */ int (*volume)(guint8 volume); /* OPTIONAL -- can be NULL */ /* Sets the sequencer volume ** Parameters; (byte) volume: The volume to set, with 0 being mute and 127 full volume ** Returns : SFX_OK on success, SFX_ERROR otherwise */ int (*reverb)(int param); /* OPTIONAL -- may be NULL */ /* Sets the device reverb ** Parameters; (int) param: The reverb to set ** Returns : SFX_OK on success, SFX_ERROR otherwise */ int patchfile, patchfile2; /* Patch resources to pass into the call to open(), ** if present, or SFX_SEQ_PATCHFILE_NONE */ guint8 playmask; /* SCI 'playflag' mask to determine which SCI song channels ** this sequencer should play */ /* 0x01 -- MT-32 ** 0x02 -- Yamaha FB-01 ** 0x04 -- CMS or Game Blaster ** 0x08 -- Casio MT540 or CT460 ** 0x10 -- Tandy 3-voice ** 0x20 -- PC speaker */ guint8 play_rhythm; /* Plays the rhythm channel? */ gint8 polyphony; /* Device polyphony (# of voices) */ int min_write_ahead_ms; /* Minimal write-ahead, in milliseconds */ /* Note that write-ahead is tuned automatically; this enforces a lower limit */ } sfx_sequencer_t; sfx_sequencer_t * sfx_find_sequencer(char *name); /* Finds a sequencer by name ** Parameters: (char *) name: Name of the sequencer to look up, or NULL for default ** Returns : (sfx_sequencer_t *) The sequencer of matching name, or NULL ** if not found */ } // End of namespace Sci #endif /* _SFX_SEQUENCER_H_ */