/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifndef SFX_SOFTSEQ_H_ #define SFX_SOFTSEQ_H_ #include "sci/include/sfx_core.h" #include "sci/include/sfx_pcm.h" #include "sci/sfx/sequencer.h" #include "sci/include/resource.h" namespace Sci { /* Software sequencer */ typedef struct sfx_softseq { const char *name; const char *version; int (*set_option)(struct sfx_softseq *self, const char *name, const char *value); /* Sets an option for the sequencer ** Parameters: (sfx_softseq_t *) self: Self reference ** (const char *) name: Name of the option to set ** (const char *) value: Value to set the option to ** Returns : (int) GFX_OK on success, or GFX_ERROR if not supported */ int (*init)(struct sfx_softseq *self, byte *res_data, int res_size, byte *res2_data, int res2_size); /* Initialises the sequencer ** Parameters: (sfx_softseq_t *) self: Self reference ** (byte *) res_data: Resource data for 'patch_nr' (see below) ** (int) res_size: Number of bytes in 'res_data' ** (byte *) res2_data: Resource data for 'patch2_nr' (see below) ** (int) res2_size: Number of bytes in 'res2_data' ** Returns : (int) SFX_OK on success, SFX_ERROR otherwise ** Note that 'res_data' is only a valid pointer for this call. If the ** data is needed later during execution, it should be backed up internally. ** If the requested resource is not available, res_data will be NULL ** /even if/ patch_nr is set. */ void (*exit)(struct sfx_softseq *self); /* Uninitialises the sequencer and frees all used resources ** Parameters: (sfx_softseq_t *) self: Self reference */ void (*set_volume)(struct sfx_softseq *self, int new_volume); /* Sets the sequencer volume ** Parameters: (sfx_softseq_t *) self: Self reference ** (int) new_volume: A volume, between 0 (quiet) and 127 (max) */ void (*handle_command)(struct sfx_softseq *self, byte cmd, int argc, byte *argv); /* Handle a MIDI command ** Parameters: (sfx_softseq_t *) self: Self reference ** (byte) cmd: Basic MIDI command, always includes command and channel ** (int) argc: Number of additional arguments to this command ** (byte *) argv: Additional arguments to 'cmd' */ void (*poll)(struct sfx_softseq *self, byte *dest, int len); /* Asks the software sequencer to fill in parts of a buffer ** Parameters: (sfx_softseq_t *) self: Self reference ** (int) len: Number of _frames_ to write ** Returns : (byte) *dest: 'len' frames must be written to this buffer */ void (*allstop)(struct sfx_softseq *self); /* Stops all sound generation ** Parameters: (sfx_softseq_t *) self: Self reference */ void *internal; /* Internal data, may be used by sfx_softseq_t inmplementors */ int patch_nr; /* Number of the first patch file associated with this sequencer, ** or SFX_SEQ_PATCHFILE_NONE */ int patch2_nr; /* Number of the second patch file associated with this sequencer, ** or SFX_SEQ_PATCHFILE_NONE */ int playmask; /* playflag identifying the device emulated */ /* 0x01 -- MT-32 ** 0x02 -- Yamaha FB-01 ** 0x04 -- CMS or Game Blaster ** 0x08 -- Casio MT540 or CT460 ** 0x10 -- Tandy 3-voice ** 0x20 -- PC speaker */ int play_rhythm; /* Whether the rhythm channel (9) should be played */ int polyphony; /* Number of voices played */ sfx_pcm_config_t pcm_conf; /* Setup of the channel the sequencer writes to */ } sfx_softseq_t; sfx_softseq_t *sfx_find_softseq(const char *name); /* Finds a given or default software sequencer ** Parameters: (const char *) name: Name of the sequencer to look up, or NULL for default ** Returns : (sfx_softseq_t *) The requested sequencer, or NULL if not found */ } // End of namespace Sci #endif /* !defined(SFX_SOFTSEQ_H_) */