/* * Copyright 2001 Computing Research Labs, New Mexico State University * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE COMPUTING RESEARCH LAB OR NEW MEXICO STATE UNIVERSITY BE LIABLE FOR ANY * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT * OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR * THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef lint #ifdef __GNUC__ static char rcsid[] __attribute__((unused)) = "$Id: bdfgname.c 1284 2004-04-02 07:42:44Z jameson $"; #else static char rcsid[] = "$Id: bdfgname.c 1284 2004-04-02 07:42:44Z jameson $"; #endif #endif #include "bdfP.h" typedef struct { long code; long start; long end; long pad; } _bdf_adobe_name_t; static _bdf_adobe_name_t *adobe_names; static unsigned long adobe_names_size; static unsigned long adobe_names_used; /* * Provide a maximum length for glyph names just to make things clearer. */ #define MAX_GLYPH_NAME_LEN 127 static int #ifdef __STDC__ getline(FILE *in, char *buf, int limit) #else getline(in, buf, limit) FILE *in; char *buf; int limit; #endif { int c, i; c = EOF; for (i = 0; i < limit - 1; i++) { if ((c = getc(in)) == EOF || (c == '\n' || c == '\r')) break; buf[i] = c; } buf[i] = 0; /* * Discard the rest of the line which did not fit into the buffer. */ while (c != EOF && c != '\n' && c != '\r') c = getc(in); if (c == '\r') { /* * Check for a trailing newline. */ c = getc(in); if (c != '\n') ungetc(c, in); } return i; } static long #ifdef __STDC__ _bdf_find_name(long code, char *name, FILE *in) #else _bdf_find_name(code, name, in) long code; char *name; FILE *in; #endif { long c, i, pos; char *sp, buf[256]; while (!feof(in)) { pos = ftell(in); (void) getline(in, buf, 256); while (!feof(in) && (buf[0] == 0 || buf[0] == '#')) { buf[0] = 0; pos = ftell(in); (void) getline(in, buf, 256); } if (buf[0] == 0) return -1; c = _bdf_atol(buf, 0, 16); if (c > code) { /* * Restore the last position read in case the code is not in the * file and the current code is greater than the expected code. */ fseek(in, pos, 0L); return -1; } if (c == code) { for (sp = buf; *sp != ';'; sp++) ; sp++; for (i = 0; *sp != ';' && i < MAX_GLYPH_NAME_LEN; sp++, i++) name[i] = *sp; name[i] = 0; return i; } } return -1; } static int #ifdef __STDC__ by_encoding(const void *a, const void *b) #else by_encoding(a, b) char *a, *b; #endif { _bdf_adobe_name_t *c1, *c2; c1 = (_bdf_adobe_name_t *) a; c2 = (_bdf_adobe_name_t *) b; if (c1->code < c2->code) return -1; else if (c1->code > c2->code) return 1; return 0; } static void #ifdef __STDC__ _bdf_load_adobe_names(FILE *in) #else _bdf_load_adobe_names(in) FILE *in; #endif { long c, pos; char *sp, buf[256]; /* * Go back to the beginning of the file to look for the code because the * codes are not in order in the current Adobe Glyph Name list file. */ fseek(in, 0, 0); while (!feof(in)) { pos = ftell(in); (void) getline(in, buf, 256); while (!feof(in) && (buf[0] == 0 || buf[0] == '#')) { buf[0] = 0; pos = ftell(in); (void) getline(in, buf, 256); } c = _bdf_atol(buf, 0, 16); /* * Ignore the Adobe-specific names in the Private Use Area. */ if (c >= 0xe000 && c <= 0xf8ff) continue; if (adobe_names_used == adobe_names_size) { if (adobe_names_size == 0) adobe_names = (_bdf_adobe_name_t *) malloc(sizeof(_bdf_adobe_name_t) << 9); else adobe_names = (_bdf_adobe_name_t *) realloc((char *) adobe_names, sizeof(_bdf_adobe_name_t) * (adobe_names_size + 512)); (void) memset((char *)(adobe_names + adobe_names_size), 0, sizeof(_bdf_adobe_name_t) << 9); adobe_names_size += 512; } adobe_names[adobe_names_used].code = c; for (sp = buf; *sp != ';'; sp++) ; sp++; adobe_names[adobe_names_used].start = pos + (sp - buf); for (; *sp != ';'; sp++) ; adobe_names[adobe_names_used].end = pos + (sp - buf); adobe_names_used++; } /* * Sort the results by code. */ qsort((char *) adobe_names, adobe_names_used, sizeof(_bdf_adobe_name_t), by_encoding); } static long #ifdef __STDC__ _bdf_find_adobe_name(long code, char *name, FILE *in) #else _bdf_find_adobe_name(code, name, in) long code; char *name; FILE *in; #endif { long len; int l, r, m; if (code < 0x20 || (code >= 0x7f && code <= 0x9f) || code == 0xfffe || code == 0xffff) { sprintf(name, "char%lu", code); return (long) strlen(name); } if (code >= 0xe000 && code <= 0xf8ff) { sprintf(name, "uni%04lX", code & 0xffff); return (long) strlen(name); } if (adobe_names_size == 0) _bdf_load_adobe_names(in); l = 0; r = adobe_names_used - 1; while (l <= r) { m = (l + r) >> 1; if (adobe_names[m].code < code) l = m + 1; else if (adobe_names[m].code > code) r = m - 1; else { fseek(in, adobe_names[m].start, 0); len = adobe_names[m].end - adobe_names[m].start; if (len > MAX_GLYPH_NAME_LEN) len = MAX_GLYPH_NAME_LEN; len = (long) fread(name, sizeof(char), len, in); name[len] = 0; return len; } } sprintf(name, "uni%04lX", code & 0xffff); return (long) strlen(name); } static int #ifdef __STDC__ _bdf_set_glyph_names(FILE *in, bdf_font_t *font, bdf_callback_t callback, int adobe) #else _bdf_set_glyph_names(in, font, callback, adobe) FILE *in; bdf_font_t *font; bdf_callback_t callback; int adobe; #endif { int changed; long i, size, len; bdf_glyph_t *gp; bdf_callback_struct_t cb; char name[MAX_GLYPH_NAME_LEN + 1]; if (callback != 0) { cb.reason = BDF_GLYPH_NAME_START; cb.current = 0; cb.total = font->glyphs_used; (*callback)(&cb, 0); } for (changed = 0, i = 0, gp = font->glyphs; i < font->glyphs_used; i++, gp++) { size = (adobe) ? _bdf_find_adobe_name(gp->encoding, name, in) : _bdf_find_name(gp->encoding, name, in); if (size < 0) continue; len = (gp->name) ? strlen(gp->name) : 0; if (len == 0) { gp->name = (char *) _bdf_strdup((unsigned char *) name, size + 1); changed = 1; } else if (size != len || strcmp(gp->name, name) != 0) { /* * Simply resize existing storage so lots of memory allocations * are not needed. */ if (size > len) gp->name = (char *) realloc(gp->name, size + 1); (void) strcpy(gp->name, name); changed = 1; } if (callback != 0) { cb.reason = BDF_GLYPH_NAME; cb.current = i; (*callback)(&cb, 0); } } if (callback != 0) { cb.reason = BDF_GLYPH_NAME; cb.current = cb.total; (*callback)(&cb, 0); } return changed; } int #ifdef __STDC__ bdf_set_unicode_glyph_names(FILE *in, bdf_font_t *font, bdf_callback_t callback) #else bdf_set_unicode_glyph_names(in, font, callback) FILE *in; bdf_font_t *font; bdf_callback_t callback; #endif { return _bdf_set_glyph_names(in, font, callback, 0); } int #ifdef __STDC__ bdf_set_adobe_glyph_names(FILE *in, bdf_font_t *font, bdf_callback_t callback) #else bdf_set_adobe_glyph_names(in, font, callback) FILE *in; bdf_font_t *font; bdf_callback_t callback; #endif { return _bdf_set_glyph_names(in, font, callback, 1); } int #ifdef __STDC__ bdf_set_glyph_code_names(int prefix, bdf_font_t *font, bdf_callback_t callback) #else bdf_set_glyph_code_names(prefix, font, callback) int prefix; bdf_font_t *font; bdf_callback_t callback; #endif { int changed; long i, size, len; bdf_glyph_t *gp; bdf_callback_struct_t cb; char name[128]; if (callback != 0) { cb.reason = BDF_GLYPH_NAME_START; cb.current = 0; cb.total = font->glyphs_used; (*callback)(&cb, 0); } for (changed = 0, i = 0, gp = font->glyphs; i < font->glyphs_used; i++, gp++) { switch (prefix) { case 'u': sprintf(name, "uni%04lX", gp->encoding & 0xffff); break; case 'x': sprintf(name, "0x%04lX", gp->encoding & 0xffff); break; case '+': sprintf(name, "U+%04lX", gp->encoding & 0xffff); break; case '\\': sprintf(name, "\\u%04lX", gp->encoding & 0xffff); break; } size = 6; len = (gp->name) ? strlen(gp->name) : 0; if (len == 0) { gp->name = (char *) _bdf_strdup((unsigned char *) name, size + 1); changed = 1; } else if (size != len || strcmp(gp->name, name) != 0) { /* * Simply resize existing storage so lots of memory allocations * are not needed. */ if (size > len) gp->name = (char *) realloc(gp->name, size + 1); (void) strcpy(gp->name, name); changed = 1; } if (callback != 0) { cb.reason = BDF_GLYPH_NAME; cb.current = i; (*callback)(&cb, 0); } } if (callback != 0) { cb.reason = BDF_GLYPH_NAME; cb.current = cb.total; (*callback)(&cb, 0); } return changed; } void #ifdef __STDC__ _bdf_glyph_name_cleanup(void) #else _bdf_glyph_name_cleanup() #endif { if (adobe_names_size > 0) free((char *) adobe_names); adobe_names_size = adobe_names_used = 0; }