/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "sci/tools.h" #include "sci/sfx/core.h" #include "sci/sfx/iterator.h" namespace Sci { #define debug_stream stderr song_t *song_new(song_handle_t handle, SongIterator *it, int priority) { song_t *retval; retval = (song_t*) malloc(sizeof(song_t)); #ifdef SATISFY_PURIFY memset(retval, 0, sizeof(song_t)); #endif retval->handle = handle; retval->priority = priority; retval->next = NULL; retval->_delay = 0; retval->_wakeupTime = Audio::Timestamp(); retval->it = it; retval->status = SOUND_STATUS_STOPPED; retval->next_playing = NULL; retval->next_stopping = NULL; retval->restore_behavior = RESTORE_BEHAVIOR_CONTINUE; retval->restore_time = 0; return retval; } void song_lib_add(const songlib_t &songlib, song_t *song) { song_t **seeker = NULL; int pri = song->priority; if (NULL == song) { sciprintf("song_lib_add(): NULL passed for song\n"); return; } if (*(songlib.lib) == NULL) { *(songlib.lib) = song; song->next = NULL; return; } seeker = (songlib.lib); while (*seeker && ((*seeker)->priority > pri)) seeker = &((*seeker)->next); song->next = *seeker; *seeker = song; } static void _songfree_chain(song_t *song) { /* Recursively free a chain of songs */ if (song) { _songfree_chain(song->next); delete song->it; song->it = NULL; free(song); } } void song_lib_init(songlib_t *songlib) { songlib->lib = &(songlib->_s); songlib->_s = NULL; } void song_lib_free(const songlib_t &songlib) { _songfree_chain(*(songlib.lib)); *(songlib.lib) = NULL; } song_t *song_lib_find(const songlib_t &songlib, song_handle_t handle) { song_t *seeker = *(songlib.lib); while (seeker) { if (seeker->handle == handle) break; seeker = seeker->next; } return seeker; } song_t *song_lib_find_next_active(const songlib_t &songlib, song_t *other) { song_t *seeker = other ? other->next : *(songlib.lib); while (seeker) { if ((seeker->status == SOUND_STATUS_WAITING) || (seeker->status == SOUND_STATUS_PLAYING)) break; seeker = seeker->next; } /* Only return songs that have equal priority */ if (other && seeker && other->priority > seeker->priority) return NULL; return seeker; } song_t *song_lib_find_active(const songlib_t &songlib) { return song_lib_find_next_active(songlib, NULL); } int song_lib_remove(const songlib_t &songlib, song_handle_t handle) { int retval; song_t *goner = *(songlib.lib); if (!goner) return -1; if (goner->handle == handle) *(songlib.lib) = goner->next; else { while ((goner->next) && (goner->next->handle != handle)) goner = goner->next; if (goner->next) { /* Found him? */ song_t *oldnext = goner->next; goner->next = goner->next->next; goner = oldnext; } else return -1; /* No. */ } retval = goner->status; delete goner->it; free(goner); return retval; } void song_lib_resort(const songlib_t &songlib, song_t *song) { if (*(songlib.lib) == song) *(songlib.lib) = song->next; else { song_t *seeker = *(songlib.lib); while (seeker->next && (seeker->next != song)) seeker = seeker->next; if (seeker->next) seeker->next = seeker->next->next; } song_lib_add(songlib, song); } int song_lib_count(const songlib_t &songlib) { song_t *seeker = *(songlib.lib); int retval = 0; while (seeker) { retval++; seeker = seeker->next; } return retval; } void song_lib_set_restore_behavior(const songlib_t &songlib, song_handle_t handle, RESTORE_BEHAVIOR action) { song_t *seeker = song_lib_find(songlib, handle); seeker->restore_behavior = action; } } // End of namespace Sci