/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "../softseq.h" namespace Sci { extern sfx_softseq_t sfx_softseq_opl2; extern sfx_softseq_t sfx_softseq_SN76496; extern sfx_softseq_t sfx_softseq_pcspeaker; extern sfx_softseq_t sfx_softseq_amiga; extern sfx_softseq_t sfx_softseq_mt32; extern sfx_softseq_t sfx_softseq_fluidsynth; static sfx_softseq_t *sw_sequencers[] = { &sfx_softseq_opl2, /* &sfx_softseq_mt32, */ &sfx_softseq_SN76496, &sfx_softseq_pcspeaker, &sfx_softseq_amiga, #ifdef HAVE_FLUIDSYNTH_H &sfx_softseq_fluidsynth, #endif NULL }; sfx_softseq_t *sfx_find_softseq(const char *name) { if (!name) return sw_sequencers[0]; else { int i = 0; while (sw_sequencers[i]) if (!strcmp(sw_sequencers[i]->name, name)) return sw_sequencers[i]; else ++i; return NULL; /* Not found */ } } } // End of namespace Sci